Joel Was Right
Member
I’m a bit puzzled by this. We’ve never seen such a high number of major IPs flooding the market in such a short time. What’s especially unusual is that Microsoft’s goal—to expand their audience and maximise revenue—could actually backfire with this approach.
Most players won’t buy Age of Empires, Halo, Indiana Jones, Doom, and Forza all at once; there’s simply not enough time to play them, so they won’t pay full price upfront. On top of that, releasing everything so close together could split the PlayStation userbase, making it harder for these games to build a strong community.
How can any of this work if all these games are launching at the same time?
Most players won’t buy Age of Empires, Halo, Indiana Jones, Doom, and Forza all at once; there’s simply not enough time to play them, so they won’t pay full price upfront. On top of that, releasing everything so close together could split the PlayStation userbase, making it harder for these games to build a strong community.
How can any of this work if all these games are launching at the same time?