Steve Holt
Neo Member
After HiFi Rush and Redfall releases they want / need sales.
At least for a year or so. It doesn't have mod support anyway, and people would've bought the consoles in droves. Imo it's a lost opportunity for them.
EDIT: I see the memelicious responses coming in from fellow GAFers, but come on you can't deny it was an easy strategic move to grab a chunk of the console market.
Another closet green rat coming out i see.At least for a year or so. It doesn't have mod support anyway, and people would've bought the consoles in droves. Imo it's a lost opportunity for them.
EDIT: I see the memelicious responses coming in from fellow GAFers, but come on you can't deny it was an easy strategic move to grab a chunk of the console market.
but come on you can't deny it was an easy strategic move to grab a chunk of the console market.
It's not about console sales anymore.At least for a year or so. It doesn't have mod support anyway, and people would've bought the consoles in droves. Imo it's a lost opportunity for them.
EDIT: I see the memelicious responses coming in from fellow GAFers, but come on you can't deny it was an easy strategic move to grab a chunk of the console market.
Another closet green rat coming out i see.
I would rather say it sankMicrosoft is no longer trying to grab chunks of the console market. That ship has sailed. They just want people to play their games and/or sign up for Game Pass.
Nah! Gamepass on Xbox and $70 on PS5!
Not possible. You can't really go third party and return IMO. Once you've convinced people there's no point in your platform you aren't going to get people to come back outside of the hardest of hardcore platform people.It's too late to salvage this gen, but they could pursue this approach at the start of the next gen.
I think most people will disagree with you but I agree.I agree unironically. I like exclusives. It gives a given platform a unique identity instead of making every platform a generic box.
I don't particularly care about people being excluded. I don't like most people anyway.
He's probably saying they should have made it full price on PS to entice people to use GP.It's $50 on PS5.
IF STarfield was great, was only on Xbox and not also on pc then they would have moved some hardware.I think Starfield, among others, has already proven that people won't buy into the Xbox ecosystem to play a game. Making Oblivion exclusive would simply have reduced its overall sales. Plus, as others have said, MS is moving away from hardware to focus on increasing software sales.
As a Xbox fan, it's not that deep & checkmating Sony is some delusional console wars talk. Most are just out here enjoying the benefits of it on gamepass & the game. Exclusives aren't beneficial towards Xbox, growing Xboxs portfolio for gamepass is & they did just that with this game.As a Sony fan and a Nintendo fan and xsx owner I can say with absolute certainty.
YES They should have, lol.
Why didn't they?
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Now let me boot this shit up on my pro, which is of course a better version than is available on XSX. Honestly, Xbox fans, let me just be 100% honest. You FINALLY had the games after all those years of absolutely fucking nothing(crackdown, yuck) and when you can finally not only compete but checkmate Sony, instead you give away your exclusives? 1. That was dumb. 2. We'll take it!
SEGA corp was losing over $200 million a year, it didn't go multi-platform for a lot of its games and SEGA almost completely ignored the PC userbase after dropping its console hardwareFor Sega the decision to go third party was pretty early on in the generation.
Of course they wouldn't have been working on a next gen system in Jan 2001 when the decision was made.
As for which platforms received game, the 6th generation consisted of unique hardware resulting in more difficult ports where as porting from Xbox Series to PS5 is a doddle.
It wasn't like SEGA's PS2 games were massive sellers, including SEGA's PS2 exclusives like Blood Will Tell, Astobot Like I said before, it was pretty sad that one of SEGA best best-selling games when it went 3rd part,y was a port of DC Sonic Adv 2 and to ignore the PC userbase after looking to use it when SEGA was in the Hardware game was madness and irony at its peak.. but that's SEGA for you.Yeah, and every single series they published as Xbox exclusive literally died because of it. Sad times.
They should've made everything multiplatform from the get go.
I keep reading this but if a gamepass sub has such little value to MS that a retail sale of a $50.00 game where you give 30% of that to your biggest competitor for doing nothing is somehow a much better alternative, then is gamepass even worth it to begin with?Yes, game development costs peanuts and giving the game for almost nothing on gamepass is more than enough to have huge profit.
What a fabulous idea you had!
Stop acting like only Playstation and Nintendo raises prices, Microsoft does it as well.Playstation are steadily increasing prices and anti-consumer practices. As are Nintendo. That's a loss for consumers in my book. Microsoft blowing up their business with Xbox One and then going all in on their "Let's be the Netflix of gaming" bullshit is also a loss for consumers because I think that subscription-based models are inherently anti-consumer. And on the PC side of things, Nvidia are fucking up the hardware market as well.
Bro got jokesElder scrolls 6 needs to be pc and xbox exclusive
In fact, all this week Gamestop is (potentially) paying you MORE for you to turn in your Xbox than what you paid for it.Microsoft isnt here to push consoles anymore.
True but they also aren't shitty bethesda games.The entire existence of Nintendo is predicated on their exclusives. It's not delusional to say this.
Those who are MS investors were not happy at the losses in this division and Microsoft's history is that if a product line is not profitable, they ditch it. The new strategy is a good one and revenue has increased, but for the life of me, I cannot understand why management has left the same leadership at Microsoft that failed at the last model.Microsoft's plan was actually to buy all those studios and then have them create Xbox exclusive games for Gamepass. The issue was that Xbox management expected Gamepass subscriptions (and Xbox sales) to go through the roof which would make up for the loss of software sales on Playstation and the costs of having tens of thousands new, expensive game devs on their payroll-- but that never happened. So now MS owned many more (expensive) game studios than just a few years before but they were selling less software and Gamepass revenues hit a plateau. That's when MS management stepped in and forced huge changes.
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you can't deny it was an easy strategic move to grab a chunk of the console market.
Lol…they actually want to sell copies dude.At least for a year or so. It doesn't have mod support anyway, and people would've bought the consoles in droves. Imo it's a lost opportunity for them.
EDIT: I see the memelicious responses coming in from fellow GAFers, but come on you can't deny it was an easy strategic move to grab a chunk of the console market.