Nintendo is interested in knowing our opinión about Keycards.

This is where I'll mention where (non-Nintendo?) game sizes are going to be a lot bigger on Switch 2.

Shadow of War is 80 GB, FF7 Rebirth is 150 GB, even Astro Bot is 40 GB.

It's not like cart prices haven't been an issue with Nintendo consoles before. Key cards are the solution for that.
 
This is where I'll mention where (non-Nintendo?) game sizes are going to be a lot bigger on Switch 2.

Shadow of War is 80 GB, FF7 Rebirth is 150 GB, even Astro Bot is 40 GB.

It's not like cart prices haven't been an issue with Nintendo consoles before. Key cards are the solution for that.
That's understandable, and if it were only exceptional cases, it might help.

But they give you Puyo Puyo or that damn Pac-Man. I mean, that's where it becomes criticizable
 
:messenger_grinning_sweat:

So that Nintendo can be stopped
Looks like they wanted to test the waters and that's affecting third parties that pick the option because they have no choice, my assumption is that the negotiations with Macronix didn't go well until the Switch 2 success showed that they could sell even more lower capacity chips than the current ones.

IMO having a slow chip which content would require installation would be a good middleground, but whatever, I'm not a physical buyer
 
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