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"We simply want the focus to be less on the outward appearance of our characters and more on who they are as people."
Speaking to IGN, Yoshida was asked to comment on responses to the latest trailer that features mostly white characters.
Yoshida admitted it was a difficult question to answer, but that the lack of diversity fits the "isolated nature of this realm" - Valisthea, where the game takes place.
"This is a difficult question, but not one that was unexpected, seeing as diversity in entertainment media has become a much-discussed topic as of late. The answer I have, however, may end up being disappointing to some depending on individual expectations," he said.
The game's design has heavily featured medieval Europe and Yoshida felt "rather than create something on a global scale, it was necessary to limit the scope to a single landmass - one geographically and culturally isolated from the rest of the world in an age without airplanes, television, or telephones".
The face of the character
Speaking to IGN, Yoshida was asked to comment on responses to the latest trailer that features mostly white characters.
Yoshida admitted it was a difficult question to answer, but that the lack of diversity fits the "isolated nature of this realm" - Valisthea, where the game takes place.
"This is a difficult question, but not one that was unexpected, seeing as diversity in entertainment media has become a much-discussed topic as of late. The answer I have, however, may end up being disappointing to some depending on individual expectations," he said.
The game's design has heavily featured medieval Europe and Yoshida felt "rather than create something on a global scale, it was necessary to limit the scope to a single landmass - one geographically and culturally isolated from the rest of the world in an age without airplanes, television, or telephones".
Naoki Yoshida addresses Final Fantasy 16's lack of diversity
Final Fantasy 16 producer Naoki Yoshida has addressed the lack of diversity in Final Fantasy 16, specifically the lack …
www.eurogamer.net
The face of the character
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