Also:
Xbox Series X presents the notion of latent power yet to be unleashed, and is almost conservative in its presentation - both in terms of its cuboid form factor and its UI, which is to all intents and purposes a smoother, slicker, faster version of the Xbox One interface. PlayStation 5 is an altogether different experience - a Buck Rogers physical design with system software that's fast, immediate, beautifully presented, and almost excessively eager to herald the arrival of a new generation of gaming, to the point where you're even given a pack-in game. Yes, Astro's Playroom fully deserves its
Eurogamer Essential award, and strategically, it's a Wii Sports-style play from Sony that showcases a brilliant new controller - and it works.
Meanwhile, it's business as usual on the first-party front: Marvel's Spider-Man: Miles Morales may well be a cross-generational title, but it still manages to be
a stunning workout for the new hardware that wouldn't look out of place on a high-end PC. Meanwhile, the Demon's Souls remake is not too far away and further first-party goodies are announced and en route. And did we mention just
how good the backwards compatibility turned out to be? And that select PS4 Pro games like Ghost of Tsushima and Days Gone are already running at 60 frames per second? Microsoft laid down the gauntlet and it's good to see Sony rising to the challenge. Sony may well be wedded to the notion of the console generation, but the PlayStation 4 library has not been left behind.
This is PlayStation 5 - and it's terrific.