Again, no numbers. What are the platform splits? Yes, sales are bigger for those franchises now than they were in the past. Most game series that are of good quality and resonate with the market tend to sell better with each new entry, exclusive or otherwise. How do you think Sony and Nintendo exclusives sell bigger numbers than ever before?
From Soft exclusives were DeS (literally the very first game back during the early PS3 days, what a shock it didn't sell 20 million copies like ER) and BB, the game PCMR up until recently was convinced only sold 2 million lifetime but was actually 7.5 million and not too far off from the multiplatform DS3 (and even that number is now several years out of date). What makes you so certain of ER's platform splits in light of this and that PC sold the most? Bandai has not released any numbers.
Atlus has not revealed any platform splits for their games either. What they did reveal is P5 sold over 5 million on PS3/PS4. After the multiplatform release (which included PS5) it sold another million. Without knowing the platform splits it's impossible to attribute faster sales growth of their recent releases to PC or whether they are growing more on PS.
None of this is to say PC isn't selling a lot of copies for most games, but it isn't the be all end all that is somehow singlehandedly responsible for all growth in the industry that it is often portrayed as. It's just another platform, like Xbox used to be. Even without it, games would continue to find their audience and grow, like they always did before.
Sales are increasing, but in Sony's case it kinda peaked last generation, GoW has been doing better with Ragnarok while it seems Horizon FW, TLOU 2 Spiderman 2 are doing the same or slightly worse, with better sales normally on first weeks and a bit worse legs, but the difference in every case is quite small and has nothing to do with at least From Soft games or MH (i'd expect the same with Persona 6).
For From Soft we have pretty much the same sources as the Silent Hill 2 one, just the first month on Europe, with PC being the strongest platform. And these BB2 numbers are good, but still it'd be the hmm second worst selling Souls like game after Demon Souls, considering it's like the most hyped From game on forums, it's not that crazy, and kinda make it look niche compared to 20+M in a year from ER.
For Monster Hunter we got the Capcom leak where PC sales were close to PS4 ones in 2020, tho the game released there in August? or Sept 2018 vs January on Sony's platform, and we know Capcom sells over 50% of it's games on PC now, so yes there's hints of it doing great and having the best legs there, and of the next MH being strongest on PC.
For Atlus it's still too early to talk, but it's clear it's becoming a mainstream studio over the last 4 years, gotta wait for more Metaphor numbers but seeing Steam's CCU and the game being on the top on PSN best sellers for a bit, i'd bet it'll surpass the 3 millions in 3 years from P5, and Persona 6 should beat these numbers in like a week.
But i agree with you, for most games PC is just one more platform, while for a few others it's becoming the main platform, just like with Playstation, yes PC is bigger but since it has a bigger catalog sales are more split, also coop and GaaS hit harder there, while action/adventure tend to do better on PS.
But as
DenchDeckard
said, the growth hits different, back in 2018 when PS4 games were already selling several millions in a month, best selling single player PC game was probably Fallout, but still with less copies sold than on PS4 at least on it's first month/year, in 2020 Cyberpunk set a new record with 7M in a month and 10M in a year, in 2024 Wukong should be at around 20M in 1-2 months, and this i think it's the first year where the biggest hits sold best on PC (Palworld, Wukong or HD2), outside of the yearly sagas, AKA Fifa and CoD which are much bigger on Playstation.