Acquiescence
Member
I take umbrage at that list for a lot of different reasons (where the FUCK are Shenmue and ICO in that top 25!), but I will say this - the best RPG won. Final Fantasy X you magnificent bastard you.
Yeah, of the 8.6M units TP sold only 15% were for GC.While I agree a lot, I must also add that Twilight Princess has the added difficulty of being also on Wii and as a launch game no less. I think Twilight Princess is so much better than Wind Waker in every aspect sans presentation that it's not even a competition, however, I wouldn't have voted for it, if I didn't happen to be a reviewer and got the GameCube version too (I wouldn't have played it otherwise on GameCube).
Shunshine being 2 and jungle beat being 10 is just... no.
If only all the people that played sunshine had played jungle beat ;_;
I disagree, characters, music, story,sidequests, pacing(during first half) its a bit better as well.While I agree a lot, I must also add that Twilight Princess has the added difficulty of being also on Wii and as a launch game no less. I think Twilight Princess is so much better than Wind Waker in every aspect sans presentation that it's not even a competition, however, I wouldn't have voted for it, if I didn't happen to be a reviewer and got the GameCube version too (I wouldn't have played it otherwise on GameCube).
I disagree, characters, music, story,sidequests, pacing(during first half) its a bit better as well.
I think WW just left a bigger impression, even if its worse than TP.
2. Metroid Prime ★★
19. F-Zero GX ★½
I take umbrage at that list for a lot of different reasons (where the FUCK are Shenmue and ICO in that top 25!), but I will say this - the best RPG won. Final Fantasy X you magnificent bastard you.
I played both and thought Sunshine was far and away superior to Jungle Beat. I didn't think JB was horrible, but minus the gimmicky controller, it was pretty average. Sunshine was platforming bliss to me. I thought it was the best platformer of the generation. J&D, another average genre entry, being above it makes no sense to me personally. But, opinions.
I love sunshine. I still play it sometimes. The only reason why i do is because its surprisingly fun to control mario. Nintendo really outdid themselves. Moving mario, jumping everywhere and exploiting all the crazy things that mario can do, can make you forget about the games faults.
In reality, its unbeliable that nintendo released such a bad 3d mario game with so many faults. Its extrange, i can think about many, many things that the games does wrong yet i still have fun each time that i touch sunshine. It really can feel like a great and a bad game at the same time.
If someone asked me about sunshine, i would probably tell him/her that its clearly the worse 3d mario game. But... i come back to sunchine more than to other 3d mario games that i consider better videogames...
19. F-Zero GX ★½.
You can't do that without explaining please!?
(it can be a frustating, difficult to understand game. You shouldn't trust the game manual xD I'm confident that i can solve that for you, if that was the case)
i find racing games to be rather boring in general.
I think a lot of people are mistaking my post for saying Twilight Princess should be higher than Wind Waker on this list. I agree that most experienced it on Wii, and I'm in the same boat -- in fact, I originally voted for TP for this but removed it because I liked it on Wii better (I played both versions).While I agree a lot, I must also add that Twilight Princess has the added difficulty of being also on Wii and as a launch game no less. I think Twilight Princess is so much better than Wind Waker in every aspect sans presentation that it's not even a competition, however, I wouldn't have voted for it, if I didn't happen to be a reviewer and got the GameCube version too (I wouldn't have played it otherwise on GameCube).
welp, GX doesn't have much to offer apart from trying to drive better and go faster each time so... yeah. It's rather simple in that regard. Sorry
Sucks that Ninja Gaiden didn't even make top 20, but w/e.
Wind Waker's high spot just reinforces my view that GAF is very, very, (very) presentation-focused. In terms of game mechanics, dungeons, bosses, variety... hell, just about everything related to playing the game, Twilight Princess has it beat.
But Wind Waker looks so unique and charming that it doesn't matter how it plays, or that it has obviously missing dungeons, or that the dungeons and bosses that are there are generally worse than any 3D Zelda game you can think of. It has a good story and a beautiful aesthetic and that's enough for a lot of people.
I don't know if the HD version is putting a new look on the original game, but as "empty" as you want to claim Twilight Princess' overworld is, at least you could traverse it quickly, go where you wanted quickly, and even just change directions by rotating the stick. The sailing in Wind Waker was an absolute chore. And if you wanted to change directions, you had to stop gameplay, pull out the baton, do the directions IN TIME (as opposed to as fast as you can press the buttons, like Ocarina), and then continue on. Oh, did you sail a little too far to pick up that triforce piece at the bottom of the ocean? Better pull out the baton, change the direction, sail back, put away the sail, try and get close, watch the animation of the crane, then the treasure chest, then read the text about the triforce piece, etc. etc. Then do that over and over and over again. And that's not even including the monotony of getting Tingle to translate maps for you.
For all the complaints about Twilight Princess' pacing, at least it's all at the beginning, and once you leave home it races along at a good clip. And it's never as bad as what the fetch quest does to the pacing.
Maybe I do value presentation too much, because the first third of TP is the dullest Zelda I've ever played. TP's pacing may be deliberate but that almost makes it more baffling, why did they think collecting tears, wolf platforming, or hearding goats would be entertaining? There is nothing interesting in the overworld to break up the dungeons either.
What this thread tells me is that not enough people have played Dark Cloud 2.
maybe they all played dark cloud 1 first.
I think you were joking, but that describes me exactly.
So...was 2 a huge departure from 1, then? Because the post above infers that it was good.
Oh, first time I've seen this thread. Looks great.
I'd say that top 25 is pretty good, actually played all of them and liked all of them. Nice to see the best racing game ever made also made a list like this. The only gripe I have is the lack of Okami, especially with Twilight Princess just making that list over Okami. TP is great and all, but compared to Okami or even most games within the Zelda series it surprises me it ended so high. Oh well, good list nonetheless.
there's nothing in tww's overworld that's particularly interesting. tp's overworld at least has two mini dungeons and two caverns that are both completely optional. and at least some of the hearts are found by using dungeon items in little areas outside of the dungeons that are actually puzzley to some degree. in tww, i think aside from the block-pushing island (i forget), the dungeons and whatnot are actually part of what you need to complete the game. any extra stuff boils down to more fetch quests and pointless sailing.
there's nothing in tww's overworld that's particularly interesting. tp's overworld at least has two mini dungeons and two caverns that are both completely optional. and at least some of the hearts are found by using dungeon items in little areas outside of the dungeons that are actually puzzley to some degree. in tww, i think aside from the block-pushing island (i forget), the dungeons and whatnot are actually part of what you need to complete the game. any extra stuff boils down to more fetch quests and pointless sailing.
for me, beyond good & evil and twilight princess are buddies - good dungeon design and better pacing (with a smaller overworld but neat stuff to do in it), and the wind waker and okami are buddies - games that rely heavily on presentation because everything else aint so hot.
beyond good & evil has some presentation bonuses like voice acting (which is ... kind of not great all the time), and godly music that shames the other three. it's also the shortest of the bunch, almost too short. twilight princess has one really great character to carry the presentation, and some neat visual design and direction. bge is probably the most balanced of the bunch.
okami ranks for me probably at the bottom. not only does it suffer from ridiculous padding like the wind waker, but there are really shitty load times to boot. and not only are they plentiful, but they're long. it really drags all three of the games down. and if i remember correctly, you can't make the text go by quicker, and you can't skip cutscenes (or at least you can't at the start of the game). the drawing mechanic is a neat idea that should be in a much better game. at least okami had a pretty good pre-finale final dungeon (the lightning one was legitimately good). unfortunately it's mostly a chore. the top 50 is too good for it. hell, the top 100 for that matter.
but i feel that way about a few games in the top 25, so eh.
100% with you on the TP-BG&E vs TWW-Okami comparison.
Okami's pacing was so goddamn terrible. SO bad.
It's funny though because the drawing mechanic would go great in a Wii U game built around it.
Eh, why not:
Bold = Beat
Italics = Played, not beat.
maybe they all played dark cloud 1 first.
I think you were joking, but that describes me exactly.
So...was 2 a huge departure from 1, then? Because the post above infers that it was good.
Dark Cloud 2 is not just superior in every aspect to the first game, it blows it out of the water.
From the top 25 I played none!
really didn't like resident evil 4 at all, I have played it on PS2 and PS3. I have the HD PC version as well, maybe that will make a difference?
Another full agreement. I personally prefer TP over BGE because it has (from my perspective) more and better puzzles and dungeons (and I don't really care much for anything outside gameplay, for instance the story in BGE is much better, but it just does not matter to me).
Does not compute. Please remedy this as soon as you can. Just start at the top. I'm almost tearing up here, imagining a Gaffer that's been denied this much top quality gaming.
254. Star Wars Republic Commando - 3, 2 Honorable Mentions
328. Stubbs the Zombie in Rebel Without a Pulse - 2
406. Crash Tag Team Racing - 1