What's the rule for Nether portals in multiplayer again? How far appart should they be placed so they don't lead to the same gate?
What's the rule for Nether portals in multiplayer again? How far appart should they be placed so they don't lead to the same gate?
This is helpful.
http://www.minecraftwiki.net/wiki/Nether_portal#Linkage_between_Overworld_and_Nether
Basically make portal in world and get cords, go to nether and then travel to x/8,y,z/8 and build portal in nether. Thats what I did.
Something I'm pondering about building full scale on NeoCraft:
(If you recognize it, I like you)
Myst!
That would be amazing, dude. I would definitely have to check that out. You just inspired me to get back into Minecraft.
Still working towards the Pretty Scary Update. Were reaching the end of the number of features we want, and will from now on start focusing on polishing up a 1.4 release. Heres the 12w38a changelog:
Updated and added new sounds by C418
Added a neutral mob
Added a hostile mob (doesnt spawn yet)
Command block target parameters have been upgraded, check here for details: https://gist.github.com/3736487
Beacon artwork has changed
Wood trunk blocks are now rotated differently. Instead of using the players position, it will rotate based on the face it is placed upon. This is mainly a test, so feedback is welcomed, but for me personally this way is a bit easier.
Something I'm pondering about building full scale on NeoCraft:
(If you recognize it, I like you)
@Abed, sorry, I've never looked into hosting. I think we use Multiplay... Whatever we use, I think it's been pretty dang awesome. I don't recall the last time the server's been down.
Something I'm pondering about building full scale on NeoCraft:
(If you recognize it, I like you)
Okay, that's very promising. If they are finally putting ambiance mobs in, then hopefully birds can't be far behind. The birds mod is like the one mod I most wish was in the game, it adds so much atmosphere to daytime.
Spelunking is about to get better, hell yeah!!!
Just joined neocraft for the first time. Pyramid is ridiculously good
Something I'm pondering about building full scale on NeoCraft:
(If you recognize it, I like you)
@Abed, sorry, I've never looked into hosting. I think we use Multiplay... Whatever we use, I think it's been pretty dang awesome. I don't recall the last time the server's been down.
I'd love to see a greater variety of flower types, the ability to dye stone and wood planks, rotatable pistons for windmills, and the ability to create rail free locomotive transportation. Does anyone here think that any of these are a distinct possility? LittleBigPlanet doesn't hold a candle to Minecraft's creative potential, but they allow the player to create clever transportation methods.
I do agree that vanilla Minecraft is still a bit short on possibilities for mechanical stuff. I loved messing around with pistons when they first came out, but that only gets you so far.
I love the item frames... Can put every item in there! And then rotate lol
If I have to leave them behind, I will be downloading my world and taking it elsewhere. Anyone have suggestions for other hosts? I only need a vanilla server for no more than 5 people or so. (Mainly 3 people until we find more) so I don't need any mods or anything. I just want one that's reliable. TreePuncher promises 99.9% uptime, but I have not seen evidence of that being true at all.
Because the ‘say’ command didn’t work we decided to do a 12w38b snapshot:
/say command works again
Updated sound engine and added minecart sound effects
Various other sound effect changes
A few tweaks to themobwitch
I got a new PC a couple of months ago and I just re-installed Minecraft to finally see its full potential [aways had to play with "very close" fog distance and super light GPU settings].
But the client is incredibly unstable - I've been playing for less than 5 minutes and it has already crashed three times. Also getting massive [like 2fps] frame drops.
I'm guessing this is a Java 64-bit thing, isn't it?
Soooo, how much have we bloated the map since the cull (folder size)?
The latest backup is around 686mbs (962mbs uncompressed) which isn't too bad, The map was always going to increase in size after all building and exploring is what minecraft is about.
Oh and just cos I am bored here is a new render of Neolantis :-
http://i.imgur.com/NHm5Cl.jpg[IMG][/QUOTE]
I just claimed one of the domes in Neolantis, there are still 3 of them available. Plus the open platforms outside.
Try and install the mod Optifine that improves things no end. When I first played minecraft the thing crashed every five minutes, I fixed it by allocating more memory to Java. You can download optifine here
http://www.minecraftforum.net/topic/249637-132-optifine-hd-b3-fps-boost-hd-textures-aa-af-and-much-more/
I believe optifine already increases the ram Java uses as well so it is two birds with one stone.
Thank you very much for this, performance increased dramatically. Also started a new world, just to be sure. Runs smooth as butter.
Now to look for some decent texture packs.
Misa's Realistic is pretty good.
I just claimed one of the domes in Neolantis, there are still 3 of them available. Plus the open platforms outside.
Thank you very much for this, performance increased dramatically. Also started a new world, just to be sure. Runs smooth as butter.
Now to look for some decent texture packs. Anyone know a somewhat "realistic" texture pack?