I like the part where the video is so sped up to show the day/night cycle you can't even tell that at night it starts raining in Sunbreak's Jungle completely transforming the atmosphere. Also showing scripted area gimmicks as if it's physics driven and everything is as interactive in World but not in Sunbreak, as if they should reuse all these. It's all focused on hey, this thing is in World, is it copy pasted in Sunbreak? Not looking at both objectively. Ie, how is the interactivity you have with pretty much every surface in a level in Sunbreak by being able to climb/jump off/over it, not worth any mention at all, lol? It's everywhere and informs the design of all but nope, that one falling rock you can climb on in World and a similar one you have no collision and fall through in Sunbreak is the one to show, when if you had the latter level design in World you wouldn't even be able to reach there without wirebugs to give you that extra reach. Or hey this rock in World actually leaves a hole leading down to the other part of the level if destroyed, is that in Sunbreak? Nope, but let's show another rock that is just a breakable like many others and this doesn't happen. Let's not even show one that is on sand leaving quicksand that works like a pit trap behind but one on solid ground. Let's not even show that bloody hit effects were restored in Sunbreak (and can be optionally reduced as before World), who cares about something you see only constantly in your face in any battle?
Most of these are gameplay bits (who cares, right?) but in 11:56 Espinas does eat those frogs as it wanders the map so that behavior is not something impossible or downgraded or taken out of the game because of Switch as implied by the other comparison even putting it as the thumbnail
Obviously none of these games can be as good as Tri on Wii because they can't handle actual deep water you and the monsters can swim in, yep, it's not different design approaches informing this or that aspect, it's all about downgrades and upgrades and all fail against Wii. Except 3DS & WiiU.