Not that it's a particularly fair comparison (60fps vs 30fps and all), but here's a pretty good comparison of Forza 6, Driveclub and PCars in a range of conditions, views etc. Some of you may recognise who one of the top comments is from lol. No guesses needed as to it's contents
Forza 6 vs. DriveClub vs. Project CARS | Graphics, Rain & Weather Gameplay Comparison (PS4 & Xbox)
Why is the Forza 6 footage so jerky? The game is way smoother but the video makes Driveclub look smoother.
Forza looks too clinical. There is something that Driveclub is doing that makes it look more 'filmed'. Whether that is camera focal length, colour grading, other post effects - I can't put my finger on it but it is more than just the lighting I think. Just makes everything seem more planted
In the chase cam rain view, Forza has that similar megarace look that horizon 2 did - the car just looks like it is superimposed over background footage. Just ruins it for me. In Forza 6 I'd never be in chase cam view, but in horizon I often was for the higher viewpoint. But Forza has better environmental effects - I love the spray/mist hanging around the track that you drive through, looks great. Cockpit view Driveclub for me. Just more violent. Driving at speed through rain is not a gentle thing. Even at normal road speeds heavy rain is terrifying at how quickly you lose vision and the noise is really loud. Driveclub captures that way better. Road effects are a wash I think - both look great although maybe driveclub's dry tyre track effects give it a little bit of an edge
Night is a poor comparison as both cars and Forza are on lit racetracks. Would like to see that comoared again when the full Forza game is out to see properly dark tracks (are there any?)