No Man's Sky |OT| Hello Worlds.

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I agree that end game prices need rebalancing where glitching isn't needed for players of the game.

Like I said if getting 60 million to buy a max ship was something that you could get in a reasonable time frame by just playing the game I wouldn't have done it. The current economy is bad.
I mean do I need a max ship while having a maxed suit? Not really but it's one of the goals of the game. It's just bullshit that your average player would have to farm 10 hours a day for a week to be able to afford it. That's not okay. Especially comparing it to the suit and how easy and relatively cheap that is to max out.
 
After running around for hours on planets to learn languages I just found out that there is a much more easy way, by accident. You can learn a language from NPC... just by talking to them again and again and again. All it takes is come carbone, but if your standing is high enough you'll get carbone for free from them... *sigh*

Now I really feel stupid because of all the time I've spend searching for monoliths.

https://youtu.be/p8dAHEFxHnY

Seriously... is this already known?

Yeah, I did that a ton. Didn't grind for hours though, I'm not a masochist. I'd usually farm sacs or something, return to sell them, talk to the NPC a few times for new words and repeat. The same thing if I find a new NPC somewhere. I learn about 4 words and move on to the next thing. Makes sense from a roleplay standpoint to do so too.
 
This encounter made me laugh.

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Yeah, I did that a ton. Didn't grind for hours though, I'm not a masochist. I'd usually farm sacs or something, return to sell them, talk to the NPC a few times for new words and repeat. The same thing if I find a new NPC somewhere. I learn about 4 words and move on to the next thing. Makes sense from a roleplay standpoint to do so too.

Yeah it does...
But I really feel stupid for not finding out earlier.
 
Anyone noticed a price issues when buying to sell at the mark up prices?

I was in a station earlier that said it was buying suspension fluid at 40,000 a unit, so i buy some off the traders at 20,000/Unit and when i sell it to the hub it sell for 6,000 a unit saying its still +100%.
 
This is definitely good to know. The ships that are offered when you have an empty one will still all have pre-installed tech?

They do, it might have less it seems. But it's sort of hard to tell since the missing solts and installed tech seem to be RNGd.

The slot layout and number of slots is also RNGd every time the ship docks. So wait for a good one!

Just be sure you find an archetype docking before you go and dismantle everything to get it cheaper. Then it's the waiting game for the RNG loadout, slots, and price.
 
Anyone noticed a price issues when buying to sell at the mark up prices?

I was in a station earlier that said it was buying suspension fluid at 40,000 a unit, so i buy some off the traders at 20,000/Unit and when i sell it to the hub it sell for 6,000 a unit saying its still +100%.

I'm pretty sure when you sell it doesn't sell at market cost...
 
try sprinting, melee and immediately jetpack boost after that, you will fly around very fast
I've been using the combo but it's obnoxious to have to rely on a clunky mechanic when it's flabbergasting there isn't even a speed upgrade, and no sprinting at that snails pace for slightly longer with the sprint upgrades doesn't count :<
Scumming a transition tower? Can you get one tower to find multiple ships?

on gek worlds yes - just keep interacting with the tower and you'll keep finding new crashed ships, the inventory doesn't finalize until you interact with the crashed ship, so if you locate 10 ships, you could potentially have each one be +1 each time you visit a new one
 
Had a hangover this weekend, so the slow, low impact, almost dreamy pace of NMS was just what the doctor ordered. Went in damn near completely blind as I haven't followed the development since the original e3 demo. Not smart, but I figured I'd take the risk on the idea.

Started off on a poisonous hell-hole, told the tutorial to fuck off and went about figuring out how to survive the hard way. Took a bit to get a handle on the inventory and crafting system, but once I got in the habit of keeping a stack of plutonium and nitrogen on hand in the exosuit, and two stacks more on the ship, I was able to feel a lot more mobile.

Getting to the center of the galaxy holds no allure for me, so the only goals that drive me so far are the most basic: Upgrading gear, especially mobility and inventory, and finding cool new worlds.

Since leaving that first system though, its just been one barren hellscape after another, poison atmospheres, extreme weather, endless storms, followed by some otherwise promising worlds that were filled to the fucking brim with never ending hostile sentinels.

I was running out of steam, and fast. Seemed like the whole galaxy was telling me to fuck off.

But then I found it. A lush world and lusher moon, teeming with plant life and high value mineral deposits. Mild weather too, where even the storms don't force you to hide in your ship or a cave. Floating islands with forests, colorful shallow pools leading into caves, and a nice mix of land and water to the biome.


I think I've found home for a while :)

If anybody runs into the Verdant system, I'd recommend a stay on Enclave, forest moon of Stormteem. The weather's nice GAF. Wish you were here.

Short micro-review in progress: I wouldn't call this game 'fun'. Its a mix between The Martian and wandering along a beach all day with a metal detector.

But somehow, even with the repetition, there's a part of me that enjoys the wandering. And I'm damn curious to see how and what Hello Games has in store for this post-release.
 
There's two things I want to see improved:

1) It's way too fucking frustrating to get flying creatures scanned (yes, even shooting them down is annoying--and if you're planet has flowers all over the ground, good luck find the corpse to scan)

2) Some way to tell what tech schematics you know without having to free an inventory slot (or make them take their own slots and not inventory--but I understand the reasoning for this decision somewhat).

Enjoying the game otherwise. NEED MOAR SLOOOOOOOOOOOOOOOTS!!! ;)
 
Played five hours non stop today. Love this game. Ship traveling/combat got much better with handling upgrades and traveling on foot got much better with jetpack upgrades.

Anyway, a few questions:

1) Do upgrades stack or should I just focus on the strongest and keep dismantling the weaker?
2) Is there an upgrade that raises the ship speed?
3) Any upgrade that raises the character speed?
4) Where do I find Atlas passes? Haven't found any yet and I already find one Atlas stone.
5) What's the best way to raise money?
6) Do you guys keep warping or do you explore all of the planets in every system?
 
Played five hours non stop today. Love this game. Ship traveling/combat got much better with handling upgrades and traveling on foot got much better with jetpack upgrades.

Anyway, a few questions:

1) Do upgrades stack or should I just focus on the strongest and keep dismantling the weaker?
2) Is there an upgrade that raises the ship speed?
3) Any upgrade that raises the character speed?
4) Where do I find Atlas passes? Haven't found any yet and I already find one Atlas stone.
5) What's the best way to raise money?
6) Do you guys keep warping or do you explore all of the planets in every system?

1) they do stack, if you line them together I thinks they get bonus, dunno if you make them appart
2) Maybe i'm wrong but I think there are faster ships, but not upgrades
3) Just longer sprinting time upgrades
4) v1 in the first space anomaly you find, v2 and v3 in outpost settlements but is just pure luck
5) grinding the most abundant and expensive mineral you can find
6) depending of what you like
 
Wow. The analyzer has 2 zoom levels? I feel so stupid.
No more flying creatures mocking my desperate attempts to analyze them.
Even at full zoom I've had plenty of troubles scanning in flying creatures. The one scan I have to date came from jet-packing up on some craggy rocks and zooming in from there.

Don't know why I didn't think to start climbing and jetpacking to the tops of trees and buildings before, but it works.

5) What's the best way to raise money?
Can't speak to the bestest of the best (I'm not what you'd ever call an 'efficient' gamer), but one painless path forward is to visit your local space station and check for resources marked with a star. Those will always sell for a high price, and can be acquired in the local system.
 
Has anyone seen more than
three
alien races yet? Is there more? Seems like all I see anywhere are the
bigger brute looking ones, the small bird looking ones and the mechanical aliens that look human and all wear helmets with black visors.

Obviously, if someone answers, please mark it as a spoiler for the folk that don't want to know.
 
Just got this 48 slot ship...I'll probably keep it for a while.


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I just don't know if it's worth it to deconstruct all of the upgrades and then rebuild them all so that they're grouped.
 
I finally got a bigger ship! 33 slots is enough for me.

and I'm not sure if my theory came true, but right after I bought some special material (radnax or something) a big one appeared. before that it was hours of basically 3 small ship types. could be all just coincidence.
 
I'm getting this bug where I mine rare minerals (aluminium, emeril, iridium, etc) and I get nothing. It shows my mining them but nothing pops up like "Emeril x4" and nothing shows up in my inventory. I have plenty of free spots. I've already restarted the game.

Any ideas?
 
I'm a little over 20 hours now, how do you start the Atlas path? Did you jump a number of systems and go back? I thought I was doing it but I guess it just stopped at some point...
I just had prompts that kept telling me to jump to a new system and when I eventually jumped to my third I got a prompt to scan the system and it led me to a monolith that started it
 
Went through the caves too but they were pretty limited. No cave creatures on that planet at all. No idea what it was.
I have no idea what happened to the end of my post there haha. I meant when at sea, they weren't seen.

I had a cave dwelling meanie and I've only seen one of its kind on one of my planets.
 
That feel when you think you see a monolith in the distance but as you get closer you realize a mountain just hasn't popped up on the screen yet.
 
Just thinking now how cool it would be to have a homeplanet and base to come home to. Where you can chill, store some stuff, customise etc.
 
Even at full zoom I've had plenty of troubles scanning in flying creatures. The one scan I have to date came from jet-packing up on some craggy rocks and zooming in from there.

Don't know why I didn't think to start climbing and jetpacking to the tops of trees and buildings before, but it works.


Can't speak to the bestest of the best (I'm not what you'd ever call an 'efficient' gamer), but one painless path forward is to visit your local space station and check for resources marked with a star. Those will always sell for a high price, and can be acquired in the local system.

I was on top of the tallest mountain of any of the planets I've visited and failed so bad at scanning. Jet-packed up and sacrificed life and limb on the fall back down (down hill!)

Eventually, I "tranqued" a few (shh) since I kept losing them as they fell. Finally scanned a dowmed one.
 
Dammit Sean, if I want to crash LET ME! Dogfighting in the atmosphere is put dogshit!
The handholding babying mechanics make it damn near impossible to aim STRAIGHT DOWN OR FOLLOW!!! the AI has far more freedom than we do
 
I'm really curious if they'll implement bookmarks and warping back to previously explored planets whenever they release the building update (if not sooner). It seems like it would pretty pointless to allow building if you can't warp back to your base, I can't imagine I would ever build on a planet otherwise.

Although I guess it would be nice to have something to do while I'm working on the extreme survivor achievement besides grinding out the gek language with the trader.
 
Guys, how do you upgrade your hyperdrive? I've played 15 hours or so and haven't come across any of the better drives.

I'm itching to visit some of those other star types.
 
Are there always only a max of 8 creatures to scan or can there be more?

There can be more, I've seen up to 14 so far.

Guys, how do you upgrade your hyperdrive? I've played 15 hours or so and haven't come across any of the better drives.

I'm itching to visit some of those other star types.

I think they are just given randomly. I got one off a container near a wrecked ship and another one off a random trader in a space station.
 
Are there always only a max of 8 creatures to scan or can there be more?

In a Planet? I've been on planets with up to 16 creatures to scan. Others had 11, 9, 12, etc. I don't bother with scanning every single one, but it seems to be a variety of species per planet.
 
I'd search for this in the thread, except I tried that and I think I just read a spoiler about the end of the path (so that's awesome, thanks). So I'm just going to ask instead: if you veer off the yellow path to the center of the universe, is it possible to get back to it or are you forever lost?
 
I'd search for this in the thread, except I tried that and I think I just read a spoiler about the end of the path (so that's awesome, thanks). So I'm just going to ask instead: if you veer off the yellow path to the center of the universe, is it possible to get back to it or are you forever lost?
The yellow path doesn't exist as such. The "path to center" option is just generated from your current system based on the capabilities of your hyperdrive. You can't lose it, but it also won't be the same exact path
 
I'd search for this in the thread, except I tried that and I think I just read a spoiler about the end of the path (so that's awesome, thanks). So I'm just going to ask instead: if you veer off the yellow path to the center of the universe, is it possible to get back to it or are you forever lost?

It should be possible, no? Ain't that the exact reason that when you find Atlas' ship, he can point you towards the correct path again? I mean, i haven't strayed, but that seems to be the idea, that he can put you on the correct road again.
 
yeah you just found a portal, but no one knows yet how to activate it. you may want to make note of that.



Save up to try and buy a 30+ slot ship then work up with downed ships.

It's up to you, 1mil is not much at all once you find a source of cash you like.

Drop pods and the room behind the Atlaspass door in space stations have guaranteed suit upgrades. Multitools yes, either given to you or bought in outposts.
Thanks for the responses. Do the higher slot ships show up later the deeper into the game I get? Or is it purely random? Saving up for a 30 slot ship sounds like it's gonna take a while, and my starter ship's limited amount is killing me :(
 
In a Planet? I've been on planets with up to 16 creatures to scan. Others had 11, 9, 12, etc. I don't bother with scanning every single one, but it seems to be a variety of species per planet.

If you find all of them, you get 300,000 units. Depending on how hidden some of them are, it can be easy money in the bank.
 
Are there always only a max of 8 creatures to scan or can there be more?
My starting planet had around 16 I think. Found all of them except one, warped out and never looked back. Although, I would like to visit back sometimes but I'm waaaay far out atm. Would definitely be amazing after my playthrough to visit back "home." Would definitely give me the feels.
 
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