He drove over a banana peel?
:lol
Those asphalt textures are so nice.
Yup, the Ring especially is insanely detailed road wise
He drove over a banana peel?
Those asphalt textures are so nice.
I don't know about GTS, but Forza 6 DOESN'T use PBR on Xbone. And which more realistic materials in Forza 6?
Forza Motorsport 6 uses physically based materials and sub-surface scattering on Xbox One.
http://arstechnica.com/gaming/2015/...tting-dark-and-wet-in-a-world-first-hands-on/
Forza 6 probably does material lighting better then another other racer.
Does it physically hurt you to admit that Forza 6 does things better then others?
Forza Motorsport 6 uses physically based materials and sub-surface scattering on Xbox One.
I mixed PBR and PBM.
Did you noticed that i wrote PBR? No, i'm not. I'm just curious which materials. For example, i didn't found that metal materials in F6 are better than in GTS.
Yup
Also
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No debris, no tyres marks neither on the road or on dirt? it also looks incredibly unnatural
I love the material rendering.
What's PBM btw?
do you play racing games? Bugged crash mechanics are a staple, especially online.
https://www.youtube.com/watch?v=vP13KgHjSIU
i cant believe this is actually a ps4 game from a high budget sony studio
Again, i'm not talking about the ridiculous car movements alone but mostly about the fact that the car doesn't affect the track or anything else at all
You seriously believe they will be missing in the final release? Even though basic tire markings, dust, debris are all present in 5/6? You sound silly.
This looks like pretty bad PBR (materials are useless if they are not rendered well):
Or even here:
The image is super flat on the first picture, nothing looks metallic whatsoever, everything looks like the same material with a different diffuse. The metals on the second are also pretty meh, looking like shiny plastic mostly.
Doesn't look realistic.
Again, i'm not talking about the ridiculous car movements alone but mostly about the fact that the car doesn't affect the track or anything else at all
The ring looked good in the latest build but this is just awful
You are judging the game from what you got on video, the same it works for me
Weather it will be in the final build or not (i only played 5 i don't even know how many years ago so i can't remember) it's another thing, until then i can only discuss what they release
If that's what you think plastic looks like then you need to get your eyes checked.
Uh... yeah... yeah it does... The top is wood material and the bottom is gold in a dark room with spotlights.
We have had players specifically say that such a thing never happened when they were playing on the pods.
You're grasping.
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I love the material rendering.
Which is what you would expect a wood surface on a car to look like. It doesn't look great, but neither do real wood finishes on cars.yes especially wood that looks more like pvc ^^
http://p6.storage.canalblog.com/67/90/530291/45442759.gif
The bottom car looks like rubber. Neither of these look even close to real.
It's like people have never seen a car in real life before. Terrible lol
It's like people have never seen a car in real life before. Terrible lol
The bottom car looks like rubber. Neither of these look even close to real.
It's like people have never seen a car in real life before. Terrible lol
yes especially wood that looks more like pvc ^^
http://p6.storage.canalblog.com/67/90/530291/45442759.gif
Even waxing wood will give it shine like the Forza photo.Note to people who are positing strange comments.
Woods, and wood surfaces can be dyed, glazed, and have different colour hues and tones. Cherry, oak, maple, etc... all are of different darkness and texture.
Wood on a car will have a sheen because it has to be sealed/waxed/waterproofed. It won't be matte like a pinewood derby car.these are irrelevant details ^^
There's no doubt that GTS is the most detailed and best looking 60fps racer right now, even in it's unfinished state, so I think that bodes extremely well for the final product.I made some comparisons between FM6, GTS and GT6. they're not 100% accurate, but better than nothing.
I think GTS is the most realistic one.
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https://www.youtube.com/watch?v=vP13KgHjSIU
i cant believe this is actually a ps4 game from a high budget sony studio
You are judging the game from what you got on video, the same it works for me
Weather it will be in the final build or not (i only played 5 i don't even know how many years ago so i can't remember) it's another thing, until then i can only discuss what they release
http://vignette3.wikia.nocookie.net/walkingdead/images/7/75/500px-S1e1_Mabel_grossed_out_by_gnome_picture.jpg/revision/latest?cb=20140824143325[IMG]
Dear lord.
Also, what the hell is going on with the physics at 2:15?!?
[URL="https://youtu.be/vP13KgHjSIU?t=135"]https://youtu.be/vP13KgHjSIU?t=135[/URL][/QUOTE]
Understeering? It's breaking while turning, usually understeer happens.
Also, what the hell is going on with the physics at 2:15?!?
https://youtu.be/vP13KgHjSIU?t=135
https://www.youtube.com/watch?v=vP13KgHjSIU
i cant believe this is actually a ps4 game from a high budget sony studio
I think you guys really need to consider this one "BIG ASS FEATURE" GT Sport is also built from the ground up with VR in mind. With that said I think it looks amazing considering well beyond my expectations. Considering the PS4 power constraints.
I think you guys really need to consider this one "BIG ASS FEATURE" GT Sport is also built from the ground up with VR in mind. With that said I think it looks amazing considering well beyond my expectations. Considering the PS4 power constraints.
Probably gonna be a controversial thing to say here, but after being in a car in a downpour IRL recently and playing Forza Apex on PC, I have to admit the windshield rain looks more realistic in that than Driveclub.
I was never really keen on the way raindrops pooled together like jelly when they collided, I had never noticed any effects like that in real life and it just generally looked a bit wrong.
Probably gonna be a controversial thing to say here, but after being in a car in a downpour IRL recently and playing Forza Apex on PC, I have to admit the windshield rain looks more realistic in that than Driveclub.
As fantastic as DC's rain physics are, I was never really keen on the way raindrops pooled together like jelly when they collided, I had never noticed any effects like that in real life and it just generally looked a bit wrong. While Forza's droplets have the disadvantage of not leaving streaks on the window, they way they take each other out and clear the window, and even leave condensation on the window is the most realistic I've ever seen.
Driveclub still takes the cake overall with its more natural lighting thanks to GI and dynamic time of day, but the rain in Forza is just godly. I'd say Apex definitely beats it but Motorsport 6 itself doesn't quite, because on the console version it's more sparse and only 30fps, although the effects are still there.
Just so it doesn't sound like a crazed rant, have a .gif I made of a crash that shows exactly what I'm talking about with the rain. It's still very noticeable despite the res that Imgur dropped it to, mainly keep your eyes on the bottom left of the windshield (where the wipers can't quite reach) as I reverse:
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I feel like Apex still does it better. Driveclub looks like someone is drive through a spillage of clear mercury. It does look pretty though.
Dat Apex though: (Non-Photomode)
I feel like Apex still does it better. Driveclub looks like someone is drive through a spillage of clear mercury. It does look pretty though.
Dat Apex though: (Non-Photomode)
Forza has always had fucked up mirrors.Looks really nice except the wheels which lack detail and the side mirror reflection..Is it reflecting the curbs on the other side of the car? Weird.
Looks really nice except the wheels which lack detail and the side mirror reflection..Is it reflecting the curbs on the other side of the car? Weird.