RoboFu
One of the green rats
Comprendo is aimed at yourself
Comprendes?
But PSX DoA was almost entirely a different game.
They shared the DoA name and characters, but in reality they were different products. PSX DoA played and looked different, and had no ringouts for example. Saturn version was a port of Model 2, a very impressive one at that. The PSX version had nothing to do with this engine and was ported to ZN1 for arcades.
Personally I prefer the Saturn version by a country mile. I could be wrong but I remember the PSX case actually featured Saturn screenshots, because it looked nothing like the game and it puzzled me.
Itagaki chose to include the Saturn version with Ultimate for a reason.
Non of that has anything to do with my point . The point being the PlayStation port was a lower budget quick port with fewer resources by people ( good developers not even second string ) inexperienced with the PlayStation. It could have reach 60 fps easily with a bit more time.
I don't think you guys understand what people mean when they say the Saturn never got near its potential. That doesn't mean it was better than the PlayStation.
Home brew devs have done things like add real transparencies to old Saturn games . How is that possible if the above isn't true?
