thespot84 said:
2.) Continuity. Should we keep the current world and just build around it? PatzCU joked that what's there now would be like ancient structures from a lost civilization. We can also try to move spawn on the current world farther away to promote new building, or we could start over entirely, which would produce more biome variance.
Honestly, I'm of two minds about it. I love having a "safe" building area just to mess around in and where people just build insane projects, but I would also like to play straight survival in a new world at times, too.
There's just so much awesome stuff on the current server to just kill it, but I don't know if the Minecraft community here is large enough to sustain two servers, either.
3.) Biome variance. If we start fresh, I believe there's a tool to determine how large the biomes are in new worlds, so we should discuss.
From what I've messed around with in SP, I think the biome size is large enough as-is. I've come across a few large-ish ones, and they seem to be scattered enough.
4.) Spawning. With damage/mobs working we should discuss getting rid of spawning entirely. I think this will promote more cooperation on the server as it's more efficient for people to share the safety of one large building than build many small once, making for a more city like feel, rather than a free-for-all.
Exactly why I'm not a huge fan of the idea of monsters on the current map. Nobody designed their stuff with monsters (or night, for that matter) in mind. I'm in total agreement that spawning should be completely abolished in a survival setting.
ZealousD said:
I wouldn't mind a fresh start. Certainly our current server wasn't built with survival in mind. I'll certainly miss some of the larger projects like the stadium, the pyramid, and vlad's hole, but I think we all built that stuff knowing it all was temporary anyway. Plus it seemed like people were losing interest, and I think starting fresh would revitalize the gaf Minecraft scene. Just save the map and put it up for download. You might have a couple people use it as an SP server, maybe jhriad will finish his acropolis that way.
I don't know if people were losing interest per se, but MP's been kind of broken ever since the Halloween patch. Having blocks not staying gone after digging or disappearing after placing them pretty much brought all the construction to a halt, as far as I can tell. Even now, the performance isn't anywhere close to what it used to be. Every time a patch comes out, I log on and look around to see if things work better, but things still don't work right. The chunks seem to load WAY slower, and the game ends up getting super choppy every so often. I'm thinking that interest should pick back up once things smooth out.