nkarafo
Member
Why so few devs have this:
Doom Eternal
Resident Evil 8
Games nowadays have so much detail but you miss most of it because you never really have the time to inspect the models. You can gaze at the static environments but not at the 3D models, at least not the enemy models. This is especially true in FROM games that have all these amazing boss designs... But during battle i can only make out random shapes and limbs, there is no way to appreciate the designs during all the visual noise.
In DOOM you can even pause the game and move the camera around to inspect anything up close, which was pretty awesome. But other than ID and Capcom who else does this? Why is it that most don't? It's not hard, the models are already in the game.
Doom Eternal
Resident Evil 8
Games nowadays have so much detail but you miss most of it because you never really have the time to inspect the models. You can gaze at the static environments but not at the 3D models, at least not the enemy models. This is especially true in FROM games that have all these amazing boss designs... But during battle i can only make out random shapes and limbs, there is no way to appreciate the designs during all the visual noise.
In DOOM you can even pause the game and move the camera around to inspect anything up close, which was pretty awesome. But other than ID and Capcom who else does this? Why is it that most don't? It's not hard, the models are already in the game.