Nintendo Direct for Kirby Air Riders - 19th August (6am PT // 9am PT // 2pm UK)

To me kirby rider on gamecube was over hyped, played it few times and was traded in, will watch, but dont like the way nintendo going with announcments, starting to think ninetndo got nothing really big to announce for rest of yr, think i could have slept on a switch 2 for another yr the way releases are for next few months.
 
To me kirby rider on gamecube was over hyped, played it few times and was traded in, will watch, but dont like the way nintendo going with announcments, starting to think ninetndo got nothing really big to announce for rest of yr, think i could have slept on a switch 2 for another yr the way releases are for next few months.
I Dont Understand Season 3 GIF by PBS
 
To me kirby rider on gamecube was over hyped, played it few times and was traded in, will watch, but dont like the way nintendo going with announcments, starting to think ninetndo got nothing really big to announce for rest of yr, think i could have slept on a switch 2 for another yr the way releases are for next few months.
Switch 2 has had an awesome start. Explain how Nintendo slept on it.
 
To me kirby rider on gamecube was over hyped, played it few times and was traded in, will watch, but dont like the way nintendo going with announcments, starting to think ninetndo got nothing really big to announce for rest of yr, think i could have slept on a switch 2 for another yr the way releases are for next few months.

Switch 2 will have 3-4 Absolute banger Must-have console Exclusives in its first 6 months on the market. Name any other console in the last few years/generations that even came close to that.
 
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It's fun because I don't think we've ever had a game-focused direct for something that's basically a complete unknown. 45 minute showcase of something we don't even have an in-game screenshot of. Nobody really knows what to expect beyond "Kirby Racing Game" but the range of scope on that is a huge scale, especially with Sakurai directing.
 
45 minutes of Sakurai explaining the most obscure minutiae of his game, while controlling a different Switch 2 with each hand and winning the race on both.

Call it what you like, I call that quality entertainment.

Wagering the original will also be added to NSO. You can quote me on that.
 
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I am not sure what is the most insane thing

- Kirby Air Riders is almost done
- Kirby Air Riders can fill a 45min Direct
- That logo
 
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To me kirby rider on gamecube was over hyped, played it few times and was traded in, will watch, but dont like the way nintendo going with announcments, starting to think ninetndo got nothing really big to announce for rest of yr, think i could have slept on a switch 2 for another yr the way releases are for next few months.
IMHO, it was a mediocre game, and a huge shame GameCube never got a true Kirby game. What eventually became Return to DreamLand didn't finally come out until 2011. But this game, I'll reserve judgement til I see what all is involved, if it has more meat on the bone than the barebones original. I don't imagine the original sold well, which is probably why it's taken so long for Sakurai to get this one off the ground.
 
I've never played any of the Kirby Ride games. Are they like Mario Kart? F-Zero? Entirely their own thing?
Own thing. The core idea is that the vehicles accelerate constantly by themselves and the gameplay consists of using brakes to drive, also there's Kirby's absorbtion ability where he can steal powers from enemies scattered around the tracks.
 
45 minutes of Sakurai explaining the most obscure minutiae of his game, while controlling a different Switch 2 with each hand and winning the race on both.

Call it what you like, I call that quality entertainment.

Wagering the original will also be added to NSO. You can quote me on that.

he'll show 4p splitscreen by controlling each character with one of his hands and feet.
 
I've never played any of the Kirby Ride games. Are they like Mario Kart? F-Zero? Entirely their own thing?
I'd count it as its own thing. The vehicles accelerate automatically and you just steer and press A to slow down in corners to drift.

I didn't think the first game was very good tbh, very simplistic and experimental. There was one multiplayer mode (City Trial) that was super fun though.

I really hope they expand on that mode specifically in this with online multiplayer and the works. That'd be reason enough for me to buy it.
 
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Mario Kart World ain't got shit on this already. And I've only seen the logo.
Let's not be too hasty. Air Ride and Top Ride were awful and the game is fondly remembered for City Trials.

People complaining about no proper races in MK World are cruising for a bruising unless Air and Top are HEAVILY expanded on.
 
I'd count it as its own thing. The vehicles accelerate automatically and you just steer and press A to slow down in corners to drift.

I didn't think the first game was very good tbh, very simplistic and experimental. There was one multiplayer mode (City Trial) that was super fun though.

I really hope they expand on that mode specifically in this with online multiplayer and the works. That'd be reason enough for me to buy it.

I'll be curious if auto-acceleration is kept for this entry. I'd also say it's a lot like Mario Kart with the power system even if it uses Kirby's swallow mechanic to earn powerups rather than collecting item boxes. The original also had rail riding which is new to Mario Kart as of World. I am a little surprised that we'll seemingly get it so quickly after a new Mario Kart.
 
Some people think it's going to be digital only, small in scope, and release within weeks. I really don't think they would spend 45 mins on a game unless it was a full-fledged physical release and has a lot of content.
 
I didn't think the first game was very good tbh, very simplistic and experimental. There was one multiplayer mode (City Trial) that was super fun though.

I really hope they expand on that mode specifically in this with online multiplayer and the works. That'd be reason enough for me to buy it.
City Trial is kind of a proto-battle royale, and it should have been elaborated upon a time ago.
 
at first I thought it was that Kirby remade for Switch game, than it clicked.

he gonna turn it into smash, and add characters from other franchises.
 
To me kirby rider on gamecube was over hyped, played it few times and was traded in, will watch, but dont like the way nintendo going with announcments, starting to think ninetndo got nothing really big to announce for rest of yr, think i could have slept on a switch 2 for another yr the way releases are for next few months.
3rd Nintendo direct in about 3 weeks and you think Nintendo have nothing to show… and this one out the blue dedicated to Kirby air ride suggests that the game is imminent which will probably ride off the back of the attention for the Kirby expansion/switch 2 update we are getting in about 10 days..
There are big releases still due this year that are being demo'd at gamescom this week.. Nintendo are just not giving large lead times on focusing attention on games until they are about to drop… each getting the right amount of visibility to grab people's attention a few weeks before release day while letting 3rd parties have a chance between
I think the messaging could be a little better, but if they deliver on all that's meant to release 2025 still it will be a stellar launch 1st 6 months
 
The Donkey Kong Bananza one was hype. We knew almost nothing about the game, and the Direct was massive hype. Unfortunately the game didn't quite live up to my excitement.
Bonanza didn't live up to your hype? Wow you must be a roller coaster of emotional overload to get to that level of hype between the bonanza direct and release :)
 
You said 2020, which doesn't hold any relevancy beyond covid at this point. Is why I found it odd what you were saying. I just don't see what the relevance is for distinguishing whether a game "began life" from scratch on a brand new system, vs eventually morphing into a game that gets moved to a new system behind the scenes. Some of Nintendo's biggest/ best games dating back decades ago began life on systems before eventually moving to a new one. It just doesn't seem like a distinguishment that has any relevance or meaning. Super Mario World was originally Mario 4, and was heavily changed/upgraded behind the scenes, then re-premiered as a SNES launch game.

There's no telling what kind of games Mario Kart World or DK Bananza would've been had they pushed through and remained as Switch 1 games. They would've been vastly different, and/or possibly canceled if they couldn't make the game's vision work within the limited confines of Switch 1. But who knows, though? Those games don't exist in that form.

That's fair. The more I think about this too, this is a huge year for Kirby, so I'm surprised they're not just doing like a big Kirby Direct. There was also the rumor back in the spring from Nate where he said Kirby Robobot was being ported to Switch 1 this year, as well. There's Forgotten World Switch 2 with DLC, Air Rider, and potentially Planet Robobot. Dang that's a lot of Kirby!

Also if the switch2 games were just glorified switch1 games then they would have been released cross gen like twighlight princess on GameCube and Wii or breath of the wild on Wii u and switch
That didn't happen with kart world or bananas because neither were or are technically possible with their vision for the final product, stop downplaying these games like switch 1 could have run them.
The games Nintendo did still publish on switch 1 have really struggled with performance the last few years (Scarlett/violet, bowsers fury, thousand year door being 30fps, slowdown in many games… I could list them all but everyone knows what I'm talking about)
Sure they have work to do on kart world to flesh it out a bit still, but I have little doubt they will do that given how much Mario kart 8 changed over the years of updates and expansions between launch on WiiU and then the latest versions on switch
 
I'm really interested to see what they come up with for this one. There's really no logical reason this game should even exist, let alone be Sakurai's next project. Something peculiar is afoot.
I think it's gonna be some roguelike/loop type of game akin to Nightreign or Binding of Isaac. But with Kirby and racing and some sort of singleplayer campaign.
 
If this direct is as good as DK Bananza Direct then I can't wait.
The Kirby direct will tell you it's exciting new feature of not needing to press anything to accelerate. Maybe MK World was the Kirby Air Riders beta test.

You have no idea how excited I was when I was told Donkey Kong can PUNCH his enemies and obstacles.

nnytk nnytk City Trials with friends was basically an early PvP Roguelite already with finding powerups and different vehicles to use as well as finding the 3 pieces for the 2 special vehicles. And in Kid Icarus Uprising multiplayer it was 3rd Person PvP Smash Bros. so probably not far off the mark.
 
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45 minutes is way too long for one game. Especially a game where you play as Kirby flying a vehicle. No other Nintendo game has ever gotten a title Direct of this length. Nintendo spent less time on Smash Ultimate at e3 2018. Craziness.

Even a Kirby Direct shouldn't be this long, with multiple games announced/ shown.

Very curious as to the justification for the length. There must be a lot of drawn out explaining and showing.

For context, the Mario 35th Direct was only 15 minutes long, and featured 4-5 new game announcements.
 
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45 minutes is way too long for one game. Especially a game where you play as Kirby flying a vehicle. No other Nintendo game has ever gotten a title Direct of this length. Nintendo spent less time on Smash Ultimate at e3 2018. Craziness.

Even a Kirby Direct shouldn't be this long, with multiple games announced/ shown.

Very curious as to the justification for the length. There must be a lot of drawn out explaining and showing.

For context, the Mario 35th Direct was only 15 minutes long, and featured 4-5 new game announcements.
I dont mind that if the direct is as good as DK Bananza direct, that was awesome direct that totally sold me on the game.
 
I dont mind that if the direct is as good as DK Bananza direct, that was awesome direct that totally sold me on the game.

I have a feeling it will be Sakurai going into OCD details for things such as the menu and input controls rather than the mountain of content like DKB got though. I hope I'm wrong.
 
I have a feeling it will be Sakurai going into OCD details for things such as the menu and input controls rather than the mountain of content like DKB got though. I hope I'm wrong.
Will see, I agree that if this direct it just unless information then this direct could bore us to death.

In other hand this game could be big enough with lot of stuff to show us to justify the 45 minutes direct.
 
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