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Nintendo has the three best online games this gen, but with the worst online features

Wavebossa

Member
Can you imagine the news stories if splatoon had voice chat and 8 year olds were being yelled at, called gay or groomed by gross old men.

This isn't a r16 game and it is a better experience keeping idiots from ruining my fun by allowing them to swear and troll me.

Half the games I play are full of players from non english speaking countries anyway, no voice chat means you don't segment players and make it international.

Are you being serious?
 
No, I'm talking about Miiverse. Moderated or not, what if this kid sees someone write "Hey, you're a jerk." before it gets deleted? Going by your previous post, that kid is a victim before he can do anything. I'm just throwing out hypotheticals.

As for Dota 2, I've heard of the assholish community (haven't played the game myself), but you can still voice chat with just friends, right?
But "Hey, you're a jerk" would be a direct reply to something the kid posted. Saying "delete this game from your Wii U you noob" because the kid didn't put ink in the right spot is not comparable at all to replying to a forum post. On one instance, the kid put himself out there, on the other, he was just playing the game the way some random person didn't like. You're never going to see "You're a noob, quit Splatoon forever" as a random Miiverse post. And quite frankly, I've never even seen a post like you mentioned on Miivserse, so ignoring the moderated part of Miivserse is not really valid.

For Dota, you use Skype if you want to voice chat with only friends. Dota has no specific system for chatting only with your party, it only has team voice chat with your whole team. Unless there's some obscure menu somewhere to do this. Dota has a lot of weird hidden features lol.

What in the world are you basing the bolded on? If people want to talk to each other, they will turn voice chat on, just like they've been doing for over 20 years.

The vast majority of players do not change settings on console games.
 

Wavebossa

Member
Smash Bros.

1. You cannot talk during a match in Smash Bros. (only Lobby)

2. I use it when I play with people I know, and they use it too?

so.... once again, What are you basing the bolded on? On your own personal desire to not talk online or a general consensus?

The vast majority of players do not change settings on console games.

Source: Your arse.

Lets use Smash for an example. Different names, different battle conditions (time, stock), different button layouts, different character custimizations, different music choices, different random stage loadouts.

Man, so much nonsense in this thread.
 
Let me make a team and voice chat in there, or just the general option to turn it on but I like the removal of aggression that no voices lends the game.
 

Justified

Member
Let me make a team and voice chat in there, or just the general option to turn it on but I like the removal of aggression that no voices lends the game.

People are arguing that's an unfair advantage. My counter is why even allow parties, because that can create an unfair advantage vs pugs
 
I don't see why Nintendo can't just include the option for voice chat. Conversely, I don't see why everyone else can't allow me to turn voice chat completely off. Why is this so hard?
 

Camwi

Member
But "Hey, you're a jerk" would be a direct reply to something the kid posted. Saying "delete this game from your Wii U you noob" because the kid didn't put ink in the right spot is not comparable at all to replying to a forum post. On one instance, the kid put himself out there, on the other, he was just playing the game the way some random person didn't like. You're never going to see "You're a noob, quit Splatoon forever" as a random Miiverse post. And quite frankly, I've never even seen a post like you mentioned on Miivserse, so ignoring the moderated part of Miivserse is not really valid.

For Dota, you use Skype if you want to voice chat with only friends. Dota has no specific system for chatting only with your party, it only has team voice chat with your whole team. Unless there's some obscure menu somewhere to do this. Dota has a lot of weird hidden features lol.

Fair enough.
 

Formless

Member
Lets use Smash for an example. Different names, different battle conditions (time, stock), different button layouts, different character custimizations, different music choices, different random stage loadouts.

Man, so much nonsense in this thread.
This is a community of hardcore gamers. Sometimes when I play with casual players they barely have a handle on the mechanics let alone the settings. Not really defending the lack of choices but rather just pointing out that Splatoon is aimed (not necessarily serving) at everyone, including kids -- which in Nintendo's mind is not savvy. When in reality kids nowadays have relatively great command of computers etc..
 

Wavebossa

Member
This is a community of hardcore gamers. Sometimes when I play with casual players they barely have a handle on the mechanics let alone the settings. Not really defending the lack of choices but rather just pointing out that Splatoon is aimed (not necessarily serving) at everyone, including kids -- which in Nintendo's mind is not savvy. When in reality kids nowadays have relatively great command of computers etc..

Agreed. Which is why I said the default option should be off. Kids are not stupid, and the internet exist, and Splatoon actually has a decent UI (unlike Smash).

Keep it off by default, make it prominent how to enable voice chat. If you want people to talk to you, you have to decide to let them. If you want to avoid the feature completely (like me) then you leave it off.
 

PSqueak

Banned
Mario Kart 8
+You can play with two people online. YEAH.

You might see this as a Pro, but when you have played as much Sonic All stars transformed as me, you kinda find two players online lacking when Sonic could have 5 players local multi and have those 5 players all go online.

Same for smash, they should allow up to 3 players going online instead of just 2.
 
One thing I found interesting about the local co-op complaints. I understand other consoles don't do this due to split screen multiplayer and bots becoming an endangered species and also real estate problems on-screen.

Now there is the PC. I can hook 2 monitors up to a PC. Why don't games there let me play co-op multiplayer? I have two screens. Nobody says this. Why?

When it comes to the underpowered Wii U lots of people say it like it is an expectation and then becomes a bane of contention if it is a bit rubbish (Hyrule Warriors with its 480p resolution for the TV and hardly any enemies for example) but excluded completely? How dare they, Mario Kart managed it at 30 fps and loss of trackside detail so can everyone else.

Yes I'm more likely to have two PCs than 2 Wii U consoles but I just found it...interesting that the Gamepad is expected to do that while nobody would say the same in other situations.

The main thing about Splatoon that's bugging me ATM is how often you can stay in one series of games with most of the same people and end up getting the same map 3-4 times in a row.
If you flip a coin 6 times how likely is it that is it heads every time? About 1%. Four times is 6.25%.

Now with three maps per rotation (which the screen implies will eventually happen) the chances change dramatically so that the same map 4 times in a row is about 1%.

The alternative would be treating each room as a table deck of cards where each card is a stage (one card per stage) and you deal them one at a time. This means each stage is played once until reshuffle at which you'll have some occasions of two stages in a row (it being the last card of the previous deck and the first card of the current one).

I believe the iPod shuffle did the card deck system but had the problem where it would reshuffle before reaching the end (if you powered it down, added songs etc) meaning songs could repeat. Or was it songs not repeating enough made it feel not random...I can't remember...
 

El Sabroso

Member
I strongly disagree with the lack of voicechat options, I don't want to hear ppl complaining over my game I just want to have fun

something that Splatoon needs is the ability of gather a complete team of friends, and then from there start a ranked match against another teams, only there a voice chat is acceptable with your team, otherwise hell no

but the important point is that the game is team based and being able to set your team with friends is what the game needs right now
 

wildfire

Banned
That's like.. .the definition of a non-answer.

They have given an answer. You don't respect it. As someone already pointed out above my post Valve sees the value of people disliking the toxic environment enabled by public voice chat even when mute is given as an option. It's the biggest reason people stop playing their game and that affects their bottom line.

You should be concerned in the sense that the less people playing a game reduces the level of competition and discovery of new gameplay techniques and reduces the ongoing support a game you like gets. The most extreme example of how bad unchecked behavior can get is the typical population decline of PVP oriented MMOs and how the ones to survive decline implement measures to ensure players have more penalties for being an asshole in certain situations. Usually the best ones stabilize or grow after implementing measures found in PVE focused MMOs.
 

Roo

Member
You might see this as a Pro, but when you have played as much Sonic All stars transformed as me, you kinda find two players online lacking when Sonic could have 5 players local multi and have those 5 players all go online.

Yeah... no
Nintendo actually gives a fuck about performance.

2 players/60fps >>>>>>> 5 players/17- 20fps
 

tassletine

Member
To say that Nintendo should cater to this market is mistaken as voice chat (etc) started on PC then copied by consoles. PC owners were already doing it using makeshift solutions before it was coded into the software later.
Today's kids are extremely used to multitasking and dealing with multiple devices at the same time. If someone wants to set up a voice chat enabled game using skype then it's really no effort and the solution was the same as it was years ago with PC. You just figure it out if you want it.

Nintendo are relatively small company but one thing they do consistently, is they pare down the gameplay elements to their most essential -- and you can bet 100% that if voice chat made the game more fun then it would be there. They are simply not a company that throws something in just because another company did the same and Chat is not a priority to them as it doesn't have a significant effect on gameplay.

You might think that the game would work better with voice chat, but that is an assumption based around your particular style of play -- there are many more who just don't want to deal with it, or even loathe it -- but the only barrier between you enabling voice chat is a few phone calls and a couple of emails to your friends.
This is just a gateway that Nintendo assume you are able to overcome and you really should be able to. It's a non issue.
 

Wavebossa

Member
They have given an answer. You don't respect it. As someone already pointed out above my post Valve sees the value of people disliking the toxic environment enabled by public voice chat even when mute is given as an option. It's the biggest reason people stop playing their game and that affects their bottom line.

You should be concerned in the sense that the less people playing a game reduces the level of competition and discovery of new gameplay techniques and reduces the ongoing support a game you like gets. The most extreme example of how bad unchecked behavior can get is the typical population decline of PVP oriented MMOs and how the ones to survive decline implement measures to ensure players have more penalties for being an asshole in certain situations.

So now the defense is that having optional voice chat would decrease the player base? People who turned on voice chat would rather never play the game again rather than simply turn voice chat back off?

I mean... ok.
 
Adding a voice chat option to games with custom teams (but not for other modes) would be a good compromise that I think both camps would be okay with.

I demand voice chat for friend lobbies in August. Don´t really need it in frantic 3 minute match with randoms. Everyone is already busy covering stuff - heck even the rare "too me" pings are distracting me from my current battle happening around me. Imagine 3 people you never heard before babbling what and where to cover in the next 2 minutes.

Friend Lobbies and Tower Mode is where it needs to happen. Maybe we get some more infos at E3. It´s time for another system update..

Nintendo has the best games and the worst hardware in general.

Bring on the 3rd party Nintendo era.

The port begging never stops.
 

Wavebossa

Member
To say that Nintendo should cater to this market is mistaken as voice chat (etc) started on PC then copied by consoles. PC owners were already doing it using makeshift solutions before it was coded into the software later.
Today's kids are extremely used to multitasking and dealing with multiple devices at the same time. If someone wants to set up a voice chat enabled game using skype then it's really no effort and the solution was the same as it was years ago with PC. You just figure it out if you want it.

Nintendo are relatively small company but one thing they do consistently, is they pare down the gameplay elements to their most essential -- and you can bet 100% that if voice chat made the game more fun then it would be there. They are simply not a company that throws something in just because another company did the same and Chat is not a priority to them as it doesn't have a significant effect on gameplay.

You might think that the game would work better with voice chat, but that is an assumption based around your particular style of play -- there are many more who just don't want to deal with it, or even loathe it -- but the only barrier between you enabling voice chat is a few phone calls and a couple of emails to your friends.
This is just a gateway that Nintendo assume you are able to overcome and you really should be able to. It's a non issue.

Okay, how would you do simple, effective team voice chat in Splatoon if the Wii U is in the Living room and your PC (desktop) is in your room (a common setup)?

I'm just curious how you would go about it while still being able to clearly hear the audio of the game and the audio of your teammates?

Comparing this to using something like Skype on your PC to play PC games isn't a fair comparison at all.
 

phanphare

Banned
Okay, how would you do simple, effective team voice chat in Splatoon if the Wii U is in the Living room and your PC (desktop) is in your room (a common setup)?

I'm just curious how you would go about it while still being able to clearly hear the audio of the game and the audio of your teammates?

Comparing this to using something like Skype on your PC to play PC games isn't a fair comparison at all.

laptop, tablet, or phone?
 

PSqueak

Banned
So now the defense is that having optional voice chat would decrease the player base? People who turned on voice chat would rather never play the game again rather than simply turn voice chat back off?

I mean... ok.

You could be surprised, i might be a big boy who can take the toxicity of games like League of Legends (i know this example has no voice chat, but it's a prime example of toxic communities), but there is indeed a sizeable demographic who would rather quit games than deal with the toxic communities.
 

Wavebossa

Member
laptop, tablet, or phone?

What if you don't have a laptop? What if you dont' have a tablet? What if your phone's audio is spotty picking up audio when not using headphones?

So many what ifs. None of which would exist if the setting was implemented into the game.

You could be surprised, i might be a big boy who can take the toxicity of games like League of Legends (i know this example has no voice chat, but it's a prime example of toxic communities), but there is indeed a sizeable demographic who would rather quit games than deal with the toxic communities.

Hey i hear you, I'm a big boy too but I have no desire to deal with voice chat with random people. However, I welcome the option for those who are fine with it. Instead of throwing away the game, I would simply turn off the feature.

................

But after reading these responses... maybe i'm in the minority.

Maybe the mere existence of a voice chat option in a Nintendo game makes some people uneasy. I don't understand this but I can respect it.

Fair enough. If the mere existence of voice chat makes some people never want to pickup Splatoon, then I guess there is some merit to not including it.
 
It's really hard for me to complain about Nintendo's online anymore, especially when they are the only one left not charging for it. If they were, yeah, I would want all the bells and whistles, but as it stands now I'm perfectly happy with it.
 

Gsnap

Member
I honestly don't give a crap what they do when I'm playing with randoms.

But playing with friends should be easier. It will be, in August. But it should have been there at launch. Hopefully party matchmaking has voice chat as well.
 

LocalE

Member
All things considered: I still don't see a real 'need' for voice chat in Splatoon.

As people 'git gud' and learn the maps and weapons and strategies of Splatoon's modes, I think that the map will be sufficient for everyone to do their part in these short and hectic wars.
I do wish that the friends update would roll-out sooner, maybe closer to the beginning or middle of July, but whatevs.

I'll only comment just that little bit, and just on Splatoon, as that is all I've been playing the last few days. Good times.

Sure, if I were doing it, I'd have done it differently.
But so would we all.
 

wildfire

Banned
So now the defense is that having optional voice chat would decrease the player base? People who turned on voice chat would rather never play the game again rather than simply turn voice chat back off?

I mean... ok.



Companies who make money from this know this and acknowledge it. Now you're being obtuse.


All things considered: I still don't see a real 'need' for voice chat in Splatoon.

The OP gave a good example of a situation that could only be resolved with voice chat or macro chat (aka Splatoon's hybrid version of ping).

As long as the devs intend to add new gear with advanced mechanics there will be an increased need to get across the usage of that functionality through pings or voice chat.
 

Justified

Member
laptop, tablet, or phone?

Wouldnt work for me. I have people I game with all the time across multiple (online) games. I do NOT have their phone number, or any other social media contact outside of games. Im sure the majority of people's friend list are the same.

My WiiU is in my Living room, my desktop is in the far corner, and my laptop is upstairs in my bed room. Its ridiculous that I would have to jump through hoops to voice chat with friends on a media device that can easily support it (and implement control options)
 

bchamba

Member
This defense is ridiculous. Do people who support no voice chat in nintendo games refuse to play games that have voice chat?
 
Would be nice if they allowed you to make Lobbies and have other stages than Final Destination in for glory. Why not add Castle Seige, Delfino Plaza, Smashville, Battlefield, and town and city? Those stages are legal and they could just ban the rest on for glory.
 

pastrami

Member
To say that Nintendo should cater to this market is mistaken as voice chat (etc) started on PC then copied by consoles. PC owners were already doing it using makeshift solutions before it was coded into the software later.
Today's kids are extremely used to multitasking and dealing with multiple devices at the same time. If someone wants to set up a voice chat enabled game using skype then it's really no effort and the solution was the same as it was years ago with PC. You just figure it out if you want it.

Nintendo are relatively small company but one thing they do consistently, is they pare down the gameplay elements to their most essential -- and you can bet 100% that if voice chat made the game more fun then it would be there. They are simply not a company that throws something in just because another company did the same and Chat is not a priority to them as it doesn't have a significant effect on gameplay.

You might think that the game would work better with voice chat, but that is an assumption based around your particular style of play -- there are many more who just don't want to deal with it, or even loathe it -- but the only barrier between you enabling voice chat is a few phone calls and a couple of emails to your friends.
This is just a gateway that Nintendo assume you are able to overcome and you really should be able to. It's a non issue.

There's a huge difference between running a program on the same hardware as the game for voice chat on PC/XBox/PS4 (TS, Skype, Ventrilo, Party chat for consoles) and using another piece of hardware (PC, tablet, phone) in conjunction with the hardware you use to play the game (Wii U).

Not to mention that it's far from a convenient solution. What if you want to use headphones?
 

Junahu

Member
Splatoon is explicitly designed with no voice chat in mind. You're meant to observe your team's behaviour, and act in a way that benefits them. The burden is on you to know what's going on, not on your team to accommodate your needs. It's pretty telling that some of the most useful abilities and subweapons are the ones that give you more intel, and the super-jump is.... a jump that lets you see the entire map as you travel.

It's totally fair to want voice chat (at least amongst friend groups), but it's not something that can be crowbarred into the current game, without significantly changing the way the game is played.
 

jimi_dini

Member
I don't see why Nintendo can't just include the option for voice chat. Conversely, I don't see why everyone else can't allow me to turn voice chat completely off. Why is this so hard?

It's quite funny.

Nintendo don't want to add public voice chat for some games. But on the other hand do proper game matching, where you won't get matched against "parties of 5" over and over and over again.

And the other 2 companies don't want to add a simple system-wide option "voice chat mute all" that I select once and be done with it. Nope. Have to "mute all" "mute all" "mute all" every single flipping time. If that's even possible. Otherwise it's "mute" this new player and "mute" that new player. Can't even save the damn option per game. If I remember correctly Uncharted 3 didn't even save the voice chat volume option at all. How hard is it to save a volume option?

If I had to choose between those 2, I go with the former, simply because 99.99% of the time voice chat is entirely useless at least for me personally. If I wanted to get called "gay", I would simply visit youtube comments. At least on youtube I don't actually hear "mature" 12 year olds. *sigh*
 
It's totally fair to want voice chat (at least amongst friend groups), but it's not something that can be crowbarred into the current game, without significantly changing the way the game is played.
bologna.gif
 
D

Deleted member 752119

Unconfirmed Member
Fair enough. If the mere existence of voice chat makes some people never want to pickup Splatoon, then I guess there is some merit to not including it.

I think it just needs two things to work/be acceptable to both.

1. An easy mute all/voice chat off setting. No having to mute everyone individual every game like in many shooters.

2. Limit chat and parties to a friend/party lobby mode. Turning chat off doesn't help that it ruinds playing if you're playing alone with randoms and running into teams of friends who are chatting and coordinating.

The second is a huge strength of Splatoon to me, and makes it the only team/objective based shooter I've ever found fun with randoms.
 
The second is a huge strength of Splatoon to me, and makes it the only team/objective based shooter I've ever found fun with randoms.

I think one of the great things about Splatoon is you can play multiplayer as if it was a single player game that just has really smart (or really foolish) AI allies & opponents.
 
D

Deleted member 752119

Unconfirmed Member
I think one of the great things about Splatoon is you can play multiplayer as if it was a single player game that just has really smart (or really foolish) AI allies & opponents.

Exactly. It doesn't need to be another team based, voice chatting shooter that sucks for people playing alone as the market is full of those games and the base for them isn't on Wii U anyway.

I'm not at all opposed to them adding the friend lobby mode and adding voice chat their. Just leave the regular battles and normal ranked battle modes alone.
 

PAULINK

I microwave steaks.
Splatoon has gotten kind of boring for me lately because its so hard to have a meaningful experience in a team based game without some sort of communication involved. Losing because of poor cooperation is always a pain, I can't always carry the team to victory as a lone wolf.
 

Neiteio

Member
Splatoon has gotten kind of boring for me lately because its so hard to have a meaningful experience in a team based game without some sort of communication involved. Losing because of poor cooperation is always a pain, I can't always carry the team to victory as a lone wolf.
I don't really understand people blaming lack of communication with their team. The other team is also faced with indirect communication. The only time it's really unfair is when people drop out so that it's 3v4 or 2v4.
 

Junahu

Member
But... the reason most people give for voice chat, is the ability to co-ordinate their strategy and tell other players what to do, in order to gain a strategic advantage. And no matter what, that WOULD change the way people approach matches.


Splatoon has gotten kind of boring for me lately because its so hard to have a meaningful experience in a team based game without some sort of communication involved. Losing because of poor cooperation is always a pain, I can't always carry the team to victory as a lone wolf.
Don't be a lone wolf. Support your team's emergent strategy whilst targetting the weakpoints in the enemies'.
 

Xeteh

Member
I don't really understand people blaming lack of communication with their team. The other team is also faced with indirect communication. The only time it's really unfair is when people drop out so that it's 3v4 or 2v4.

Its really amazing how much people base their team's failings around a lack of communication. Its like when they play Dota/Call of Duty that they never lose because they can have meaningful, strategic conversations with their team. It works every time.

I like the no voice communication, I don't care if people are doing poorly on my team. I'm playing to have fun. I can join GAF games and have really fun, competitive matches or I can play with randoms and see if I get a good team or if I can carry my team.

I don't understand why people think if Nintendo were to add voice chat to the game that they could suddenly explain to people their mistakes and their win rates will climb. No, voice chat will still be full of the same caustic garbage it is in every competitive game or people will just mute it and do what they're doing now.
 

Neiteio

Member
Its really amazing how much people base their team's failings around a lack of communication. Its like when they play Dota/Call of Duty that they never lose because they can have meaningful, strategic conversations with their team. It works every time.

I like the no voice communication, I don't care if people are doing poorly on my team. I'm playing to have fun. I can join GAF games and have really fun, competitive matches or I can play with randoms and see if I get a good team or if I can carry my team.

I don't understand why people think if Nintendo were to add voice chat to the game that they could suddenly explain to people their mistakes and their win rates will climb. No, voice chat will still be full of the same caustic garbage it is in every competitive game or people will just mute it and do what they're doing now.
This is basically how I see the situation. Although I think voice chat should at least be an option when playing with friends, since friends are more likely to coordinate a game plan ahead of time.
 
Right, I totally want a voice chat now to hear you calling others a "you're a horrible person".
Gg

em2N13s.gif

I wish they didn't release a physical version of the game, because somebody could pick up the box and hit someone over the head with it. A digital only release would save us from that problem. Hopefully Nintendo sees the light with future releases but at least not having voice chat saved us from being called a horrible person, so there's that at least.
 
Unless I missed a bullet point, none of your pros included:

- FREE online play.

^ Yeah, I find it baffling that OP didn't mention that playing these games online does not require a paid subscription in addition to buying the game and the console, because to me it's a huge “PRO”,
 

Cyd0nia

Banned
If they add a friends only mode I'd like to see voice chat (if it's possible) but for games with strangers there isn't anything I want less than some chode, possibly in another country or speaking another language, trying to take a leadership role, and control or coordinate my game. This is a family friendly game. More d-pad communication options would be okay but I don't want people shouting at each other when they lose. And kids don't need to be hearing slightly older kids and adults who should know better sighing and lamenting "fuck" and "shit" down their microphones. In ranked mode in particular, I've no doubt there would be aggravation. I got you on my map, I know where the paint is, I know enough. A match is only three minutes.

If you want to play games where you go forth with communication and coordination, go play left4dead or counter strike or something. Everyone talks of options, well games like those are perfectly good options. It's nice to have alternatives to them now and then.
 

bakeray

Member
If you can come on a website and physically type about how a small % of people who abuse voice chat make you happy that a game lacks this key feature I'm pretty sure you'd be capable of entering the combination of buttons necessary to enable the mute feature for said person.

Why is this mentality so commonplace anymore? not just in games but in life. We're going to severely limit or make an experience less than optimal because someone at some point may abuse it at some time. You're letting the trolls win by taking this sort of attitude.

I also like how most of the time the people who suggest this sort of thing won't touch the game for more than 30 or 40 hours and feel it is necessary to handicap the lifetime of a game's relevancy to meet their specific wants.

If people are really that worried about their kids playing online and hearing curse words, I can understand that up to a certain age, but you're going to be in for a long ride being a parent. You better hope they never learn how to use a mouse and visit Youtube.
 
I can only speak to MK8 and SSB4 but even if the online experience were to improve, I still feel the genre would be a limiting factor to my overall enjoyment. MK8 is easily the best in the series but there are only so many races I can do online before I've had enough.

GTAV is my personal favorite. Not since the original DOOM have I had so much fun dicking around.
 
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