Everyone hates that 12yo kid in CoD that shouts obscenities and racist slurs in voice chat.
Everyone wants someone to do something about that kid.
In my opinion as long as there isn't something like a real time censoring thingamajigg for outbursts like that, removing voice chat is the only reasonable thing to do against this kind of behavior.
If you don't think Nintendo's online games should have voice chat because you don't like it, then you're a horrible person. There's absolutely no reason to not have voice chat as an OPTION.
Right, I totally want a voice chat now to hear you calling others a "you're a horrible person".
Gg
Right, I totally want a voice chat now to hear you calling others a "you're a horrible person".
Gg
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I've not played it, but from what I've heard, wouldn't Destiny be another candidate for "mechanically fun game where people complain about the online features?"
Think about the bolded parts and think how two player online could work. Not to mention having to render two scenes at the same time.
You could just turn it off though. When I have the option for voice chat, I rarely ever use it. Even when playing games with friends in person, I don't talk much while playing because I'm focusing on playing the game, not chatting about my day,
So did metroid prime hunters. Sorry to kill your narrative.What's still strange to me is how much ahead of the curve Gamefreak is compared to Nintendo's developers. Pokemon's online features repeatedly put the rest of their games to shame.
They had voicechat in a first party Nintendo game in 2006.
2 screens render just fine on MarioKart.
And the map could just be put on a corner as part of the UI instead.
Done with splatoon until (if they ever) they let me filter matchmaking by region. Playing with and against a majority of Japanese people with 90% of kills being double kills is just pain retarded. Feels like I'm playing a Dreamcast game online again.
I think adding voice chat would not only be another barrier casuals will have to deal with, but also the other team who is communicating effectively will be super organised and simply devastate the other team who doesn't. I mean there are 6 maps now, imagine having to memorize the names of all the various spots in each map. And then there is the question of language, not everyone speaks english.
Requiring people to mute when there's abuse means you require the person to become a victim before they take action. Since Splatoon is marketed as a kids game, I really doubt Nintendo wants a kid to become a victim of verbal abuse before they take action.
Splatoon uses the pad... so.... no
Splatoon uses the pad... so.... no
I can see why you'd want voice chat in premades as it increases the fun factor when you can talk with friends. I play CS Go regularly so I know all about the importance of communicating information, but in a way it's kind of an interesting experiment to see how people manage to work as a team without the use of voice.
I think adding voice chat would not only be another barrier casuals will have to deal with, but also the other team who is communicating effectively will be super organised and simply devastate the other team who doesn't. I mean there are 6 maps now, imagine having to memorize the names of all the various spots in each map. And then there is the question of language, not everyone speaks english.
I really don't care about casuals' experience. This game is released in 2015 and there's no way to chat with my friends on the system. That's unacceptable.
In that case, Nintendo shouldn't be online at all. What if someone is mean to them on Miiverse?
It's the bolded issues Nintendo takes issue with.The most common question we get is why we added the communication ban system when we already have an in-game muting system. Shouldn’t players who don’t like what they’re hearing just mute the speaker? Ignoring the side problems around some players not knowing about muting, and that the damage is often done before you know you should mute someone else, the real problem with the muting approach is that it doesn’t provide strong feedback to the speaker.
Miiverse is heavily moderated with strict rules. Did you really mean to bring up Miiverse? It's also opt-in, random posts you see in games are not going to contain abuse targeted to a specific person.
But hey, just ask Valve about post-abuse mute systems
It's the bolded issues Nintendo takes issue with.
Valve also found verbal abuse to be a primary reason why players stop playing Dota 2.
Predictably the thread has turned in to another ''I don't like voice chat anyway'' nonsensical borefest where people make convenient excuses to excuse features that should be implemented at OS level.
Those reasons range from finger-up-your-ass-levels of out of touch to just plain "please lord just accept this non-answer and leave me be". Ugh.
Actually the console even has video chat. You can dislike the implementation but you can't imply it doesn't exist.
It's not a non-answer. People in the past have expressed if they were designing a game themselves they would cut voice chat as well. Some people really don't like it.
My experience with Smash online mode is the only reason I have not bought Pplatoon, and by reading your cons for the game it seems like a good thing I haven't yet.
Nintendo just can't get the online stuff right. I don't know what they are doing, but they need to come up with some standard and apply it to all of their games. Smash online is so frustrating to play also because of the poor netcode, I can't imagine how laggy Splatoon must be with 8 people in a game. They can't even make it run great with 1v1. I still really enjoy the games, Smash 1v1 with friends that you know have good connections is great fun, but sometimes I want to just fight randoms and not lag, and it's impossible. At least Mario Kart doesn't have as many lag issues.
Having the game be muted by default would mean nobody would use voice chat, except in parties, but parties have other ways of voice chatting outside of the game anyway.Then make the default chat off, and you have to enable it. And when you enable it, you are greeted with a screen that tells you all the ways to disable it and mute.
I mean come on this is silly. I wont ever use Splatoon voice chat but you guys arguing that it should not exist are really reaching here
Miiverse is heavily moderated with strict rules. Did you really mean to bring up Miiverse? It's also opt-in, random posts you see in games are not going to contain abuse targeted to a specific person.
But hey, just ask Valve about post-abuse mute systems
It's the bolded issues Nintendo takes issue with.
Valve also found verbal abuse to be a primary reason why players stop playing Dota 2.
I'm sorry I don't understand the defense for no voice chat because it levels the playing field.
Its like saying not allowing you to team up with friends, who know how to work together, and are more coordinated, than a team of randoms who don't/are not.
Should they not allow you to party up with friends, because you can use the feature to your advantage? (Im asking about any game where voice chat could be argued as an unfair advantage, not just Splatoon)
Adding a voice chat option to games with custom teams (but not for other modes) would be a good compromise that I think both camps would be okay with.
Having the game be muted by default would mean nobody would use voice chat, except in parties, but parties have other ways of voice chatting outside of the game anyway.
I'm not arguing it shouldn't exist. Just pointing out reasons why Nintendo wouldn't add it, and I believe there's merit to their concerns, especially given the games marketed audience and Nintendo's history.
I honestly cannot think of a game marketed heavily to children that has voice chat with random people.
Hahaha, I love the guy who claps by twisting his bottle capRight, I totally want a voice chat now to hear you calling others a "you're a horrible person".
Gg
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What in the world are you basing the bolded on?