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Microsoft Studios (& Partners) Current and Future Landscape

Watched the full video, it's crazy they cancelled all that stuff, WTF.

Gameplay looks fun to me. There is also heroes customization, kinda like overwatch with skin and stuff.
Yeah it was a AAA game development that was going to be F2P, so production values and polish were going to be very high. That thing was expensive.
Gameplay was not fun. Customization was not good, hell it took forever to get much loot. Was friggin beautiful though. If they were to try it again, dumping the villain mechanic would be the first thing. Improving the loot cycle would be second. Improving combat would be third.
They did not have a good 4v1 setup, if you were one the four, you'd think you were just playing a co-op dungeon game in the vein of Diablo or Destiny strikes.

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Why Fable Legends was canned shouldn't be hard to surmise. A F2P game needs to maintain a player base, and ideally grow it over time. A game like that would have needed a large player base due to the high cost of the game. It had been in closed beta for quite a long time and the footage posted above looks pretty close to being ready to go into wide availability, so they must have been looking at a situation where the player retention and/or lack of player base growth over time was not going to allow them to make money on the game anytime in the near future or possibly ever.

Part of that may not totally be the game's fault; MSFT set pretty damn lofty goals for Win 10 adoption and probably modeled estimates for F2P games based on that and (I assume) more willingness from people to embrace the Win Store for gaming. Gigantic is probably another that falls under this umbrella, a game once championed as a part of MSFT's portfolio as a F2P game coming to Xbox and Win 10 (it still lives on, but now has Perfect World as a publisher and will likely come to other PC platforms). I'm not that saying that games like these two didn't have development/game issues that prevented their success, but that the platform's standing at the time probably due them any favors either.

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Personally, I'd be surprised if the Studio Gobo game is a retooled Legends. They will certainly do something with Fable and the work from Legends will probably be available to the dev to use, but a retooled Legends just a year after cancelling the game and closing the studio would be very surprising.
 
Yeah, the game looked gorgeous, but like a few have mentioned, it was no fun to play.

Enemies lacked satisfying feedback, strong enemies had attacks with ridiculous invincible frames, overpowered ranged enemies constantly harassed you, the level design for the quests was boring, the grind to unlock anything was ridiculous, many Legends that I played felt useless, 4v1 felt like something nobody asked for and also wasn't even that fun on either side, etc.
 
Someone should've stepped in and slapped some sense into them, get rid of the 4v1 set-up, turn it into a straight up action-RPG/diablo-like sort of like Phantasy Star Online. Double down on character customization, get some big ass bosses, make the levels sprawling with multiple optional paths that could vary... could've been amazing.

Playing as the heroes was great IMO. Playing as the bad guy felt half-baked and was way too tedious to be anything but boring.
 
A Fable MMO set prior to the first game during the glory days of the Guild of Heroes is something I've wanted since the second game.

The worlds of Albion and Aurora were so underutilized and an MMO would fit into MS's games as a service idea.
 
So, just found that.



Senior Programmer – XboxOne Title – Remote Working

A Dundee based AAA Games studio are currently undergoing an expansion due to successful project demand and require a Senior Programmer to help develop a new title for XboxOne.

The studio founders have a long standing history in creating some of the best games in the market on console platforms and will give this programmer the opportunity to work on an immersive and expansive game.

Requirements

• Shipped games, preferably on console or PC platforms
• Strong experience with C++ or C#
• Experience with high-end game engines such as Unreal (preferred) or Unity

http://jobs.gamesindustry.biz/amiqu...mer---xboxone-title---remote-working--id91387

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Dundee (Scotland) AAA developers? Reagent Games or Ruffian Games, both working on Crackdown 3, but one of these seems to be expanding to create a new AAA for Xbox One, what do you guys think?
 
Yeah, if it's indeed Ruffian we won't see that this year 'cause Crackdown, but E3 2018 is likely tho
Ruffian is supposedly working on the Crackdown MP but I thought it was already done and the hold up is just the single player at this point.

Anyway I could definitely see ruffian making another game for the Xbox. The relationship is already there
 
There's also that but we can't know for sure what console is:


Senior UI Artist – AAA Console Project – Midlands

A Midlands based AAA Games studio are currently undergoing an expansion due to the success of their last few titles and require an experienced UI Artist to work on a new AAA console title. As the UI Artist you will hit the ground running and be able to create breath-taking user interfaces for this new title, which they anticipate will achieve a high Metacritic score.

http://jobs.gamesindustry.biz/amiqu...ist---aaa-console-project---midlands--id91386

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Don't know about that, maybe it's not even Microsoft related but since we're speculating about the studios working with MS I said, why not?

Codemasters is the only Midlands AAA studio I can think of, do you guys know any other?
 
There's also that but we can't know for sure what console is:




http://jobs.gamesindustry.biz/amiqu...ist---aaa-console-project---midlands--id91386

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Don't know about that, maybe it's not even Microsoft related but since we're speculating about the studios working with MS I said, why not?

Codemasters is the only Midlands AAA studio I can think of, do you guys know any other?

That sounds like Playground? That self assuredness in the meta score prediction, that's ballsy, lol.
 
Ruffian is supposedly working on the Crackdown MP but I thought it was already done and the hold up is just the single player at this point.

Anyway I could definitely see ruffian making another game for the Xbox. The relationship is already there

Yeh, Ruffians work was finished on crackdown multiplayer around E3 last year. Out of the two projects Ruffian was working on, their main game Hollowpoint got cancelled in summer 2015. While their other game fragment is a small early access indie game, so they have to be working on something else (they are prototyping VR stuff internally). The team that was working on MCC probably transferred over to crackdown, while the Hollowpoint team would probably be working on this new project. With their part on Crackdown done they would be joining the ex-Hollowpoint team and getting ready to ramp up, as they would have to hire to be able to develop a AAA game. It's probably the perfect situation for them as it will allow them to expand, especially after all the bad trouble they have had and their lack of original IP and projects that have either been Kinect games or projects rushed out the door (crackdown 2.)
 
So, just found that.









http://jobs.gamesindustry.biz/amiqu...mer---xboxone-title---remote-working--id91387

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Dundee (Scotland) AAA developers? Reagent Games or Ruffian Games, both working on Crackdown 3, but one of these seems to be expanding to create a new AAA for Xbox One, what do you guys think?
Looks like Ruffian is working on another game for MS. They likely have been "done" with the majority of their Crackdown duties so I imagine between those devs freed up and them no longer working on Hollowpoint that they could have picked up another contract with MS
 
I didn't even know Ruffian did work on Crackdown 3. I'd always just seen Reagent, Cloudgine (which might as well be Reagent considering Dave Jones is the co-founder and President), and Sumo Digital.
 
Looks like Ruffian is working on another game for MS. They likely have been "done" with the majority of their Crackdown duties so I imagine between those devs freed up and them no longer working on Hollowpoint that they could have picked up another contract with MS

MS love UK developers it seems
 
Also, this seems to be Studio Gobo, as they are based on Brighton, seems to be a new IP I guess?

A Brighton based AAA Games studio are currently looking to hire an exceptional Senior Gameplay Programmer to work on a brand new AAA title. The studio have come from a core AAA background and have built a successful, reputable studio with strong international ties. They have released titles which have sold millions of units on console platforms and also achieved high ratings and reviews on Metacritic. The studio are now working on a new AAA console title.

Also seems like they just started developing the game:

You will be coming into the studio at a great time as development has just begun, giving you opportunity to implement core systems and leave your own signature on the title from the beginning.


http://jobs.gamesindustry.biz/amiqu...console-project---brighton-up-to--55k-id91006


I'm off now :P
 
There's also that but we can't know for sure what console is:




http://jobs.gamesindustry.biz/amiqu...ist---aaa-console-project---midlands--id91386

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Don't know about that, maybe it's not even Microsoft related but since we're speculating about the studios working with MS I said, why not?

Codemasters is the only Midlands AAA studio I can think of, do you guys know any other?

MS love UK developers it seems

Also, this seems to be Studio Gobo, as they are based on Brighton, seems to be a new IP I guess?



Also seems like they just started developing the game:




http://jobs.gamesindustry.biz/amiqu...console-project---brighton-up-to--55k-id91006


I'm off now :P

Is there any reason to think these developers have partnered with MS, or are you just speculating?!
 
Is there any reason to think these developers have partnered with MS, or are you just speculating?!

Gobo is confirmed. They've said as much.

Ruffian is speculation, but it's a valid assumption given job listings that cite only one platform tend to be a strong hint towards single-platform development, especially if they've historically been multi-plat dev in-house.
 
Since Crackdown 2 all of Ruffians work for MS has been contract stuff and tech demos that I can see: ryse, Kinect titles, halo 2/3/odst, Crackdown 3, Spartan Assault and not new titles, things could change but given they are working on Fragmental their steam game, appear to be working on VR and other contract stuff I wouldn't personally go expecting something new from them for MS.

I'm also not convinced that they're finished on Crackdown 3. Some people seem to think the MP has been done for ages? I don't think MP gets done and then left for a year or whatever.

Maybe they did sign a game from them but… idk ruffian dont get a lot of luck it seems
 
Since Crackdown 2 all of Ruffians work for MS has been contract stuff and tech demos that I can see: ryse, Kinect titles, halo 2/3/odst, Crackdown 3, Spartan Assault and not new titles, things could change but given they are working on Fragmental their steam game, appear to be working on VR and other contract stuff I wouldn't personally go expecting something new from them for MS.

I'm also not convinced that they're finished on Crackdown 3. Some people seem to think the MP has been done for ages? I don't think MP gets done and then left for a year or whatever.

Maybe they did sign a game from them but… idk ruffian dont get a lot of luck it seems
All good points.

Plus, if Crackdown 3 follows the GaaS model then it would make sense for MS to have a team continually working on the MP after its release.
 
This will be the biggest E3 for MS this gen, they really need a line-up and show to convince for the Skoprio purchase and that they have the games for XB1 as well. I need to see better games.
 
So it seems pretty certain Studio Gobo is not working on this spiritual successor to Fable Legends? The thing is, with that job listing for the studio based in Dundee it specifically says Xbox One title and for the Brighton based one (likely Gobo) it says console. And didn't Gobo also partner with Ubisoft for something?

Hopefully we get info soon, you would think so based on Studio Gobo's tweet not so long ago. I'd love for Fable to get another chance, but basically resurrecting Legends? Please no, not like this. Legends looked/looks awesome, great art style, lovely looking town, combat was fun but needed more depth but this game needs proper quests, needs SP focus. Wouldn't make sense to close down Lionhead only to have another studio, a to me rather unlikely studio to be picking this up as in...weird choice. Time will tell.

Would be good if we get to hear something about the new games coming in the near future from new studios. Whether those studios are going to be first party or just partnering wirh MS i don't care. But we need to see that MS is listening.
 
A Marvel exclusive a la Spider-Man would be nice. A Hulk game in the vein of Ultimate Destruction would fit well with how Crackdown 3 is using cloud computing for physics. Cloudgine could help out whatever studio would be developing it. It wouldn't even have to be a full blown-out AAA title.
 
A Marvel exclusive a la Spider-Man would be nice. A Hulk game in the vein of Ultimate Destruction would fit well with how Crackdown 3 is using cloud computing for physics. Cloudgine could help out whatever studio would be developing it. It wouldn't even have to be a full blown-out AAA title.

It would be nice, but personally I would love to see a X-men game. After having recently seen all of the movies I noticed how much potential there is for a game. And didn't the deal between Sony and Marvel happen for a certain reason anyway? I don't know the exact details but there was more to it.

If Crackdown is a success which I really hope it is,man I can't wait to see it, i wonder what their next game will be.
 
A Marvel exclusive a la Spider-Man would be nice. A Hulk game in the vein of Ultimate Destruction would fit well with how Crackdown 3 is using cloud computing for physics. Cloudgine could help out whatever studio would be developing it. It wouldn't even have to be a full blown-out AAA title.
Disney/marvel is too tight with Sony to let one of their games not come to PS4
 
Calling it now:

Crackdown 3 is gonna be a bigger deal than I think many of us are expecting, and the E3 presentation for it is gonna kick start that reaction.

And I have no evidence to support that, just a gut feeling at this point.
 
Disney/marvel is too tight with Sony to let one of their games not come to PS4

Are they really that tight with Sony?


Calling it now:

Crackdown 3 is gonna be a bigger deal than I think many of us are expecting, and the E3 presentation for it is gonna kick start that reaction.

And I have no evidence to support that, just a gut feeling at this point.

I hope so man. It could be the reason that they aren't showing anything of it. No screenshots, no video, not a word. They want to go all out with it during E3. That would be great. For how many years has it been in development now? All I want from this game is a fun and worthwhile story mode with everything we liked about C1, the upgrades, vehicles,orbs collecting and cool missions.

It's just that they have said so little about the story mode. Then again, they have said very little about the game overall. When that happens it's never really a good sign. Good thing then that they have been tweeting quite a bit lately. Bring on E3.
 
Calling it now:

Crackdown 3 is gonna be a bigger deal than I think many of us are expecting, and the E3 presentation for it is gonna kick start that reaction.

And I have no evidence to support that, just a gut feeling at this point.

They should add in a Halo 6 beta with it, that would definitely get more sales, just like the original.
 
So with that rumour about assassins creed featuring naval combat I've gotta say sea of thieves should probably get delayed into next year

Calling it now:

Crackdown 3 is gonna be a bigger deal than I think many of us are expecting, and the E3 presentation for it is gonna kick start that reaction.

And I have no evidence to support that, just a gut feeling at this point.
I mean it has potential if the multi player lives up to it.. but you have what sounds to be a gta online clone(for lack of a better term) with destruction going up against rdr online.

If any other year I'd be inclined to agree but I think the audience that'd be interested in it will flock to red dead instead

I do however think the cloud stuff will be seriously impressive and is gonna surprise a lot of neogaf who have their doubts on the game but I'm not sure that's enough on its own


Speculating anything about crackdown is hard with how little we know about it though. I think it's gonna be a bigger deal than how it looks just now for sure though.
 
IIRC, it's been a long time since MSFT has tied a beta for a game to the purchase of a game in a different franchise, not to mention that at least a brief open beta for the inevitable H6 is a guarantee, so I don't think it's likely that you'd see an H6 beta tied to Crackdown (or any other MSFT game this year).
 
Are they really that tight with Sony?




I hope so man. It could be the reason that they aren't showing anything of it. No screenshots, no video, not a word. They want to go all out with it during E3. That would be great. For how many years has it been in development now? All I want from this game is a fun and worthwhile story mode with everything we liked about C1, the upgrades, vehicles,orbs collecting and cool missions.

It's just that they have said so little about the story mode. Then again, they have said very little about the game overall. When that happens it's never really a good sign. Good thing then that they have been tweeting quite a bit lately. Bring on E3.
Unfortunately, Shinobi doesn't seem to think it's doing too well.
 
So with that rumour about assassins creed featuring naval combat I've gotta say sea of thieves should probably get delayed into next year

I honestly can't see AC naval combat impacting SoT in any way. If anything, it might spike interest in it, since SoT is a multiplayer game. I loved the ship combat in black flag but I would have loved having a crew of real people with me.
 
I really do feel something is up with it. Either this or making it available as part of the new games pass and maybe announcing further original Xbox games on that service as well.
This wouldn't surprise me at all. I don't think they'll give it away for free, but using it to incentivize Game Pass membership seems pretty plausible.
 
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