Fortunately it goes by extremely quickly if you did all the sidequests in route A. I figured it would be an absolute chore, but it isn't that bothersome.
Post-game non story spoiler question.
Has there ever been a game that let you buy trophies with in game currency?
I just went from 58% to 100% trophies in five minutes using the strange woman's trophy shop at the Resistance camp.
And what if I only did a handful of sidequests?
I think we need to stop misusing the term "Open world". People have certain expectations when it's said, and marketing this game as open world is wrong. It's like saying FFX had an open world.
My God, Route C.
Question about a story-related mechanic at the start of Route C though:Does it do anything if I send the pods to the opposite person? Like, if I send 042 with 9S, does that do something story-wise, or is that not what actually happens?
My God, Route C.
Question about a story-related mechanic at the start of Route C though:Does it do anything if I send the pods to the opposite person? Like, if I send 042 with 9S, does that do something story-wise, or is that not what actually happens?
I mean if you want to do them do them. They add cool flavour and some of them hold some really heavy implications that will be revealed to you once you know everything that's going on but the main story itself is fine too mainline.
I'll just say this though. There's a sidequest late game. Do that one of you didEmil's memories.
And what if I only did a handful of sidequests?
I didn't. Was that a bad move?
Nothing complex like that, you're just picking who you want to play as. You can't mess up.
Cool, thanks. I alreadyNothing like that happens, but I would recommend that you stick with A2 until they force you to play as 9S.
I'd say don't worry about side quests until you get fast travel. It'll make them more bareable.
I mean it's just a really cool (well, cool is the wrong word for it, but you get what I mean) scene that adds more emotional weight to the story, but you don't need to see it.
I would have done it but I didn't realize there was a point of no return and I wasn't able to do any more side quests.
I think there's some unfortunate meaning/weight attached to the names of certain things which might lead to people taking Taro's naming conventions and dampening their experience.
Like I'd never put an ending at the end of Route A or B, leading you to believe that it is on it's own a self-contained story and that that's all there is for that.
I think it sets up incorrect expectations.
Yoko Taro uses the credit sequences and opening sequences as storytelling devices. I think it's quite clever. Only Yoko Taro would jeopardize his own game for the sake of art.
Nothing is permanently missable.
I mean, I didn't care. But I can see complaints coming in about this game and certain common patterns emerge.
Fuuuck, I got my copy of Persona 5 a day early, but I still have endings D and E to do...
Regarding the length:It actually doesn't take that long, like 20 or so minutes tops. Do it now!
It comes off as a little weird to me now that I've played through to it. Route B starts in a way where you can't help but want to know how things will differ. And before that, there's a message outright telling you to continue the game.Then of course, we all know how Route C draws people in lol
It's like, I get why they think it'd end, but seriously...
Route B was a mistake it's nothing but padding.
Route B was "fine" for me because I missed a lot of sidequests due to running into main missions by mistake and shit getting real. So the second time through I had a lot of "new" content to see.
but yeah its a bit of a weird choice
I don't know how anybody beatEnding E without help...
they couldve maybe merged route A and B bymaking route A have the little added custcenes, and making B start before the flooded city instead of at the start, as this is where the game starts splitting between 9s and 2B
but I say the way it is in the game right now is better than that. Also it allows you to do sidequests you missed
for example I pretty much mainlined route A, and did all of the sidequests I could on B, which added a lot to the route
they couldve maybe merged route A and B bymaking route A have the little added custcenes, and making B start before the flooded city instead of at the start, as this is where the game starts splitting between 9s and 2B
but I say the way it is in the game right now is better than that. Also it allows you to do sidequests you missed
for example I pretty much mainlined route A, and did all of the sidequests I could on B, which added a lot to the route
Route B did nothing wrong
#FreeRouteB
Guys where can you farm elaborate gadget? Need it to upgrade the pod.
Ok things are definitly getting interesting with Route B and I'm not very far in. With how this is already play out I'm actually even more curious as to what future play throughs look like. Also I have to laugh at some of the "alternate" endings. Are there going to be1 for every letter of he Alphabet?