Had a hangover this weekend, so the slow, low impact, almost dreamy pace of NMS was just what the doctor ordered. Went in damn near completely blind as I haven't followed the development since the original e3 demo. Not smart, but I figured I'd take the risk on the idea.
Started off on a poisonous hell-hole, told the tutorial to fuck off and went about figuring out how to survive the hard way. Took a bit to get a handle on the inventory and crafting system, but once I got in the habit of keeping a stack of plutonium and nitrogen on hand in the exosuit, and two stacks more on the ship, I was able to feel a lot more mobile.
Getting to the center of the galaxy holds no allure for me, so the only goals that drive me so far are the most basic: Upgrading gear, especially mobility and inventory, and finding cool new worlds.
Since leaving that first system though, its just been one barren hellscape after another, poison atmospheres, extreme weather, endless storms, followed by some otherwise promising worlds that were filled to the fucking brim with never ending hostile sentinels.
I was running out of steam, and fast. Seemed like the whole galaxy was telling me to fuck off.
But then I found it. A lush world and lusher moon, teeming with plant life and high value mineral deposits. Mild weather too, where even the storms don't force you to hide in your ship or a cave. Floating islands with forests, colorful shallow pools leading into caves, and a nice mix of land and water to the biome.
I think I've found home for a while
If anybody runs into the Verdant system, I'd recommend a stay on Enclave, forest moon of Stormteem. The weather's nice GAF. Wish you were here.
Short micro-review in progress: I wouldn't call this game 'fun'. Its a mix between The Martian and wandering along a beach all day with a metal detector.
But somehow, even with the repetition, there's a part of me that enjoys the wandering. And I'm damn curious to see how and what Hello Games has in store for this post-release.