Uh, Sony still reports numbers this way. And they started not to mask PS3 sales but Vita.I know, but Sony used to do the same thing with PS3 last gen when they were behind Xbox 360.
Look at the chart that ZhugeEX had posted earlier.
Uh, Sony still reports numbers this way. And they started not to mask PS3 sales but Vita.I know, but Sony used to do the same thing with PS3 last gen when they were behind Xbox 360.
Look at the chart that ZhugeEX had posted earlier.
I expect Sea of Thieves to do well due to it's aesthetic and genre, and the Rare nostalgia - the year Rare finally comes back to its full potential. And I think Quantum Break will do too since Alan Wake garnered a pretty big fanbase. ReCore is 50/50, and I even forgot Scalebound on that list, that will sell good too I think.
Like all of these for example will do better than Sunset Overdrive, except maybe ReCore, depending on what the gameplay is like.
360 is the minority. Also at this point unless another console launches, the Xbox One could be discontinued right now and would hold second place in terms of units shipped.
Looking at this it makes me think that the PS4 will trend similar to Wii while X1 will trend with ps3. It makes me feel like it could be closer to 80 million X1 sold while ps4 sells around 120 million by the end of this generation. I know 40 million gap looks bad but if X1 gets close to 80 million after the horrible launch of the X1 I would be shocked
This time they won't have RROD to help boost sales
I think it'll land somewhere around 50-60 million, PS4 around 90-100 million. I don't think selling 50-60 million is grim. Unless of course your only definition of "not grim" is winning...and I assure you most people at MS don't give a crap as long as they're making money (especially if they could make more money "losing" than "winning" (say, for example, if they took major loses in hardware to get to that win)).
I know we get a bit preoccupied with our "side" winning here, but I don't think these numbers are that bad. Sure, they'd love them to be higher, and I'm certain they'd love to outsell the 360. But I don't think this is a sign that the brand is dead, or anything. We're not in Wii U territory (sorry Wii U )
Around ~88 million.
Be interesting to see the post E3 numbers to see if the announcements of BC etc made a difference.
Got to love the armchair analysts linking everything back to the console wars like that is what investors care about. Profits are what they care about and they are looking at the Xbox business as a whole.
14m WW shipped for Xbox one.
Could ps4 see 28m shipped by end of Q4?
As I said in my post, sales of non-discontinued products usually begin leveling off as they fall, rather than diving straight to zero. That means 360 is unlikely to have experienced another decline as steep as the last. Note I'm not saying it's holding strong; my "below 14m" for One still posits a big decline for 360.The 360 has been dying very quickly due to it being out for so long, costing so much, and the PS4 and Xbox One being out. Under 14 million is not that likely.
The data we have is that Xbox One shipped 5.1m through March 2014, and that it and 360 together shipped 13.1m since then.Based on all data available it's highly unlikely that the Xbox One will be under 14 million. If anything it will be over 14 million, perhaps even around 14.5. Perhaps higher.
As I said in my post, sales of non-discontinued products usually begin leveling off as they fall, rather than diving straight to zero. That means 360 is unlikely to have experienced another decline as steep as the last. Note I'm not saying it's holding strong; my "below 14m" for One still posits a big decline for 360.
The data we have is that Xbox One shipped 5.1m through March 2014, and that it and 360 together shipped 13.1m since then.
In order for One to hit 14m, 360 has to be no more than 4.2m over the combined 5 quarters. To hit 14.5m, 360 has to be under 3.7m. "Perhaps higher" would require even lower 360 sales.
And yet your own estimate in the very same post I'm quoting is that 360 has done about 4.3m! (That's what your ~88m LTD requires.) This unintentional self-contradiction only bolsters the idea that 14m is a stretch for Xbox One, not an easily vaulted baseline that they could have greatly exceeded.
The end of this quarter? Nope. PS4 is at 22.3m shipped as of the end of March.
You know what ~ means right?
Of course I am positive, and it has nothing to do with the fact that I love the brand. It's selling well, though not outselling the competition, and it has an amazing lineup. There's not much more you could ask of it. As for the ratings, I think QB, Scalebound, GOW4 and FH3 will be must-buys with ReCore 75/25, and Sea of Thieves being 51/49. But I was skeptical about Sunset Overdrive too, and it quickly jumped on my "games of all time" list.Can't be more positive heh? A lot of those titles will be heavily affected by review scores since they're new IP. I say 50/50 on all of them. I actually think ReCore is the freshest concept of them all. We have to see gameplay of course.
sörine;172606636 said:Uh, Sony still reports numbers this way. And they started not to mask PS3 sales but Vita.
They'll probably be at 25 million or so. I still say around 32-35 million by the end of the year.
How profitable is the Xbox business as a whole?
They really did affect the xbox brand negatively.
I expect Sea of Thieves to do well due to it's aesthetic and genre, and the Rare nostalgia - the year Rare finally comes back to its full potential. And I think Quantum Break will do too since Alan Wake garnered a pretty big fanbase. ReCore is 50/50, and I even forgot Scalebound on that list, that will sell good too I think.
Like all of these for example will do better than Sunset Overdrive, except maybe ReCore, depending on what the gameplay is like.
How profitable is the Xbox business as a whole?
I say not very, with all of these price cuts, fire sales, bundles, R&D for Xbox One, etc.
Last I heard, they were hiding Xbox losses as a whole using their android patent royalties.
I own every Platinum game and even I have to say Scalebound isn't going to sell well.
This is chinese whispers/kotaku levels of BS. That's been debunked a thousand times over.
This is interesting.
It'll sell better than Bayo 2, and I think it will find its audience on the Xbox One.
I personally think it's gonna be Sea of Thieves that struggles. It doesn't seem nearly as fun and bouncy as Viva Piñata, even a little generic.
Don't think that's too PC these days.
Digital is growing fast
Are you serious? I will edit, but it's not remotely racist in the UK.
Us pansy Americans call it Telephone.
No, just Telephone.
Telephone Whispers?????
The telephone gameTelephone Whispers?????
Sounds ridiculous to me, I lol'd
It'll sell better than Bayo 2, and I think it will find its audience on the Xbox One.
I personally think it's gonna be Sea of Thieves that struggles. It doesn't seem nearly as fun and bouncy as Viva Piñata, even a little generic.
I dunno we'll see. I've just given up hope that a Platinum game will ever sell well.
Don't think that's too PC these days.
They shouldn't have to channel stuff to reach 20m by the end of the year...if I remember correctly, they shipped like 6.6 Xbox's in Q2, and 2.4 in Q1 last year...of course that was X1 + 360, but this past quarter showed that X1 should do at least close to that by itself which would put it at 22m shipped (using ZhHuge's estimates)Yep. Plus Microsoft tends to channel stuff a lot during the holiday. They will reach 20 million shipped by hook or by crook. Even if that means you have warehouses full of unsold Xbox Ones.
Eech. Looks like the desire for convenience is slowly overwhelming our desire for consumer rights. Makes sense, that's how every product goes in the end.
No need to be so defensive. I never said you are guessing. But note there's a very big difference between "realistic" and "highly accurate" estimates. You surely have a complexly adapted methodology--your day job is sales forecasts, right?--but that should also mean you know the pitfalls of overfitting, incompletely decomposed multivariate trends, and all the other stuff that makes estimates not equal reality.You know what ~ means right?
Like I said, more than 14 million is what can be worked out based on the highly accurate calculations I've made. I've been tracking this for a very long time and have a lot of data at my disposal in order to ensure everything that I post here is realistic. I don't just guess.
So 1.4 million shipped 360&X1 minus all NPD X1 for the quarter gives us what upper limit for X1 outside the US? I assume it's dreadful but how bad is it exactly zhuge?
No need to be so defensive.
So 1.4 million shipped 360&X1 minus all NPD X1 for the quarter gives us what upper limit for X1 outside the US? I assume it's dreadful but how bad is it exactly zhuge?
XB1 will be lucky to hit 50m, and PS4 100m. This gen is not going to get a kick up the arse like PS360 did in 2010 with Kinect/Move.
They still report combined figures for both consoles and handhelds in the IR reports, Sony just highlights PS4 numbers individually since it's doing well.For home consoles we have gotten seperate PS3 and PS4 numbers for several quarters already. With handhelds they still use combined numbers (PSP must be pretty close to worldwide discontinuation though)
How much was it last year compared to this year?Good results. Up from last year.
Sales for retailers are not exactly at the same pace of sales for consumers so this type of math is not accurate.
ofcourse but shipments from this quarter would also go outside this quarter. This quarter transition is not prone to massive fluctuation is it? It's not the Christmas quarter.That's not how it works.... The sold through figures during Q3 will be from shipments made during and before the quarter. So it's not as simple as just calculating what the US:RotW ratio is.
The bone chugging away, good to see Surface doing well.
OT but does anyone think that the new phones will be branded Surface?
XB1 will be lucky to hit 50m, and PS4 100m. This gen is not going to get a kick up the arse like PS360 did in 2010 with Kinect/Move.
50 million? With no other market but the US and UK the XB1 will be lucky to hit 35 million. Hitting 50 will be nothing short of miraculous.
PS4 is also going to struggle to cross the 100 million mark unless they manage to drop the drop to the $150 sweet spot, something the PS3 and 360 have yet to do...
50 million? With no other market but the US and UK the XB1 will be lucky to hit 35 million. Hitting 50 will be nothing short of miraculous.
PS4 is also going to struggle to cross the 100 million mark unless they manage to drop the drop to the $150 sweet spot, something the PS3 and 360 have yet to do...