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Nintendo has the three best online games this gen, but with the worst online features

danmaku

Member
Nintendo being so "behind the times" didn't stop them from using the level up/unlocking system popularized by CoD. They are 100% willing to copy something that they think is good.
 
Fantastic post. You hit on pretty much everything. These games are exceptional, but lack of, or unintuitive, online features are holding them back for sure.

Man, what were they thinking with Splatoon's callouts? One is completely useless, and two other spaces aren't used at all. I don't get it.
 

Camwi

Member
lol horrible person

The worst.

Absolutely_e9fe83_5483429.jpg
 

DryvBy

Member
Congrats on missing the entire point of the thread.

OP should've said "three of the best" instead to avoid idiotic replies like these.

I'm terribly sorry you find my reply idiotic. Can you point out how exactly it's idiotic?

Thanks for being insulting.
 

Shauni

Member
I really don't have any issues with MK8 and Smash online. I mean, yeah, they could be better with adjustments and all, but I find them perfectly usable and serviceable overall. Splatoon, though, yeah. I love the game, having a lot of fun with it, but I'd be lying if I denied that I find some of the design choices pretty baffling with that one. It's like a near perfect experience, and with just a few things could have been flawless, but alas.
 
Splatoon is so damn good, but yeah they need to improve it's online features. It's got to be one of the most antisocial team based games I've played.
 

lamaroo

Unconfirmed Member
Agreed, but I want to touch on a couple of things about Splatoon.

There is some form of matchmaking. If you start a new character you'll only get matched up against other level ones and twos. I'd assume they don't care much after the newbie levels, but I mostly play with people within ~4 levels higher or lower than me.

You can see which gun you've used the most, or the one you're best with in the equipment screen. It shows how much total ink you've covered the ground with from every weapon.
 

DryvBy

Member
read the first couple of sentences from the OP

Ok? Lack of voice chat is one of the quality features missing, which I agreed with OP with.

Forkball said:
CONS
-Voice chat. Look, I've heard all the excuses, but after playing this game for several hours, it desperately needs voice chat. For example, I noticed someone on the enemy team put a warp point for their team fairly close to our territory. Now, how can I tell my team that? That's right, I can't. The baddies can just warp there to their hearts' content until either I haul my squid ass over there, or hope someone closer notices it and takes it down. Or when all your team is grouped up in the west, but all the enemy ink is in the east part of the map. Or when you see an enemy launch an inkstrike and want to warn them. Or when you want to time your specials together. But no, we can't have voice chat because Nintendo assumes the community, made up mostly of people making Spongebob puns, will scream obscenities that would make Richard Pryor blush. THIS GAME NEEDS VOICE CHAT.

Obviously this is opinion based because Splatoon is not in my best anything this gen. [B said:
And if it's missing some core base features like voice chat in 2015, I think that's pretty telling of just one of the reasons it's not one of the best.[/B] At least in my opinion.

I wasn't replacing Splatoon with another game. I was commenting that that's one of the features (voice chat) that makes me disagree that it's the best. You know, you can still like Splatoon and have someone dislike it. But my dislike comes from several reasons, one being that there's not an option for voice chat. You don't like random kids screaming in the mic? Cool. There's games that have voice chat where you can toggle it between teams, private or off.
 
So Nintendo's philosophy should be "let's not keep up with the time because of the kid yelling into his mic".

Aight

Everyone hates that 12yo kid in CoD that shouts obscenities and racist slurs in voice chat.
Everyone wants someone to do something about that kid.

In my opinion as long as there isn't something like a real time censoring thingamajigg for outbursts like that, removing voice chat is the only reasonable thing to do against this kind of behavior.
 

Kade

Member
I just wish Splatoon had the option for setting a matchmaking region. I've experienced some terrible lag and more disconnects than I'd like.
 
Everyone hates that 12yo kid in CoD that shouts obscenities and racist slurs in voice chat.
Everyone wants someone to do something about that kid.

In my opinion as long as there isn't something like a real time censoring thingamajigg for outbursts like that, removing voice chat is the only reasonable thing to do against this kind of behavior.
Why not voice chat with friends at least?
 

phanphare

Banned
There are apparently two reasons for leaving out voice chat:

1) avoiding negative online communications
2) keeping a level playing field to make the game more accessible to new players (who may not be comfortable with voice chat)

this is why voice chat should really only be added to private lobbies
 
Anybody who defends the lack of voicechat as if it's a good thing is an idiot. Voicechat is an option. Therefore it's inclusion is objectively a good thing, as it adds to the experience without taking anything away. Don't like it? Switch it off. Like it? Great; you can now enjoy the game more.

Maybe you don't have friends online you can talk to, but some of us do. And while randoms may sometimes be dicks/kids, I've played 360 games online for years, and met plenty of people I was happy to talk to and add as friends.

Not to mention that there are Private lobbies, where you can choose who you play with.

Except it's not objectively a good thing as it allows the people who can put up with abuse, or happen to be on a team with everyone who speaks the same language a significant tactical advantage. Removing it and putting in pings etc levels that playing field. It's a design choice with genuine reason behind it.
 
this is why voice chat should really only be added to private lobbies

Yeah, agreed. We'll see what happens when they add those later this year.

Anybody who defends the lack of voicechat as if it's a good thing is an idiot. Voicechat is an option. Therefore it's inclusion is objectively a good thing, as it adds to the experience without taking anything away. Don't like it? Switch it off. Like it? Great; you can now enjoy the game more.

Don't like it? Better hope you don't play against a team that does, because they'll have advantages that you don't.

But they will be adding the ability to play with friends on a team eventually. That won't keep a level playing field, voice chat or not. That is such a lame excuse for not having it.

Depends. Are you going to be able to pit your friends-team against randoms, or just other friends-teams?
 
There are apparently two reasons for leaving out voice chat:

1) avoiding negative online communications
2) keeping a level playing field to make the game more accessible to new players (who may not be comfortable with voice chat)
But they will be adding the ability to play with friends on a team eventually. That won't keep a level playing field, voice chat or not. That is such a lame excuse for not having it.
 

phanphare

Banned
I just wanted to praise BF4 because it gets pooped on despite its strengths :(

no worries, I feel that

just wanted to point this out because people seem to reading the title and missing the first few sentences of the OP

I believe that Mario Kart 8, Super Smash Bros. 4, and Splatoon are the three finest online games to grace a console this gen. You can disagree, but this topic isn't about which are the best online games from the past few years, but to look at the startling dichotomy between the incredible quality of gameplay and the often baffling (lack of) online features.
 
D

Deleted member 752119

Unconfirmed Member
If you don't think Nintendo's online games should have voice chat because you don't like it, then you're a horrible person. There's absolutely no reason to not have voice chat as an OPTION.

I definitely agree. And I never chat with randoms. They should just out in a system level option to block voice chat and call it a day (since many/most games don't have a mute all option).

For Splatoon they should definitley limit it to friend lobbies when added though, and make that a mode into itself. A strength of the game is its friendly to randoms with no chat, team rotating between rounds etc. They need to keep that and just add lobbies for people who want to play with friends in a more hardcore mode. Too many people seem to want to make this game into CoD and other shooters where every objective mode sucks if you're not playing with a party of friends.
 

Pizza

Member
Nintendo should really implement the xb360's party features. Hopping right into a game with your party and party chat should be standard.

That said, I like how playing with randoms has no voice chat options, but for games like splatoon being able to tap areas of current importance on the map should be a thing.
 

w00tkins

Member
There also needs to be a regional setting in For Glory. There's no point in me playing against Japanese players if it's going to be a laggy experience.
 

Zemm

Member
They literally force you to play with and against people on the other side of the world, this is stuff PC games figured would be a problem back in the 1990's. You can't even tell me it's not noticeable with all the double kills going on in the game.
 

Lothars

Member
They all worked on release day tho.
It's because there's not really many people playing online, Nintendo is so behind the curve on online that the majority of people will not play online and instead do singleplayer or local multiplayer if it has it.

The lack of standard features for the online is a big negative for games that are suppose to be played online.
 

Zomba13

Member
I agree. Great games, tons of fun online with other people but lacking so many features. Like, you give those games to any dev halfway competent with online interactions and you get all the features that make the game perfect online but with Nintendo you get weird and arbitrary design decisions that leads you to think maybe they still don't understand online?
 

phanphare

Banned
It's because there's not really many people playing online, Nintendo is so behind the curve on online that the majority of people will not play online and instead do singleplayer or local multiplayer if it has it.

The lack of standard features for the online is a big negative for games that are suppose to be played online.

receipts?
 
Well, this is a question I didn't expect.
But that's probably because with friends I normally use Skype, which I know is not an ideal substitute, but it has less lag than any in-game voice chat I ever used (except for Counter-Strike maybe).
That's what I'll likely be using for friends too. It's just a shame it will have to be (more or less) a choice between chat audio or game audio.
 

JCX

Member
It's because there's not really many people playing online, Nintendo is so behind the curve on online that the majority of people will not play online and instead do singleplayer or local multiplayer if it has it.

The lack of standard features for the online is a big negative for games that are suppose to be played online.

I've never had issues finding people to play in Splatoon, Smash, or Kart. The worst was playing late on a weeknight, where it was only myself and another on the lobby, but that was over after a few races.

I do agree though that Nintendo has not done much to cultivate an audience that plays games online. It is cumbersome to play with friends, and even tougher to communicate with them in game while playing. The unified account signals in recent statements makes me optimistic.
 

bchamba

Member
Nintendo's online capabilities are a joke. To talk with my friends that I'm playing smash or mk8 with I pass my wii u through my xbox and use xbox live. There is no reason to have to use a third party to talk to people you want to talk to when playing online. For people that applaud no voice chat features, just don't use it. There are times when I'm playing Halo that I don't feel like using it so I put my mic on mute and take my headset off.
 

SerTapTap

Member
I think it's pretty clear that the issue is more what they don't want to do, not what they can't/aren't smart enough to do. Not sure that'll change.

Well, we have to hope that DeNA "upends the tea-table" in the online parts of Nintendo. Sweep clean to the bottom, and rebuild something good.

I seriously doubt that beyond maybe cheevos. Mobile online features are very much not like console/PC online features. There's no private custom matchmaking with low latency voice chat in Farmville clones. DeNA isn't working on their console stuff anyway.
 

Zero²

Member
I wouldnt say worst, because they all work very well, specially Sm4sh (remember the fear that it would have a terrible netcode like Brawl?).
Now if we are talking about online content? I can agree that there isnt as much variety as it could have, but we cant forget that updates are still coming, with new modes and features.
About no voice chat on Splatoon? That was a design choice, so I doubt they would add it at a later date, but in my opinion I dont think it's needed at all.
 

Shig

Strap on your hooker ...
The main thing about Splatoon that's bugging me ATM is how often you can stay in one series of games with most of the same people and end up getting the same map 3-4 times in a row.

I'm assuming there's some invisible dice roll going on that determines the map, which would probably work pretty decently if all the maps in the game were on the die... But in concert with the 'only 2 active maps at a time' thing, that means there's a persistent 50% chance to get shoved onto the same map again. It already boggles that they artificially limit the map selection to begin with, then to top it off with a system that can lead so easily to repeated maps? Sadistic ineptitude going on there.

I can kind of understand the no voice chat thing though, shooters tend to breed some real fuckheads and parents walking in on Timmy's game (or Timmy himself) spewing obscenities kind of defeats the family-friendly aspect Nintendo's going for. But there definitely needs to be better non-verbal communication options in its absence. There's four directions on the d-pad, why only two phrases, one of them being the useless 'Booyah'? Even just expanding that out to "C'mon!", "Push!", "Defend!", and "Help!" would be a big leap in ability to communicate tactics effectively.
 
Honestly have noidea whats going on with smash, what was the point of "for glory" if they are not inviting top players to a tourament or anything?
Would of thought would of emulated a system to reward them, even EA does it with FIFA
 

MrBadger

Member
I think there are plenty of reasons why voice chat for Splatoon might not be a good idea for the entire game. However, there's no reason for it to not be there for friends and private lobbies.

Personally, I don't miss it at all when I'm just playing online with random people.
 

OryoN

Member
Unless I missed a bullet point, none of your pros included:

- 60fps online play.
- FREE online play.

Not sure I have much of an opinion on this matter, so I can't say much. Lots of improvements can happen(and perhaps will), but I also understand that the need to keep things as simple as possible since there's no online service income to be netted, coupled with Nintendo's concerns for much of their target audience/environment(children, family-time fun).
 

Kai Dracon

Writing a dinosaur space opera symphony
Well, the thing about Splatoon is that it can't follow the model of Mario Kart and Smash yet because friends lobbies aren't in. Once they are, yes, there's no good reason to not enable voice chat in those lobbies.

Aside from that, a lot of the limitations of these games online is still due to the fundamental design of the Wii U itself. There's too many system level features that are missing compared to other platforms, like cross-game voice chat and voice chat parties. Nothing is going to change here until Nintendo's next platform, that's all there is to it. Personally, I've moved on and am just enjoying the games for what they are.

As for what happens with that next platform, there's no telling. Nintendo is obviously aware of what a lot of people want to see, else they wouldn't have bent and included voice that even for friends in a few games. Bear in mind that the development of the Wii U OS and system features seems to have been some kind of a mess, where Nintendo was running to catch up with themselves and stumbling. We can only see what happens next time.
 
I would completely disagree with the assertion that Nintendo has the best 3 online games of this gen. I had a wii u for a while and enjoyed it but find Destiny, Battlefield 4 (PC), and Mortal Kombat X (console) far more fun online games for me, especially as the variety of populated game modes in those games is head and shoulders above the wii u offerings.

I totally agree that Mario Kart 8 and SSMB are top tier and well worth the purchase of a wii u, but they'd be closer to the bottom of top 10 list for me than top. Dunno about splatoon, game does not appeal to me at all.
 
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