You can still do that like other VC games if you're crazy. For 360/PS3 you'd have to wait, but I don't see why setting the system to 4:3 480p wouldn't work, though it'd be annoying to keep switching from.No 16:9 streched screen option?
Same here! I just bought all four of them. I hadn't picked any of them up previously because of the Monster World Complete Collection disc, but now with them all in English? I can't pass that up! Some day maybe we'll have the arcade Wonder Boy and Monster Lair on Virtual Console so the Wii set will be truly "complete," but this is good enough for me now.All four Monster World games are now hanging out on my Wii.
Well, it's an arcade game, so it's tough. You'll need much more Mega Man like reflexes to make it in the game. Grab the hints from the bars, now that they're not gibberish you guys can find out where the hidden stuff is without guessing. A good equipment path to follow is to get the first or second boots and shield first and then focus on armor until you have the best armor. Windspout and Fireball magics are great for boss fights (bombs are useless). Don't let it get you down though, it can be a hard game but it's fair, it's a good game to learn to One Coin Clear.Any general advice for tackling Monster Land? Only the first game seems a little daunting to me. I'd like to marathon all four without getting too frustrated at the outset.
The translation is good, but it's obvious that it was done by some of Sega or Westone's Japanese staff. This was obvious before I got to the "Sarad" part in my last post. But in a way, it has an 80's like charm to it.
It works. But there's a much better way to trigger that anyway.Now to check Monster Land for the "wiggle the crap out of the joystick" trick...
A friend of mine way back when wanted to create a rock band called Lollipop Parallelogram and tour Japan.Actually, even fluent adults have trouble with the distinction between L and R much of the time. The word "lyrics" is really hard for them.
I think M2 handles just the emulation code (and shame on them for what they did to Wonder Boy in Monster Land's visual on VC), I don't know if they're touching the original source codes. Personally, I suspect Westone did the work on both of these new versions, but that's purely a guess! I would love to know the answer though.Did M2 only handle MWIV then?
They already have Shantae, which is almost a wholesale ripoff.I'd love for Westone to get on a franchise revival initiative, even if they have to farm it out.
*coughWayforwardcough*
The Monster World series will be "complete," on Wii, at least.
Though it would be nice to have the arcade versions of Wonder Boy and Monster Lair to go with that, I won't lie.
The TurboGrafx version's added color depth and actual save system certainly give it the edge, but TG16 games unfortunately have a softening filter on Virtual Console.
I think M2 handles just the emulation code (and shame on them for what they did to Wonder Boy in Monster Land's visual on VC), I don't know if they're touching the original source codes. Personally, I suspect Westone did the work on both of these new versions, but that's purely a guess! I would love to know the answer though.
They already have Shantae, which is almost a wholesale ripoff.
Hideki Kamiya was chatting with Shinichi Sakamoto on Twitter not too long ago and apparently, Monster World V came up.
I think if this happens, it's coming from Westone and Westone only.
Which one?that game is probably one of my favorite ones ever. I played so much at the arcades. Maybe, one day, I will get a console perfect port...
I figured as much, but I'm just saying that since they're already doing that, giving them the Monster World license would be a little redundant.Shantae being kinda the point. (Shantae still plays a little differently, though she morphs like the Dynastic Hero.)
You may be right, but I can't help but think there's something odd about this.I don't think any of the main players from the Monster World days are even with Westone anymore, I doubt they'd have a huge stake in these re-releases.
So hey, this is interesting.
Would they be interested in doing a Monster World V for 3DS or digital platforms?
But in MW5 the final boss would beMW5? But in MW4 we finally
killed that alien that had been behind everything for the whole series.
But in MW5 the final boss would be
DEMON-KING SHION!
Shion became the cursed demon king after being lured into the underworld when a hole appeared near his house one day. He now rules the underworld, and all the old Wonderboys (and girl) have to work together to defeat him, and free him from the curse!!!!!!!!
Would also add a nice symmetry to the original Wonderboy, where the boss was a Demon King!
Please come out soon on the PS3. ;_;
I hope these collections do well enough that they end up doing something like this:
So Wonderboy, Wonderboy III: Dragon's Trap, and Wonderboy III: Monster's Lair, the last 3 titles.
So about Monster World IV's ending...After the credits roll, the genie appears for a short scene where he thanks you for playing, after which he says "This is the end of the Monster World series.... or is it?" Does anybody know if he says this in the original version, or if Sega just threw that in there for the VC version to taunt us?
Here's my question about MW4 on the WII, did they keep the StarWars text scroll as part of the intro? (I have the Japanese cart which has that in it. I've also played a fan translation that ripped that part out.)
I don't really understand the games and the order they are in.
I remember
wonder boy - had it at the local arcade. I was a demon on that skateboard
wonder boy 2 - with shops and that bird in the OP
wonder boy 3 - the one where you turn into the piranha/bird/something else.
is that the 3 getting released? I vaguely remember number 2 had a bunch of different versions or something.
Monster World's music is better, IMO. So many of MW4's tunes are arrangements of that one melody which gets old pretty quickly.
I think if this happens, it's coming from Westone and Westone only.
Huh. Is this really stated anywhere? It just seemed to be there.MW5? But in MW4 we finally
killed that alien that had been behind everything for the whole series.
Westone still exists. It may not be the same (or even close) to the same staff as from 1994, but clearly key people to the Monster World series were still invested in it as recently as 2007, the interviews in the Monster World Complete Collection book show that they still cared about the series and were glad to preserve it in such a way.I seriously wonder who they'd get to develop a new Monster World game. I mean, they basically don't do handheld stuff completely in-house anymore, do they?
Which is probably a lie.Matt Bozon from WayForward claims that he hasn't played any of the Monster World games.
When I was chatting with my friend about a potential Monster World V today, I picked 3DS as the preferred platform because I feel it would be the best chance to keep the game small (and 2D). Even on a digital platform like PSN/XBLA I would think would misdirect the direction of the game maybe? I'd be happy to see it anywhere, obviously, but I would like it to maintain the spirit of the first four games.3ds remake/collection of 2 or 3 (sms) along the lines of the mickey mouse game would be quite nice.
Here's the ending of Monster World IV in Japanese, if somebody can compare the epilogue text.
http://www.nicovideo.jp/watch/sm4007690
The main thing is that the four games (speaking strictly on the Monster World sub-series) are all kind of different, while being the same. So it's not a very clear answer on one game eclipsing another. For instance, I like the arcade approach of Wonder Boy in Monster Land, while some people would prefer the Metroid level structure of The Dragon's Trap.I have some Wii points that I'm trying to decide how to spend, and I'm seriously considering picking up one or more games from this series. Could anyone give a brief rundown of each entry and where the best place to start is for someone who hasn't played them? I'm half tempted to just try them all in chronological order, but if some of the earlier games are basically eclipsed by the later ones I'd prefer to save some time and money by focusing on the best of the bunch.
The other thing I'm curious about is PSN pricing and IQ. I've noticed that games from that era generally look a little better (cripser) on my Wii than on PS3, but there's also been talk in this thread of the Wii using a sort of softening filter on some of the games. Any idea how the visuals compare between platforms, or are we still waiting on a PSN release for the final word?
Anyway, sorry to open with a slew of questions, but I'm grateful for whatever good advice I can get from fans of the series. I've seen the games pop up in conversations online for a while, and I'm curious to finally see for myself what the hubbub is about. Thanks!