Not at all, but it's always funny to ME that when something new comes out - like motion controllers, for example - that suddenly EVERYBODY was terrible at it before and it's such a relief the handicap was gone.
For example, Resident Evil 4. Best Gamecube game that existed, essentially. I'm a pro at it, never an issue aiming at a billion mph. Suddenly RE4 Wii comes, and whoooa, how did anyone survive the TRIALS and TRIBULATIONS of using a fucking analog stick to aim?
It's the same here. I am an adult with fully developed gaming skills. I have never once had an issue judging platform distance, with or without character shadows. Ace Combat is one of my favorite franchises in the world. I never have a problem judging distance.
Now, 3DS comes, and maaaagically, there's this huge group of people clamoring about how it's time to be impressed because SUDDENLY you'll be able to judge distance between jumps and vehicles and shit. Welp, I never needed that help. If you did, congratulations, but that just seems the sort of handicap a shit player needs. It's not a real world benefit for me.
It seems to me you and others just want to convince yourselfs I think that. I think my opinion is the only correct one - for myself. The drawbacks are facts. Their importance for you is not.