First impressions of the PS5:
- Astro's playground feels like a really bad platformer. I understand it's free but it did nothing for me
- Haptics were so overrated that made my head hurt. If Astro's playground was the prime example of it, those are not really revolutionary. Yes, you can feel different surfaces because the vibration pattern is different but nothing else.
- Triggers are indeed a revolution. Really love the resistance and hope 3rd parties really embrace them
- Installation times are horrible. I installed both Miles Morales and Demon's Souls and it took more than 10 minutes each one. I thought that was a thing of the past but it doesn't seem so.
- Miles Morales seems to be amazing
- Demon's Souls really feels like an old game with a new coat of paint. It looks great, although I expected more
All in all, I think people were really overhyping everything. My friends and me got together last week to try AC:Vallhalla on the XSX and were more impressed. I suppose already having seen games in 4k a week ago really spoiled the next gen jump for us.
It's by no means the huge difference some posters here were saying regarding the XSX.
Don't take me wrong, those two games are great launch titles but reading some posts here it seems like it should feel like a different generation than the XSX
I some what agree, as Astro's is good, but I hate any of the sections that involve those suits and tilting of the controller. The ball and rocket suits I thought were fun, but the other suits are not fun. To me, it lets down the whole experience.
![Frowning Face :messenger_frowning_ :messenger_frowning_](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
All the Playstation gear to unlock and admire is really cool, and the overall cuteness of the game is very charming. Missing a story also. It's nice to have a story to follow like the Knack games. Makes it more memorable.
Now the controller I'm opposite from you as I like the haptics but set to medium intensity, and hate the triggers. I turned them off, so that fixes that. It's great the option is there to set the controller the way you like it.
None of the other big releases interest me at this time. Burnt out by Spiderman which I finished on PS4 with all DLC's, and not really interested in a sequel of any kind. Don't care for Souls game or Assassin Creed games.
So mostly trying out some PS4 games. That's really awesome, and love the fact that can browse the store for PS4 sales, and pick them up as time goes on, and play at locked 30 or 60 fps. So far backwards compatibility has been incredibly solid. Amazing actually.
I don't mind waiting for better games to come along that take advantage of the hardware. There are a number of games I'm looking forward to (Ratchet and Clank, Horizon Zero Dawn, etc.).
Every generation starts out slow, and if you don't care for that, then you wait a few years before getting the console.
People are not over hyping the console, they are excited about a new generation, and that's understandable. Lots of potential there.
Your post comes across a little bias which is funny considering how similar the hardware are, and you mention AC:Vallhalla which runs better on the PS5.
![Face with rolling eyes :rolling_eyes: 🙄](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png)
But you expected a generational difference with the PS5? (In general? or that game?) Makes no sense either way.
There is more and more a wall being reached with graphics, and it gets harder and harder each generation to impress people. It's called diminishing returns, and maybe that's what you're experiencing.