I just started it and... What the fuck is this game!?
It's fantastic. Low amount of bullshit -- sure, the plot is stupid, characters are "early 2000s" edgy as hell, but the gameplay is fantastic. Stuff on the screen can get a little frantic, so half the time I'm not even sure I can tell what the hell is going on in the screen. But she's got a lot of tools at her disposal, the combos feel great to pull off, and Witch Time is amazing.
Also, I've been around GAF since 2013 or so, and I had no idea where the term "Megaton" came from -- is this the game where it came from??
Uhhhhh... what the hell is going on here? I don't want to know, LOL....
By the way, the intro (kind of epic and throwing you into the action right away) reminds me of God of War 3.
Anyway I only just started the game, so it should be a lot of fun.
The cutscenes and the amount of them are the worst thing about the game. The story is kinda nonsense. That is to say, that's the only downside about the game.
I only joined gaf last year so I don't know about the usage of "megaton".
I hope you enjoy it friend. Everything about the game is over the top. I have one mission of Metal Gear Rising Revengeance left to go and then I'm starting Bayo 2
I don't recommend the PC remaster, they ditch some of the most amazing soundtrack because of licensing issue. The music is PS2 Onimusha are some of the best which is completely missing from the remaster.
Oh man, yeah... this is pretty good. Of course this soundtrack is its own thing, but listening to that one tune, I got vibes... a bit of Soulcalibur, a bit of Samurai Shodown, a bit of other things.
I guess whenever I burn down my backlog, I can get an American PS2 on the cheap (can probably get one for < $50 at this point) and a copy of Onimusha probably for $10 or so.
The cutscenes and the amount of them are the worst thing about the game. The story is kinda nonsense. That is to say, that's the only downside about the game.
I only joined gaf last year so I don't know about the usage of "megaton".
I hope you enjoy it friend. Everything about the game is over the top. I have one mission of Metal Gear Rising Revengeance left to go and then I'm starting Bayo 2
Loving Bayonetta. Gameplay is pretty fun. Shit is over the top.
I'm still learning the ropes, so I'm getting a mix of Silver, Gold, Platinum, and "Real Platinum" scores on sections. But I'm a perfectionist messenger_tears_of_joy and want to get Platinum on everything. Likely next playthrough.
One minor complain that I have is the camera... . I have to press on the Right Stick from time to time to reset the camera, since it seems to have a life of its own and starts going all over the place. Maybe it's just me, but I doubt it. Also, manual control of the camera is not intuitive since it's reverse-axis.
Beat God of War: Ghost of Sparta (God of War Collection Volume II aka Origins Collection). Not bad, it's another God of War game. I think the last temple was the best part of the game. Will need a break from the series, I've beaten 4 of them this year.
Game helps explain why Kratos is so angry in the main trilogy. Turns out he had a long lost brother too. Who knew? Did it in one sitting, I think it was around 4 hours long.
I also dropped Asura's Wrath and Darksiders II. I liked Darksiders 1 so I figured II would be a good get. It was not. Asura's Wrath is 90% cutscene, 8% QTE and 2% gameplay. A friend recommended me the game, but that's on me though for not doing my research.
Finished Metal Gear Rising: Revengeance. Great hack and slash game with a memorable villain and story. Not particularly long, I'm glad I finally beat this game after missing out in 2013. The HF blade mechanic where you can cut in any direction is unique. I'd give this game a 4/5. I'm currently playing:
1. Bayonetta 2 - just started then had to charge my Pro Controller >.< 2. Onimusha 3: Demon Siege - on mission 8, probably the longest and most demanding mission in the game. Will knock this out tonight or tomorrow 3. Samurai Warriors 5 - played two story missions before I went to bed. This game will probably take a while
You might like it. It's not terrible, I just wanted more of a hack and slash and not a Zelda game. I think i played Darksiders Warmastered in 2019 so it's been a while since I played
Onimusha 3: Demon Siege finished! The most challenging Onimusha game so far imo. In some ways this is the best game in the series. It has the best combat, but I did not enjoy the Mont Saint Michel stage at all. I find it hard to rank the games in the series because Onimusha is fairly consistent. The third game loses tank controls, but it gains a pretty silly story. I'm looking forward to see what the fourth game, Dawn of Dreams does different.
Onimusha 3: Demon Siege finished! The most challenging Onimusha game so far imo. In some ways this is the best game in the series. It has the best combat, but I did not enjoy the Mont Saint Michel stage at all. I find it hard to rank the games in the series because Onimusha is fairly consistent. The third game loses tank controls, but it gains a pretty silly story. I'm looking forward to see what the fourth game, Dawn of Dreams does different.
Good to see that you enjoyed the game, to puzzle is much better than the first two game, with that time travel thing, It was pretty innovative back when it was released in 2004
Good to see that you enjoyed the game, to puzzle is much better than the first two game, with that time travel thing, It was pretty innovative back when it was released in 2004
Yeah man all three Onimusha games are pretty darn good. The puzzles in 3 were good, sometimes a little challenging. I can see how it would have been innovative back in 2004. I think I still like Warlords the best because of the atmosphere and setting. What did you think of Dawn of Dreams?
On a side note, are you posting your backlog here? I'd be interested to see your posts
Yeah man all three Onimusha games are pretty darn good. The puzzles in 3 were good, sometimes a little challenging. I can see how it would have been innovative back in 2004. I think I still like Warlords the best because of the atmosphere and setting. What did you think of Dawn of Dreams?
On a side note, are you posting your backlog here? I'd be interested to see your posts
For 4(Dawn of Dreams), this game was made by a different team, they basically build the game from ground up, a different genre compare to the first 3 game, it plays more like a JRPG with leveling system and anime style dialogue, they diched the Metroidvania level design for a Stage based one. The difficulty in 4 was also simplified for casual audience (Issen is much easier to perform too), the boss pattern is also pretty monotonous, overall expect it to be a JRPG with a lots of grinding, the game is pretty good from a JRPG perspective.
And yes, I will soon, after I finished my current list of game before I start my backlog.
I'm currently playing Triangle Strategy, I finished Super Robot Wars 30 last month, both are new games.
And yes, I will soon, after I finished my current list of game before I start my backlog.
I'm currently playing Triangle Strategy, I finished Super Robot Wars 30 last month, both are new games.
Thanks for the info on Dawn of Dreams. I'm kinda excited to start it based on what I've read and what you said. I'm intrigued to see the new gameplay style. I don't mind a levelling system either. As long as it's still hack and slash!
Good man, I heard good things about Triangle Strategy. I would buy it but I'm not particularly good at tactics games and I read Triangle Strategy is hard. I did beat a couple fire emblem games though. I'm playing Bayonetta 2 and Samurai Warriors 5 (Nobunaga!)
Thanks for the info on Dawn of Dreams. I'm kinda excited to start it based on what I've read and what you said. I'm intrigued to see the new gameplay style. I don't mind a levelling system either. As long as it's still hack and slash!
Good man, I heard good things about Triangle Strategy. I would buy it but I'm not particularly good at tactics games and I read Triangle Strategy is hard. I did beat a couple fire emblem games though. I'm playing Bayonetta 2 and Samurai Warriors 5 (Nobunaga!)
Nice! I haven't played Bayonetta 2 yet, but judge by the first game, I expect it to be nothing less than amazing.
As for Samurai Warriors franchise, I've did complete save (spent thousands of hours) for both 1 and 2 including both Xtreme Legends back in the early 2000s. I haven't touch this franchise for many years, Judge by the trailer of the fifth games, they did a 180 on their character design and art style, looks very interesting to me!
Triangle Strategy, I would summarize it as: "Game of Throne Story + Fire Emblem progression + Tactics Ogre art-style and map design"
Nice! I haven't played Bayonetta 2 yet, but judge by the first game, I expect it to be nothing less than amazing.
As for Samurai Warriors franchise, I've did complete save (spent thousands of hours) for both 1 and 2 including both Xtreme Legends back in the early 2000s. I haven't touch this franchise for many years, Judge by the trailer of the fifth games, they did a 180 on their character design and art style, looks very interesting to me!
Triangle Strategy, I would summarize it as: "Game of Throne Story + Fire Emblem progression + Tactics Ogre art-style and map design"
I've only done 4 stages and the prologue of Bayo 2, and it's quite epic already. There are grandiose battles and boss fights on a large scale.
I never played a Samurai Warriors game before this one but I have played Hyrule Warriors and Fire Emblem Warriors. I played Dynasty Warriors 2 or 3 (not for very long) a long long time ago and was very impressed during ps2 generation. I'll have to look up Xtreme Legends, I don't know what that is. I did pick up Samurai Warriors 4 based on my enjoyment of the 5th game though.
Hmm I may look into Triangle Strategy. I did like the Fire Emblem Awakening and Three Houses. My most looked forward to Switch games at the moment are Fire Emblem Warriors Three Hopes and Bayonetta 3.
I've only done 4 stages and the prologue of Bayo 2, and it's quite epic already. There are grandiose battles and boss fights on a large scale.
I never played a Samurai Warriors game before this one but I have played Hyrule Warriors and Fire Emblem Warriors. I played Dynasty Warriors 2 or 3 (not for very long) a long long time ago and was very impressed during ps2 generation. I'll have to look up Xtreme Legends, I don't know what that is. I did pick up Samurai Warriors 4 based on my enjoyment of the 5th game though.
Hmm I may look into Triangle Strategy. I did like the Fire Emblem Awakening and Three Houses. My most looked forward to Switch games at the moment are Fire Emblem Warriors Three Hopes and Bayonetta 3.
I've play every Dynasty Warriors game up until 9, which is a huge disappointment for me, Xtreme Legend are like expansion packs, every Dynasty Warrior or Samurai Warrior game have that. I also enjoyed Warrior Orochi franchise (did complete save for all of them too).
For Fire Emblem, I did enjoy them in the SNES era namely Fire Emblem: Genealogy of the Holy War, I haven't played the newer Fire Emblem games such as Three Houses, one thing I kind of afraid of is the perma-death that is a stable to FE franchise. Triangle Strategy does not have perma-death, but the game is still very challenging due to how good the A.I was, the A.I will try to out position you with their movement in everyway they can! (I'm glad that the difficulty was introduced by powerful A.I instead of cheap stats like most JRPG does)
I've play every Dynasty Warriors game up until 9, which is a huge disappointment for me, Xtreme Legend are like expansion packs, every Dynasty Warrior or Samurai Warrior game have that. I also enjoyed Warrior Orochi franchise (did complete save for all of them too).
For Fire Emblem, I did enjoy them in the SNES era namely Fire Emblem: Genealogy of the Holy War, I haven't played the newer Fire Emblem games such as Three Houses, one thing I kind of afraid of is the perma-death that is a stable to FE franchise. Triangle Strategy does not have perma-death, but the game is still very challenging due to how good the A.I was, the A.I will try to out position you with their movement in everyway they can! (I'm glad that the difficulty was introduced by powerful A.I instead of cheap stats like most JRPG does)
I'm interested in trying one of the Orochi games! Ah yes now they have like the 'Ultimate' version.
You can turn off the perma death in Awakening and Three Houses. Good to hear the AI is intelligent and makes smart decisions as opposed to just higher stats.
Yeah I played a bunch of Sony exclusives (some western made) a while back but I'm more interested in Japanese and hack and slash games going forward, I think I found my niche
Played through South Park: The Fractured But Whole yesterday. I held of on this for a long time despite absolutely loving The Stick of Truth. That game is one of the top 3 funniest experiences I've ever had in my life. Fully on level with the very peak of the show. The sequel I heard wasn't anywhere near that level, but had a better battle system. After playing it through, I fully agree with that. The game still had many funny moments, but very few if any LOL-moments like Stick had plenty of. The game also is 5 hours or so longer than Stick and because of that it drags a lot at the end. The battle system was better than Stick, but not to the point where it elevates the game to greatness. If you like South Park, I still recommend it, but it's nowhere near as funny as Stick.
Played through South Park: The Fractured But Whole yesterday. I held of on this for a long time despite absolutely loving The Stick of Truth. That game is one of the top 3 funniest experiences I've ever had in my life. Fully on level with the very peak of the show. The sequel I heard wasn't anywhere near that level, but had a better battle system. After playing it through, I fully agree with that. The game still had many funny moments, but very few if any LOL-moments like Stick had plenty of. The game also is 5 hours or so longer than Stick and because of that it drags a lot at the end. The battle system was better than Stick, but not to the point where it elevates the game to greatness. If you like South Park, I still recommend it, but it's nowhere near as funny as Stick.
Oh man, you're in for a ride when you buy and play it. I kind of wish I could have my memory erased to play it again not knowing the insanity of it's many sequences.
Oh man, you're in for a ride when you buy and play it. I kind of wish I could have my memory erased to play it again not knowing the insanity of it's many sequences.
Hmm. I'm getting pretty soured on Bayonetta. And I realized that I'm not even that far in (Chapter 8 out of.... 18(!?) chapters).
Lots of cutscenes. Lots of cheap, one-hit-kill QTEs. Cheap enemies and bosses that have hard to dodge moves. (Probably some combination of me not being used to this kind of game, but also the camera and enemy placement obstructing my view.) Deaths punish your rank, which I can understand. But then at the beginning of the game they tell you that you can craft/concoct items (lollipops), but those lower your rank as well, at which point, what the hell is the point of using items?
I'm gonna try to stick with it but there's a decent chance that I may just drop it. Pity, I really enjoyed the beginning....
Hmm. I'm getting pretty soured on Bayonetta. And I realized that I'm not even that far in (Chapter 8 out of.... 18(!?) chapters).
Lots of cutscenes. Lots of cheap, one-hit-kill QTEs. Cheap enemies and bosses that have hard to dodge moves. (Probably some combination of me not being used to this kind of game, but also the camera and enemy placement obstructing my view.) Deaths punish your rank, which I can understand. But then at the beginning of the game they tell you that you can craft/concoct items (lollipops), but those lower your rank as well, at which point, what the hell is the point of using items?
I'm gonna try to stick with it but there's a decent chance that I may just drop it. Pity, I really enjoyed the beginning....
I don't think it'll help, but they addressed the QTE deaths by Bayo 2. When the cutscenes happened in Bayo 1 I pulled my phone out half paid attention to what was happening on screen. Just enough to know where we were headed next. In Bayo 2 there are a lot of cutscenes as well. They are off putting, but once again, phone out. You should stick with it, maybe skip the cutscenes if you have to. I think the gameplay is worth it. I would forget about rank for the first playthrough, but that depends on you.
I'm at the final boss of Dante's Inferno, will post thoughts later about it. I'm going on a two day vacation tomorrow but I'm taking my Switch and Bayo 2 for down time.
Beat Dante's Inferno (PS3). I had heard many things about this game. Some love it, and others think it is a crappy God of War knock off. I fall into the generally positive camp. The combat and progression is like God of War, but the story and setting are different enough to set it apart. The idea of Dante's hell is a great setting for a video game, if a little samey.
The 9 circles of hell each have a different theme (lust, greed, treachery etc) and you meet famous people throughout history on your way down who you can either punish or absolve (I absolved because I preferred the upgrades). This is a very competent hack and slash and I'm going to take a look at Visceral Games' work to see what else they made before EA shut them down. Also, the graphics are great. 3.5/5
Hmm. I'm getting pretty soured on Bayonetta. And I realized that I'm not even that far in (Chapter 8 out of.... 18(!?) chapters).
Lots of cutscenes. Lots of cheap, one-hit-kill QTEs. Cheap enemies and bosses that have hard to dodge moves. (Probably some combination of me not being used to this kind of game, but also the camera and enemy placement obstructing my view.) Deaths punish your rank, which I can understand. But then at the beginning of the game they tell you that you can craft/concoct items (lollipops), but those lower your rank as well, at which point, what the hell is the point of using items?
I'm gonna try to stick with it but there's a decent chance that I may just drop it. Pity, I really enjoyed the beginning....
Good rankings are meant for the ultra hardcore in all of Kamiya's games. I personally love the games, but don't care at all about getting good rankings. I agree with your criticism of the QTEs
Good rankings are meant for the ultra hardcore in all of Kamiya's games. I personally love the games, but don't care at all about getting good rankings. I agree with your criticism of the QTEs
Braid is a game I've owned since downloading it on XBLA in early 2009 after seeing it's raving reviews all over the internet. I was a dumb kid who didn't understand anything about how the puzzles worked, so I quickly "shelved" the game after wandering through all the levels not understanding squack. All these years later, I decided to play and finish it on Steam this time due to being so long on my bucket list and....I have little idea what to think of it. The world and music is beautiful and some of the puzzles are really fun figuring out, but there were also several I had to resort to help for. Some of them were just me not being smart enough, but others were cryptic as hell, some of them don't even make sense in my opinion. The story is really artsy and I looked up what it's all about and I think it's pretty clever, but the game fails to express it properly when it asks you to read walls of text before each of the game's worlds. I really like the last level though. That was really cleverly done.
I'd have to go back and remember to see if this applies to any other game I ever played, but from recent memory, I have never simultaneously loved and hated a game as much as I do Bayonetta. My best friend likes to use the term "flawed masterpiece" when we're talking about general works of art, so I'll apply that term to Bayonetta, too.
Pros (the "masterpiece" portion):
+ Some of the most satisfying, skill-based gameplay around. Seriously, the minute-to-minute standard combat controls fantastic, and provides the player with a lot of tools to dispose of enemies. Based on this category alone, I would say this is one of the best video games I have ever played.
+ Aesthetic: Everything about this game is so incredibly over-the-top. Bayonetta herself (more on her in a second), the locations, the enemy and boss design, the weapons and abilities, everything. This is, in a way, almost as "pure" as a video game can get, just because it's so fantastical and ridiculous.
+ Boss design: Giant beings that honestly inspire awe. Not to derail this with the usual argument from the main gaming side, but I would agree that this is one area where the Japanese developers have the Western developers beaten, and then some: from my experience, the Japanese are certainly much, much, much better at designing bosses. I would use this game as an exhibit of what a good boss design (and fight) should look like.
+ Bayonetta: She's unapologetically very sexual and very arrogant. The design is ridiculous and over the top. She's got 10-mile-long legs When she is in her standard standing pose, she arches her back so much that a real human trying to do that would break her back. I noticed that a good portion of her regular moves are stripper-influenced (I'm surprised that part of her backstory isn't that she was an actual stripper). It's over the top and often cheesy as fuck, but I dig it, especially playing this in 2022, where the design and actions of every video game character are scrutinized to hell and back.
+ As a native Spanish speaker, I appreciated the several Spanish and Latin language references scattered around. In the story, it's revealed that Bayonetta's actual name is "Cereza" (means "cherry" in Spanish), and there's a location called "Isla del Sol" (Island of the Sun), along with other locations like "Paradiso," "Purgatorio," "Inferno," etc....
+ Steady, smooth 60fps on PC. Even on "Ultra" graphics settings, the game is not very taxing at all. It is a game from 2009, after all.
+ Soundtrack. There is some cheesy anime-esque J-Pop sounding stuff (for example, Bayonetta's main theme), which is perfectly fine; most of other stuff is "epic" sounding choral music, which matches really well with the semi-religious/occult themes of the game. All of it is really good, though.
Along with some of the best gameplay I have ever experienced, there were some serious flaws with the game.
Cons (the "flawed" portion):
- Truly AWFUL camera. Half the time you're fighting enemies; the other half, you're fighting the camera. It's neither fully isometric nor standard. It's... whatever it is. It gets in the way, often. It sometimes readjusts to your positioning, and it sometimes doesn't. It moves in a way that (at least for me) often blocks enemies and bosses from view, so I can't tell what the fuck is going on. I'm pretty sure my performance in the game would've improved by 50% if the game had a better camera. The camera can be moved manually but the controls are inverted, which to me is not intuitive.
- Cheap, split-second QTE deaths. These are everywhere. You may be chillin' watching a cutscene, when, boom, a QTE pops up out of nowhere, and if you miss this split-second QTE, Bayonetta dies.
- Some bosses have cheap hits that cause A LOT of damage, and can sometimes (in the case of the later bosses) even one-hit-kill you. This is bad boss encounter design because in general, you're supposed to allow the player to readjust in real-time; killing you in one hit doesn't allow you to do that, at least not without dying. . It is a guarantee that you WILL die in this game. So combine cheap QTEs with cheap boss moves, and you will die, a lot, which is bad because...
- ... the rating system is VERY harsh. Deaths penalize your score a lot. Even if you use crafted ("concocted," to use the game's terminology) items, you get penalized quite a bit for it, too. Either reduce the cheapness of deaths, or ease up on the rating system; in the current way, the game feels like it's out to punish the player, and in that narrow way, seems to encourage trial-and-error (and eventual memorization) gameplay, as opposed to truly skill-based, adjustable play (which is what a lot of the normal enemy encounters are like).
- 90% of the time, Bayonetta will be on foot. Occasionally though, the game has these gimmicky levels where either Bayonetta is riding a motorcycle, or Luka is flying an airplane. These gimmick levels are terrible -- first of all, they seem to go on forever. Second, they don't control very well.
- So. Many. CUTSCENES!!! There is a cutscene seemingly every couple of minutes.
Despite some of these flaws, I want to play more of this game, and eventually its sequels, because I absolutely love the core gameplay. Speaking of sequels, I have read that Bayonetta 2 did address some of the negatives I listed above.
Of course, gotto end with a gallery. Be warned, it's Bayonetta, so some of these shots may be slightly NSFW. I reduced the size of the pictures to fit them in this post, but if you click on each picture, you should be able to get its full resolution (2560x1440).
The game does not waste any time. Even in the prologue, it throws you into the action right away, and gives you a glimpse of the epic scale of the game:
Introduction of the "Wicked Weave" -- one of the most powerful and essential techniques in the game. Bayonetta's hair/clothes the the form of giant things (either a fist or a foot for standard combos, or whole giant beings for boss finishers)
I mean, *my* back hurts just from looking at this standing pose
One of many examples of what I consider "good boss design." Just look at this thing. You know you're in for an awesome fight when you run into this thing:
Bayonetta facing off against Jeanne, a "frenemy" of sorts who you have to fight several times in the game, but turns out she's ultimately an ally. It reminds me of Devil May Cry 4, where you (as Nero) have to fight against Dante:
... and the final time you face off against Jeanne....
... who apparently was a Leia cosplayer back in the day, LOL:
Even to finish a boss, she first has to strike a stripper pose
And then finishes the boss with an ultra wicked weave:
This is the kind of awe-striking, fantasy-like, beautiful color palette you get later in the game:
You do a bunch of stuff until you face off against David Bowie:
... seriously, enlarge that picture. Look at that dude's face (and hair). And look at David Bowie's face (and hair) in this album cover:
.... and David Bowie's outfit in this album cover:
... and after you defeat Bowie, you face off against the final boss, who has an amazing design -- and has equally amazing cheap one-hit-kill moves
This game has an unapologetic amount of half (and in some cases, mostly full) nudity:
From the beginning of the game before she changes into her main costume. Yes, I'm not making this up, this is a scene in the game.
So is this:
And this is Jeanne before you fight her for the final time
Anyway, this post has gone on for long enough (y'all are gonna start hating me for these long ass posts, LOL). So, with all this, Bayonetta says goodbye to you all, for now:
On the first game I got an A on each course and hit every star. On the second game I couldn’t really be bothered so just completed each course and then uninstalled the game.
The second is the better game in my opinion, the levels pop more and are more reminiscent of Jak/Banjo. The final boss was a pleasant surprise too.
Very good games for 89p, short with no replayability, however very fun all the same.
On the first game I got an A on each course and hit every star. On the second game I couldn’t really be bothered so just completed each course and then uninstalled the game.
The second is the better game in my opinion, the levels pop more and are more reminiscent of Jak/Banjo. The final boss was a pleasant surprise too.
Very good games for 89p, short with no replayability, however very fun all the same.
I'm supposed to move on with my life, but... I just can't put this game down, at least for now. And this is the beauty of the backlog: Instead of buying new things and finding out they might be "meh," I can go into my backlog for things I've already bought and find out they're.... amazing.
Going back to getting really good at the game and getting a few Platinum medals in the process:
Feels good to change the shitty sub-Platinum (often "Stone" ) Awards I got on my first playthrough:
Thanks to Y0ssarian
and Bakkus
for encouraging me to stick with it, when I was doubting it. Because... I can't put this game down, I love it. At the end of the day, the main gameplay loop of Bayonetta is...
I'm supposed to move on with my life, but... I just can't put this game down, at least for now. And this is the beauty of the backlog: Instead of buying new things and finding out they might be "meh," I can go into my backlog for things I've already bought and find out they're.... amazing.
Going back to getting really good at the game and getting a few Platinum medals in the process:
Feels good to change the shitty sub-Platinum (often "Stone" ) Awards I got on my first playthrough:
Thanks to Y0ssarian
and Bakkus
for encouraging me to stick with it, when I was doubting it. Because... I can't put this game down, I love it. At the end of the day, the main gameplay loop of Bayonetta is...
I'm glad you found value in sticking with the game. I got to mission 10 in Bayo 2 but I got sidetracked by Samurai Warriors 5, and now Stranger of Paradise came in the mail this morning.
I seem to go through phases with games - for example, I was playing sony 1st party games earlier, then hack and slash, and now I'm into musou and koei tecmo/team ninja games. I was thinking about making a post on Samurai Warriors 5 even though I haven't beaten the game. Enjoy Bayo! Are you going to play Bayo 2 (and 3)?
I'm glad you found value in sticking with the game. I got to mission 10 in Bayo 2 but I got sidetracked by Samurai Warriors 5, and now Stranger of Paradise came in the mail this morning.
I seem to go through phases with games - for example, I was playing sony 1st party games earlier, then hack and slash, and now I'm into musou and koei tecmo/team ninja games. I was thinking about making a post on Samurai Warriors 5 even though I haven't beaten the game. Enjoy Bayo! Are you going to play Bayo 2 (and 3)?
Down the line, absolutely. (As soon as next year). The reason I say that is because I'm trying to be disciplined and not buy any games this year, just play as much as possible from my backlog.
But when I like the gameplay of a particular game, then I definitely tend to want to play the whole series. When I played and enjoyed Yakuza 0 so much, I actually waited some time before playing the other entries, but by now I've played every mainline Kiryu game (0 - 6).
And just like you, I go through phases of what kind of gameplay I prefer.
Dude, by the way, how are the Samurai Warriors games? They always seemed like "mindless button-smashing hack-n-slash that can be relaxing after a stressful work day" kind of deal.
I've never played a single Warriors game of any sort; I almost pulled the trigger on Hyrule Warriors, because I'm acquainted with the Zelda IP, but figured that as the owner of a decent PC, I didn't want my first Warriors experience to be potentially a sub-1080p, 30fps affair, which is likely what the Hyrule Warriors game would be.
Dude, by the way, how are the Samurai Warriors games? They always seemed like "mindless button-smashing hack-n-slash that can be relaxing after a stressful work day" kind of deal.
I've never played a single Warriors game of any sort; I almost pulled the trigger on Hyrule Warriors, because I'm acquainted with the Zelda IP, but figured that as the owner of a decent PC, I didn't want my first Warriors experience to be potentially a sub-1080p, 30fps affair, which is likely what the Hyrule Warriors game would be.
I love Samurai Warriors 5. If you are interested in that period of Japanese history (Sengoku), I recommend it. I find Nobunaga to be one of the most interesting warlord type people, like Alexander, Julius Caesar, etc. The game's aren't actually mindless. The hacking and slashing is more like a means to an end - what you are trying to do is achieve objectives and control the battlefield. Killing people keeps your combo going which gives you power ups and gives you a better score at the end of the mission.
Are you talking about Hyrule Warriors Definitive Edition, because that game is what made me a fan of musou games. It is really good and has a lot of content. The only one I had played before that was Fire Emblem Warriors, which I thought was good. I literally just started Age of Calamity.
I love Samurai Warriors 5. If you are interested in that period of Japanese history (Sengoku), I recommend it. I find Nobunaga to be one of the most interesting warlord type people, like Alexander, Julius Caesar, etc.
Man... you really know how to speak my language, don't you? I'm a bit of a history nerd so you had me at Alexander and Caesar. Ironically, one area where my knowledge of history is lacking is medieval/feudal Far East, so I don't know much about Nobunaga. Maybe it's time I found out.
The game's aren't actually mindless. The hacking and slashing is more like a means to an end - what you are trying to do is achieve objectives and control the battlefield. Killing people keeps your combo going which gives you power ups and gives you a better score at the end of the mission.
Are you talking about Hyrule Warriors Definitive Edition, because that game is what made me a fan of musou games. It is really good and has a lot of content. The only one I had played before that was Fire Emblem Warriors, which I thought was good. I literally just started Age of Calamity.
... I guess that's the one I'm talking about? I do like the fact that it has a lot of content -- that's not the problem at all. The problem (for me anyway) might be the performance. I've gotten spoiled on PC with very high framerates and beautiful 1440p visuals at max settings. I know it's a superficial thing, and for the right game(s) I can get over my hangup. So if you are convinced that Hyrule Warriors is one such game, then I can add it to my wishlist and get it next year or something.
Man... you really know how to speak my language, don't you? I'm a bit of a history nerd so you had me at Alexander and Caesar. Ironically, one area where my knowledge of history is lacking is medieval/feudal Far East, so I don't know much about Nobunaga. Maybe it's time I found out.
After coming from Bayonetta, I'm all about "keeping the combos going." I grew up on fighting games, so action in general is my jam.
... I guess that's the one I'm talking about? I do like the fact that it has a lot of content -- that's not the problem at all. The problem (for me anyway) might be the performance. I've gotten spoiled on PC with very high framerates and beautiful 1440p visuals at max settings. I know it's a superficial thing, and for the right game(s) I can get over my hangup. So if you are convinced that Hyrule Warriors is one such game, then I can add it to my wishlist and get it next year or something.
I didn't know much about Sengoku period either (Nioh/Nioh 2 and I think Sekiro are also set in this time period). Still don't really, but the story of SW5 is quite accurate and well presented. You'll learn a lot by playing the game. SW5 is actually a reboot so it's a good starting point. The graphics are more stylised as well.
You should like them then. In some ways, its the logical progression from hack and slash because each stage is on a larger scale and you control officers of an entire army instead of say just Dante or Kratos.
Hyrule Warriors Definitive Edition runs very well because it was originally on Wii U and it comes with all the content from the expansion packs. It's almost always 1080p 60fps. Hyrule Warriors Age of Calamity is not running well unfortunately, bad frame rate. I can't speak for Samurai Warriors 5 on switch, I'm playing the ps4 version
I didn't know much about Sengoku period either (Nioh/Nioh 2 and I think Sekiro are also set in this time period). Still don't really, but the story of SW5 is quite accurate and well presented. You'll learn a lot by playing the game. SW5 is actually a reboot so it's a good starting point. The graphics are more stylised as well.
You should like them then. In some ways, its the logical progression from hack and slash because each stage is on a larger scale and you control officers of an entire army instead of say just Dante or Kratos.
Hyrule Warriors Definitive Edition runs very well because it was originally on Wii U and it comes with all the content from the expansion packs. It's almost always 1080p 60fps. Hyrule Warriors Age of Calamity is not running well unfortunately, bad frame rate. I can't speak for Samurai Warriors 5 on switch, I'm playing the ps4 version
Which one are you going to pick? They're both solid. Hyrule might be better for easing you into the gameplay because I'm assuming you're already invested in the Legend of Zelda series.
Good job on Bayo! I actually preferred 1 to 2 I found. I finished Stranger of Paradise today and played more Samurai Warriors 5. I'm on my third Warriors game and I'm still learning things - I got beaten twice on a stage and I didn't know what I was doing wrong. Looked at someone playing the stage on Youtube, came back later and ended up getting my highest rank yet. I'm going to start Atelier Ryza tonight
Finished Stranger of Paradise Final Fantasy Origin today. Great combat - they combined FF jobs with Nioh's fast paced action combat. This was my most anticipated game this year. I bought into the hype and I was satisfied. The main character and party are my favourite in Final Fantasy now. The characters are charming and they are all determined and focused on their mission to defeat Chaos. It's not uncommon for Jack and co. to tell bosses to shut the fuck up in the middle of their monologue.
Lich: I am-
Jack: I don't give a fuck who you are!
It seemed like a meme but the story actually delivers on providing a backstory for Garland from Final Fantasy 1. I don't think this is a spoiler, if you search 'Jack stranger of paradise' you will know Jack's surname is Garland. You see how and why Garland came to be and what he experienced.
The party characters are good, the story is good, the combat is good and the co-op is fun. The game can get kind of difficult if you don't learn the mechanics. 8/10
Finished Stranger of Paradise Final Fantasy Origin today. Great combat - they combined FF jobs with Nioh's fast paced action combat. This was my most anticipated game this year. I bought into the hype and I was satisfied. The main character and party are my favourite in Final Fantasy now. The characters are charming and they are all determined and focused on their mission to defeat Chaos. It's not uncommon for Jack and co. to tell bosses to shut the fuck up in the middle of their monologue.
Lich: I am-
Jack: I don't give a fuck who you are!
It seemed like a meme but the story actually delivers on providing a backstory for Garland from Final Fantasy 1. I don't think this is a spoiler, if you search 'Jack stranger of paradise' you will know Jack's surname is Garland. You see how and why Garland came to be and what he experienced.
The party characters are good, the story is good, the combat is good and the co-op is fun. The game can get kind of difficult if you don't learn the mechanics. 8/10
Nice to see that this game turns out good. Are the RPG systems deep ? Like the leveling, jobs, gears ?
The first trailer was an hilarious parody for me and I couldn't imagine give this game a try. I'll add it to my list
Still on Elden Ring, 125 hours... By looking at my map and if I continue exploring everything, I would say I have still at least 30 more hours to go. I can't believe how massive is this game. Might be too much maybe. I really like the world and lore, that's why I explore everything but I think it might be better not exploring everything on a single playthrough.
I will definitely not start a new character once I finish and play some other games.
There are 28 different jobs (classes). I used Samurai and Ninja most of the game - you can equip two jobs at a time and change between them on the fly. I haven't even unlocked them all yet. The gear is loot based. You finish the game with gear around level 118 but I think it goes up to 300 with new game plus. And there's dlc coming.
You go into the game anticipating memes but it turns out to be a solid story. They do say chaos a lot
Which one are you going to pick? They're both solid. Hyrule might be better for easing you into the gameplay because I'm assuming you're already invested in the Legend of Zelda series.
Good job on Bayo! I actually preferred 1 to 2 I found. I finished Stranger of Paradise today and played more Samurai Warriors 5. I'm on my third Warriors game and I'm still learning things - I got beaten twice on a stage and I didn't know what I was doing wrong. Looked at someone playing the stage on Youtube, came back later and ended up getting my highest rank yet. I'm going to start Atelier Ryza tonight
Might be Zelda first since, like you said, I already know the lore and characters.
Why did you prefer Bayo 1 to 2, even though it sounds like 2 fixed some of the issues from 1 (e.g., cheap, life-ending QTEs).
I've eased up a lot on Bayo 1 by the way. Yes, the camera and general visibility is still my #1 issue. But the game was designed, at its very core, to be played through multiple times. There are a lot of advanced combat mechanics and a lot of weapons/special equipment that give this game an insane amount of replayability. And that's just Bayo -- if you get at least a Platinum rank in every chapter, you unlock Jeanne (which is what I'm trying to do), who, while about 80% similar to Bayo, has her own set of weapons and things unique to her (easy to tell from the game).
About the whole "git gud" thing, I wasn't bragging (I'm actually a fairly humble person IRL), I was just sharing my excitement that getting truly good at this game feels GOOD, because the underlying gameplay is so excellent.
Why did you prefer Bayo 1 to 2, even though it sounds like 2 fixed some of the issues from 1 (e.g., cheap, life-ending QTEs).
I've eased up a lot on Bayo 1 by the way. Yes, the camera and general visibility is still my #1 issue. But the game was designed, at its very core, to be played through multiple times. There are a lot of advanced combat mechanics and a lot of weapons/special equipment that give this game an insane amount of replayability. And that's just Bayo -- if you get at least a Platinum rank in every chapter, you unlock Jeanne (which is what I'm trying to do), who, while about 80% similar to Bayo, has her own set of weapons and things unique to her (easy to tell from the game).
About the whole "git gud" thing, I wasn't bragging (I'm actually a fairly humble person IRL), I was just sharing my excitement that getting truly good at this game feels GOOD, because the underlying gameplay is so excellent.
Just prefer the stages, really. I liked how they were designed. In Bayo 2 you spend a lot of time in Inferno, which aesthetically does not appeal to me. I'm not a big fan of Umbran Climax. Also, I don't like the Loki character.
Finished the main story of Samurai Warriors 5. There's still Akechi Mitsuhide's path, ally missions that give greater context to the main campaign and even more alternative scenario missions. I will definitely do the Akechi missions but probably not the others, infinite backlog and all that.
I started Atelier Ryza and kinda...did not like it. Just seems kinda bland. I'm going to give it another shot though
RePlaying/restarting BoTW. Man this game is fun. First confinement I played the touryst. As felt going around different island etc i would feel like I’m travelling. I should have played this game. The sense of freedom is Insane. Also all the quirks of the game have clicked with me. Cooking, weapon breaking etc. Love this game. It’s immense