Microsoft to skip Tokyo Game Show 2015

FFVII, at the earliest, will be out "by that matter of time."

And Kagari has said that it's possibly skipping XB1 altogether, and that later platforms is PC, and the next-gen Xbox, if at all.

Hmm. I assumed FF7 would skip X1 altogether anyway as Sony were at least partly funding development.

Guess that's not true?
 
Hmm. I assumed FF7 would skip X1 altogether anyway as Sony were at least partly funding development.

Guess that's not true?

Official statement is there's a partnership, and details of exclusivity will be revealed closer to launch. (before launch, not after)

Unofficial statement (Kagari) is that it's similar to SFV, and that you might as well forget it coming to Xbox this gen.

Anyway, FFVII on its own is an example of how exclusives could potentially skip some platforms, even in late-gen. Assuming co-funding is real, we've seen it listed on Square's business strategy that they will look into options to mitigate risk in big-budget development, and asking platform holders to partially fund them for exclusivity isn't unlikely for Japanese devs like Square or Capcom.
 
Something like this surely only really works in the early years of a console, see games like Lost Planet, Bioshock, Mass Effect 1, etc.

It'll only be a matter of time before MS sells enough where Sony can't afford to offset the cost of buying exclusivity or it simply isn't worth the money.

This is assuming the PS3 model holds up this generation, only time will tell....

The other trend with that is if games of a series launch exclusively on a given platform then fans of that type of game or series buy that platform. It then becomes harder to establish a market on the other platform and sales continue to be low.

There was like a 73% 14% split with mass effect 3 last gen:

gen.http://www.theguardian.com/technology/gamesblog/2012/mar/12/top-20-video-games

I suspect it will become really hard for the XB1 to combat probable 90% to 10% splits this gen. All Sony would have to do is say "We will give you a small percentage discount on royalties" and they have themselves an exclusive
 
And you know this how?

What Japanese games comparable to FFXV and KH3 have released on Xbone?

You need to ask what games are comparable to FFXV full stop, there aren't that many games from Japan that match the production values or sales strength of Final Fantasy hence the Japaneese market in the state that it is, you also have Metal Gear Solid (which is mechanically the most western friendly game from Japan) and... Then we drop down a tier where we have Dark Souls and KH3, drop another tier and we have Tales of series, Persona and Nier and so on.
 
Hmm. I assumed FF7 would skip X1 altogether anyway as Sony were at least partly funding development.

Guess that's not true?
Japanese games just aren't popular on Xbone. In the cases where a Japanese title is available on both it and the PS4, the PS4 version has a 5:1 sales advantage or more. As far as Sony is concerned, these games are effectively exclusive so there's little need for them to secure official exclusivity. And really, as Japanese publishers start ramping up their home console development, there's less and less point for them to look at the Xbone.

And so it really doesn't matter if Sony secured exclusivity on Final Fantasy 7. If an Xbone version doesn't come out within a few weeks of the PS4 release, then the sales figures are going to be 10:1 or greater.
 
My thoughts on big IP exclusivity:

Its clear PS4 is going to get the vast majority. Even in XB1's best countries, PS4 has 80%+ share on sales so in total its probably 90%+ on PS4. Makes it obvious why smaller JP titles are skipping XB1 but the ones that sell 6 million......that 10% will still lead to around 500k sales. Thats assuming that the base on XB1 scales linearly which it may not. Its easy for Sony to money hat but is there any point when 90% of sales are going to them and will sell PS4's.
 
Japanese games just aren't popular on Xbone. In the cases where a Japanese title is available on both it and the PS4, the PS4 version has a 5:1 sales advantage or more. As far as Sony is concerned, these games are effectively exclusive so there's little need for them to secure official exclusivity. And really, as Japanese publishers start ramping up their home console development, there's less and less point for them to look at the Xbone.

And so it really doesn't matter if Sony secured exclusivity on Final Fantasy 7. If an Xbone version doesn't come out within a few weeks of the PS4 release, then the sales figures are going to be 10:1 or greater.

Yeah, this is smart play by Sony.
 
Japanese games just aren't popular on Xbone. In the cases where a Japanese title is available on both it and the PS4, the PS4 version has a 5:1 sales advantage or more. As far as Sony is concerned, these games are effectively exclusive so there's little need for them to secure official exclusivity. And really, as Japanese publishers start ramping up their home console development, there's less and less point for them to look at the Xbone.

And so it really doesn't matter if Sony secured exclusivity on Final Fantasy 7. If an Xbone version doesn't come out within a few weeks of the PS4 release, then the sales figures are going to be 10:1 or greater.

I think this is the most important part. If FFVII: Re is multiplat from Day 1, then there is a chance for an XBO version even if the ratio ends up being 4:1 in the US/UK and 9:1 everywhere else (correct me if my Type-0 ratios are wrong). However, because the remake is going on the PS4 first, the sales potential of an XBO version is greatly diminished.
 
As others have said, FF15 and KH3 deals were made before PS4 curb-stomped XBO to the ground.

It's fascinating you're only using SEnix as an example of Japanese support for XBO and while conveniently leaving out other developers (i.e. PS4 exclusives from Bamco, Koei, NiS etc) but if you're using SQEnix as your only barometer then why didn't XBO's similar architecture help in announcing ports of their games - World of Final Fantasy, Dragon Quest Builders, Nier 2 etc etc?

What about Tekken 7 and next Resident evil? Those very unlikely to skip Xbox one right?
 
Mainline Final Fantasy and Kingdom Hearts sell a shit ton in America. Xbox, despite it's poor sales everywhere else in the world, still has a large presence here in the States. Smaller and mid-tier Japanese games will skip the console but stuff like FFXVI and KH4? They'll be on Xbone barring any exclusivity deals with Sony.

See the thing is even those huge titles, arguably the most popular Japanese games outside of Nintendo games, sell so shitty on Xbox that it really wouldn't take much for Sony to incentivize SE to skip Xbox.

Nobody's saying SE would just skip for nothing. They are a smart company so they'll at least try to squeeze something out of it even if they know skipping Xbox wouldn't really hurt their bottom line.
 
See the thing is even those huge titles, arguably the most popular Japanese games outside of Nintendo games, sell so shitty on Xbox that it really wouldn't take much for Sony to incentivize SE to skip Xbox.

Nobody's saying SE would just skip for nothing. They are a smart company so they'll at least try to squeeze something out of it even if they know skipping Xbox wouldn't really hurt their bottom line.

Final Fantasy 13 sold ~500,000 units in first month within the US on Xbox 360. It sold double that on the PS3, but I still think the brand's mainline installments carry enough weight in the US/UK where it'll be tough to outright ignore the potential sales. People always point to Final Fantasy Type-0 HD's abysmal sales on XB1, but I don't think an HD remaster of a PSP game is comparable to a game that is basically synonymous with JRPG and arguably the game that brought the genre to the mainstream for much of the West.
 
Final Fantasy 13 sold ~500,000 units in first month within the US on Xbox 360. It sold double that on the PS3, but I still think the brand's mainline installments carry enough weight in the US/UK where it'll be tough to outright ignore the potential sales. People always point to Final Fantasy Type-0 HD's abysmal sales on XB1, but I don't think an HD remaster of a PSP game is comparable to a game that is basically synonymous with JRPG and arguably the game that brought the genre to the mainstream for much of the West.

The 360 also had massive userbase advantage over the PS3 in the US and it still resulted in the PS3 version doing double the numbers.

If anything, the sales will most likely be even more lopsided since PS4 and X1 are pretty close in the US.
 
Final Fantasy 13 sold ~500,000 units in first month within the US on Xbox 360. It sold double that on the PS3, but I still think the brand's mainline installments carry enough weight in the US/UK where it'll be tough to outright ignore the potential sales. People always point to Final Fantasy Type-0 HD's abysmal sales on XB1, but I don't think an HD remaster of a PSP game is comparable to a game that is basically synonymous with JRPG and arguably the game that brought the genre to the mainstream for much of the West.

An HD remaster of a game that had never been released in the west and included a FFXV demo. If there's no interest in that, why would you think there's interest in FFXV proper?
 
Final Fantasy 13 sold ~500,000 units in first month within the US on Xbox 360. It sold double that on the PS3, but I still think the brand's mainline installments carry enough weight in the US/UK where it'll be tough to outright ignore the potential sales. People always point to Final Fantasy Type-0 HD's abysmal sales on XB1, but I don't think an HD remaster of a PSP game is comparable to a game that is basically synonymous with JRPG and arguably the game that brought the genre to the mainstream for much of the West.

Final Fantasy 13 sold through more than 1.3 million units to end users during March 2010 in the USA. The PlayStation 3 SKU accounted for more than 62% of total sales.
 
An HD remaster of a game that had never been released in the west and included a FFXV demo. If there's no interest in that, why would you think there's interest in FFXV proper?

Are you serious? Of course there are a lot of people interested in FFXV that do not care about Type-0.
 
Final Fantasy 13 sold through more than 1.3 million units to end users during March 2010 in the USA. The PlayStation 3 SKU accounted for more than 62% of total sales.

And this was when the 360 had a massive lead in install base in the U.S.
 
Microsoft just can't win with a resurgent Sony in Japan. Not only have MS lost any kind of exclusivity with japanese studious, they are losing multi-platform games to Sony in Japan too.
 
Sales splits from this gen suggest the Xbox install base is even more sports/fps fans than last gen. The Witcher, which is much more aimed toward an Xbox crowd than FF still had a large split in PS4 favor.
 
The 360 also had massive userbase advantage over the PS3 in the US and it still resulted in the PS3 version doing double the numbers.

If anything, the sales will most likely be even more lopsided since PS4 and X1 are pretty close in the US.

And?

This thing isn't coming out for a while, and regardless of the gap between the PS4 and XB1, the latter is going to have a sizeable install base. Whether SE decides to release the game for XB1 is not going to be dependent on the install base difference between XB1/PS4, it's going to be based on the XB1's install base and whether they believe they'll get enough sales from it to justify the port.

An HD remaster of a game that had never been released in the west and included a FFXV demo. If there's no interest in that, why would you think there's interest in FFXV proper?

An HD remaster of a PSP non-mainline FF game that retailed for $60.

Final Fantasy 13 sold through more than 1.3 million units to end users during March 2010 in the USA. The PlayStation 3 SKU accounted for more than 62% of total sales.

As I said, SE isn't going to give a fuck about the gulf between Xbox and Playstation. Their decision is going to live and die by the potential sales of their game on XB1. You look at FF13's sales as a more than 2:1 ratio in favor of PS3, but completely neglect the fact that the game still sold 500,000 units/brought in $30,000,000 in revenue on XB360 in its first month within a single region. Granted the PS3 version sold better than the XB360 version with less of an install base, and the PS4 is the current leader within NA/UK, but the XB1 still has strong sales within the region and will have a worthwhile install base once the game actually releases a few years down the line.
 
As I said, SE isn't going to give a fuck about the gulf between Xbox and Playstation. Their decision is going to live and die by the potential sales of their game on XB1. You look at FF13's sales as a more than 2:1 ratio in favor of PS3, but completely neglect the fact that the game still sold 500,000 units/brought in $30,000,000 in revenue on XB360 in its first month within a single region. Granted the PS3 version sold better than the XB360 version with less of an install base, and the PS4 is the current leader within NA/UK, but the XB1 still has strong sales within the region and will have a worthwhile install base once the game actually releases a few years down the line.

I wasn't disagreeing with you. I was stating a fact.
 
Not surprised. Does the XB1 even have shelf space in stores there?

I figured they'd try to snatch up a big exclusive RPG just to spite Sony, but it seems like they're not interested in the investment anymore.
 
Every post you made within this thread led me to the belief that you disagreed with me. My mistake.

All my posts have been in regards to the majority of future Japanese game announcements excluding Xbox One as a release platform. What I said was that in 2015 we have seen Japanese games (that appeal to Japan first) be announced for PS4 but not Xbox One for release in 2016 in beyond. I also explained why this was happening.

I assume you're talking about Final Fantasy 15 in your post? Which is coming to Xbox One anyway. So I don't disagree with anything you've said. All I've said about 15 is that it won't sell anything worth shouting about on Xbox One.
 
All my posts have been in regards to the majority of future Japanese game announcements excluding Xbox One as a release platform. What I said was that in 2015 we have seen Japanese games (that appeal to Japan first) be announced for PS4 but not Xbox One for release in 2016 in beyond. I also explained why this was happening.

I assume you're talking about Final Fantasy 15 in your post? Which is coming to Xbox One anyway. So I don't disagree with anything you've said. All I've said about 15 is that it won't sell anything worth shouting about on Xbox One.

I thought the conversation was about Final Fantasy 7

Not surprised. Does the XB1 even have shelf space in stores there?

I figured they'd try to snatch up a big exclusive RPG just to spite Sony, but it seems like they're not interested in the investment anymore.

I think they're primarily concerned with having marquee 3rd party Japanese titles with potential western appeal on their consoles.
 
I thought the conversation was about Final Fantasy 7

Oh ok.

In regards to 7 it's coming to PlayStation 4 first. I assume that means a timed exclusive of some sort has already been arranged with additional platform releases coming later. I'd imagine (based on the platforms currently on the market) that a PC/Steam release would come out and potentially an Xbox One release as well.

You're correct in saying that the decision for that potential Xbox One release will be based on the install base of the Xbox One on its own, rather than using the PS4 vs Xbox One gap as a decision maker.

In regards to 7 I think that the overwhelming majority of sales will be on PlayStation 4 and this will be due to the exclusivity period, mindshare of Final Fantasy on PlayStation and due to the upcoming trend of Japanese RPG titles launching on PS4 only. So again, even if there is an Xbox One release the sales just won't be worth mentioning.
 
And?

This thing isn't coming out for a while, and regardless of the gap between the PS4 and XB1, the latter is going to have a sizeable install base. Whether SE decides to release the game for XB1 is not going to be dependent on the install base difference between XB1/PS4, it's going to be based on the XB1's install base and whether they believe they'll get enough sales from it to justify the port.

Well time will tell, but Jomjom does have a point in that if Sony was in the moneyhatting mood, it probably wouldn't take much for it to happen.

Pretty much like how MS was able to moneyhat a splinter cell last gen since the fan base is mainly on xbox
 
And?

This thing isn't coming out for a while, and regardless of the gap between the PS4 and XB1, the latter is going to have a sizeable install base. Whether SE decides to release the game for XB1 is not going to be dependent on the install base difference between XB1/PS4, it's going to be based on the XB1's install base and whether they believe they'll get enough sales from it to justify the port.

The XBO's install base will be bigger by the time FFVII: Re comes out. However, will the JRPG fanbase on the XBO grow at the same pace as that on the PS4, let alone just grow? What else does the XBO have that is not FFXV, KH3, and Scalebound?
 
The XBO's install base will be bigger by the time FFVII: Re comes out. However, will the JRPG fanbase on the XBO grow at the same pace as that on the PS4, let alone just grow? What else does the XBO have that is not FFXV, KH3, and Scalebound?


Maybe Scalebound could turn the tide? It's platinum, GAF favorite dev team.
 
The XBO's install base will be bigger by the time FFVII: Re comes out. However, will the JRPG fanbase on the XBO grow at the same pace as that on the PS4, let alone just grow? What else does the XBO have that is not FFXV, KH3, and Scalebound?
Backwards compatibility to the 360's catalog of JRPG exclusives (Lost Odyssey, Blue Dragon, Infinite Undiscovery, Last Remnant, etc) as well as the 3rd party JRPG's could be a potential influencer provided Microsoft get those games running.
 
Backwards compatibility to the 360's catalog of JRPG exclusives (Lost Odyssey, Blue Dragon, Infinite Undiscovery, Last Remnant, etc) as well as the 3rd party JRPG's could be a potential influencer provided Microsoft get those games running.

I feel that it will help maintain a JRPG fanbase more than it'll help grow it on the XBO. Not to mention, those games didn't sell that much on the 360 to begin with.
 
Backwards compatibility to the 360's catalog of JRPG exclusives (Lost Odyssey, Blue Dragon, Infinite Undiscovery, Last Remnant, etc) as well as the 3rd party JRPG's could be a potential influencer provided Microsoft get those games running.

Those games didn't even sell one million at their time. What makes you think a meaningful number of people will buy an Xbone to play them?
 
Official statement is there's a partnership, and details of exclusivity will be revealed closer to launch. (before launch, not after)

Unofficial statement (Kagari) is that it's similar to SFV, and that you might as well forget it coming to Xbox this gen.

Anyway, FFVII on its own is an example of how exclusives could potentially skip some platforms, even in late-gen. Assuming co-funding is real, we've seen it listed on Square's business strategy that they will look into options to mitigate risk in big-budget development, and asking platform holders to partially fund them for exclusivity isn't unlikely for Japanese devs like Square or Capcom.

Has this been confirmed? I always imagined they would talk more on the exclusivity/ partnership when they release more info on it later this year.
 
Backwards compatibility to the 360's catalog of JRPG exclusives (Lost Odyssey, Blue Dragon, Infinite Undiscovery, Last Remnant, etc) as well as the 3rd party JRPG's could be a potential influencer provided Microsoft get those games running.

I seem to recall in the Nier 2 thread that after a few mentioned the omission of a XB1 version, someone showed the lack of votes for Nier (And other JRPG's) on the 360 BC website. Don't quote me on that though.
 
Backwards compatibility to the 360's catalog of JRPG exclusives (Lost Odyssey, Blue Dragon, Infinite Undiscovery, Last Remnant, etc) as well as the 3rd party JRPG's could be a potential influencer provided Microsoft get those games running.

lol
 
I feel that it will help maintain a JRPG fanbase more than it'll help grow it on the XBO. Not to mention, those games didn't sell that much on the 360 to begin with.

Those games didn't even sell one million at their time. What makes you think a meaningful number of people will buy an Xbone to play them?
It's simply an option (the best IMO) MS should consider since it can only help the console by expanding its library in that area. If it's not successful in Japan than so be it but at least they've got more to offer if not there then for other regions as well.
 
Backwards compatibility to the 360's catalog of JRPG exclusives (Lost Odyssey, Blue Dragon, Infinite Undiscovery, Last Remnant, etc) as well as the 3rd party JRPG's could be a potential influencer provided Microsoft get those games running.

Why would someone buy an XB1 to play XB360 games?
 
An HD remaster of a game that had never been released in the west and included a FFXV demo. If there's no interest in that, why would you think there's interest in FFXV proper?

I want FFXV, but have zero interest in Type-Zero. It's time passed ages ago and it didn't sound to great from peoples opinions I read on these forums.
 
The XBO's install base will be bigger by the time FFVII: Re comes out. However, will the JRPG fanbase on the XBO grow at the same pace as that on the PS4, let alone just grow? What else does the XBO have that is not FFXV, KH3, and Scalebound?
To add to this, genres on a platform grow when there are a number of successful titles on that platform. We can see a positive example of this in how lots of Japanese games, JRPGs in particular, are starting to get released on PC; a process fueled by previous JRPGs selling well.

On the Xbone, we don't see that. In fact, we see the very opposite and there are no major success stories for Japanese-centric titles on that platform. So in turn, the Japanese publishers are going to lower their estimates on how well their games will perform. This is probably precisely why a lot of Japanese games aren't going to skip the Xbone altogether. Even worse, there's no way for Microsoft to reverse this trend. Any console gamer who's interested in Japanese-centric titles are going to gravitate towards the PS4 instead, thereby the cycle.
 
I seem to recall in the Nier 2 thread that after a few mentioned the omission of a XB1 version, someone showed the lack of votes for Nier (And other JRPG's) on the 360 BC website. Don't quote me on that though.

I checked the website and I found the following:

Lost Odyssey on Page 5
Tales of Vesperia on Page 6
Blue Dragon on Page 7
Nier on Page 14

Also, the amount of votes these games have received is nothing compared to the top voted ones.
 
An HD remaster of a game that had never been released in the west and included a FFXV demo. If there's no interest in that, why would you think there's interest in FFXV proper?

I had no interest in Type-0 and never play any demos. I'm going day-1 on FFXV though. I'm 100% sure it's going to end up in my GOTY/GOAT list as well.
 
Are you serious? Of course there are a lot of people interested in FFXV that do not care about Type-0.

Obviously. By "no interest," I meant "not enough interest to matter."

An HD remaster of a PSP non-mainline FF game that retailed for $60.

The PSP version never came out in the west, so it being a remaster is pretty much irrelevant. I doubt most people even knew it was a PSP game.

Backwards compatibility to the 360's catalog of JRPG exclusives (Lost Odyssey, Blue Dragon, Infinite Undiscovery, Last Remnant, etc) as well as the 3rd party JRPG's could be a potential influencer provided Microsoft get those games running.

If JRPG fans wanted to play those games, they'd buy a 360 on the cheap (or play the superior version of Last Remnant on PC), not a far more expensive system which won't get a single exclusive JRPG the entire generation.
 
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