xenoflux2113
Member
I vote for limiting it to the donators and vetrans. As a newer member on the server I actually like not being able to fly, it makes me use the rails and see everything.
Ok lets talk about .............. flying. As everyone knows the old world had flying enabled but this world has flying disabled. Time and time again it keeps cropping up that some would like flying enabled but they don't want to be in creative mode (understandable because creative kinda kills the game).
Obviously there are advantages to having flying enabled but it comes with some big disadvantages. The main ones being that flying sort of kills the survival aspect of the game and it can lead to a huge increase in the size of the map (because people tend to explore more if you make it easier for them).
My own personal thoughts on the issue are that flying should be enabled but only for certain users (such as donators and veterans). It is a huge perk and should be treated as such. Even with flying enabled it would be "gentlemanly" if people used it appropriately.
So what do others think, do you want Neocraft a no flyzone ? or do you want to take to the skies like Icarus ?
Sounds good to me.
I wish that flying was a mod that you had to use materials for, like creating an airship. You know? Like putting together resources to be able to build airships. It adds to the game, and doesn't kill the experience. And it's fun as shit.I agree limit flying to donators and vets. Even with more people flying people will still use the rails since they still offer hands-free travel.
I wish that flying was a mod that you had to use materials for, like creating an airship. You know? Like putting together resources to be able to build airships. It adds to the game, and doesn't kill the experience. And it's fun as shit.
What are the chances that they'll add gears, oil pumps, backpacks for carrying more stuff, the ability to dye wood and stone, stained glass. the ability to create actual mechanized elevators,
what are the possibility of those ever making it into the game?
NihonTiger on NeoCraft 26 is uploaded!
For the first real time, we go on a server tour around spawn briefly, then off to Pioneer Town/Village/City/Whatever, New Castleton and the Arks, and vas' place.
The second part of the recording session is a shortened Episode 27. Something happens that makes me go crazy. Stay tuned.
A new scary decoration block
The secret from previous snapshots is now spawnable
A new mob variant in the Nether
Minor changes to the leather dyeing (the colors will attempt to maintain intensity and not dilute as much)
The work in progress block is now called Beacon and can be crafted
Carrot on a stick!
Bug fixes
I know a lot of people would like flying enabled. And as a mod of the server I'll go along with whatever the majority wants.
However, I'll state my stance on it here just for the record.
I'm against it. I think the warps are "bad" enough. Bad in the sense that they allow people to skip "playing" the game and instead just teleport anywhere they want to. Because a big part of playing the game is surviving while traveling, and building things to make passage around the world safe. If flying is enabled then players don't have to use railways. They don't have to walk cross country at all. The nether as a means of travel becomes moot. It allows people to build huge impressive things with no risk at all to themselves. You know that feeling you get while building the top of a 60 block tower on a scaffold made of dirt? That feeling of great height that Minecraft is so good at instilling? You won't ever feel that again with flying enabled. Traveling becomes a risk free endeavor and consequently quite boring. Ladders, stairs, water elevators, boats, minecarts, they all become a pointless waste of time when you can just fly everywhere.
Why bother having Neocraft as a survival server at all if surviving is effortless and easy?
But that's my opinion. And I know I'm in the minority on this. Thankfully I can choose not to fly and be the only person on the server using roads, boats, minecarts, and the nether. LOL.
Improved Breeding
Chickens now use seeds instead of wheat to breed
Pigs now use carrots instead of wheat to breed
Zombies that pick up items now always drop them
Added decorative mob head blocks (wearable!)
improved pigs
Now accelerate to up to 5 m/s
Saddled pigs can be controlled now
Saddled pigs now drop their saddle when dying
Pigs don't jump or move in water when following a carrot on a stick held by its ride, via - via
Added a way of controlling pigs
You either put a potato or a carrot on a stick to control it - It is a carrot
Craft a fishing rod with a carrot to get a carrot on a stick
When held, it dictates the direction pigs you are riding will head to
Nearby pigs flock towards the player if he is holding the carrot on a stick
12w36a Snapshot Notes (via DocM77):
New Item: Skulls. They're decorative, rare drops from mobs. Can be placed on walls or at 45-degree angles on the ground. You can also put them on your head. Zombies, skeletons, Steve (from PvP battling?) and creepers were seen, along with a new mob (more on that later).
I like this idea.Perhaps we should make the spawn be actually INSIDE the station? It would encourage more rail travel. I didn't even know that station existed until I saw Tiger's video.
I like this idea.
I like this idea.
I'm checking out the rail system. It's so good. If there was a mod that made rails go faster, it'd be perfect.
All this talk aboot rail systems... If you guys really want, I guess you can link my harvester up to the system. I've made a potential door from the warp room.. Use that if you do anything, lol. If not I'll just put the wall back to how it was
Ok back to GW2!
PS: I added 2 nether chests to the catch-all room.
We need to update this. Also, make it oriented correctly with the proper Cardinal Directions, although that might be tough to make it look right.
Also, I think we should consider expanding Spawn Central Station. It's way too easy to miss right now. Just, we make it more conspicuous.
We could try making the building on top of it bigger so it stands out better. With a bigger building we could also make a proper spawn area in it with rules, directions and what lines go where.
:-D glad you liked the Doom Coaster it was an absolute pain in the arse to do (as was most of that park) however I am immensely proud at how the park turned out. In terms of how long it took, well me and Crazylegzlu finished the farm dome at the end of January this year. I think we then had a bit of a break. So the park was started at the beginning of February.
Once the dome was up (took about 2 weeks to clear the land and build the dome) the Rollercoaster was the first thing to get built and that took an absolute ageeeeeeeee. It got switched and changed more times than I can count. It was also going to be a lot more elaborate with redstone switches, rail traps and what not. However server lag limited what we could do with the Coaster :-(
The coaster itself took me and Crazylegzlu nearly 2 months to do (this is at nearly 8 - 10 hours a day everyday). I did the overall design of the coaster, most of the redstone attractions. The whole beautification of the coaster is down to Crazylegzlu though. He did a fantastic job of taking my crude functional crap and made it look dazzling.
The rest of the park took another month to do, the hardest part was thinking stuff up. It was a relief when Evil9000 took up some real estate with his maze and Procrastinator42 took up some more space with his fantastic trials attraction. But again the bulk of the credit should go to Crazylegzlu for coming up with some insanely cool stuff whilst I floundered around thinking "sod it I will do another baby coaster".
TL;DR it took 3 - 4 months at about 8 hours a day. It was a pain in the arse but me and Crazylegzlu are so damn proud of that place.
neocraft server? whereabouts?
NihonTiger on NeoCraft 26 is uploaded!
For the first real time, we go on a server tour around spawn briefly, then off to Pioneer Town/Village/City/Whatever, New Castleton and the Arks, and vas' place.
The second part of the recording session is a shortened Episode 27. Something happens that makes me go crazy. Stay tuned.
Yep it's on the Neocraft server in Dome City.
If starting from the Spawn Central station take the Dome City Rail then the Amusement Dome rail once you get to Dome City.
Once you enter the Amusement Done its pretty easy to spot the Doom Coaster.
Sheep have regrown their wool for a while now, actually. I recall having a sheep farm back in, like, 1.1-era.Sheep will regrow their wool now? Was just reading the wiki trying to figure out a better way of harvesting.
The way I did it before was breed a huge pen of one color and then /harvestslaughter it down to 2 and start breeding again. It was a really clunky way to do it, gonna see if this regrow thing works.
Yep it's on the Neocraft server in Dome City.
If starting from the Spawn Central station take the Dome City Rail then the Amusement Dome rail once you get to Dome City.
Once you enter the Amusement Done its pretty easy to spot the Doom Coaster.
Wow, that was insane. Took a while to find,mended up warping to dome city because I was in the middle of nowhere.
Is there a minimap or anything on the server, or is it just normal minecraft maps?