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New? PGR3 shots

olimario

Banned
I didn't see these posted. All I saw was Vegas news then the two new shots.
Were these overlooked by more than just myself?

http://www.xboxyde.com/news_1903_fr.html

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I can't tell from that second shot, but I hope the shadows are also cast dynamically across the cars, and they don't just 'go a bit dark' like in PGR2.
 
They aren't new, I think these are the ones that Gamestop put up a couple of days ago. Anyways, I love the first shot; the detail on the bridge is insane. I wish there was like a free-cam mode to just roam around the cities, they look unbelievable.
 
mrklaw said:
I can't tell from that second shot, but I hope the shadows are also cast dynamically across the cars, and they don't just 'go a bit dark' like in PGR2.

Hope this answers your question.


driversm6ie.jpg


As you can see, this is a close-up shot of a bloke driving an Ariel Atom. Gotham programmer Chris told me: "The driver is completely lit and shadowed in real-time - there are no pre-baked shadows in any of the textures used." In other words, those creases in the suit aren't drawn on by an artist. They are actually there, in the game, generated by virtual light sources like the sun or city street lamps. Chris continues: "The driver casts shadows onto the car interior and receives shadows from the car itself for maximum realism. There is also a high resolution bump-map that adds a fine cloth-like weave to the driver's suit." Although I personally think it looks great already, Chris is also keen to point out that "this is all work in progress, and needs plenty more tweaking..." Apparently it'll look even better in the final game!
 
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