What?I don't understand the answer.
EDIT: Ah, now, I think. So, he's saying they're not planning to make it open-world? I never expected that anyway.
Where would you end the first game, then? From narrative standpoint, escape from Midgar seems to be the most logical part to stop, maaybe have Kalm in too as an epilogue of sorts. Since we know it'll be multiple games, ending at the end of Disc 1 would leave too little content for games 2 & 3 (let's assume it's three games, they would have said two if it was two). On the other hand, there is no really good ending point during disc 1 other than leaving midgar.
That is diabolical
People still worship Nomura after this? .... :/
You realize this is beyond his control, right?People still worship Nomura after this? .... :/
Fair enough, 3 years then.
Well, at least we will be getting that KH3 info he promised...
right?
Name a worse section then, if you're not going to bother with an actual response.
Name a worse section then, if you're not going to bother with an actual response.
People still worship Nomura after this? .... :/
I have 0 faith
There is no bad section.Name a worse section then, if you're not going to bother with an actual response.
After what?
"Information ban... would like to plan something..."
Good ol' Nomura.
There is no bad section.
You realize this is beyond his control, right?
Yeah they really need to push him to some symbolic position or retire him. Just get him away from this game, lest it comes out on PS5.
I feel like with some of the things that have been said in interviews Midgar could really be part 1 - I'd be slightly disappointed if that was the case but I'm also excited to actually see more of Midgar. You spend very little time in the residential areas of the upper plate in the OG, for example. There's a lot they could do with it.
Since part of the decision to split the game up was to not have to cut too much story, I'm optimistic that we'll get out of Midgar in part 1. I'd like to at least get to Junon if that's the case. The problem is that in the OG in terms of narrative the beginning in Midgar is a massive chunk of the game - more than people tend to realise because of the amount of time spent doing stuff unrelated to the main story after Midgar.
I feel like no matter what way you cut it if they follow the same narrative as the original we won't be seeing Cait Sith, Cid and Vincent until part 2. I've seen the "split by disc" argument but that doesn't quite work when in terms of story Disc 1 is at least half (if not more) of the overall arc and you're introduced to almost every environment already (sans Icicle Inn, Gaea's Cliffs, Mideel, Northern Crater, Return to Midgar, Underwater Reactor and a couple of tiny caves).
I just love this game too muchAnd I disagree, clearly.
What?I don't understand the answer.
EDIT: Ah, now, I think. So, he's saying they're not planning to make it open-world? I never expected that anyway.
It better be open-world. All this talk about it being a large-scaled project doesn't make sense unless it's open-world.
It better be open-world. All this talk about it being a large-scaled project doesn't make sense unless it's open-world.
Kitase says it isn't.
So he has zero control on how the game he's directing is communicated to the public
Everything tbh. I get that there needs to be world-building, but FF7 in particular is so slow at doing it, at least with Midgar. The game doesn't really get going for me until you leave. It's not as bad as KH2 though, which requires me to make a separate save for the end of Roxas' segment.I just love this game too muchFor me even the parts that others probably would call filler do have their place and are what makes the game special.
But I'm curious, what do you not like in particular about Midgar?
It better be open-world. All this talk about it being a large-scaled project doesn't make sense unless it's open-world.
Kitase says it isn't.
Thankfully it isn't.
Kitase says it isn't.
Thankfully it isn't.
Kitase says it isn't.
So why is this being split into multiple games again?
So why is this being split into multiple games again?
Bingo.So they can make more money.
People still worship Nomura after this? .... :/
What about Kitase's comments then? What is he talking about if not the volume and scale of the FFXIII games, which were around ~50 hours each? Or maybe he's referring to the FFXIII-saga's release structure, where there were 2 years between each title? Not sure.They won't be 50-60 hours each. Probably closer to 25.
Final Fantasy 7 Remake Will Be Multiple Full-Sized Games
- Final Fantasy XIII being used as the blueprint for the multi-part releases.
As Producer Yoshinori Kitase explained, It will essentially be a full scale game for each part of the multi-part series. In XIII, each installment told the story from a different angle. It was kind of like approaching an unknown territory in a sense.
Here's the thing: If they are rebuilding the "world" of FF7 to a modern AAA standard, wouldn't it be a waste to have the same minimal level of interactivity with it, as found in the Playstation original?
What about Kitase's comments then? What is he talking about if not the volume and scale of the FFXIII games, which were around ~50 hours each? Or maybe he's referring to the FFXIII-saga's release structure, where there were 2 years between each title? Not sure.
They won't be 50-60 hours each. Probably closer to 25.
XIII-2 and LR are not 50 hour games lol.
-Money(Theirs)So why is this being split into multiple games again?