Heimdall_Xtreme
Hermen Hulst Fanclub's #1 Member
So Nintendo basically ended up like "ok ok ok I heard you, goddamn it"
So that Nintendo can be stopped
So Nintendo basically ended up like "ok ok ok I heard you, goddamn it"
But what about my opiniónNintendo is no longer interested in hearing your opinion.
That's understandable, and if it were only exceptional cases, it might help.This is where I'll mention where (non-Nintendo?) game sizes are going to be a lot bigger on Switch 2.
Shadow of War is 80 GB, FF7 Rebirth is 150 GB, even Astro Bot is 40 GB.
It's not like cart prices haven't been an issue with Nintendo consoles before. Key cards are the solution for that.
Not the most reasonable fandom in existence.The sad truth is that more people probably used the form to issue death threats than to articulate any reasonable case against keycards.
A mix of bothThe sad truth is that more people probably used the form to issue death threats than to articulate any reasonable case against keycards.
Not the most reasonable fandom in existence.
Looks like they wanted to test the waters and that's affecting third parties that pick the option because they have no choice, my assumption is that the negotiations with Macronix didn't go well until the Switch 2 success showed that they could sell even more lower capacity chips than the current ones.
So that Nintendo can be stopped
These are more or less the same thing, one has the code store on an electronic card... Which allows you to resell it (unless Nintendo changes their mind, kinda like the original Xbox one plan, but without the data).Nah. That should be for CODES IN A BOX. Do people fundamentally understand the difference between the two?
Looks like they wanted to test the waters and that's affecting third parties that pick the option because they have no choice, my assumption is that the negotiations with Macronix didn't go well until the Switch 2 success showed that they could sell even more lower capacity chips than the current ones.
It's all about control. If everyone needs to go through you to get the physical games made. Then you can force timelines and limit numbers however you want.Anyone notice how every other generation or so Nintendo always seems to muck it up with their choice of medium storage? Like they always make one good trade off for another (or several) just as bad trade offs, Starting all the way back with N64 cartridges.
This, that would be the prudent thing to do.The solution is so fucking simple to this problem... use cheap switch 1 cards for switch 2 games ...install the stupid game of the card instead of the Internet everyone happy Nintendo saves some bucks we still own the game.
Yeah because no 3rd party required half their game to be downloaded with a Switch cart. No 3rd party did codes in the box either on Switch.The solution is so fucking simple to this problem... use cheap switch 1 cards for switch 2 games ...install the stupid game of the card instead of the Internet everyone happy Nintendo saves some bucks we still own the game.
This, that would be the prudent thing to do.
That, or they release the Switch version and give a free upgrade to Switch 2.
But they're missing the point. Rumor has it, Atlus and Capcom are conducting similar surveys about the Keycard format.
Digital and physical. So, Nintendo screwed up at the Switch 2 launch.
If it weren't for that stupid Keycard format, I would have already bought Bravely Default, Kunitsu Gami, Puyo Puyo, Persona 3, Ai the somnium files and more games... 8 or more.
Not that I only have Mario Kart and Donkey Kong Bananza.