Most games have a precedent of not quite reaching the PR materials.
Most games have a precedent of not quite reaching the PR materials.
A town in the distance has any effect on the accuracy of the track your racing on because?Real:
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GT6:
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FM5:
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Baked lighting is not uncommon this gen at all.
Can you find me confirmation that Forza 6 doesn't have dynamic TOD/weather? That rumor cropped up because the leak said "night racing".In racing games it shouldn't be. We need more 24 hr day and night cycles with weather.
A town in the distance has any effect on the accuracy of the track your racing on because?
The track surrounding and lighting is nowhere close reality.
SimTourist
biggest fan indeed!What motive can I have if I'm the biggest fan of said franchise?
What motive can I have if I'm the biggest fan of said franchise?
Well, the pictures you posted seem to be in spring/noon whereas FM5 seems to be during a hot season close to dusk.The track surrounding and lighting is nowhere close reality.
so, you've got ....~50 hours clocked on fm5 (a 20 month old game that you claim you are the biggest fan of), most of them in the course of two weekends,
I will also give you a gold plaque when you "snap" for me another pic that demonstrates this problem you are so concerned about.
So, I don't race online because it's mostly a wreck fest, zero interest in that, I don't paint and I don't tune. You can troll all you want, to me 50 hours is a lot of time to spend on a single game, especially so slim on content as FM5, but I still love the series and have been a fan since when I discovered FM3 back in 2009 accidentally.so, you've got ....~50 hours clocked on fm5 (a 20 month old game that you claim you are the biggest fan of), most of them in the course of two weekends,
you dont even have done 20 races online (pretty basic achievement caught my eye missing), and these 50 hours in total include time spend on menus, browsing car vistas, photos, liveries, tune setups etc. and even trying to browse and buy cars, or use the livery editor or the tuning manager. let alone make a basic plate/design/your name/etc that practically everybody does.
(and I wonder how many of those hours you spent trying to find the single place in all 17 forza tracks that you took your picture. and that of course includes ...off-track scanning every track.)
biggest fan indeed!
I mean, Dan Greenawalt should call you on stage @E3 and give you a gold plaque or something.
Well, the pictures you posted seem to be in spring/noon whereas FM5 seems to be during a hot season close to dusk.
And how's your Forza Career then?
So, I don't race online because it's mostly a wreck fest, zero interest in that, I don't paint and I don't tune. You can troll all you want, to me 50 hours is a lot of time to spend on a single game, especially so slim on content as FM5, but I still love the series and have been a fan since when I discovered FM3 back in 2009 accidentally.
This is a racing game, the track is accurate, the surroundings may not be. There's still no issue. To say 'your the biggest fan' while having nothing but criticism for the franchise is hyperbole.We've even had aussies come here and say that FM5 looks nothing like the real thing.
I never called myself "the biggest fan", I know very well that there are people that really put much more in forza than I can. but still, number of hours is definitely in the quadruple digits for me.
50 hours for forza is really nothing. I think anybody understands that. and to call yourself the biggest fan, so that all your trolling falls under that umbrella.....
I mean, game was even free for a weekend or two, so even people that DO NOT play/like forza can have more hours than 50.
This is a racing game, the track is accurate, the surroundings may not be. There's still no issue. To say 'your the biggest fan' while having nothing but criticism for the franchise is hyperbole.
I've completed almost all of the career, there was nothing left to see or do. I'm close to lvl 150 and that's enough for me. I know there are freaks that will grind till lvl 999, but thankfully I still have a life to live outside of games.
You sound rather like an ass yelling at someone for "only" having 50 hours in a game in a thread about technical matters.first of all, you know so little for the biggest fan that you are, that you even think forza tops at level 999.
fyi, I'am level 1200+ and there are people in the 4-5 thousands
then, you say you have life to live that only gives you 50 hours to play your most favorite game....
how many hours you spend only here on gaf, trolling your same "favorite" game? waaaaay more than 50.
How can the track be accurate if the surroundings aren't accurate lol? I have plenty of criticism for all the games I play, is that a bad thing? Or should I put on rose tinted glasses and ignore all problems?
You don't race in the surroundings, though...
I never called myself "the biggest fan", I know very well that there are people that really put much more in forza than I can. but still, number of hours is definitely in the quadruple digits for me.
50 hours for forza is really nothing. I think anybody understands that.
Boop. Can anyone top my Forza Fan'ness? Those last played dates are wrong.
You sound rather like an ass yelling at someone for "only" having 50 hours in a game in a thread about technical matters.
A lot of drivers use reference points in the environment for braking.
first of all, you know so little for the biggest fan that you are, that you even think forza tops at level 999.
fyi, I'am level 1200+ and there are lots of people in the 4-5 thousands level
then, you say you have life to live that only gives you 50 hours to play your most favorite game....
how many hours you spend only here on gaf, trolling your same "favorite" game? waaaaay more than 50.
Because they don't laser scan for miles around the track, rather than the track itself? In addition, I'm pretty sure they use contractors to speed up that process so results could vary.How can the track be accurate if the surroundings aren't accurate lol? I have plenty of criticism for all the games I play, is that a bad thing? Or should I put on rose tinted glasses and ignore all problems?
This is a racing game, the track is accurate, the surroundings may not be. There's still no issue. To say 'your the biggest fan' while having nothing but criticism for the franchise is hyperbole.
.webm's or bust.
webms work on android too.Not everyone posts on a PC.
They're still there, in the promotional video, the pro driver which they used and had the xbox sponsored car, made that exact comment saying all the cracks/cues etc was in the version.Not entirely true.
A lot of the time drivers will use off track cues for braking/turning/power out points. That said, They don't really need to be perfectly accurate as any good driver would come up with their own anyway.
Because they don't laser scan for miles around the track, rather than the track itself? In addition, I'm pretty sure they use contractors to speed up that process so results could vary.
So do I, for example, FM5 really suffers from the lack of AA & AF and the structure of online needs to be more seem less with a career mode which isn't so unrewarding and long-winded.
Although, it revolutionised racing AI, was the first game to include dedis for console racing online and was the first game to get a laser scanned Nurburgring while having all the models reworked for next-gen (take notes GT). It was a backwards step in the franchise in terms of content, but in terms of technology and pure fun its still, in my opinion, the best console sim. Although, as you know, there's not many...
Not entirely true.
A lot of the time drivers will use off track cues for braking/turning/power out points. That said, They don't really need to be perfectly accurate as any good driver would come up with their own anyway.
I made this comparison. I'd like to see the GT6 version because neither of the games here get it 100% right. Forza did a much better job getting the angle of the rumble strip right, but it's missing the brickwork (you can see it at the beginning of the strip painted red). Both versions have rumble strips on the interior of the turn which may be an update to the track, or just an inaccuracy. Project cars has the dip on the track just after the turn that's there in real life, but the lighting makes it hard to tell if F5 features the same dip.For a laserscanned track it sure is full of inaccuracies.
Real:
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PCars:
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FM5:
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Notice how the rumble strip on the right is lacking the square patter thingy in forza.
but still, number of hours is definitely in the quadruple digits for me.
I made this comparison. I'd like to see the GT6 version because neither of the games here get it 100% right. Forza did a much better job getting the angle of the rumble strip right, but it's missing the brickwork (you can see it at the beginning of the strip painted red). Both versions have rumble strips on the interior of the turn which may be an update to the track, or just an inaccuracy. Project cars has the dip on the track just after the turn that's there in real life, but the lighting makes it hard to tell if F5 features the same dip.
Also the 50 hour figure seems to be inaccurate for my playtime. The same site shows that I've already played PCars for 12 hours and I've only had it for like 5 days. My guess would be that Xbone only tracks your time when your console is connected to the internet. And for the majority of the time I didn't have internet back in mid 2014 when I purchased my Xbone and played Forza 5 the most. Otherwise I can't explain because I've barely started on PCars and it's already up to 12 hours, I'm only up to Season 3 in career.
I can forgive them for not capturing the detail perfectly on the right rumble strip as long as the strip itself is in the right place, but it looks like T10 did a piss poor job with the left rumble strip in that picNotice how the rumble strip on the right is lacking the square patter thingy in forza.
I think what he is saying is you see a certain group of people going on about laser scanning and accuracy but in actuality it isn't more accurate than in other racing games.I can forgive them for not capturing the detail perfectly on the right rumble strip as long as the strip itself is in the right place, but it looks like T10 did a piss poor job with the left rumble strip in that pic
Polyphony are masters at this.
I got an updated Forza pic closer to the RL picture in terms of camera angle if you want to update that. I had a tough time matching the angle exactly since it's a weird resolution so if someone can do better go ahead. It's hard to match a cropped photo lol. Also LOL at the world not loaded in right, let me play around some more.Hmm, here it is:
Hopefully GT can properly join the discussion in at E3
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The GT5 picture looks like it's in summer or spring, FM5 looks like it's in a post-apocalyptic version of the track.Well, the pictures you posted seem to be in spring/noon whereas FM5 seems to be during a hot season close to dusk.
Can anyone confirm if the Neogaf logo is exclusive to Forza 5?
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Apologies, Opel isn't a thing in the US and I can't say I've ever driven one in a game lol.That's an Opel logo?