SixStringPsycho said:*Pretty Image*
If only this was possible.
Sorry if old
One of my favorite things about the changes to the bow is that you now go through way less arrows. Making arrows used to be my most hated part of the game. I do not like gathering flint either. But now, I don't mind it at all. A stack of arrows can last you a long time in 1.8. Two fully charged shots kills any mob IIRC.Complex Shadow said:god i hate flint/gravel.
celebi23 said:Oh & those who suggested having a chicken farm really had the right idea
I want to know this, too. I've never actually played Minecraft online before (only single player and a few LANs), so I'm clueless.Bandicoot said:So if I already updated to 1.8, I am boned on the GAF servers right? I am getting an out of date error when I try to connect. Is there anyway to go back to 1.7?
Assuming the two of you are on mac (might be the same for windows too), all you need to do is find a copy of the minecraft.jar file for 1.7.3Bandicoot said:So if I already updated to 1.8, I am boned on the GAF servers right? I am getting an out of date error when I try to connect. Is there anyway to go back to 1.7?
You should totally try out the inventory thoughWolfofMebu said:Love exploring caves in 1.8
My Mac runs Minecraft terribly, so I play on my desktop.guest1321 said:Assuming the two of you are on mac (might be the same for windows too), all you need to do is find a copy of the minecraft.jar file for 1.7.3
Lol, I've bought RO2 as well as a few other games I intended to shit some time into, but yeah, we've both been building on Xenos' AusGAF Survival server.jambo said:Bloody Minecraft, I've spent $1800 upgrading my PC this year, and all I played on the weekend was Minecraft :lol
Kritz said:I was making myself a new custom skin, and while I'm mo pixel artist, I'm happy with its progress. Is there a good way to use the accessories area to enhance hair? It always ends up looking so disjointed.
I seldom change skins, but I do find the process of drawing just as fun as the game itself.
Wow, I really like that style. Super cool!Bootaaay said:That's my little 1.8 place incidentally, here's some exterior shots;
http://img.photobucket.com/albums/v224/Bootaaay/Blah/2011-09-16_152758.png
http://img.photobucket.com/albums/v224/Bootaaay/Blah/2011-09-16_122603.png
Mengy said:That's not a bad skin at all, nice job! I've been using the same downloaded skin since I first started playing SMP, but I want to make my own custom skin. I've made a few but I haven't finished one yet that I like enough to use. Maybe tonight I need to just sit down and draw a skin up that I like enough to make my own.
bengraven said:Mineshafts are SO so awesome. The twists and turns, the deceptive claustrophic mazes, the treasure chests...
In my opinion, shafts themselves have changed the game. I have yet to find a stronghold, but the shafts are so damn fun that even without strongholds, this is definitely an "adventure".
Agreed, they're a real game-changer. Very claustrophobic and generally fun to traverse - I love when I come to a little junction and I'm super worried that I'm going to peek around the wooden pillars and get an arrow shot in my eye. Then, after spending an hour or more crawling through the shafts, when you come on a huge cavern with lava, waterfalls, and open space it's so much more exciting than it was before. I also like how sometimes the terrain generates in such a way that the wood and "fence" posts from the caverns gets broken up by ravines and chasms - makes some interesting scenery with the wood pieces hanging there.bengraven said:Mineshafts are SO so awesome. The twists and turns, the deceptive claustrophic mazes, the treasure chests...
In my opinion, shafts themselves have changed the game. I have yet to find a stronghold, but the shafts are so damn fun that even without strongholds, this is definitely an "adventure".
I follow the tried and true system of only placing torches on my right as I go deeper and then following them back out (by keeping them to my left) while exiting. For the most part that still works but I've ran into a few instance where I'll intersect a previous path a couple times and it gets a little mixed up. At that point I usually put up temporary walls or place a sign post.bengraven said:What's really awesome is to see minetracks going into a wall...then breaking a few blocks of stone or gravel and finding the tunnel had just "collapsed".
I'm sitting on so much wood down there. My only fear is getting lost but so far I haven't had that happen.
Houston3000 said:Can you starve now? I was in my mine the other day and was pretty low on food. I got attacked by a spider deep in a mine shaft and went down to about 1 health with only 2 food with nothing to eat. I was super worried that that last bit of health would wither away if I started to starve but I wasn't sure if that mechanic was in the game. I ended up escaping and making it back to the surface alive but it was terrifying.
Cryptozoologist said:Endermen are just screwing with me. They place a few blocks around torches I use to mark my path, and then when I return I can't recognize the area or which way to go. The entrance to a cave system was almost completely unrecognizable when I returned to the surface after an extended session.
Ranger X said:Seriously, the Endermen is the first real flaw in Minecraft. They shouldn't pick up blocks that are placed by the player. Seriously, the Endermen messing your stuff doesn't bring jack shit to any aspects of the game. It only potentially bring frustration.
Ranger X said:Seriously, the Endermen is the first real flaw in Minecraft. They shouldn't pick up blocks that are placed by the player. Seriously, the Endermen messing your stuff doesn't bring jack shit to any aspects of the game. It only potentially bring frustration.
This is why they are awesomeCryptozoologist said:Endermen are just screwing with me. They place a few blocks around torches I use to mark my path, and then when I return I can't recognize the area or which way to go. The entrance to a cave system was almost completely unrecognizable when I returned to the surface after an extended session.
Mengy said:I haven't seen any spawn in well lit areas yet, or do they? Caves I've explored and lit up don't seem to ever have endermen in them again, and the area around my new base that I have lit up hasn't had any endermen messing with it. Maybe I've just been lucky?
bengraven said:What's really awesome is to see minetracks going into a wall...then breaking a few blocks of stone or gravel and finding the tunnel had just "collapsed".
I'm sitting on so much wood down there. My only fear is getting lost but so far I haven't had that happen.
They're not bad at all, just light up the area around your structure. Endermen can't pick up fences, fence gates, iron bars, glass panes, stairs, and they can't break through vines. Both lava and water kill them so motes are super effective as well if you don't want to put up fences, bars, etc...Ranger X said:Seriously, the Endermen is the first real flaw in Minecraft.[/B] They shouldn't pick up blocks that are placed by the player. Seriously, the Endermen messing your stuff doesn't bring jack shit to any aspects of the game. It only potentially bring frustration.
TechSamurai said:It would seem Notch agrees.
"By the way, I will nerf the endermen block carrying. It was a horrible idea."
https://twitter.com/#!/notch/statuses/116186387878920193
The point was to be creepy and/or terrifying, which sound effects should help. Who wants monsters griefing their buildings? At least with creepers it typically only happens when you're involved. (another option could be for the endermen to only grief on hard difficulty)Mengy said:Well thats dissapointing. What is the point of endermen then?
Mengy said:Well thats dissapointing. What is the point of endermen then?
TechSamurai said:It would seem Notch agrees.
"By the way, I will nerf the endermen block carrying. It was a horrible idea."
https://twitter.com/#!/notch/statuses/116186387878920193
Me. It makes the game more interesting.Blizzard said:Who wants monsters griefing their buildings?
Blizzard said:At least with creepers it typically only happens when you're involved. (another option could be for the endermen to only grief on hard difficulty)
You're in the minority (maybe)!Togglesworlh said:Me. It makes the game more interesting.
That is really, really disappointing.TechSamurai said:It would seem Notch agrees.
"By the way, I will nerf the endermen block carrying. It was a horrible idea."
https://twitter.com/#!/notch/statuses/116186387878920193
Almost assuredly, sadly. ):Blizzard said:You're in the minority (maybe)!
Qwomo said:That is really, really disappointing.