ZZMitch said:Or Windows 7?![]()
Hey that's fucked up. :lol
Loving the update so far, not really interested in the whole achievements bit, but I love the stats stuff.
ZZMitch said:Or Windows 7?![]()
Salaadin said:Why do skeletons keep spawning next to me when I try to sleep? I didnt have this problem pre-1.5...thats all thats has changed![]()
ZZMitch said:move your bed away from the wall?
On Mac I use minutor for 2D maps with layer by layer viewing (Super fast) and MCMap Live for 3D isometric maps.iamcenok said:For Mac.![]()
very old post, but I just bought the game and I haven't seen anywhere like this... just wanted to know if you really see sights like this anymore or if i should just look around more.NotTarts said:So I fired up an old alpha version of Minecraft today:
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Am I the only one who thinks the worlds aren't as interesting anymore?
Soule said:very old post, but I just bought the game and I haven't seen anywhere like this... just wanted to know if you really see sights like this anymore or if i should just look around more.
Jasoco said:On Mac I use minutor for 2D maps with layer by layer viewing (Super fast) and MCMap Live for 3D isometric maps.
Ranger X said:
Ranger X said:Look around more.
http://i454.photobucket.com/albums/qq262/RangerX_photos/SpawnPoint.png[IMG]
[IMG]http://i454.photobucket.com/albums/qq262/RangerX_photos/Newhome.png[IMG]
[IMG]http://i454.photobucket.com/albums/qq262/RangerX_photos/LavaSnowWater.png[IMG]
Cliffs and awesome places are in every single seed. It's just a question of finding them.
:)[/QUOTE]
Awesome places, just been walking for the last half hour looking around and it seems kinda repetitive atm, it's heartening to hear nothing has changed and they're there I just need to find them. I suppose if worst comes to worst I can just create it myself! lol dunno why I care so much, before looking I spent the vast majority of my time digging in the dark, addictive game have so many ideas of what to do in my head
Jhriad said:1.5_01
Fix 3 introduce 8 bugs. Great work there Mojang.
Bug Fixes:
Game no longer crashes when Detector Rails are placed.
Blocks can now be placed on Snow / Water.
Rain no longer goes through translucent blocks.
New Bugs:
Placing anything will cause an "internal server error"
Using tools in SMP will crash the game with "internal server error" on some servers!
Attacking anything with tools in SMP will crash the game with "internal server error" on some servers.
If you resize the window (no-fullscreen) after typing in the world name and the seed, they both will be reset to "New World" and a blank seed.
In SMP you will get an "dirt screen" when taking something out of the Workbench.
On some servers if a block is placed on a snow block, the action will be immediately reversed and the snow block will return and the placed block will be added back to your inventory. (May only happen when snowing)
When crafting in your inventory you will get an "internal server error".
When jumping from a fence to another fence above the fence you jumped from in SMP, you get kicked for flying.
webrunner said:1.5_02 has been out for a while already
Ranger X said:So does 1.5.02 fixes those multiplayer breaking bugs listed there? ^^
Jhriad said:And by "a while" you mean what an hour now? Jeez why hasn't 1.5_03 hit already. Slow poke development cycle.
EDIT: Little more than 2 hours ago. Even longer than I thought.
webrunner said:I'm just saying it's unfair to complain about a release that was already no longer current at the time of the complaint.
AbortedWalrusFetus said:So I fooled around with booster track yesterday, and it's really easy to make stations now. If you put the booster track against a block, then put a switch with it, you hop in the cart, hit the switch, and it will send you on your way. The booster tracks do seem a ton slower than the glitch boosters, but they will work if you make enough of them and stagger them. I do wish you could change the directionality of the booster segments though.
Ranger X said:And if you do a loop with your track I suppose you can end your loop with a detection track that will turn off the booster track you started on?
AbortedWalrusFetus said:I actually didn't fool around with the detector track really. The thing about them is that they work like a pressure plate rather than a switch/lever. It will only activate/deactivate when your cart is on it. So you can have it turn off your booster track while you're on it, but as soon as your cart passes over it the booster will be reactivated.
AbortedWalrusFetus said:I actually didn't fool around with the detector track really. The thing about them is that they work like a pressure plate rather than a switch/lever. It will only activate/deactivate when your cart is on it. So you can have it turn off your booster track while you're on it, but as soon as your cart passes over it the booster will be reactivated.
I haven't done it yet, but I can diagram how I would do a station system...
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Cart would stop at every station. You flip the lever to change which direction you want to go. When it's stopped at the station if you press the button it will activate the booster and send you on your way.
Soule said:very old post, but I just bought the game and I haven't seen anywhere like this... just wanted to know if you really see sights like this anymore or if i should just look around more.
Vlad said:Well, you can get around that by wiring up a latch or a flip-flop to the detector rails to end up forcing the resulting output to stay off or on, depending on what you're aiming for.
webrunner said:If the switch was on and you came in from the left wouldnt you then skip the station?
bengraven said:Haven't played THAT long yet, but I've put in a few hours at least.
I have yet to see any weather.
Ranger X said:I played like 3-4 hours yesterday evening in my ranch and did not see any weather either.
I hope there's not a bug for some people...
SatelliteOfLove said:Ewww...achievements. Ah well, someone hopefully will pop out a quick mod to hide that stuff or Notch can put it in Options.
Ranger X said:Well, they are special achievements really. More like a tutorial I would say. And they ARE optional, you don't have to do them, just like all achievements and trophies.
Ranger X said:Well, they are special achievements really. More like a tutorial I would say. And they ARE optional, you don't have to do them, just like all achievements and trophies.
gundamzeta209 said:Is rain supposed to keep monsters from dying? There were zombies and skeletons walking around freely during the rain in day time. It was actually quite terrifying
Kalnos said:Monsters only spawn in certain levels of light. The sun is blocked out by weather.
gundamzeta209 said:It was sunrise, so I think the monsters had spawned during nighttime and were kept alive by the rain that prevent them from burning alive.