power rails that either boost/stop the cart.Ferrio said:What new minecart system?
power rails that either boost/stop the cart.Ferrio said:What new minecart system?
Pandaman said:foxix, you gotta join us on the CCRT server and fight for the AoF [aka team deathpony]
Chinner said:power rails that either boost/stop the cart.
Jeb's Twitter.Ferrio said:Where do you see that though? I've heard him talk about that ever since I started playing alpha... but there's no actual work being done on it now is there?
lol that happened to me once tooevilgreg said:Asscraft just restarted. Lost 45 minutes of building/mining. Fuuuuuuuuuu
CoffeeJanitor said:Sky and underwater environments both need to be expanded.
I really hope they go all out with this stuff and don't just keep it barebones.
Mama Robotnik said:Someone on the Minecraft forums just found the worst seed in the world.
3666440496532277820
If you fancy dying pretty-much immediately after spawning, over and over and over, then have fun!
YOU ARE THE MOB
Mama Robotnik said:Someone on the Minecraft forums just found the worst seed in the world.
3666440496532277820
If you fancy dying pretty-much immediately after spawning, over and over and over, then have fun!
YOU ARE THE MOB
Jasoco said:Yeah. Power rails will rock. So I wonder if it will brake the cart immediately or slow it down a notch. In other words, will there be multiple levels of speed or just one. Moving and not moving. And will they work in that they keep the cart moving the direction they were moving initially? Can't wait to find out.
atre324 said:I just wish there was a way to manually change the direction a powered minecart pushes, so you can fuel it up without worrying about it shooting away before you can hop in![]()
Maybe I just don't understand how minecarts work though...
Currently using that seed now whilst on peaceful.Mama Robotnik said:Someone on the Minecraft forums just found the worst seed in the world.
3666440496532277820
If you fancy dying pretty-much immediately after spawning, over and over and over, then have fun!
YOU ARE THE MOB
There is. But it's hard. I wandered off in a direction to get away from the spider. Then eventually hit a wall. Then started digging up some gravel and used it to dig upwards. I came out on the surface under a cliff overhang at night so I couldn't even tell when I made it out until I looked around.Xun said:Currently using that seed now whilst on peaceful.
There must be a way out somewhere...
I don't know anything about Animal Crossing, but I used to be just like you. I only played in my single player world, where I had built and stored a lot of cool stuff. I didn't see the point of playing multiplayer at all.BooJoh said:This is what I'd like. I'm not really big on MMO gaming, so I haven't even played Minecraft multiplayer yet. I'd love to have a friend or two come into my single player world for a while though.
In a lot of ways I feel like I get the same thing from Minecraft that I get from Animal Crossing, but with more danger and customizability, and less NPC interaction.
Minecraft really just needs huge, impassable mountains that stetch high above the clouds. That would be so cool.CoffeeJanitor said:Sky and underwater environments both need to be expanded.
I really hope they go all out with this stuff and don't just keep it barebones.
An increase in the height and depth of Minecraft would be amazing. I'm not sure how easy that would be for them to implement, though.NotTarts said:Minecraft really just needs huge, impassable mountains that stetch high above the clouds. That would be so cool.
All what pointless updates? I thought the game had not updated a lot recently.CoffeeJanitor said:An increase in the height and depth of Minecraft would be amazing. I'm not sure how easy that would be for them to implement, though.
And maybe I'm being paranoid/negative, but I'm really getting a bad vibe from Mojang with all these pointless updates. Reminds me of how Nintendo deals with online: they don't need to do it well to sell copies, so they don't do it. Here's to hoping Mojang doesn't mail it in and that it will expand the game.
Outside of minecarts and weather, which hasn't been released yet, all of that is fluff. True, it may be nice fluff, but none of it has really added to the core gameplay of minecraft. Adding mobs/doing pallet swaps of mobs should not take long and should not count as significant updates.Blizzard said:All what pointless updates? I thought the game had not updated a lot recently.
They added pets (I think it's awesome and I'm not the only one), they're adding achievements and statistics for everyone (fun for some people, helps new people learn the game), fixing minecarts boosting/braking (people have been wanting this for a long time), and adding nice weather with some nice atmospheric details like monsters.
What's pointless about that stuff?
There are mods which apparently radically modify gameplay (nation battles, jetpacks, etc.), and Mojang is apparently working on making a good mod interface to encourage that sort of thing.CoffeeJanitor said:Outside of minecarts and weather, which hasn't been released yet, all of that is fluff. True, it may be nice fluff, but none of it has really added to the core gameplay of minecraft.
I was more talking about the different food items you can get, and a lot of the other pointless items (too many to list).
Luckily the game has a ton of potential, I just hope they deliver on it
More complex dungeon generation, more mobs (both underwater and in the sky), bigger mobs (think mini bosses), diving suit (see above), more height/depth (see above), vehicles, more/more effective weapons, natural disasters (should be toggleable), mob raids (think giant zombie army attacking your place every once in a blue moon), things to work towards.Blizzard said:There are mods which apparently radically modify gameplay (nation battles, jetpacks, etc.), and Mojang is apparently working on making a good mod interface to encourage that sort of thing.
What core gameplay changes would help the game and not cause any problems?
More mobs, the diving suit, height/depth, and weapons are just enhancements rather than complete game changers in my opinion. Toggleable natural disasters, maybe vehicles (just doesn't seem to fit the setting to have cars, but we'll see...there's supposed to be a bird/dragon to ride some day maybe), and mob raids/villages sound good to me. Notch had a bunch of things that he wanted to do including the mob village sort of thing, so maybe he'll get to it in a few years.CoffeeJanitor said:^^I'm very happy with the updates. I just hope they continue them and don't just keep making tiny, tiny changes. The minecarts and piston mod look good though.
More complex dungeon generation, more mobs (both underwater and in the sky), bigger mobs (think mini bosses), diving suit (see above), more height/depth (see above), vehicles, more/more effective weapons, natural disasters (should be toggleable), mob raids (think giant zombie army attacking your place every once in a blue moon), things to work towards.
That last bit can be figured out by Mojang. Not really talking about achievements here, I'm talking valuable items/abilities that you might get from doing certain things.
Just some ideas.
Yup...I'd really just like a tameable bird/DAGRON. Would be awesome.Blizzard said:More mobs, the diving suit, height/depth, and weapons are just enhancements rather than complete game changers in my opinion. Toggleable natural disasters, maybe vehicles (just doesn't seem to fit the setting to have cars, but we'll see...there's supposed to be a bird/dragon to ride some day maybe), and mob raids/villages sound good to me. Notch had a bunch of things that he wanted to do including the mob village sort of thing, so maybe he'll get to it in a few years.![]()
Ranger X said:DAGRONS are awesome indeed.![]()
Sounds about rightZZMitch said:As of right now, all there is is dirt and maybe sand down there!
NotTarts said:Sounds about right![]()
Grinchy said:I don't know anything about Animal Crossing, but I used to be just like you. I only played in my single player world, where I had built and stored a lot of cool stuff. I didn't see the point of playing multiplayer at all.
After finally trying it out, I think I may no longer be able to play single player.
ZZMitch said:But what about coral reefs and little fish swimming around and maybe thermal springs in deeper water. And trenches and stuff. Would be so awesome!
Wouldn't an equippable lantern be amazing? One that you could carry around with you?Atomski said:If we had some sort of underwater breathing and a light source I'd be all for underwater caves.
Yeah, fuel would be a perfect balance. I recall Notch saying that he had tried this and didn't like how it worked though so we might not see this.Ranger X said:I wouldn't put a lamp un the game unless it's a bit painful to craft and that you need to find/make fuel to keep it alive. If you don't balance this out, torches are useless.
Something like this:
Torches - easy to craft (material easy to find), need to be placed 1 by 1
Lamp - harder to craft (lots of material + need to craft fuel tks to even more hard to find material), can be carried around.
Only if there are advantages and inconvenients for each it would be a great update.
Ranger X said:I wouldn't put a lamp un the game unless it's a bit painful to craft and that you need to find/make fuel to keep it alive. If you don't balance this out, torches are useless.
BobJustBob said:Not at all. Torches are used to make safe areas where monsters can't spawn. A lantern that you carried around would only be useful for visibility.
Grinchy said:Please tell me I'm not the only person who has owned this game for 6 months or longer without knowing you could burn wood blocks to create charcoal, which can be used in the exact same way as regular coal.
Grinchy said:Please tell me I'm not the only person who has owned this game for 6 months or longer without knowing you could burn wood blocks to create charcoal, which can be used in the exact same way as regular coal.
KPJZKC said:You're not the only one
Can't believe I missed that
EDIT - it's only been in since 1.2 in January, that why I never noticed, haven't really been playing since then.