Microsoft: 'We have no intention of shooting the Core'

I love the word 'intention'.

why not just say "we will not abandon the core"?

because they know they are going to. but kinda dont want to.
 
out0v0rder said:
I love the word 'intention'.

why not just say "we will not abandon the core"?

because they know they are going to. but kinda dont want to.

they accidentally the core
 
MoFuzz said:
Except that we aren't debating who makes more money for Microsoft are we?

The fact of the matter is that they were exclusively a software company for many years, including its infancy. Talk is cheap. They can say whatever they want, but judging from previous actions, I'm not holding my breath. The analogy made was that as soon as they find a new market that has more money, they won't hesitate even a moment to drop it's supposed core fans.

It used to be PC gamers who supported them through OS and games, but since they've all but extinguished the games aspect, don't expect continuing praise when all they have to offer their previously core base is the cancer that is Games for Windows Live.

Correct, MS will go to where the money is. And right now, there is quite a bit of money in Live subscriptions, driven mostly by core titles at the moment(as can be seen by Major Nelson's top 20 list). 5 of which are published by MS. 2 Halos, Gears, Forza, and Fable.

MS is probably seeing more profit margins for game sales through their published XBLA games instead of funding full retail new IP. So they are going to continue to support that aspect strongly as well. What they are doing makes absolute sense from a business perspective and seemingly from the perspective of most of their userbase.
 
RSTEIN said:
Well, the combined sales of Gears 1 and 2 + Halo 3 and Reach absolutely dwarf anything else. They're the two franchises that appeal to the most amount of 360 owners.

X-box 3Shooter Console.

they accidentally the core

The whole core?
 
I mentioned 3rd party in my first post already. Not sure why others are re-posting to me what I already stated. :lol

I'm not talking about 2011. I'm talking about 2013 or 2014 when the next round of systems are released. MS is king right now but it seems like their future success is on shaky foundation.
 
mj1108 said:
With how well Kinect has done so far I can see how some might be scared now that MS is getting a taste of the kind of success Nintendo has had with the Wii.
Except that analogy makes no sense. Nintendo had huge casual success and still continued to offer a very strong lineup of core titles. It was third parties that bailed on the Wii, something Kinect probably won't have a problem with, and the 360 certainly doesn't have a problem with.
People can be irrationally worried about MS abandoning "core" if they want, I guess, but comparing it to the Nintendo situation doesn't line up.
 
Rahxephon91 said:
How is it ridiculous? MS didn't seem too interested in supporting other IPs. Alan Wake was just kind of thrown out there. Lost Odyssey has yet to receive a sequel. Fable 3 also seemed kind of thrown out there, yeah we will get another one, but it just seems kind of like "yeah whatever here's the money". Perfect Dark sequel seems to be canceled? Rare franchises in general seem to be up in the air. Yeah there is also Froza, but other then that I don't really think the idea is that ridiculous. Obviously a bit exaggerated and there's no doubt that MS will make more ips, but still there's enough there that can cause some to worry. MS dosen't really seem to be interested in building up there games. Studios have been closed for example. You have seen the MS machine move from audience to audience as well. Case in point Japan. You just can't launch a few ips there and expect them to become the next DQ or FF. No ,but LO and BD had solid starts. It would have been wise to make sequels to them and see if they could lead to something big, but MS seems to have just moved on from that. Sure they could still come, but I doubt it.

Now obviously what I'm saying isn't completely true and sense I'm no Business man I don't see the whole picture. And it's obvious that MS will launch new things. Still, from my perspective and maybe a few others it dosen't really look like MS is expanding it's core games portfolio a lot.

Microsoft invested heavily in Alan Wake for five years and lined up two DLC releases. Remedy has made it clear they are interested in continuing to work with MS once they get the green light for a sequel. Fable 3 had a huge marketing campaign thrown behind it and the franchise will continue. Forza is definitely continuing. They're shopping the PGR IP around.

Let's get real about Rare, they haven't had a hit on their hands since joining Microsoft. They just don't seem to get the Xbox core demographic to create hits like Halo, Fable or Gears. They seem to have found a new niche on Kinect, Microsoft going as far as to build them an additional facility for development and testing. With how well KS has been received and given their apparent grip on the tech you can bet they're a full-time Kinect house now. I'd count them out of the core equation entirely outside of their technology R&D (worked w/ Bungie and Turn10).

Microsoft created 343 Industries to create the next generation of Halo titles. They helped establish Ruffian, and they actually have good relations with Robot Entertainment (comprised entirely of ex-Ensemble staff; helped establish; continued Halo Wars and Age of Empires support). They bought out Good Science (created Kinect Adventures), Big Park (Joy Ride), and created Firebird Studios (whose sole focus is to push graphical boundaries for an upcoming, unannounced game). There is a new "large-scale RPG" being developed by Microsoft with Feelplus Studio (Lost Odyssey). They also recently opened up some executive positions to lead "core game development". Never mind all the exclusive XBLA content or their support of premier Indie Games developers (think Dishwasher Samurai and Dust), they're obviously interested in more game developer talent. Oh, and their new game with Crytek.

They've been rather consistent with the core for titles they know work, but they weren't able to get a foothold in the casual market or Japan despite many attempts. Kinect is definitely changing their casual fortunes. They may never "win" Japan, but I think the more recent developments of westernized game design (think Capcom) shows that they can still foster developer relations there as they continue to makes strides in the U.S. and European markets.

It seems there's a lot going on you seem to have missed or forgot about.
 
metareferential said:
Yes I understand that; and I myself also am a Linux and other OS user (iphone, for instance) that keeps windows for gaming and little less. But I think we were discussing the problem historically. And I don't think that kind of parallel between how Ms treated pc gaming can be done with console gaming.

You basically are saying that when a company realizes that a market segment isn't financially viable anymore, they'll abandon it.

It is true, and it has nothing to do with the core audience of the 360.
No, what I'm saying is: Given the history of this particular company, do not be surprised if they re-focus their efforts to rope in an even broader fan base.

Regardless of how much wealth and financial success their current core brings, they will be more than happy to leave them in the dust once they get a taste for more money from a wider demographic. This shift may come suddenly or it could happen so gradually, that some of you may not even notice. Whether it comes in the form of reduced big budget retail titles, less exclusive XBL content or whatever they come up with, remains to be seen.

Thread title change :lol
 
MoFuzz said:
No, what I'm saying is: Given the history of this particular company, do not be surprised if they re-focus their efforts to rope in an even broader fan base.

Don't worry, I won't be surprised xD

MoFuzz said:
Regardless of how much wealth and financial success their current core brings, they will be more than happy to leave them in the dust once they get a taste for more money from a wider demographic. This shift may come suddenly or it could happen so gradually, that some of you may not even notice. Whether it comes in the form of reduced big budget retail titles, less exclusive XBL content or whatever they come up with, remains to be seen.

Well, for the moment, it's not happening. We have core titles arriving, there are more (supposedly) yet to be revealed, and xbla support is strong as ever.

And the latest exclusive retail core title just hit last month (Virtual On Force).

See Paco's post.

It is true though that last year at this point there were more exclusive core titles already announced (one though was announced way back).
 
chandoog said:
Fixed.

Fable 2 is the best game in the series so far, and a very good game in general.

All of the Fabel's are mediocre games which improve after each iteration. However for some bizarre reason upon the release of a new title people will delude themselves into thinking the former one was the best RPG ever created and the new release has been massively dumbed down (even if it clearly hasn't been)

On topic; MS first party continues doing what it already has done, shocking!
 
The_Technomancer said:
Except that analogy makes no sense. Nintendo had huge casual success and still continued to offer a very strong lineup of core titles. It was third parties that bailed on the Wii, something Kinect probably won't have a problem with, and the 360 certainly doesn't have a problem with.
People can be irrationally worried about MS abandoning "core" if they want, I guess, but comparing it to the Nintendo situation doesn't line up.

Not entirely true. Take a look at 2007. In that year they canned all of their Western core offerings - Knight Wars (a Advance Wars spinoff), Project Hammer (for Wii Crush, which was an abmysal casual title) and even Sphear (a hardcore game taking place in the Phillipines). The result was apparent in 2008, when they entirely focussed on the casual crowd with a low-effort Animal Crossing sequel and Wii Music.
After that year they noticed that this was the wrong step at least.

Concerning Rare: Blame Microsoft's (and Rare's) management. The serious lack of direction led to the failure PDZero became. With some more information of what Microsoft wanted to achieve they wouldn't have worked on prototypes for 5 years that were never going to be released. Had Microsoft said that they did not need a MMO from Rare a little bit earlier, Tilston would not have done it there. Had Microsoft said that they did not intend their motion controller to be released, Rare would not have worked on quirky games such as Sports (I don't talk about Kinect Sports) Soulcatcher. Would Seavor have worked on Perfect Dark Core? Probably not.
Their management and Microsoft just did not know what to do...
 
GhaleonEB said:
That seems to be the strategy. I'm dubious - but we'll see. The tent pole of their internal studios was Bungie, replaced with 343. And it seems clear they're going to use that model, given they're not building up the internal studios otherwise. But they'll need to build those "2nd party" partnerships all over again. And the kind of studios that could put out those kind of games are quickly getting gobbled up or folding.
I think it'll continue to work nicely. MS seem really good at finding 3rd party talent and cooperating with them, and there's still plenty of independent studios in every category.
 
I'm satisfied with MS's few exclusives, the multiplats and the most underrated thing about the 360, Xbox Live Arcade. Keep the money flowing to those things and I'll be happy.
 
Microsoft invested heavily in Alan Wake for five years and lined up two DLC releases.
Not really true. The game was in development long before MS got involved. They then canceled the PC version and dropped the game with little advertisement. The DLC thing also brings up something to help my point. Before the game came out there was talk about a lot more DLC. After it came out. None.
Remedy has made it clear they are interested in continuing to work with MS once they get the green light for a sequel.
The last we heard about them, wasn't it about kinnect? Don't think an Alan Wake sequel is coming.
Fable 3 had a huge marketing campaign thrown behind it and the franchise will continue.
No it didn't. There were very few ads for it on the usual networks. Hell, there was very few fanfare up until it came out. There was even a thread about this. I also already stated there will probably be a sequel, not that that's surprising when it's creator has such a high position.
Forza is definitely continuing. They're shopping the PGR IP around.
Yes? I already stated that there will be another Froza. But then again, this dosen't really counter the point that MS is working to build up not so established ips or new ips.

Let's get real about Rare, they haven't had a hit on their hands since joining Microsoft. They just don't seem to get the Xbox core demographic to create hits like Halo, Fable or Gears.
Perfect Dark sold over a million. A better sequel would do better.

Microsoft created 343 Industries to create the next generation of Halo titles.
Yay more Halo!, but that really isn't a great point.
They helped establish Ruffian, and they actually have good relations with Robot Entertainment (comprised entirely of ex-Ensemble staff; helped establish; continued Halo Wars and Age of Empires support).
All probably working on already established ips. A lot of the worried voices in this thread are well aware that popular series will get new installments.

Firebird Studios (whose sole focus is to push graphical boundaries for an upcoming, unannounced game)
Well I did'nt know about this one
There is a new "large-scale RPG" being developed by Microsoft with Feelplus Studio (Lost Odyssey).
That's been a rumor for almost two years. We don't know if it is actually happening.

And yeah there's XBLA. I guess you can't ignore that. Yeah, I get that a lot of core gamer support is on there and if you add XBLA their core support is fine. New and interesting titles and whatnot. But I honestly don't use or care about XBLA. So when I look at just the retail titles, I see right now a lot of the same ips with little else. A few years ago, it looked like MS was bringing us a lot of new titles and and that seems to have stopped right now. At least on the retail space. Obviously E3 or whatever will change that, but that hasn't happened yet.
 
szaromir said:
I think it'll continue to work nicely. MS seem really good at finding 3rd party talent and cooperating with them, and there's still plenty of independent studios in every category.
Precisely. MS will have a better choice of games to publish from outside, smaller developers that are part of a massive sea of options than from within their own camp, in general. Their choices in publishing with Arcade is basically proof of this, I think.
 
It seems you missed the entire point of my post as well. I didn't state that they weren't doing anything. I just stated that it could seem like they weren't.

And I posted a lot of evidence to the contrary of them letting up on core development in general.

Rahxephon91 said:
Not really true. The game was in development long before MS got involved. They then canceled the PC version and dropped the game with little advertisement. The DLC thing also brings up something to help my point. Before the game came out there was talk about a lot more DLC. After it came out. None. The last we heard about them, wasn't it about kinnect. Don't think an Alan Wake sequel is coming.

It's been less than year since Alan Wake was released. Why would you expect them to announce a sequel already?

No it didn't. There were very few ads for it on the usual networks. Hell, there was very few fanfare up until it came out. There was even a thread about this. I also already stated there will probably be a sequel, not that that's surprising when it's creator has such a high position.

Not sure where you live, I viewed a lot of ads.

Yes? I already stated that there will be another Froza. But then again, this dosen't really counter the point that MS is working to build up not so established ips or new ips.

But it reinforces the point of the thread topic.

Perfect Dark sold over a million. A better sequel would do better.

It was a launch title and outside of the multiplayer it wasn't that well received among the core. There are plenty of FPS available, it's better to have Rare work on something else (it could be a Kinect Perfect Dark for all we know). Perfect Dark 2 was in development, but was canned in 2008 along with a Kameo sequel and Banjo sequel.

Yay more Halo!, but that really isn't a great point.

If Microsoft is committed to more Halo development then they're obviously committed to the core. Think bigger.

All probably working on already established ips. A lot of the worried voices in this thread are well aware that popular series will get new installments

No telling, not worth arguing over. You mentioned they had no intentions of building new studios and I showed you that you're wrong.

That's been a rumor for almost two years. We don't know if it is actually happening.

Don't remember any rumors outside of Lost Odyssey 2, the most recent job posting was back in January 2010. In anything it shows intention.

The point is they aren't letting up on core development, not going to argue individual titles with you any more.

EDIT: If anything I think the general GAF consensus that Microsoft has given up on the core will make for a hilarious look back on 2011 this time next year. Looking forward to it.
 
Medalion said:
Is this not what Nintendo once said as well?

Greed will get to em till people grow bored of it

The nice thing (for gamers, maybe not MS) is that MS isn't tied up in all this strange collective nostalgia.

Master Chief has a lot of brand recognition, but I don't think there are a legion of people who would keep buying and vocally defending the series if it completely went off the deep-end. Definitely not for their other franchises.

Microsoft doesn't have the option of essentially sitting a generation out and letting the competition blow past them technically.
 
Speevy said:
This smacks of those Reggie interviews in which he said "Animal Crossing is coming this year. How could you say we're ignoring the core audience?"

Hahaha exactly what I was thinking of
 
Why do I get an image of this in my head
2hy9tag.jpg


I know MS won't abandon Halo or GoW, but I'm frankly a little concerned that they don't seem to be putting much effort into anything new. The reason the previous kinect statement was so easily distorted was because MS seems to have abandoned trying to make new innovative games (that aren't kinect).

Actions speak louder than words.
 
Malio said:
Just like they aren't ignoring the PC!

It shouldn't be Microsoft's job to promote PC gaming. I think it's better if they don't frankly. Look at the confusion between GFWL and Steam for example. PC's main strength is the lack of a First Party gatekeeper.
 
theBishop said:
It shouldn't be Microsoft's job to promote PC gaming. I think it's better if they don't frankly. Look at the confusion between GFWL and Steam for example. PC's main strength is the lack of a First Party gatekeeper.
It's not their job and and we (PC gamers) don't want them there, but they keep insisting that they're going to really support it this time. It's getting tiring hearing them state this over and over. They need to kill GFWL and stop trying.
 
again i'm going to ask, since absolutely no one has given any suggestions beyond the one i already mentioned of what *new* IPs Nintendo and Sony are bringing us in the near future.

apana said:
No matter how you categorize it you would have to be blind to not see that it's something completely original. Sony deserves major props for how they support that studio.

Last Guardian looks great but lets be honest here, I don't think many people are excited about it because it's a new IP. people are excited about it because it's the follow up to Shadow of the Colossus.

there's nothing wrong with that, but it's very clearly the followup to Shadow of the Colossus and its being positioned and marketed accordingly (so far).

it certainly isn't a gamble on a new IP anyway and i don't think it looks nearly as different to SotC as SotC was to Ico.

and anyway, like i said, i'm prepared to count it as a new exclusive IP. so lets hear all the others that are coming to PS3 and Wii.
 
It's been less than year since Alan Wake was released. Why would you expect them to announce a sequel already?
I wouldn't. You mentioned them making a sequel.



Not sure where you live, I viewed a lot of ads.
I live in the US. I watched Carton Network, Comedy Central, FX, and whatever. Those channels typically have video game ads. I saw maybe 1 Fable 3 ad. It was hardly advertised.

But it reinforces the point of the thread topic.
Sure, but I'm not arguing that there won't be non kinict titles. Just that MS dosen't seem to be expanding from what they already have done. The titles you mentioned already existed from the 1st xbox. There dosen't seem that MS building up new franchises beyond Gears, which is the argument I'm making.


It was a launch title and outside of the multiplayer it wasn't that well received among the core. There are plenty of FPS available, it's better to have Rare work on something else (it could be a Kinect Perfect Dark for all we know). Perfect Dark 2 was in development, but was canned in 2008 along with a Kameo sequel and Banjo sequel.
So? The name still has something to it. There's no reason to not continue it.
Rare dosen't even have to make it.

If Microsoft is committed to more Halo development then they're obviously committed to the core. Think bigger.
Ok? I never said that MS is just going kinect only and never making anything else. I said the MS really dosen't seem to be bringing something new to the core audience beyond their typical titles that are already big hits. You've given me a couple of examples,(firebird studios, cryteck, xbla), but outside of that you have mostly mentioned that they are working on stuff like Froza, Fable, Halo, ect. Well duh. We all know that and that really isn't the argument. We all know that those are core titles and they will come, so in that sense yes they aren't abounding the core audience, but I never stated that I thought they were. My problem seems to be that that is mostly it with a few exceptions, with kinict bringing most of their other new stuff.



No telling, not worth arguing over. You mentioned they had no intentions of building new studios and I showed you that you're wrong.
I actually didn't say that. I've said they have closed studios, which is true. I never said they have no intention to not open new studios.


Believe what you want, won't change anything.
Believe what? Here let me try and go back to explain my stuff. I am often not very clear.

So some people believe that Microsoft thinks they can satisfy core gamers with two franchises till the end of time? That's also ridiculous.

I still can't rationalize the idea that Microsoft is going to let up on the core in any way. They have mountains of cash to keep investing in both core and casual portfolios to reap the rewards of both.
Looking at this quote, you seem to think I only think that Gears and Halo are coming. I said "like Gears and Halo" I didn't mean just Gears and Halo.

Jobiensis said:
Why do I get an image of this in my head


I know MS won't abandon Halo or GoW, but I'm frankly a little concerned that they don't seem to be putting much effort into anything new. The reason the previous kinect statement was so easily distorted was because MS seems to have abandoned trying to make new innovative games (that aren't kinect).

Actions speak louder than words.
This is what I'm saying. We know MS won't forget it's already established core titles.

plagiarize said:
again i'm going to ask, since absolutely no one has given any suggestions beyond the one i already mentioned of what *new* IPs Nintendo and Sony are bringing us in the near future.
Maybe Sony dosen't have a lot of new ips coming out in the next year, but they sure have brought new ips this gen and continued them. Can't say exactly the same for MS. I'm fine with no new ips at this point. What I'm botherd is that few new ips have been made this gen in general..
 
plagiarize said:
again i'm going to ask, since absolutely no one has given any suggestions beyond the one i already mentioned of what *new* IPs Nintendo and Sony are bringing us in the near future.



Last Guardian looks great but lets be honest here, I don't think many people are excited about it because it's a new IP. people are excited about it because it's the follow up to Shadow of the Colossus.

there's nothing wrong with that, but it's very clearly the followup to Shadow of the Colossus and its being positioned and marketed accordingly (so far).

it certainly isn't a gamble on a new IP anyway and i don't think it looks nearly as different to SotC as SotC was to Ico.

and anyway, like i said, i'm prepared to count it as a new exclusive IP. so lets hear all the others that are coming to PS3 and Wii.

While I think it is pointless to compare line-ups, the incredible amount of games coming from Sony are all but sequels.

New IP's, aside from Last Guardian (which we still don't know if it is really coming this year) seem to be coming from the Move support: Sorcery, etc.

Uncha 3, Kz3, Lbp2, Motorstorm 3, Socom 4. Three among them are IP established in this generation.

Ms "only" has AW, Gears, Crackdown, Halo Wars and Rare IP's. Problem is, Crackdown and AW are too recent to get a sequel.
 
plagiarize said:
again i'm going to ask, since absolutely no one has given any suggestions beyond the one i already mentioned of what *new* IPs Nintendo and Sony are bringing us in the near future.

In my case it's not a relative thing. I didn't have enough money to get the games I wanted a couple years ago. Now I don't see anything I want out or coming out soon.
 
metareferential said:
While I think it is pointless to compare line-ups, the incredible amount of games coming from Sony are all but sequels.

New IP's, aside from Last Guardian (which we still don't know if it is really coming this year) seem to be coming from the Move support: Sorcery, etc.

Uncha 3, Kz3, Lbp2, Motorstorm 3, Socom 4. Three among them are IP established in this generation. That's the difference.

Ms "only" has AW, Gears, Crackdown, Halo Wars and Rare IP's.
if we're going to count Move stuff, i don't think we should discount all the new exclusive Kinect IPs, but obviously people will continue to do this.

and okay, so now it's not an issue of their games being sequels, it's an issue of their games being sequels to IPs that were started this generation?

are there any other disclaimers and caveats you want to make? best come out with them now, so i don't feel like people keep moving the goal posts.
 
plagiarize said:
if we're going to count Move stuff, i don't think we should discount all the new exclusive Kinect IPs, but obviously people will continue to do this.

and okay, so now it's not an issue of their games being sequels, it's an issue of their games being sequels to IPs that were started this generation?

are there any other disclaimers and caveats you want to make? best come out with them now, so i don't feel like people keep moving the goal posts.

I don't know, frankly.

I was trying to help you :lol

The point is: gaf (or at least the part of gaf that bitches in Kinect related threads) thinks new Kinect games (core games I mean) are going to suck, no matter what.

So they don't count. Alan Wake, Crackdown are too recent to get sequels this year; and since Ms has been silent, there's nothing else coming.

That's the point. Any other line up is better because there's no Kinect involved. :lol
 
Rahxephon91 said:
I wouldn't. You mentioned them making a sequel.

Wrong, I wrote they showed interest in making a sequel.

I live in the US. I watched Carton Network, Comedy Central, FX, and whatever. Those channels typically have video game ads. I saw maybe 1 Fable 3 ad. It was hardly advertised.

Watch the same and viewed several ads over the holidays.

Sure, but I'm not arguing that there won't be non kinict titles. Just that MS dosen't seem to be expanding from what they already have done. The titles you mentioned already existed from the 1st xbox. There dosen't seem that MS building up new franchises beyond Gears, which is the argument I'm making.

They released a lot of new IP's this gen, but only a few of them have taken hold with the core market. Why would they make sequels to failed ventures? They've made every indication they're going to continue with business as usual, it's just GAF FUD that things are going to drastically alter.

So? The name still has something to it. There's no reason to not continue it.
Rare dosen't even have to make it.

Why would MS farm out an old IP that's barely made a blip on the radar this gen?

Ok? I never said that MS is just going kinect only and never making anything else. I said the MS really dosen't seem to be bringing something new to the core audience beyond their typical titles that are already big hits. You've given me a couple of examples,(firebird studios, cryteck, xbla), but outside of that you have mostly mentioned that they are working on stuff like Froza, Fable, Halo, ect. Well duh. We all know that and that really isn't the argument. We all know that those are core titles and they will come, so in that sense yes they aren't abounding the core audience, but I never stated that I thought they were. My problem seems to be that that is mostly it with a few exceptions, with kinict bringing most of their other new stuff.

This is pretty typical of a console this far into its life. I'm actually surprised they're talking about bringing new IPs on at all. I would think they would just hold off until the new Xbox and print money off their successful IP's like every generation before.

It really doesn't matter what they say, someone is going to poke at it and reach for every straw they can. I'm not going to continue on this pointless argument of new IP development versus continued IP development because the main topic is on core development versus casual development. There's plenty of evidence, including word from Microsoft themselves, that they are not abandoning the core. Just going to leave it at that.
 
Shiggy said:
Not entirely true. Take a look at 2007. In that year they canned all of their Western core offerings - Knight Wars (a Advance Wars spinoff), Project Hammer (for Wii Crush, which was an abmysal casual title) and even Sphear (a hardcore game taking place in the Phillipines). The result was apparent in 2008, when they entirely focussed on the casual crowd with a low-effort Animal Crossing sequel and Wii Music. After that year they noticed that this was the wrong step at least.

If those games were shit, then yes, I'm not surprised they were cancelled. If you're wanting to put Nintendo on the grill for 'abandoning the core' (which I don't think they've really done, but lets just say...), I would point out the number of games NOA has STILL not announced for North America. Nintendo's localization record this generation has been ungodly abysmal.

You wanna give 'em shit, give 'em shit for that. This whole, "They're abandoning the core" mantra that people have built up with Nintendo over the last several years doesn't really make sense if you look at the number of titles they have produced, and it sure as hell doesn't add up with a 3rd party heavy company like MS that can't do a damn thing on its own.
 
plagiarize said:
if we're going to count Move stuff, i don't think we should discount all the new exclusive Kinect IPs, but obviously people will continue to do this.

and okay, so now it's not an issue of their games being sequels, it's an issue of their games being sequels to IPs that were started this generation?

are there any other disclaimers and caveats you want to make? best come out with them now, so i don't feel like people keep moving the goal posts.

That's all will happen. Goalpost moving.

All the biggest games this year are sequels,threequels ,Fourquels heck we even have a fivequel.

All the real original risky stuff is on PSN and Xbox Live for which their is an obscene amount of content coming out this year.

Now this depends if people consider the stuff on PSN and Xbox Live 'real games' some people on here have some weird approaches to what a 'real' game consists of.
 
metareferential said:
I don't know, frankly.

I was trying to help you :lol
i'm just bored at people who seriously think MS are going to stop making stuff for core gamers which remain their biggest market (and will remain a big market even if kinect eclipses it).

since Kinect actually works, and since the main launch titles are actually good, skeptics have to attack the thing indirectly now by waffling on about the impact it's going to have on core games.

it's not something i think is genuinely an anti MS thing either, i think it's more of a generic motion control skepticism that is pretty rife here on GAF.

Dabanton said:
All the real original risky stuff is on PSN and Xbox Live for which their is an obscene amount of content coming out this year.

Now this depends if people consider the stuff on PSN and Xbox Live 'real games' some people on here have some weird approaches to what a 'real' game consists of.
my GOTY was a downloadable. hell, i've got a bunch in my top ten for the year. i don't know why people discount downloadable games. some of the best stuff this gen has been released that way.
 
I kind of don't understand the whole ''no investing into new IP'' angle people are talking about. Kingdoms by Cytek, Project Draco by ex-staff that worked on Panzer Dragoon and Codename D by Grasshopper Manufacture looks pretty intresting and are new IP's.
 
TheOddOne said:
I kind of don't understand the whole ''no investing into new IP'' angle people are talking about. Kingdoms by Cytek, Project Draco by ex-staff that worked on Panzer Dragoon and Codename D by Grasshopper Manufacture looks pretty intresting and are new IP's.

But two of them are Kinect games.

They don't count. And Crytek new IP is still too much in the dark.
 
plagiarize said:
i'm just bored at people who seriously think MS are going to stop making stuff for core gamers which remain their biggest market (and will remain a big market even if kinect eclipses it).

since Kinect actually works, and since the main launch titles are actually good, skeptics have to attack the thing indirectly now by waffling on about the impact it's going to have on core games.

it's not something i think is genuinely an anti MS thing either, i think it's more of a generic motion control skepticism that is pretty rife here on GAF.


my GOTY was a downloadable. hell, i've got a bunch in my top ten for the year. i don't know why people discount downloadable games. some of the best stuff this gen has been released that way.

There were people in the GOTY thread disgusted that stuff like Angry Birds were in people's lists.


TheOddOne said:
I kind of don't understand the whole ''no investing into new IP'' angle people are talking about. Kingdoms by Cytek, Project Draco by ex-staff that worked on Panzer Dragoon and Codename D by Grasshopper Manufacture looks pretty intresting and are new IP's.

All the stuff they showed at that Japan press conference last year i consider new IP

I had actually forgotten about them.

Actually are they all Kinect games?
 
Dabanton said:
There were people in the GOTY thread disgusted that stuff like Angry Birds were in people's lists.




All the stuff they showed at that Japan press conference last year i consider new IP

I had actually forgotten about them.

Actually are they all Kinect games?
most of them were. the Fire Pro Avatar thing wasn't... not sure which of the others weren't. the Suda game, Haunt, and probably some others i'm forgetting were for Kinect, and were new IPs.
 
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