You have to live with the shame!Had to self destruct to finish off an enemy that was way over my level just now... is there any way to get my skirt back as 2B?
You have to live with the shame!Had to self destruct to finish off an enemy that was way over my level just now... is there any way to get my skirt back as 2B?
this is just stupidly difficult with no saves, 2 hours and im still back at the start.
How the hell do i learn the pattern of the first boss if i die straight away, start at the start, spend 30 mins getting to boss only to find my new perceived new strategy doesnt work, bah,
Jebus, i like difficult games but ffs, dont take the piss
I would rather never play it again than put it on easy.
this is just stupidly difficult with no saves, 2 hours and im still back at the start.
How the hell do i learn the pattern of the first boss if i die straight away, start at the start, spend 30 mins getting to boss only to find my new perceived new strategy doesnt work, bah,
Jebus, i like difficult games but ffs, dont take the piss
I would rather never play it again than put it on easy.
Fast travel and it'll come back.
Just to be sure, nothing is missable right?
Only Yoko Taro can make people cry at an item shop.
what? if it's the place i think it's a easy jump. post a screenWell I'm stuck in the canyon because I can't make the jump back past the waterfall. It was a fun game while it lasted.
I'm being dumb. I'm on route C and can't get back over the waterfall next to the big rope bridge to the shopping centre. I could reload but I should be able to make thishmm my memory fails me, a little hint?
what?
hmm my memory fails me, a little hint?
Pascal's village. When you find Pascal back in the village after erasing his memories, he can sell you things. One of the things he sells you is "Children's Cores"...
not sure if i should thank you for making me remember that...
This game is really one of those things where I feel like the GIT GUD sensibility of design is in conflict with actual good game design.
The opening sequence is a good indication of this primarily because of a bunch of things:
-I'm not sure the game introduces an organic manner in which you're suppose to know that you can heal (assuming you're not playing on Very Hard or raging at OHKO on Hard) and what needs to be done in order to heal
-The game vaguely tells you that the actual game will teach you how to save, but does not indicate that this shit will happen after a 30 minute to 1 hour long sequence... so, naturally, everyone is just angry when they're booted out to the fucking main title where you have to suffer a bunch of non gameplay bullshit, like loading screens
-The game tells you that it doesn't autosave, you assume there are no checkpoints, but there actually are... and when you do experience a good checkpoint, you assume that there are more of these, but then you get hit with a completely miserable checkpoint whose design makes no sense
If anything, it's a unique experience... but I'm very weary about a lot of the game design choices despite knowing that it's suppose to be eccentric.
I'm being dumb. I'm on route C and can't get back over the waterfall next to the big rope bridge to the shopping centre. I could reload but I should be able to make this
Thank you thank you thank youthat jump should be doable if you do the spinning pod launch (pod shooting + jump in mid-air)
This isn't "git gud", it's basic competency.
lol, im playing it on normal, ill try getting used to the dodge and quick heal, i mean i make it from start to end of level boss, die, get to boss, die, rinse/repeat, and i would prefer not to look some strategy on youtube. Its a bit much at least not giving a save before the boss, i mean cmon, lol, ill get it eventually but jesus 30mins per try is a bit much.Play on Normal, Hard is meant for experts who've mastered the combat. R1 to shoot (use this constantly), R2 to dodge. Down Circle to quick heal.
The opening really shouldn't be that difficult, I beat the demo blind in 30 minutes.
This, i need to try this.What are you struggling with? Is it the melee combat?
If so, you can bash dodge all day long to avoid damage. Between that and spamming gatling gun with your POD you should be able to take it out albeit slowly.
lol, im playing it on normal, ill try getting used to the dodge and quick heal, i mean i make it from start to end of level boss, die, get to boss, die, rinse/repeat, and i would prefer not to look some strategy on youtube. Its a bit much at least not giving a save before the boss, i mean cmon, lol, ill get it eventually but jesus 30mins per try is a bit much.
Is there no way to travel quicker earlier in the game? It's annoying running around everywhere.
Is there no way to travel quicker earlier in the game? It's annoying running around everywhere.
So should I sell my duplicate plug in chips that have high space costs? And what do the diamonds on some of them mean?
Also I'm sure it's been asked a million times, but what's safe to sell?
Also I'm sure it's been asked a million times, but what's safe to sell?
Fucking hell... 71 hours in and I've never done that... That whole episode was so traumatic to me I never went back...
To be honest, I find this game a lot darker and bleaker than its predecessor. To the point its actually starting to wear on me a bit. The overall tone feels closer to the original Drakengard than anything Yoko has done in the intervening years.
Also I'm sure it's been asked a million times, but what's safe to sell?
Thank you thank you thank you
I dunno, if you don't need them, then maybe? Up to you.
The ones with diamonds mean that's the most optimal version of that chip, i.e. it takes up the least amount of space.
Or you could do the thing every game in history has expected players to do and press all of your buttons or look at the control layout to see your down arrow is how you open your items and heal, or the category in the start menu that says RECOVERY.
In addition you are equipped with a save point chip by default that gives you an on screen indicator that says SAVING POSSIBLE (or whatever) and the map has a large white radius around each save point where you don't even need to be interacting with it.
This isn't "git gud", it's basic competency.
Route BBefore you go into the desert a cutscene plays. So, the Cult of the Watchers are the ones who gave machines sentience? All the machines are infected by Red Eye disease that's why they started going crazy and eating people at the end of route A? Holy shit. Eve is obviously infected by Red Eye.
it's the only yoko taro gamewith a good ending!
Question I finished route A and am now on route B when I was on route AQuestion being... will I get a chance to finish that quest? Or is my chance to beat it just lost to the ether now?I got to the last Father Servo quest and then didn't finish it because holy shit I did almost no damage to him.
keep playing.
Question I finished route A and am now on route B when I was on route AQuestion being... will I get a chance to finish that quest? Or is my chance to beat it just lost to the ether now?I got to the last Father Servo quest and then didn't finish it because holy shit I did almost no damage to him.
Just to be sure, nothing is missable right?
Tip for people who are trying to make long jumps:
Jump, Dash, Double Jump, Fling
Fling = Jump + Shoot
Tip for people who are trying to make long jumps:
Jump, Dash, Double Jump, Fling
Fling = Jump + Shoot
Don't forget the kick at the end.
The stamps side quest omg
I was fucking dying at the whole romeo and juliet play, but "Pisseth Off" took the cake
Had to self destruct to finish off an enemy that was way over my level just now... is there any way to get my skirt back as 2B?
You have to live with the shame!
Wait, self-destructing removes your skirt?!
...
Oh man, this generic enemy is so hard guess I tried my best but- *hammers on self destruct button*