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Nintendo has the three best online games this gen, but with the worst online features

ShogunX

Member
Predictably the thread has turned in to another ''I don't like voice chat anyway'' nonsensical borefest where people make convenient excuses to excuse features that should be implemented at OS level.
 
Splatoon doesn't really need online chat in randoms, but a party chat is sorely missed for anyone who can't compensate with Skype or TS
 

Skyzard

Banned
I don't blame Nintendo for not having voice chat with Splatoon. They need to look after their brand appeal. They resisted shooters completely for a crazy amount of time.

If they don't have a parental locked voice chat support on the next console firmware then I'd be really bored of them.
 

Camwi

Member
Everyone hates that 12yo kid in CoD that shouts obscenities and racist slurs in voice chat.
Everyone wants someone to do something about that kid.

In my opinion as long as there isn't something like a real time censoring thingamajigg for outbursts like that, removing voice chat is the only reasonable thing to do against this kind of behavior.

Throwing the baby out with the bathwater is the only reasonable thing to do, huh? I'm glad you guys aren't game designers.

You know what I do when I encounter the shitty kid you mentioned? I mute him.
 

Chaos17

Member
If you don't think Nintendo's online games should have voice chat because you don't like it, then you're a horrible person. There's absolutely no reason to not have voice chat as an OPTION.

Right, I totally want a voice chat now to hear you calling others a "you're a horrible person".
Gg

em2N13s.gif
 

JCX

Member
Right, I totally want a voice chat now to hear you calling others a "you're a horrible person".
Gg

You could just turn it off though. When I have the option for voice chat, I rarely ever use it. Even when playing games with friends in person, I don't talk much while playing because I'm focusing on playing the game, not chatting about my day,
 
I've not played it, but from what I've heard, wouldn't Destiny be another candidate for "mechanically fun game where people complain about the online features?"
 
While I haven't played Splatoon, I wouldn't disagree with your premise OP. For me though, the lack of online features are a big deal. I don't play a lot of online games, it's more about a couple games throughout there year that my group of friends will play for a month or two and some smaller co-op games sprinkled in all year. By far the most important element is being able to talk to my friends, and to do it easily. To be able to quickly jump in a chat party, invite other people.

I played Destiny for about 6 months because of the ability to play and talk to my friends, and because it was easy and enjoyable to meet new players. If Destiny were on the Wii U with the expected treatment of online features (I know it's third party, I'm talking hypothetically), I doubt I would have played more than a month.

Nintendo's philosophies with online are archaic and restrictive. It should be indefensible, but somehow it's not. Smash Bros. and Mario Kart are fantastic games (Splatoon looks like a lot of fun), but their online features do those games a disservice.
 

Camwi

Member
Right, I totally want a voice chat now to hear you calling others a "you're a horrible person".
Gg

em2N13s.gif

Good lord, it was a joke. Though based on your post history, Nintendo could make an online game that physically beat you across the head if you die in the game, and you would praise them for their innovation.

Also a joke.

I've not played it, but from what I've heard, wouldn't Destiny be another candidate for "mechanically fun game where people complain about the online features?"

I don't think anyone complains about the online features. The usual complaints for that game are the singleplayer having a weak storyline, grinding for gear, and some other minor issues.
 

Zemm

Member
Done with splatoon until (if they ever) they let me filter matchmaking by region. Playing with and against a majority of Japanese people with 90% of kills being double kills is just pain retarded. Feels like I'm playing a Dreamcast game online again.
 

wildfire

Banned
Splatoon is really popular if in an topic about games that sold as well as Smash and Mario Kart that it's Splatoon that rustles everyone's including myself jimmies.

Barnacles will be served in the next sales thread.
 
I agree with almost everything except stat tracking in Splatoon.

It makes such a mindset difference for me. If stats were tracked I wouldn't have as much fun. As it stands now I can hop into a match casually, perform awesome or crappy, and know that's it's not affecting anything. There is no profile to screw up or maintain. I don't get pissed off because I lost or my team lost and now my stats are going down. There is no pressure to perform, it's just simple undeterred fun.
 
You could just turn it off though. When I have the option for voice chat, I rarely ever use it. Even when playing games with friends in person, I don't talk much while playing because I'm focusing on playing the game, not chatting about my day,

Requiring people to mute when there's abuse means you require the person to become a victim before they take action. Since Splatoon is marketed as a kids game, I really doubt Nintendo wants a kid to become a victim of verbal abuse before they take action.

Having mute on by default just means nobody uses voice chat and it might as well not even be there.
 
What's still strange to me is how much ahead of the curve Gamefreak is compared to Nintendo's developers. Pokemon's online features repeatedly put the rest of their games to shame.
They had voicechat in a first party Nintendo game in 2006.
So did metroid prime hunters. Sorry to kill your narrative.
 

Goddard

Member
Online gaming is enormous on PC compared to console, its silly to say 3 best this gen when none of them break the top 10 online games in general of the last 5 or 6 years
 

n0razi

Member
for all the problems that destiny has... its online gameplay and features is MILES ahead of anything on the wii u

of course nintendo is the last company with completely free online play so i cant complain
 

Ansatz

Member
I can see why you'd want voice chat in premades as it increases the fun factor when you can talk with friends. I play CS Go regularly so I know all about the importance of communicating information, but in a way it's kind of an interesting experiment to see how people manage to work as a team without the use of voice.

I think adding voice chat would not only be another barrier casuals will have to deal with, but also the other team who is communicating effectively will be super organised and simply devastate the other team who doesn't. I mean there are 6 maps now, imagine having to memorize the names of all the various spots in each map. And then there is the question of language, not everyone speaks english.
 

hatchx

Banned
Done with splatoon until (if they ever) they let me filter matchmaking by region. Playing with and against a majority of Japanese people with 90% of kills being double kills is just pain retarded. Feels like I'm playing a Dreamcast game online again.

I don't understand? Double kills happen and aren't necessarily a sign of latency.


I would agree with the OP. Nintendo doesn't do much to appease the hardcore gaming crowd with their online modes. With that said, Mario Kart 8 and soon Splatoon will be my most played online games ever and have always run at beautiful smooth 60fps for me. I've been impressed with how well Smash runs online as well.

I would like more modes/options in the online modes, but I can't think of a single game where I can't find something missing/wrong. Not a single one. I feel like sometimes it's nice to look at what a game is, rather than what it is not. As much as voice chat should be an option in Splatoon, it's by no way a reason to skip it. Nintendo games are more about gameplay polish and simplicity - they've never been at the forefront of customization.


I think adding voice chat would not only be another barrier casuals will have to deal with, but also the other team who is communicating effectively will be super organised and simply devastate the other team who doesn't. I mean there are 6 maps now, imagine having to memorize the names of all the various spots in each map. And then there is the question of language, not everyone speaks english.


Not having voice chat in the current random-matches makes total sense. Nintendo wouldn't have voice chat with strangers in one of their games.

However, voice chat should be implemented for the custom-team matches in August. There is no reason a team of friend's who join each other's games can't talk. I don't know if there is an example of voice chat being patched in a game or if this is even possible, but it would really help team strategy and there's absolutely no reason to not have it.
 

Camwi

Member
Requiring people to mute when there's abuse means you require the person to become a victim before they take action. Since Splatoon is marketed as a kids game, I really doubt Nintendo wants a kid to become a victim of verbal abuse before they take action.

In that case, Nintendo shouldn't be online at all. What if someone is mean to them on Miiverse?
 

Formless

Member
Splatoon uses the pad... so.... no

The map could be brought up with a button though.

The fact is Nintendo operates in an archaic/different fashion compared to other videogame companies, we've known this for a long time. It seems like the guys making decisions hardly know what the competitor's products are like (Remember Sakurai's comment about how patching a game would create a conundrum where certain players were out of the mix?). Nintendo's isolated in a way that may let them come up with original ideas, but it's like they went down a separate tech tree especially in online gaming features.

I really, really like Splatoon, Smash, and MK8. But those games are fun online despite Nintendo's implementation of online infrastructure, carried mostly on how fun the gameplay and compelling the presentation is.
 
I've been reading through the thread, and there is a point that some have made that I think is ludicrous. Splatoon doesn't need voice chat because it keeps the game at a level playing field. This is just preposterous. Why should any online game have voice chat then?

I get that some people are anti-social or want the most casual experience as possible. Having voice chat doesn't prevent that at all. I'm flabbergasted.
 

Zornack

Member
I can see why you'd want voice chat in premades as it increases the fun factor when you can talk with friends. I play CS Go regularly so I know all about the importance of communicating information, but in a way it's kind of an interesting experiment to see how people manage to work as a team without the use of voice.

I think adding voice chat would not only be another barrier casuals will have to deal with, but also the other team who is communicating effectively will be super organised and simply devastate the other team who doesn't. I mean there are 6 maps now, imagine having to memorize the names of all the various spots in each map. And then there is the question of language, not everyone speaks english.

I really don't care about casuals' experience. This game is released in 2015 and there's no way to chat with my friends on the system. That's unacceptable.
 

hatchx

Banned
I really don't care about casuals' experience. This game is released in 2015 and there's no way to chat with my friends on the system. That's unacceptable.


I do wonder if it's possible to be added in the August update for custom friend play. With all the backlash they've gotten over the voice chat issue, I almost half expect it. It's a 'major update' after all.
 

Wavebossa

Member
Options are not bad if they are not forced upon.

I have NEVER used the voicechat in any online game I play other than WoW. I have no desire to hear someone talk to me after beating me in USF4, I refuse to hear anyone speak in CoD:AW.

My thing is, i want those options for the people who use them. I wont touch them, but not having them is archaic.
 
In that case, Nintendo shouldn't be online at all. What if someone is mean to them on Miiverse?

Miiverse is heavily moderated with strict rules. Did you really mean to bring up Miiverse? It's also opt-in, random posts you see in games are not going to contain abuse targeted to a specific person.

But hey, just ask Valve about post-abuse mute systems
The most common question we get is why we added the communication ban system when we already have an in-game muting system. Shouldn’t players who don’t like what they’re hearing just mute the speaker? Ignoring the side problems around some players not knowing about muting, and that the damage is often done before you know you should mute someone else, the real problem with the muting approach is that it doesn’t provide strong feedback to the speaker.
It's the bolded issues Nintendo takes issue with.

Valve also found verbal abuse to be a primary reason why players stop playing Dota 2.
 

Wavebossa

Member
Miiverse is heavily moderated with strict rules. Did you really mean to bring up Miiverse? It's also opt-in, random posts you see in games are not going to contain abuse targeted to a specific person.

But hey, just ask Valve about post-abuse mute systems

It's the bolded issues Nintendo takes issue with.

Valve also found verbal abuse to be a primary reason why players stop playing Dota 2.

Then make the default chat off, and you have to enable it. And when you enable it, you are greeted with a screen that tells you all the ways to disable it and mute.

I mean come on this is silly. I wont ever use Splatoon voice chat but you guys arguing that it should not exist are really reaching here
 

wildfire

Banned
Predictably the thread has turned in to another ''I don't like voice chat anyway'' nonsensical borefest where people make convenient excuses to excuse features that should be implemented at OS level.

Actually the console even has video chat. You can dislike the implementation but you can't imply it doesn't exist.

Those reasons range from finger-up-your-ass-levels of out of touch to just plain "please lord just accept this non-answer and leave me be". Ugh.

It's not a non-answer. People in the past have expressed if they were designing a game themselves they would cut voice chat as well. Some people really don't like it.
 

tariniel

Member
My experience with Smash online mode is the only reason I have not bought Pplatoon, and by reading your cons for the game it seems like a good thing I haven't yet.

Nintendo just can't get the online stuff right. I don't know what they are doing, but they need to come up with some standard and apply it to all of their games. Smash online is so frustrating to play also because of the poor netcode, I can't imagine how laggy Splatoon must be with 8 people in a game. They can't even make it run great with 1v1. I still really enjoy the games, Smash 1v1 with friends that you know have good connections is great fun, but sometimes I want to just fight randoms and not lag, and it's impossible. At least Mario Kart doesn't have as many lag issues.
 

Razzorn34

Member
I don't mind Nintendo giving voice chat to people in custom parties, but they had better have a separate queue for people using custom parties then. The second I start getting rolled every game by premade teams is the day I'm done with this game.
 

Justified

Member
I'm sorry I don't understand the defense for no voice chat because it levels the playing field.

Its like saying not allowing you to team up with friends, who know how to work together, and are more coordinated, than a team of randoms who don't/are not.

Should they not allow you to party up with friends, because you can use the feature to your advantage? (Im asking about any game where voice chat could be argued as an unfair advantage, not just Splatoon)
 

V-Faction

Member
My experience with Smash online mode is the only reason I have not bought Pplatoon, and by reading your cons for the game it seems like a good thing I haven't yet.

Nintendo just can't get the online stuff right. I don't know what they are doing, but they need to come up with some standard and apply it to all of their games. Smash online is so frustrating to play also because of the poor netcode, I can't imagine how laggy Splatoon must be with 8 people in a game. They can't even make it run great with 1v1. I still really enjoy the games, Smash 1v1 with friends that you know have good connections is great fun, but sometimes I want to just fight randoms and not lag, and it's impossible. At least Mario Kart doesn't have as many lag issues.

There's no standardizing things like lag.
 
Then make the default chat off, and you have to enable it. And when you enable it, you are greeted with a screen that tells you all the ways to disable it and mute.

I mean come on this is silly. I wont ever use Splatoon voice chat but you guys arguing that it should not exist are really reaching here
Having the game be muted by default would mean nobody would use voice chat, except in parties, but parties have other ways of voice chatting outside of the game anyway.

I'm not arguing it shouldn't exist. Just pointing out reasons why Nintendo wouldn't add it, and I believe there's merit to their concerns, especially given the games marketed audience and Nintendo's history.

I honestly cannot think of a game marketed heavily to children that has voice chat with random people.
 

Camwi

Member
Miiverse is heavily moderated with strict rules. Did you really mean to bring up Miiverse? It's also opt-in, random posts you see in games are not going to contain abuse targeted to a specific person.

But hey, just ask Valve about post-abuse mute systems

It's the bolded issues Nintendo takes issue with.

Valve also found verbal abuse to be a primary reason why players stop playing Dota 2.

No, I'm talking about Miiverse. Moderated or not, what if this kid sees someone write "Hey, you're a jerk." before it gets deleted? Going by your previous post, that kid is a victim before he can do anything. I'm just throwing out hypotheticals.

As for Dota 2, I've heard of the assholish community (haven't played the game myself), but you can still voice chat with just friends, right?
 

Razzorn34

Member
I'm sorry I don't understand the defense for no voice chat because it levels the playing field.

Its like saying not allowing you to team up with friends, who know how to work together, and are more coordinated, than a team of randoms who don't/are not.

Should they not allow you to party up with friends, because you can use the feature to your advantage? (Im asking about any game where voice chat could be argued as an unfair advantage, not just Splatoon)

Yes. It's an unfair advantage against randoms. MOBAs love to feature this, and it's a big reason a lot of people don't stick with it(along with verbal abuse).
 

The Adder

Banned
No speech for randos makes sense in the context of no regional matchmaking. The German player playing with a Japanese guy, a Frenchman, and an American is fucked against the team of 3 Japanese players and one person who isn't.

Friends should have it.

On that subject, I imagine custom lobbies amd ranked modes are being withheld so as to not dilute the player base up front and make the game appear empty.
 

hatchx

Banned
I don't think Nintendo will ever add voice chat with randoms. I'm really surprised some people expect that. They totally have merits to excluding it too. Between friend's though, there is no excuse. As I've said, I expect some sort of solution to this come the august update for custom friend matches, whether it's the addition of actual voice chat or custom commands on the D-pad.

I hope that Devil's Third has full-on voice chat though. As an 'M' rated game, they have nothing to worry about.


Adding a voice chat option to games with custom teams (but not for other modes) would be a good compromise that I think both camps would be okay with.

This.

And it's not like Nintendo doesn't know it. Hell, they patched in faster enemy turns in Codename STEAM, with a specific extra fast speed-up for New3DS. That game sold under 50k. They definitely hear the outcry, and they've even said Splatoon will be an ongoing, updating experience. Hell, I didn't expect them to patch it in a few days to fix the hub world framerate (how is that even possible?)
 

Wavebossa

Member
Having the game be muted by default would mean nobody would use voice chat, except in parties, but parties have other ways of voice chatting outside of the game anyway.

I'm not arguing it shouldn't exist. Just pointing out reasons why Nintendo wouldn't add it, and I believe there's merit to their concerns, especially given the games marketed audience and Nintendo's history.

I honestly cannot think of a game marketed heavily to children that has voice chat with random people.

What in the world are you basing the bolded on? If people want to talk to each other, they will turn voice chat on, just like they've been doing for over 20 years.
 

AndrewPL

Member
Can you imagine the news stories if splatoon had voice chat and 8 year olds were being yelled at, called gay or groomed by gross old men.

This isn't a r16 game and it is a better experience keeping idiots from ruining my fun by allowing them to swear and troll me.

Half the games I play are full of players from non english speaking countries anyway, no voice chat means you don't segment players and make it international.
 
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