Haggard
Banned
It has been a last gen title for most of its development time, what do you expect?Well it's seems to made no difference. This game looks like a last gen title at the moment.
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It has been a last gen title for most of its development time, what do you expect?Well it's seems to made no difference. This game looks like a last gen title at the moment.
One thing most of you guys seems dont understand, FROM has to build the game from ground up, building everything from the combat to level design and how each enemy/boss behave.
Bluepoints in other hand design for shit, they just make graphics and they just put all resources for graphics because they dont have to worry about designing the actual game.
Then again majority of GAF are graphic whores, graphics has bigger value over everything else here.
Again I'm not talking about using new assets, when I say from "ground up" I'm talking about game's combat, level design and its core system.There are more reused assets on Elder Ring from Dark Souls, than Demons Souls Remake have from original game.
And I can understand than From don't have the budget than other open world games, so they need reusing assets, but your comment in this topic is a little off
What are you lot even arguing, replacing the assets of a two generations removed, small scale, janky and low budget game that went through dev hell and was shaped at the last minute by Miyazaki who turned it into a multimillion AAA franchise was what they were hired to do, why would there be any reuse? Vs a successor that doesn't even look so aesthetically inferior running on last-generation hardware, heavily expanding on their own previous same-gen features, content and experiences to provide an all new open world style of game with all kinds of new shit like mounted fucking combat. Yes, one can call that making a new game from the ground up even if they reuse some assets and their own engine. Like not making a new brick for the corner of a castle they aesthetically want similar to something they tried in the past, and it has to run on the same hardware and even pull off an open world, and even if said castle, one of countless areas in the game, has a whole new layout to explore and gameplay to experience, is some sort of crime outing them as inferior to a company remastering their most ancient games as they're busy making their own new hot shitThere are more reused assets on Elder Ring from Dark Souls, than Demons Souls Remake have from original game.
And I can understand than From don't have the budget than other open world games, so they need reusing assets, but your comment in this topic is a little off
I just tried this and no it's not a fact. Go try it again. You either have some unpatched unlocked fps BB version or some motion plus thing going on the HDMI port for the PS4 or something. I did some camera rotation and they're both very clearly 30fps but Demon's Souls in Cinematic mode still look smoother because it has no dips at all that I could spot while Bloodborne have occasional stutter or frame pacing issue or whatever is going on.Play Demons Souls with 30fps lock and then go directly play BB. BB feels way sharper/less laggy.
It is a fact. They sacrificed vsync for faster response.
BB might be "less smooth" or whatever but it feels way snappier to control at 30fps than demons at 30.I just tried this and no it's not a fact. Go try it again. You either have some unpatched unlocked fps BB version or some motion plus thing going on the HDMI port for the PS4 or something. I did some camera rotation and they're both very clearly 30fps but Demon's Souls in Cinematic mode still look smoother because it has no dips at all that I could spot while Bloodborne have occasional stutter or frame pacing issue or whatever is going on.
BB might be "less smooth" or whatever but it feels way snappier to control at 30fps than demons at 30.
Demons at 30 feels delayed even if it looks smoother
I played both seconds ago. I don't agree. I think you're feeling Demon's Souls as less responsive because you're used to play it in 60fps (which is how it should be played)BB might be "less smooth" or whatever but it feels way snappier to control at 30fps than demons at 30.
Demons at 30 feels delayed even if it looks smoother
"I'm talking about game's combat, level design and its core system." *cough* From my experience, It's all the same sh*t I tell yeah. *cough*Again I'm not talking about using new assets, when I say from "ground up" I'm talking about game's combat, level design and its core system.
When Blupoint made Demons Souls Remake, all those things already made so they just made the graphics and even using original code, heck Maneater boss still has same broken AI and animation from 2009 release.
"I'm talking about game's combat, level design and its core system." *cough* From my experience, It's all the same sh*t I tell yeah. *cough*
Such a terrible looking game… Atrocious…
Well it's seems to made no difference. This game looks like a last gen title at the moment.
GoWR and Elden Ring aren't even in the same leagueBesides Hellblade and Horizon, which other games are coming out before the end of next year that don't look last gen? You do know it is a last gen game, right? Horizon only looks better than last gen because they actually upgraded the PS5 version. God of War Ragnarock looks like a cleaner God of War 2018.
It's funny how Fromsoftware gets a free pass, but Halo Infinite was slated to high heaven for looking last gen when 1st shown off. Maybe going open world is pushing the engine so much that From can't make that many next gen improvementsBesides Hellblade and Horizon, which other games are coming out before the end of next year that don't look last gen? You do know it is a last gen game, right? Horizon only looks better than last gen because they actually upgraded the PS5 version. God of War Ragnarock looks like a cleaner God of War 2018.
Funny how that was never used when Halo was 1st shown off.It has been a last gen title for most of its development time, what do you expect?
That's probably because bb is a more agile game then demons, the evade move in bb make look a light roll like something slow and clunky.BB might be "less smooth" or whatever but it feels way snappier to control at 30fps than demons at 30.
Demons at 30 feels delayed even if it looks smoother
Are you comparing a relatively small studios famous for the shit graphic with the most important game from a giant like M?!It's funny how Fromsoftware gets a free pass, but Halo Infinite was slated to high heaven for looking last gen when 1st shown off. Maybe going open world is pushing the engine so much that From can't make that many next gen improvements
Its not just Hellblade or Horizon upcoming games like Stalker 2, Avtar show off next gen graphics.
It seems like for gameplay, Fromsoftware graphics are stuck in the past and offer nothing new over Dark Souls, but that's just my take
I remember when From software used to show some of the best graphics on any system with the likes O.TO.GI 1/2 and Murakumo and amazing games like Chromhound, the graphics in Dark Souls 3 and Bloodborne were rather good too.Are you comparing a relatively small studios famous for the shit graphic with the most important game from a giant like M?!
The expectations were of course much higher for halo in terms of graphic and it wasn't from who released a fake video to brag about halo engine just to have fucking craig 2 years later.
Such a terrible looking game… Atrocious…
PS3 gen their game look ok
PS4 gen look passable
PS5 gen it really shows it age
If From cant upgrade their own engine then i highly recommend using different engine like UE5, Unity or CryEngine
Perhaps they can borrow Bluepoint engine cos it looks great
They were nice graphic but never graphic power houses, ds3\bb looks good for from standards but they are not really that good looking, the art design do the heavy lifting, you put the same exact engine with shitty art design and their games would look fucking horrible.I remember when From software used to show some of the best graphics on any system with the likes O.TO.GI 1/2 and Murakumo and amazing games like Chromhound, the graphics in Dark Souls 3 and Bloodborne were rather good too.
It be nice to have part of the old Fromsoftware back
It was hard to think of better looking games than the likes of Murakumo at the time. O.TO GI 2 visuals were a true showcase for the system. I miss the old From that used to make not only amazing looking games, but fun and mad ones too like Ninja Blade or Metal Wolf.They were nice graphic but never graphic power houses, ds3\bb looks good for from standards but they are not really that good looking, the art design do the heavy lifting, you put the same exact engine with shitty art design and their games would look fucking horrible.
It was hard to think of better looking games than the likes of Murakumo at the time. O.TO GI 2 visuals were a true showcase for the system. I miss the old From that used to make not only amazing looking games, but fun and mad ones too like Ninja Blade or Metal Wolf.
Otogi was the one where you lose life if you don't kill stuff right?! Never liked that concept so never played them, or maybe just the first one.It was hard to think of better looking games than the likes of Murakumo at the time. O.TO GI 2 visuals were a true showcase for the system. I miss the old From that used to make not only amazing looking games, but fun and mad ones too like Ninja Blade or Metal Wolf.
O. TO GI was amazing and looked amazing. I miss that Fromsoftware and also their Mech gamesOtogi was the one where you lose life if you don't kill stuff right?! Never liked that concept so never played them, or maybe just the first one.
My past experiences with from were mostly armoured core, evergrace and maybe some king field.
Looking back is all about rose tinted glasses. SC 3 looked amazing but both games had different demands, the was hardly any destruction in SC 3 and so it wasn't just about good Art direction which From games usually haveRose tinted glasses. Otogi 2 was FAR below something like Splinter Cell Chaos Theory technically. If you think it looks awesome, it's because of the art style. The same way why I like the way Elden Ring looks compared to the best graphics of this gen. ER looks better cause I love the look and I know what I have in store with a Miyazaki game. Greatness. It's like comparing your soulmate to a random hot bimbo. Substance.
Looking back is all about rose tinted glasses. SC 3 looked amazing but both games had different demands, the was hardly any destruction in SC 3 and so it wasn't just about good Art direction which From games usually have
This game just looks like Dark Souls games in an open world and distinctly last-gen
Even Hot bimbo's age with time
Comparing the situation of a near infinite budget flaship first party title and the game of "some comparably small 3rd party studio" which was never known for outstanding graphics on top, is rather ridiculous....Funny how that was never used when Halo was 1st shown off.
Please Fromsoftware is hardly a tiny small studio. And Fromsoftware used to make some of the best looking games aroundComparing the situation of a near infinite budget flasgship first party title and the game of "some small 3rd party" which was never know for outstanding graphics on top, is rather ridiculous....
Any game made in the last few years has been affected by COVID. I never say the same excuses being used for Halo 8 min demo. It's not that this game doesn't look bad it just looks very last gen and behind quite a few of the current cross gen games, that's all.It was different times back then. Xbox had a huge advantage on PS2 when it came to graphics so many games on that platform stand out but Otogi was middle of the road if you took PS2 out of the equation. Elden Ring, going by the network test and that vid above, is looking great for a last gen game, which it is. Covid delays didn't affect Otogi. Even Dark Souls 3 on PC today looks good compared to the average game. The hate ER is getting isn't justified. Like others have mentioned, sure it looks bad compared to a next gen only game like Demon's Souls made by a company that is known for enhancin graphics of pre-existing games, but it looks fine compared to most games today.
Hahaha. Halo infinite was delayed for a full year because of Craig memes. There's nothing on Elden Ring comparable to that. And how desingenous to put From Software titles at the same endless pit budget of a Halo game. How much Halo Infinite cost? 500 million? And guess what, I think it looks like crap even after the delays and over budget.Any game made in the last few years has been affected by COVID. I never say the same excuses being used for Halo 8 min demo. It's not that this game doesn't look bad it just looks very last gen and behind quite a few of the current cross gen games, that's all.
I don't know, I played BB last night, it really doesn't look good anymore, maybe some areas are nice but the start looks very much like an early PS4 title just like it is.From art design is so good the graphics don't really need to be state of the art anyway......saying that,I've now retired from From Software titles,lol.....I'm too old and don't have the patience(or skill)for their try again and again until you overcome design philosophy.Hope the game does well for them though.
It is an early ps4 game? This has me wondering now if all dark souls games look like late ps3 games.I don't know, I played BB last night, it really doesn't look good anymore, maybe some areas are nice but the start looks very much like an early PS4 title just like it is.
Maybe Edlen Needs to be delayed too and I very much doubt Infinite cost $500 much less you own it on a Series XHahaha. Halo infinite was delayed for a full year because of Craig memes. There's nothing on Elden Ring comparable to that. And how desingenous to put From Software titles at the same endless pit budget of a Halo game. How much Halo Infinite cost? 500 million? And guess what, I think it looks like crap even after the delays and over budget.
Bloodborne Hunters Dream with UE4 ( fanmade) already look better than From version
Just a glimpse of whats coming from Bluepoint for Bloodborne 2
From really need to up their game when its comes to graphic, getting schooled by random youtuber is not good man
Bloodborne Hunters Dream with UE4 ( fanmade) already look better than From version
Just a glimpse of whats coming from Bluepoint for Bloodborne 2
From really need to up their game when its comes to graphic, getting schooled by random youtuber is not good man
Such a terrible looking game… Atrocious…
Maybe Edlen Needs to be delayed too and I very much doubt Infinite cost $500 much less you own it on a Series X
This is not about the music but graphics already ahead of the original bb game ( graphic wise)This really doesn't look better than the real stuff, no matter how loud they play the music.
Such a terrible looking game… Atrocious…