No Man's Sky |OT| Hello Worlds.

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Renamed a few things at first but quickly got over it and haven't renamed shit since. It's cool but I'm too lazy to come up with names now.

I've been reveling in naming the systems at least. I've got the Kasshu system with planets Domon and Kyoji, then the Finding system with planets Nemo, Marlin and Dory. Yes I'm that guy.
 
Heard the suggestion from the Giant Bomb podcast that the pre-order bonus actually sullies the starting experience a little by allowing you to skip some useful tutorial sections.

Was going to pre-order from Steam, think I may wait to purchase after release now.

Anyone have thoughts on this?
 
Nah.
Is a matter of preferences. I love gyro controls (Wii, Move, etc), but I don't like typing or aiming (Uncharted Golden Abyss, Splatoon) using regular controllers with gyro. XD

I actually wish it would use the gyro for the menus too. As an option. I just find it easy and quick, more mousey.
 
When you start the game you have a few objectives. One of them is obtaining blueprint for your ships hyperdrive, enabling you to create that item any point in the game moving forward.

If you use your pre-order ship, it bypasses this sequence due to the game assuming you completed this task. Unless you find a ship or purchase that already has this hyperdrive, you are unable to create this item or learn upgraded construction to it later.

Not having read about this, I brought in the pre-order ship from the very beginning of my game. When I hopped to my next system, I received a mission that brought me to an outpost that gave me the blueprints you are referencing. I'm still in my pre-order ship, but I also have the blueprints now to make the hyperdrive.

So I don't know if it glitches for everyone, since it didn't glitch for me.
 
Is there a way to map out a course to your starting planet? I wish I could just click on it in the upload page and automatically map a course. Trying to figure it out in the galactic map is extremely frustrating.
 
Heard the suggestion from the Giant Bomb podcast that the pre-order bonus actually sullies the starting experience a little by allowing you to skip some useful tutorial sections.

Was going to pre-order from Steam, think I may wait to purchase after release now.

Anyone have thoughts on this?

Sean Murray himself said on his launch day stream that he isn't a fan of the pre-order ship (it's clear this is something Sony have asked them to do) and that he would rather play without the ship as you end up progressing better and understanding stuff easier etc.
 
Heard the suggestion from the Giant Bomb podcast that the pre-order bonus actually sullies the starting experience a little by allowing you to skip some useful tutorial sections.

Was going to pre-order from Steam, think I may wait to purchase after release now.

Anyone have thoughts on this?

Get it without the preorder bonus. The ship is not good and there are some bugs with it.
 
Not having read about this, I brought in the pre-order ship from the very beginning of my game. When I hopped to my next system, I received a mission that brought me to an outpost that gave me the blueprints you are referencing. I'm still in my pre-order ship, but I also have the blueprints now to make the hyperdrive.

So I don't know if it glitches for everyone, since it didn't glitch for me.
Did this happen in your 2nd system or deeper into the game ?
 
This game is exploration zen. I'm adoring it so far. On my... Sixth planet mabye? It's so beautiful (icy, forested, floating islands) I want this to be my first 100% explored upload. I'm so glad I decided to try this too, because I'm discovering item slot upgrades for my suit, new alien words, loads of new tech, it's awesome.

One thing bothering me: these damn sentry drone things. They're all aggro on sight, and literally five seconds after killing one another appears in its place. It's killing my enjoyment of simply looking around and taking my time. I have to constantly rush to get things done then either hide in a building or fly away. Fighting is pointless because they never stop appearing. Am I missing something? It's not like I'm permanently being hunted. They "deactivate" the hunt when I kill them, but there are so many it doesn't make a difference.
 
Heard the suggestion from the Giant Bomb podcast that the pre-order bonus actually sullies the starting experience a little by allowing you to skip some useful tutorial sections.

Was going to pre-order from Steam, think I may wait to purchase after release now.

Anyone have thoughts on this?

Don't redeem the ship until after you complete the tutorial to get the hyperdrive schematics.
 
lol i read that "can't see other players in NMS" thread for about 30 seconds before it got too cringeworthy to continue on with. I'll hang out here and in the pics thread. this game is owning my life right now.
 
Is there a way to map out a course to your starting planet? I wish I could just click on it in the upload page and automatically map a course. Trying to figure it out in the galactic map is extremely frustrating.

If you're connected to the internet, you should be able to scan for nearby discoveries. Depending how far you are, you should be able to see it designated by a pulsing crosshair. It took a few tries, but eventually I managed to find mine.

At what point is it safe to switch to the pre-order ship? Once I've crafted a hyperdrive?

Actually, I just read about the issue people are having. Yeah, build the hyperdrive and make your first warp. Switch the DLC ship afterward if you really want it. It's not that great, but it looks sorta cool.
 
Got some more play time in yesterday and this morning. Still loving this game and hooked like crack. I warped to the next system and found an abandoned ship that the game was telling me to destroy for new craft materials or something. All of a sudden the ship started firing at me and I was being attacked by smaller ships. I took out 1 and quickly propelled towards the planet nearby since I was getting hammered by the combination attack from the laser and smaller ships.

This system is much more harsh than the one I started in, but the planets are loaded with resources. One planet has emeril all over to mine, literally mountains of it. I'm able to get 2 slots full on my ship from each harvest spot and boosted my credits from 50-60K to 600K in an hour sitting. The sentinels in this system have pretty much ignored me as well, randomly scanning me and going on their way. The planets on the other hand are taxing my suit with high radiation levels or extreme cold limiting the amount of time I can spend out in the open.

I'm hoping to hit 1 million+ credits for a ship with more inventory space and better weapons then plan to continue with the objective to move forward. I think if I go on with the ship I have, I will be demolished in the next system.
 
10 hours in and that preorder ship fucked me. Fucked me real hard. Like the kind of fucking that happens and you just grab on for dear life and don't let go.

All that shit I've done down the goddamn drain. I was too far, and finally changed ships like a dunce, and lo and behold the new one doesn't have a HD. That's cool, I'll just ma- oh fuck I don't have the blueprint.

They'd be wise to let people buy some of these things once they pass a point of no return. This is dumb.
Yeah I'm here too. Scanned around all the planets in this solar system and no more factories seem to be around. Can't jump to another system because of no hyperdrive. I just detected a crashed ship so that's my last hope, going to check it out right now.

Man. Honestly hadn't had an unpleasant moment before this. And all for the stupid preorder ship I legitimately never wanted in the first place...
 
This game is exploration zen. I'm adoring it so far. On my... Sixth planet mabye? It's so beautiful (icy, forested, floating islands) I want this to be my first 100% explored upload. I'm so glad I decided to try this too, because I'm discovering item slot upgrades for my suit, new alien words, loads of new tech, it's awesome.

One thing bothering me: these damn sentry drone things. They're all aggro on sight, and literally five seconds after killing one another appears in its place. It's killing my enjoyment of simply looking around and taking my time. I have to constantly rush to get things done then either hide in a building or fly away. Fighting is pointless because they never stop appearing. Am I missing something? It's not like I'm permanently being hunted. They "deactivate" the hunt when I kill them, but there are so many it doesn't make a difference.

I think you're just unlucky. I'm about as far as you and the sentinels have all been chilled out.

Just get money from discoveries instead of mining on those planets and they should leave you alone.
 
Played a few hours last night, and not sure this game will be for me. I was prepared for a non-linear, somewhat aimless exploration game, but I wasn't prepared for the survival elements. I'm not sure how or when inventory space becomes less of a pain in the ass, but elements like that are not my idea of fun.
 
Glad I read about the pre order glitch before starting. Had the code fired up in PSN and just so happened to read about it before hitting submit.
 
Me, apart from one planet I named "The mysterious planet of gold" because it has massive chunks of gold all over it. ;)

Wrong approach i think. I'm going to call the good planets "shitty toxic planet would'nt visit again". Adopting the Viking strategy here.

Even though i'm probably never going to visit that planet again.
 
Got just two hours more in. Isnt enough. Work is too long.

1) Cant wait for a "good" world. Im only in my second system but most of them have been very barren, waste planets. No water yet.
2) finding the Gek language is my number one goal right now. Looking for them monoliths.
3) Focusing on building suit/ship before adding "sidequest" type things and exploring further.
4) Store only had one antimatter which is weird. I can afford way more.
5) Are there any flying animals? Havent seen any yet.

This game is awesome. Really loving it thus far, I feel very "tip of the iceberg" so I hope there is more and I dont hit a wall. It does make me wish for "city" and inhabited worlds that I do not think I will get, but as it stands loving it so far.

(just give me more inventory space plz)
 
Not having read about this, I brought in the pre-order ship from the very beginning of my game. When I hopped to my next system, I received a mission that brought me to an outpost that gave me the blueprints you are referencing. I'm still in my pre-order ship, but I also have the blueprints now to make the hyperdrive.

So I don't know if it glitches for everyone, since it didn't glitch for me.
Basically, if you take it right away, or late enough, you're fine.

It screws up if you switch to it during the period where you're directed to get the blueprints (which you wouldn't know at the time).

No hyperdrive on the crashed ship. It's noon and I don't want this hanging over me. Restarting.

At least I can avoid this on my PC playthrough. I just wish I'd had a less awesome run up until this point, it hurts to see it vanish.

I'll miss you, rich desert
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I won't miss you, stupid useless gamebreaking ship.
 
thinking about starting over now after this preorder ship business
I was seriously contemplating this last night as well but reloaded save file and got my stuff back as well as kept the Alpha Vector ship w/out the hyperdrive(wtf lol). Then did the hyperdrive blue print thing and now gotta get the wrap cells. I'm just scared this ship might fuck me up in the future down the line but I should be OK as long as I got the hyperdrive built myself right?

God damn Amazon & their stupid pre-order bonus.
 
Heard the suggestion from the Giant Bomb podcast that the pre-order bonus actually sullies the starting experience a little by allowing you to skip some useful tutorial sections.

Was going to pre-order from Steam, think I may wait to purchase after release now.

Anyone have thoughts on this?

My friend got the ship (i put in my codes and LE codes but cant get them to show up) but now his game is bugged and they wont give him the hyperdrive blueprint so he may have to start over...
 
I was seriously contemplating this last night as well but reloaded save file and got my stuff back as well as kept the Alpha Vector ship w/out the hyperdrive(wtf lol). Then did the hyperdrive blue print thing and now gotta get the wrap cells. I'm just scared this ship might fuck me up in the future down the line but I should be OK as long as I got the hyperdrive built myself right?

God damn Amazon & their stupid pre-order bonus.
If you can build a hyperdrive you are fine forever
 
Sooo...at what point am I supposed to just stop exploring and abandon the initial star system? I feel like I'm finding way too much stuff, but I'm still missing two planets!

I have 800k units, upgraded my suit 6 times, discovered 50+ words and I'm finding duplicates of blueprints quite frequently. Help, I can't stop
 
One of my goals for my space dwarf is to strive to always pilot the junkiest looking ship he can find or buy. I'm hoping there's a ship out there that is basically just a few conex containers welded together, but with a crazy amount of inventory slots.
 
Starting playing last night even though I was pretty sure this game wasn't for me. It's big, impressive, and boring.

One of the big problems in exploration for me is that you mostly just end up with dead ends. For example, my starting planet had extensive cave networks, but I quickly learned that there was basically nothing in those caves and so my venturing into them, I was inevitably going to just wind up at a dead end with nothing and have a 15 minute trek back.

I was also surprised at how repetitive the non terrain stuff was. The buildings have been almost all identical, contain exactly 1 tech upgrade in the exact same spot every time, to the degree that I could probably explore buildings blindly and not miss anything.

I chose to not enable whatever the atlas guidance thing was and that was probably a mistake. The text made it sound nefarious, but after reading online it sounds like it would have provided me with more direction? But I've now put in 6 hours and significantly upgraded my stuff so don't really want to start over.

Glad to see a lot of people liking it but probably just too sandboxy for me and was disappointed that I was seeing extreme procedural repetition even on my first planet.
 
Sooo...at what point am I supposed to just stop exploring and abandon the initial star system? I feel like I'm finding way too much stuff, but I'm still missing two planets!

I have 800k units, upgraded my suit 6 times, discovered 50+ words and I'm finding duplicates of blueprints quite frequently. Help, I can't stop

At one point you have to wonder....how much is too much for a player to do
 
Did you already have the quest when you redeemed the ship? When I redeemed mine right when I started the game, it no longer gave me the quests to get the hyperdrive, instead it wanted me to get out of the system to continue the story. This made it so no other ships had hyperdrives and I had to get rid of that ship to restart the quest.

I did the same as you. I eventually found a better crashed ship on my starting planet and switched out. The mission for hyperdrive blueprints showed up after I switched.
 
Sooo...at what point am I supposed to just stop exploring and abandon the initial star system? I feel like I'm finding way too much stuff, but I'm still missing two planets!

I have 800k units, upgraded my suit 6 times, discovered 50+ words and I'm finding duplicates of blueprints quite frequently. Help, I can't stop
You should push on. I made this "mistake" - it's not really a mistake obviously - and then realized that you'll find all the same shit on the next planet.

I dunno, I'm starting to feel like the way to play is to scope out a new planet for a bit, and then keep it moving.
 
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