Finally done with fishing, just the last 3 fishes took me 4 hours
The correct question would be whether there is any pre-load (there isn't).
Whoa. That's impressive. The question is though (ending e spoilers)?will you sacrifice your save for the true 100%
You gotta farm for the low-cost chips. They're the ones with the black diamonds next to the name. And trust me when I say the grind is not fun.
Actually, I did that 2 times, in a safe way.
Should you only fuse low cost with low cost?You gotta farm for the low-cost chips. They're the ones with the black diamonds next to the name. And trust me when I say the grind is not fun.
Not straight away, you can get the last Pod in an area you have to unlock via main missions. It'll open up about 2/3rds of the way through your first time.
I'm in route B and so farso which area are you talking about un less it's an area exclusive to route B or somethingit's the same as route A
Whoa. That's impressive. The question is though (ending e spoilers)?will you sacrifice your save for the true 100%
Should you only fuse low cost with low cost?
Whoops.That's ideal. For the chips marked with the diamond, I would just fuse those with each other and not with any of the non-diamond ones.
Just finished the game and... meh? Had such expectations for this one.
The story arc is great, but the storytelling not so much. And no, I'm not going to replay the game to get the full story either
That's ideal. For the chips marked with the diamond, I would just fuse those with each other and not with any of the non-diamond ones.
The story arc is great, but the storytelling not so much. And no, I'm not going to replay the game to get the full story either .
Just finished the game and... meh? Had such expectations for this one.
It's neither linear, nor open-world, but it's the worst of both worlds, at the same time boring, barren and constrained. Lots of fetchquest, samey encounters, locations reused ad nauseam.
The combat... is ok? Prone to button mashing. The mechanics are superfluous, you don't really need to bother with chips and items or changing gear (though I did change it for the looks). Playing on normal here, btw.
The story arc is great, but the storytelling not so much. And no, I'm not going to replay the game to get the full story either
I also had some annoying target lock issues.
The aesthetic and music are great.
The story arc is great, but the storytelling not so much. And no, I'm not going to replay the game to get the full story either
Just finished the game and... meh? Had such expectations for this one.
It's neither linear, nor open-world, but it's the worst of both worlds, at the same time boring, barren and constrained. Lots of fetchquest, samey encounters, locations reused ad nauseam.
The combat... is ok? Prone to button mashing. The mechanics are superfluous, you don't really need to bother with chips and items or changing gear (though I did cyhange it for the looks). Playing on normal here, btw.
The story arc is great, but the storytelling not so much. And no, I'm not going to replay the game to get the full story either
I also had some annoying target lock issues.
The aesthetic and music are great.
Just finished the game and... meh? Had such expectations for this one.
It's neither linear, nor open-world, but it's the worst of both worlds, at the same time boring, barren and constrained. Lots of fetchquest, samey encounters, locations reused ad nauseam.
The combat... is ok? Prone to button mashing. The mechanics are superfluous, you don't really need to bother with chips and items or changing gear (though I did change it for the looks). Playing on normal here, btw.
The story arc is great, but the storytelling not so much. And no, I'm not going to replay the game to get the full story either
I also had some annoying target lock issues.
The aesthetic and music are great.
I mean, if you don't like the game enough to keep playing it, then sure stop playing, but you basically just did the tutorial.Just finished the game and... meh? Had such expectations for this one.
It's neither linear, nor open-world, but it's the worst of both worlds, at the same time boring, barren and constrained. Lots of fetchquest, samey encounters, locations reused ad nauseam.
The combat... is ok? Prone to button mashing. The mechanics are superfluous, you don't really need to bother with chips and items or changing gear (though I did change it for the looks). Playing on normal here, btw.
The story arc is great, but the storytelling not so much. And no, I'm not going to replay the game to get the full story either
I also had some annoying target lock issues.
The aesthetic and music are great.
Is there anything important at the end of the Parade Escort Quest? Really don't feel like doing it.
So I'm interested in this game.. I've checked videos and impressions.. But I still don't have a handle on the game. All I get is ARPG. So does that mean like SoulsBorne type of game with difficulty?
A surprisingly good story.
To all those snarky comments about finishing the game
The story is actually the least of my gripes, as I said, the arc was great.
Lets put it this way:
I like Japanese games. I like anime. I like this type of games. I like the first Nier.
I struggled to complete the first playthrough. The content was so repetitive and the quest mind-numbingly mundane and the combat just didn't connect with me.
To put it in another way: I've played the game for 12h and visited the same factory four times... I can't see myself playing through this again.
And please, don't get me wrong, I'm not dissing the game. I had high hopes and really tried to like it. I also get that if you adore the combat, playing through the same area for X times doesn't feel like a chore. God knows how many times I went through Undead Burg or any of the locations from Souls games.
More comparable to something like Witcher 3 but smaller in content, world size, production value in favor of better combat and very unique ideas like shmup elements
Opening mission on hard claims another victim.
What difficulty are you playing, you should change to normal or easy until you reach a save point.
You might not be too stubborn to change it for much longer..
Do we really?
God dammitA surprisingly good story.
Any tips for that last barrage of enemies whilst they just stand there and wait to die? It's fucking annoying.
I thought the same i.e. the game wants me to replay it to get proper ending but I was wrong. Half of route B is new stuff and the other half has extra exposition, there are also gameplay changes. Route C is completely new and is actually truly the 2nd act of the game as it follows up from right where route A and B end. It's also a big departure from Route A/B thematically, gameplay wise and also in terms of story. Route A is like prologue and first chapter, Route B provides exposition to that, and Route C is actually the core story.Just finished the game and... meh? Had such expectations for this one.
It's neither linear, nor open-world, but it's the worst of both worlds, at the same time boring, barren and constrained. Lots of fetchquest, samey encounters, locations reused ad nauseam.
The combat... is ok? Prone to button mashing. The mechanics are superfluous, you don't really need to bother with chips and items or changing gear (though I did change it for the looks). Playing on normal here, btw.
The story arc is great, but the storytelling not so much. And no, I'm not going to replay the game to get the full story either
I also had some annoying target lock issues.
The aesthetic and music are great.
Return to the bunker. Pretty sure it says it in the menu somewhere but I can't remember where. I think just on the main pause screen5th bossafter Adam and Eve. Got transporter and ladder up. The hole still shows as my destination. Have been doing side quests but not sure where the next main quest location is.
Is there a complete weapon list or something? I'm stuck at 97%, and the last weapon I need isn't in the wiki either.
They're not trying to be snarky, they're worried you might not understand the concepts of the game and that you're missing out on a huge portion of it.To all those snarky comments about finishing the game
The story is actually the least of my gripes, as I said, the arc was great.
Lets put it this way:
I like Japanese games. I like anime. I like this type of games. I like the first Nier.
I struggled to complete the first playthrough. The content was so repetitive and the quest mind-numbingly mundane and the combat just didn't connect with me.
To put it in another way: I've played the game for 12h and visited the same factory four times... I can't see myself playing through this again.
And please, don't get me wrong, I'm not dissing the game. I had high hopes and really tried to like it. I also get that if you adore the combat, playing through the same area for X times doesn't feel like a chore. God knows how many times I went through Undead Burg or any of the locations from Souls games.
To all those snarky comments about finishing the game
The story is actually the least of my gripes, as I said, the arc was great.
Lets put it this way:
I like Japanese games. I like anime. I like this type of games. I like the first Nier.
I struggled to complete the first playthrough. The content was so repetitive and the quest mind-numbingly mundane and the combat just didn't connect with me.
To put it in another way: I've played the game for 12h and visited the same factory four times... I can't see myself playing through this again.
And please, don't get me wrong, I'm not dissing the game. I had high hopes and really tried to like it. I also get that if you adore the combat, playing through the same area for X times doesn't feel like a chore. God knows how many times I went through Undead Burg or any of the locations from Souls games.
What exactly do you get when you retrieve a dead player's corpse? Are those little stat boosts like health +5 all chips or temporary stat boosts? I probably missed that when they explained it.
Also, can you find the weapons that are for sale in the world too or are they only available in the shops?
How do you upgrade your weapons to level 4?
Thanks you just spoiled it to me. -_-?Can you do the Emil's Memories quest with A2
You get money, the stats boost are temporary, you will see icons below your health bar when there are boosts, they flash when they are about to be expired.
There are many shops, some only unlock after sub-quests.
I don't understand this mentality. If you don't want to revisit the same area X times but you enjoy the story, just stop doing the sidequests and play through the story. Yes, the story will occasionally lead you back to the same areas, but there will be new content there at least.To all those snarky comments about finishing the game
The story is actually the least of my gripes, as I said, the arc was great.
Lets put it this way:
I like Japanese games. I like anime. I like this type of games. I like the first Nier.
I struggled to complete the first playthrough. The content was so repetitive and the quest mind-numbingly mundane and the combat just didn't connect with me.
To put it in another way: I've played the game for 12h and visited the same factory four times... I can't see myself playing through this again.
And please, don't get me wrong, I'm not dissing the game. I had high hopes and really tried to like it. I also get that if you adore the combat, playing through the same area for X times doesn't feel like a chore. God knows how many times I went through Undead Burg or any of the locations from Souls games.
Ah, I see, thanks!
For the weapons, I meant if you can find the weapons that are for sale in the overworld too instead of having to buy them. For example, I've found a longsword and a spear so far, so I'd rather not spend my money on weapons if they can be found in the world too.
I don't understand this mentality. If you don't want to revisit the same area X times but you enjoy the story, just stop doing the sidequests and play through the story. Yes, the story will occasionally lead you back to the same areas, but there will be new content there at least.