Original Post
By shooting his last Silver Arrow, my character, Link, defeated his nemesis, the evil Ganon, restoring peace to all of Hyrule and thus ending my first playthrough of what is probably the greatest game ever made for the SNES.
+1. Current backlog completed count:
12.
The Legend Of Zelda: A Link to the Past. Played on an original SNES.
Pros:
+ A fantastic soundtrack. Literally, from the very first note when you turn on the game, the music here is sublime.
+ A true sense of adventure.
+ A truly top notch, fantastic, (I'd almost say unrivaled, at least in the SNES) level design. There's not a single room in a single dungeon that is out of place.
+ S-tier puzzles
+ Each item brings something to the table, and most of them feel great to use.
+ Lots of secrets to uncover
+ Beautiful looking game. Very colorful and vibrant.
Cons:
- Sorely missing some much needed QoL features
- Enemy damage output is pure bullshit. When you first transition from the Light World to the Dark World is especially jarring, as enemies have a whole step-function increase in difficulty, patterns, and damage output
- Some of the items and secrets to uncover can be quite obtuse at times. While I finished the game on my own, and played upwards of 95% in that way, the other 5% I did have to look up guides. I consider myself a decently skilled gamer, and I honestly have no idea how a lot of people beat this game back in the day, let alone 100%'d it. I think that on a first playthrough it's almost impossible to 100% without a guide, unless this was the kind of thing where you bought the game and spent literally all summer playing it. Well... I ain't got "all summer for one game" kind of time. I haven't had that kind of time since I left for college.
- Some rooms in some dungeons are A-grade, Ford-built-tough, Organic, Certified...
bullshit. Like, you'd walk into a room and there'd be laser-shooting enemies, enemies that "mirrored" your movements, enemies that were not harmed by your sword, etc. And you had to clear the room before progressing. Sometimes it could be a royal pain in the ass.
Even with all of that, this game is an unquestionable bona-fide
masterpiece. One of the greatest video games I have ever played, for sure.
Because I always like adding pictures, here are some. They are not as "clean" as pictures for games I play on my PC. Since this was on an actual Super Nintendo, I had to pause the action, get awkwardly in front of the TV, take the picture, load it to my computer, crop it, etc. In all of these cases below, the pictures don't do justice as the actual image on the TV was something to behold. Anyway:
Well, the guy on the left is freaking useless. Dude... you had one job, to protect the princess. And you failed at that.
I absolutely love the map. This is the map of the "Light World"; the same layout is mirrored in the Dark World with a few minor exceptions:
Getting the legendary Master Sword felt like such an incredible accomplishment. Little did I know that it was just the beginning:
All of the hard work in the Dark World led to a satisfying final battle:
And defeating him was even more satisfying:
Bonus:
As a joke, this is how I react when a coworker tells me something nonsensical: