JoshuaJSlone
Member
10" screen on a portable system? That is completely bonkers.
While I have serious doubts on the viability of portablizing the GCN now, since in the early GCN days it seemed like Nintendo was at least considering the idea from their comments on the discs, I considered screen possibilities. My guess was they could go with a 320x240 screen. Older games with small text or details would be harder to play, sure. However, newer games made with this in mind wouldn't be such a problem, and having a lower resolution mode might help the frame rate in some cases. If the technology allowed for it eventually one with a 640x480 screen could be released as a higher class model.
Just to toss that out there.
While I have serious doubts on the viability of portablizing the GCN now, since in the early GCN days it seemed like Nintendo was at least considering the idea from their comments on the discs, I considered screen possibilities. My guess was they could go with a 320x240 screen. Older games with small text or details would be harder to play, sure. However, newer games made with this in mind wouldn't be such a problem, and having a lower resolution mode might help the frame rate in some cases. If the technology allowed for it eventually one with a 640x480 screen could be released as a higher class model.
Just to toss that out there.
If you're a new PS2 owner, is there any more reason to buy new PS2 games rather than Greatest Hits?border said:PS2 is backwards compatible. CubeBoy would just be compatible. I don't buy old PS1 games because they don't look very good -- they're also quite limited in availability. If I'm a casual who skipped the Cube home console, there's no reason for me not to buy old games. They look the same as the new ones, and would cost at least half as much.