Is the room where your PS4 is hot? Does it have plenty of ventilation?
Kinda... and mostly ;p
Will take care to clean it and see if that helps, but I think its just the game being itself. As I was a useless lump for much of the weekend playing NMS was just about all I could manage effectively, so the long play sessions were probably exacerbating things.
And speaking of bug fix patches, besides the obvious stability improvements there are some quality of life (and some meatier) improvements I'd like to see:
* In the codex of discovered flora and fauna and minerals, I'd like to see details like what bonuses they provide when mined, and the ability to zoom in or out and rotate them.
* A no-HUD toggle for screenshots and/or photomode. And more HUD control in general. I'd love to make the current objective go away, as well as some icons I have little intention of following up on. I've also had problems with multiple overlapping pop-ups in space make navigation a matter of guesswork.
* More stackable items, without glitching.
* The ability to look around the cockpit even when landed.
* The ability to move installed tech to different tiles.
* A mass salvage option when acquiring new ships or multi-tools.
* Quick keys to replenish weapon charge and shields in both the ship and exosuit so you don't need to enter the menu in the heat of combat or in emergencies. Maybe a different set of quick inventory slots just for that purpose.
* The ability to scan for particular resources. Doesn't have to be exact, but should at least provide some direction. As of now if I need a particular item to progress its pure randomness. Some elements are found in particular areas or climates, and that information should be provided in the codex.
* A local system map where you can see all planets, moons, space stations and ships where you could examine their details, and plot courses. On that note, it can be finnicky to reach certain places planetside - sometimes you'll boost right to a target location only to end up 10 minutes away once you get within atmosphere. I've even had the distances grow as I boosted towards them. An auto-pilot to waypoint would allow the game to mix boosting and regular thrust to get you to selected locations while you managed stacks or otherwise futzed around, and without having to hold boost the whole time.
* And maybe a muti-tool mod that allows you to call your ship to you from any distance. It could take resources to use, but it would be handy as hell.
* A fucking speeder-bike or some small land rover, with its own small inventory and slots for mods ;p
* The ability to name and repaint your ship.
OK, I meant only to write a few things but I could honestly do this all day so I'm going to stop now.
* Just two more though: More animal behaviors and change-ups to the planet generation to include tropical zones and polar regions.
Here's hoping Hello Games supports this game with plentiful patches and updates though - there's a foundation here that can be built upon. It'll need more than just quality of life improvements, but they could get there.