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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Kerlurk

Banned
I love this Interview with Yasuhiro Otori, we now know a lot about the Cooling.
It reminds me of Mark Cerny's Road to PS5. (Has anyone found a full write up of Road of PS5? e.g. in word farm.)
We got a full break down of the; Specs, Cooling and BC. Now only UI is left.

Also with BC, I think PS 1, 2 & 3 BC will be PS Now only.

The Road to PS5 - Mark Cerny "GDC Talk" - Mar 18, 2020
 

geordiemp

Member
Rich always bringing Xbox to the picture everytime he thinks Xbox would look favourable.

Poor man was SURPRISED by how BIG the motherboard was...really Rich? More than 95% of all all electronics are designed using ONE motherboard like PS5, its Xbox who opted for Two sheets design. He is just trying to slip in MS complement so hard ... Yeesh 💸💸

Also I see some concerns regarding the soldered SSD on PS5! Ok Rich , I get it that Sony doesn't communicate with you, but why didn't you ask your buddies at microsoft about the same issue since Xbox AND PS5 have soldered SSDs?

Also I love the skiptisim about WiFi6. Lol...really Rich?

Also since he loves to brings Xbox whenever he can notice how he didn't mention them when he talked about:

- SSD raw output (2.4 wont sound impressive compared to PS5 5.5)
- he didn't bring up Xbox when talking about USB ports...we know how Xbox compare in that area..
- he didn't mention Xbox when talking about WiFi6 , instead he was like...not sure we can reach those figures!! WTF man, was it so hard to praise Sony for future proofing threir console?

In the end, his opinion is worthless and the best thing is..Sony thinks that too 🤣

Yes I thought Rich is better at software, his only worthwhile technical hardware comment is it was big.

Get better analysis here frankly.
 

Bo_Hazem

Banned


Wow...Big Navi will have 128 ROPS and 256 bit bus.

Some people seem to be concerned because it's "only 256 bit" but from what RedGamingTech and MLiD have said (as well as a few other credible leakers) is that RDNA 2 will have really good memory bandwidth thank's to it's caching system, I know the same will apply for PS5 and maybe even the Series X.


Xbox Series X has 320-bit bus, PS5 has 256-bit bus. Coincidence?


PS5 is more RDNA2 than "some" try to think.
 
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Sinthor

Gold Member
I wont knock any dev who does this to go all out on ray tracing. Mid gen upgrades can bring back the resolution anyway

Hopefully they do dynamic resolution in some form so that upgrades like next gen (after) and mid-gen updates can improve the resolution as well.
 
Because we know the specs of both systems. We'll know in a couple of weeks when we compare games on both systems. I could be wrong of course, wouldn't be the first time.
You don't have all the specs and you can't compare theoretical performance across 2 different architectures without actually doing the legwork. You took 1 single metric, and like a simpleton assumed "bigger number = more better".
Be better than this, at the very least let a few multiplat games hit the hands of reviewers so we can then make bold assertions like you have.

Notice I'm not saying the ps5 will have the performance advantage, ok? I'm saying nothing shown SO FAR should give you any confidence in the xsx outperforming the ps5 in ANY aspect.
 
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LivingD3AD

Member
Assassin’s Creed Valhalla: Deep Dive Trailer

Good upgrade compared to previous footages but still looks very current gen-ish
Look the minimum requirements, this game is probably run really bad this current gen in base consoles wtf


Also the SSD is becoming a necessity really quickly.

wait, 1440p 60fps is more demanding than native 4K 30fps which requires 2080s instead of 2080 in ultra category 🤔
 
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Bo_Hazem

Banned
Few "fans" : xbox series x naming is not confusing. No one will mix them up
Digital foundry :
FAINjkI.jpg


🤣🤣🤣🤣

Its xbox series x not x1x

Edit :They just changed the thumbnail to series x

a2KneZe0_700w_0.jpg


tenor.gif
 
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J_Gamer.exe

Member
DF say that Yakuza loads in 2 seconds..... So if PS5 loads it in one was it worth the work they put into it still?

Until we see the same game on each we're still in the dark really, but that goes for performance too. With a better Gpu faster CPU and more memory bandwidth are Series X games going to run at higher settings, frame rates or resolutions, if so that's worth the extra few seconds loading in my book once I'm playing the game.

Ok I have just looked at this.

This is a little more impressive, however its a last gen looking game in a lot of ways and probably not as taxing a load compared to dirt 5. We saw there how it can go upto 15 seconds for higher modes and more cars and bigger track etc. But still, its better.

I'd have liked to see a comparison to the last gen version even if this is upgraded to see how fast the fast travel was there.

Anyway...

I'm not sure how seconds work over at Digital Foundry but thats not 2 seconds to me!

Look.



The load starts as the screen goes black at the end of second 6:40 /start of second 6:41. It lasts until the end of second 6:44/6:45.

You can see the loads already started at 6:41 as if I choose the video to start at 6:41 its already a black screen.



So thats closer 4 seconds, not within 2 as claimed. Thats double the time! Maybe someone can use a better method to show this time like Bo_Hazem Bo_Hazem did With a frame counter?

Now was this in 1440p mode, was it the best case scenario, did they load to multiple areas and this was the best of them, does loading into somewhere else take longer? We will see i guess.

But it doesn't inspire much confidence when I see a simple count wrong. Is it incompetence or are they trying and make it seem more favourable? Why show the load on this video when its a favourable number but not on dirt when its much longer? We want to see all the times.

People may say whats it matter a second or two, well let's have the facts presented correctly.
 
wait, 1440p 60fps is more demanding than native 4K 30fps which requires 2080s instead of 2080 in ultra category 🤔
Probably in its engine the resolution represent a bigger problem in performance than the usual but yeah is a little
weird but after see the 2080 TI as requirement in watch dogs legion I am really interested of what happen to this current
gen games requiring so much power, yes I know RT but man.

Edit: I saw the reason is the graphic setting from very high to ultra high.
 
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Bo_Hazem

Banned
Ok I have just looked at this.

This is a little more impressive, however its a last gen looking game in a lot of ways and probably not as taxing a load compared to dirt 5. We saw there how it can go upto 15 seconds for higher modes and more cars and bigger track etc. But still, its better.

I'd have liked to see a comparison to the last gen version even if this is upgraded to see how fast the fast travel was there.

Anyway...

I'm not sure how seconds work over at Digital Foundry but thats not 2 seconds to me!

Look.



The load starts as the screen goes black at the end of second 6:40 /start of second 6:41. It lasts until the end of second 6:44/6:45.

You can see the loads already started at 6:41 as if I choose the video to start at 6:41 its already a black screen.



So thats closer 4 seconds, not within 2 as claimed. Thats double the time! Maybe someone can use a better method to show this time like Bo_Hazem Bo_Hazem did With a frame counter?

Now was this in 1440p mode, was it the best case scenario, did they load to multiple areas and this was the best of them, does loading into somewhere else take longer? We will see i guess.

But it doesn't inspire much confidence when I see a simple count wrong. Is it incompetence or are they trying and make it seem more favourable? Why show the load on this video when its a favourable number but not on dirt when its much longer? We want to see all the times.

People may say whats it matter a second or two, well let's have the facts presented correctly.


4K dropping to 24fps, 1440p dropping to 51fps, 1080p to secure 60fps, and that's only what DF is showing us. Man, imagine what raytracing will do then to XSX.
 
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Sinthor

Gold Member
I'm not too much into Basket. But I always though Michael Jordan is generally the most famous basketball player of all time.

Yeah, it's kind of weird though....how things change as you age. I would have thought Michael Jordan would ALWAYS be first on people's minds when talking about Basketball, but there is a generation out there now....many of whom don't seem to know who he is. For them it's all Bryant and James. I guess it's kind of like Football. I still feel that players like Elway and Marino were best QB's of all time and would be KILLING it with today's rules....but their era is so much different from how the game is today that you have to separate players by the era they play in I think. Same with boxing...the old questions about whether Mike Tyson would have beaten Muhhamad Ali in his prime.....just silly comparisons because of how training methods, etc. have changed over time.

So...I think overall it's just who's the best player in these sports NOW, or in previous eras. I don't think there's any relevant way to truly judge the 'greatest of all time.'
 

Nowcry

Member
Heh, I love PC gaming but Greg has got a point here.



That used to happen to me. But the trick is in the components.

Buy Asus motherboards to be able to be Hero range.
Purchase RAM and PSU from corsair.
Buy Nvidia Asus GPU + Intel CPU like 10900K 10700K (gamming i7 ot i5 CPU)
Buy Samsung SSD

Buy good things and it will work 100% of the time.

PS: It doesn't take that much, but if you don't want to think about compatibility then buy good things. Then you will always have 100% insured.
 
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Lynyrd

Neo Member
That used to happen to me. But the trick is in the components.

Buy Asus motherboards to be able to be Hero range.
Purchase RAM and PSU from corsair.
Buy Nvidia Asus GPU + Intel CPU like 10900K 10700K (gamming i7 ot i5 CPU)
Buy Samsung SSD

Buy good things and it will work 100% of the time.

PS: It doesn't take that much, but if you don't want to think about compatibility then buy good things. Then you will always have 100% insured.

I started to hate gaming PCs when I built my high end pc, stutters everywhere, for example Fallen Order on PC runs like crap stutters all over the place, yes it is more than 30fps but I also have the game on PS4 and I played both for comparison, I cannot encounter the same stutter on PS4, of course on PC its like a 'one time' stutter for each Shader that the game creates and some are just totally random depending on windows, THAT I hate.
 
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Dogman

Member
I started to hate gaming PCs when I built my high end pc, stutters everywhere, for example Fallen Order on PC runs like crap stutters all over the place, yes it is more than 30fps but I also have the game on PS4 and I played both for comparison, I cannot encounter the same stutter on PS4, of course on PC its like a 'one time' stutter for each Shader that the game creates and some are just totally random depending on windows, THAT I hate.
What specs? Doesnt sound like a high end pc to be stuttering hard on Fallen Order. That game has pretty good optimization
 

Axonometri

Member
How come AC: Valhalla have worse characters than Unity?



That looks just like Witcher 3 to me. Or a bit better.

I made the decision some time ago that I would be playing Valhalla for the gameplay / setting and not seeing it as a next gen graphical demonstration. Those early videos were hard on the eyes.
 

NXGamer

Member
NXGamer NXGamer You might wanna take a look at this again. (y)
I have seen it across the videos, I think it is uses a combined SSR for Static and RT for Dynamic objects, characters basically. Many RT methods fall back to SSR also, such as BFV.

Looks like AC may be using a similar method, almost like proxy capsules and it will reduce the cost of the Ray Traversal and BVH tree.
 
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NXGamer

Member
I dunno, he presented his case and backed it up, NXGamer NXGamer said he'd look into it so clealry there something that not straightforward with demon souls and how its achieving its image quality.
Just time again, I did start it but the PS5 video dropped so I jumped on that.

What I do here is Part time, so I only normally get around 8 hours a week to make a video and I am just finishing one off this week to go up tonight, NOT DS but it is coming.
 

Lynyrd

Neo Member
What specs? Doesnt sound like a high end pc to be stuttering hard on Fallen Order. That game has pretty good optimization

No it is not well optimized, R9 3900XT, RTX 2080, 32gb DDR4 3600mhz cl16, SSD Samsung 970 pro.

It is going to stutter no matter what build do you have so maybe you didn't notice.

Ryzen+3090 https://www.screencast.com/t/vqlEY5XE
Intel+3090 https://www.screencast.com/t/UlXX2HYd2

sources: youtu.be/V1Y6gMSAoTI?t=226 & youtu.be/PJLsPZBnUls?t=106 and my own experience.
 
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I started to hate gaming PCs when I built my high end pc, stutters everywhere, for example Fallen Order on PC runs like crap stutters all over the place, yes it is more than 30fps but I also have the game on PS4 and I played both for comparison, I cannot encounter the same stutter on PS4, of course on PC its like a 'one time' stutter for each Shader that the game creates and some are just totally random depending on windows, THAT I hate.
I question you "high end" claim on the pc. Unless you mean expensive. Expensive != high end. You gotta balance that shit :messenger_tears_of_joy:
What resolution were you gaming at?
Did you have the latest drivers?
Was your ram properly setup for dual channel?
Did you just try and play 4k with intensive post process image effects?
Did you just have an antivirus / windows update running in the background while you were playing?

It's not hard, you just need to know what you're doing a bit. And if you don't know, just ask someone who does.
 

Dabaus

Banned
Between the Bethesda Buyout and gamestop incentive, it seems like Micorosft is playing the long game and smartly i might add. In contrast sony seem short sighted and focused on there here and now with little to no action on big, long term picture. Am I saying sony needs to go out and blow 8 billion dollars? No. Should they be making some moves by purchasing a few studios that work closely with them? Absolutely. Should they approach konami or sqaure and make a partnership with? Perhaps.

I think sony is going to be fine for the next year or 2, but they cant just coast and stay radio silent. Microsoft clearly isnt playing around and right now it looks to me like sony is resting on their laurels. I know thats going to get some jimmies ruffled but thats what it seems to me.
 
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Bo_Hazem

Banned
I have seen it across the videos, I think it is uses a combined SSR for Static and RT for Dynamic objects, characters basically. Many RT methods fall back to SSR also, such as BFV.

Looks like AC may be using a similar method, almost like proxy capsules and it will reduce the cost of the Ray Traversal and BVH tree.

Yup, using RT smartly is the way to go! Thanks for the insightful input.
 

Lynyrd

Neo Member
I question you "high end" claim on the pc. Unless you mean expensive. Expensive != high end. You gotta balance that shit :messenger_tears_of_joy:
What resolution were you gaming at?
Did you have the latest drivers?
Was your ram properly setup for dual channel?
Did you just try and play 4k with intensive post process image effects?
Did you just have an antivirus / windows update running in the background while you were playing?

It's not hard, you just need to know what you're doing a bit. And if you don't know, just ask someone who does.

You can question, but that doesn't change facts, watch my other post with other builds that I shared from youtube.

LWR_Recording.png
 
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