I'm really enjoying this game despite totally not expecting to.
The two kinds of worlds I hated most in NSMB Wii (water and snow) are far less obnoxious in NSMB2. I'm actually in love with one of the ice levels (
). I never thought that would happen with a NSMB game.
The way the gold stuff enhances old things (actually wanting to do repeater blocks for the gold block, having more drive to chase after thrown shells, etc.) and even perverts old tropes (like challenging the instinct to avoid what Lakitu throws at you) is so refreshing. It doesn't matter that coins ultimately mean nothing because a lot of levels so far seem more like playgrounds with all these quirky mechanics. That feeling has been missing from NSMB for me, for whatever reason. The stronger emphasis on exploration is also welcome. All of this stuff mixed with the slightly improved degree of control is making this such a pleasant surprise.
And my earlier impressions of Mario's movement underwater being fixed were wrong. It's still the same. But I haven't run into any annoying blooper hell gauntlets yet like in NSMB Wii, so I'm fine with it. Stuff like that wrecked NSMB Wii's pacing for me. I like speeding through stages, not waiting around like I'm crossing a street.
The two kinds of worlds I hated most in NSMB Wii (water and snow) are far less obnoxious in NSMB2. I'm actually in love with one of the ice levels (
4-3 and its ice sliding with piranhas everywhere
The way the gold stuff enhances old things (actually wanting to do repeater blocks for the gold block, having more drive to chase after thrown shells, etc.) and even perverts old tropes (like challenging the instinct to avoid what Lakitu throws at you) is so refreshing. It doesn't matter that coins ultimately mean nothing because a lot of levels so far seem more like playgrounds with all these quirky mechanics. That feeling has been missing from NSMB for me, for whatever reason. The stronger emphasis on exploration is also welcome. All of this stuff mixed with the slightly improved degree of control is making this such a pleasant surprise.
And my earlier impressions of Mario's movement underwater being fixed were wrong. It's still the same. But I haven't run into any annoying blooper hell gauntlets yet like in NSMB Wii, so I'm fine with it. Stuff like that wrecked NSMB Wii's pacing for me. I like speeding through stages, not waiting around like I'm crossing a street.