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Now that the PS4 has already outsold the Wii U, where does Nintendo go from here?

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Riki

Member
THIS! THIS! THIS! I don't want anymore Marios, Zeldas, and Metroids. And it's very clear that the public at large doesn't either. Overall I feel it's a combination of issues including software. I mainly ignore the Wii U because the hardware simply isn't what I would drop $300 on. I'm glad that another console can overtake the Wii U in less than 4 months time. I really hope this sends a signal to Iwata and Miyamoto. But I honestly think nothing of significance will come.

Huh? Metroid, sure. It's never been a big seller.
But Mario and Zelda sell multiple millions with every iteration. Where are you getting that from? People still want them. Gamers still want them.
They aren't the problem.
The problem is basing all of your sales around those two franchises.
 
Why would this change anything? The wii U was already a disaster regardless of which exact month the PS4 and xbone overtook them. They'll continue down whatever path they were on before this. Personally i don't see how the wii U doesn't receive an early grave. What they do from there i don't know. It's going to be so hard for them to really have a good crack at the home console market again.
 
Well they will have to wait a few years either way.

But the way I see them being able to compete is going in a whole New direction. Adapt PSN and LIVE's way of online. Make a home console that comes with a portable console that can also act like a phone. All at a $400 price or subsidized with a phone contract. Have all their legacy software ready to be played from the get go.

The portable and home console should play every game. Developers should only have to make one game and it works both on the home console and on the road allow your portable to run Android since it's free.

That's my suggestion. But they should wait till 2016/17. If they move too soon, they might alienate their current fanbase. Also by then the current tech will be cheaper and more efficient.

There's no way you're shipping two pieces of hardware for $400, not unless one is relatively junk.

I'll use that thread to say the same thing again and again!

Nintendo's problem is software, and their conservatism. They're managing there legacy and they'll die by continuing to do that. If Disney never had renewal, but kept releasing Mickey and Donald movies for years, they would be dead.

Nintendo going third party will only be a short boom, but the problem will remain the same after a while if they don't evolve radically in there way to think games. They can have every strategy you want but not acknowledging that will only distance the problem for a short while. Nintendo games don't appeal to new people, or at least new gamers anymore. Zelda is not the game that defines how an adventure game should be today, nor Metroid for its genre. Mario is not a game relevant enough, revolutionary and modern enough, so non mario fans just have to play it. This is really a matter of state of mind. They have to stop thinking of their properties as cherished legacy which they refresh yearly. They have to act like they have everything to prove again, and show the world how it's done.

Short term wise, strengthening their portable market, where they are relevant cause it's still a domain for kids and gamers with more old schools tastes, will give them an advantage, but for how long..

This is part of the problem but a very relevant point. If you look at Disney now, what are their moneymakers? Frozen, Avengers and other Marvel properties, Star Wars, Pixar movies...was any of this stuff part of their core business 20 years ago? They've constantly reinvented themselves decade by decade, and they made massive investments on established properties to grow their demographic. Disney buying Marvel and Star Wars is the equivalent of Nintendo buying Take Two and Capcom.
 
Huh? Metroid, sure. It's never been a big seller.
But Mario and Zelda sell multiple millions with every iteration. Where are you getting that from? People still want them. Gamers still want them.
They aren't the problem.
The problem is basing all of your sales around those two franchises.

Mario and Zelda games are diminishing in sales with each iteration.
 

orioto

Good Art™
Agreed. That's why I think Nintendo needs to utilize the eShop to float new ideas. Imo they should put together a few small teams lead by the most promising of their younger devs and let them loose on small scale proof of concept games. It could be new or it could be a radical re-envisioning of stagnating franchises. If one of these new concepts strikes the right chord then fast track some sort of more fleshed out retail sequel. This way they could dip their toes in the water with new IPs or idiosyncratic variations on popular franchises allowing for maximum creative freedom with conservative low risk budgets. Get smaller more focused teams excited about bringing their vision to life, and create some friendly competition amongst the most ambitious devs. Right now it seems like Nintendo's best talent is tethered to the same handful of franchises, and expected to be slavishly devoted to the same aesthetic themes within a series ad nauseum. I believe that's the perception that hurts them most among long time gamers.

It's even more frustrating when you realise that NCL are more than capable of doing all. They decided to spice up Zelda and we got the brilliant Link Between Worlds. They should be doing this with their forgotten IPs to improve software output.

The weird part is that it seemed they were going to start doing exactly that when new IPs and remixes of known games were released in rapid sucession on the 3ds eshop in 2012. They had pushmo, sakura samurai, dillon (x2), ketzal's, crashmo.

And then they slowed down. A lot.

Wow guys.. That's hilarious. I'm talking about turning the tea table around and you're like "yeaah right ? We should just move that cup to this place i mean this is already a start right ?"

Trying small things on their eshop will do nothing. I'm talking ambitions, balls. Prestige!
I mean : "They decided to spice up Zelda and we got the brilliant Link Between Worlds." really ? It's always the same circle jerking. Nintendo fans discussing with other nintendo fans about what would be great but in the end it's great.. for them. What is Link Between Worlds if not the exact definition of how Nintendo plays around with its ips to make perfect and polished little old school games that will make their fans so happy. The hell it's even less appealing for a non nintendo fan than an usual Zelda..

This is what's so funny and sad about nintendo fans on forums. They discuss about how to make Ninendo more sucessful but in the end all they really want is Nintendo to make what they want as nintendo fans until there are no nintendo fans left alive anymore. And this is exactly what Nintendo does.

They cannot play the "charming little game" card eternally. They have to lead by doing better than other guys.

THIS! THIS! THIS! I don't want anymore Marios, Zeldas, and Metroids. And it's very clear that the public at large doesn't either. Overall I feel it's a combination of issues including software. I mainly ignore the Wii U because the hardware simply isn't what I would drop $300 on. I'm glad that another console can overtake the Wii U in less than 4 months time. I really hope this sends a signal to Iwata and Miyamoto. But I honestly think nothing of significance will come.

Hm except i didn't say the ips were teh problems. They have strong ips. The myth of "new ip" is bullshit to me. It's what you make with the ip that counts.
 
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Agreed. That's why I think Nintendo needs to utilize the eShop to float new ideas. Imo they should put together a few small teams lead by the most promising of their younger devs and let them loose on small scale proof of concept games. It could be new or it could be a radical re-envisioning of stagnating franchises. If one of these new concepts strikes the right chord then fast track some sort of more fleshed out retail sequel. This way they could dip their toes in the water with new IPs or idiosyncratic variations on popular franchises allowing for maximum creative freedom with conservative low risk budgets. Get smaller more focused teams excited about bringing their vision to life, and create some friendly competition amongst the most ambitious devs. Right now it seems like Nintendo's best talent is tethered to the same handful of franchises, and expected to be slavishly devoted to the same aesthetic themes within a series ad nauseum. I believe that's the perception that hurts them most among long time gamers.

Am I the only one who pays attention to the eShop?

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They do toy with new/different ideas on the 3DS eShop all the time, its just people never seem to notice them.
 

Alebrije

Member
Nintendo just need to keep calm an bring new IPS and an Zelda game. And make some joint ventures with 3rd party developers in order to get more games to the console. Specially small /medium developers.
 
So is Call of Duty.

American Idol.

Dancing with the Stars.

That doesn't mean you can't have success with these franchises.

But those were new ideas, ips, games that came into bloom. Not ideas dated back from 1978. New things come while the old things wither away. Nintendo franchise don't need a refresh, they need to stop existing and bring about something new. The new generation will not give a crap about the Zeldas, Donkey Kong and all of that. And quite frankly, it seems that the assumption isn't so far fetched. Sales always tell the story and we now see it.
 

Ansatz

Member
- Continue ignoring the type of games that perform well in the PS4 ecosystem.
- Create surprising software that nobody thought they wanted.
- Keep price of entry down by offering low spec systems, 3D handheld games only need a resolution increase at this point. Wii U2 should still be 720p60fps based.
- Introduce a platform-independent NN account and a VC strategy that makes sense. Fill up eShop with indie titles.
- Unified software library. Let us choose between a portable, a stationary box that connects to the TV or both for double dippers. But these units shall share the same games, perhaps scalable graphics.
- New software pricing model that doesn't rely on temporary discounts but rather a reward system for those who invest time and money. Notice the word time. For example if I achieve certain achievements I could receive a -10% coupon to use on any DD-exclusive game.
- Give me new game information through Nintendo Direct, developer insights through Iwata Asks and a place to interact with other fans through Miiverse.

Basically bubble up and give us a pure Nintendo ecosystem, ignore what's happening outside this bubble. CoD and Fifa should never make an appearance.
 
Nintendo just need to keep calm an bring new IPS and an Zelda game. And make some joint ventures with 3rd party developers in order to get more games to the console. Specially small /medium developers.

This!

They will ride it out and find ways to get more games on the console.

In terms of the console I am having a great time with it. Games released are scarce but they all are so good that I am ok with it, I can´t even keep up due to work and family.
 

orioto

Good Art™
- Continue ignoring the type of games that perform well in the PS4 ecosystem.
- Create surprising software that nobody thought they wanted.
- Keep price of entry down by offering low spec systems, 3D handheld games only need a resolution increase at this point. Wii U2 should still be 720p60fps based.
- Introduce a platform-independent NN account and a VC strategy that makes sense. Fill up eShop with indie titles.
- Unified software library. Let us choose between a portable, a stationary box that connects to the TV or both for double dippers. But these units shall share the same games, perhaps scalable graphics.
- New software pricing model that doesn't rely on temporary discounts but rather a reward system for those who invest time and money. Notice the word time. For example if I achieve certain achievements I could receive a -10% coupon to use on any DD-exclusive game.
- Give me new game information through Nintendo Direct, developer insights through Iwata Asks and a place to interact with other fans through Miiverse.

Basically bubble up and give us a pure Nintendo ecosystem, ignore what's happening outside this bubble. CoD and Fifa should never make an appearance.

And die a peaceful death with honor and serenity.
 
- Continue ignoring the type of games that perform well in the PS4 ecosystem.
- Create surprising software that nobody thought they wanted.
- Keep price of entry down by offering low spec systems, 3D handheld games only need a resolution increase at this point. Wii U2 should still be 720p60fps based.
- Introduce a platform-independent NN account and a VC strategy that makes sense. Fill up eShop with indie titles.
- Unified software library. Let us choose between a portable, a stationary box that connects to the TV or both for double dippers. But these units shall share the same games, perhaps scalable graphics.
- New software pricing model that doesn't rely on temporary discounts but rather a reward system for those who invest time and money. Notice the word time. For example if I achieve certain achievements I could receive a -10% coupon to use on any DD-exclusive game.
- Give me new game information through Nintendo Direct, developer insights through Iwata Asks and a place to interact with other fans through Miiverse.

Basically bubble up and give us a pure Nintendo ecosystem, ignore what's happening outside this bubble. CoD and Fifa should never make an appearance.

This is the perfect recipe to have the next console sell less than half of the Wii U. I mean, it's amazing, really.
 
Sales never tell the whole story as you don't know the motivation or lackthereof specifically of said sales.

Plus, last time I checked that Mario Kart Wii game was one of the highest selling games of all time.

Well how did the sales not tell the story for that. It was a game everyone wanted. Especially at the time. The Wii was a console everyone wanted, at the time. Sales are indicators of success. Fine, it may not tell the entire story but it certainly tells the biggest. If the GP was here for it or not.. And clearly they were before and now they aren't.
 

Ansatz

Member
And die a peaceful death with honor and serenity.

Either rise to heaven or descend to hell :D

What I propose is a niche Nintendo platform and look outside gaming for growth (QoL). There is a 30-50M market for Pokemon, Mario, Animal Crossing, Smash etc per gen. People are forgetting about 3DS software sales.
 

Ammatar

Neo Member
- Continue ignoring the type of games that perform well in the PS4 ecosystem.


Basically bubble up and give us a pure Nintendo ecosystem, ignore what's happening outside this bubble. CoD and Fifa should never make an appearance.


Of course. Because their current console that has nothing but first party games is doing so astonishingly well that they should double down on their decisions.
Terrible idea.


Maybe if they at the very least tried to make a new game. I mean, a new game. Not a new suit in a mario game. Not a tweaked battle system/breeding in Pokemon.

I played lots of nintendo from the NES through to to my gamecube, and from the GameBoy to the DS.
But man, when I got my 3DS I realized that I don't want to do all that again.
New IPs would be nice. 3rd party would be nice.
 
Am I the only one who pays attention to the eShop?

They do toy with new/different ideas on the 3DS eShop all the time, its just people never seem to notice them.

Games like PushMo, Rolling Western, Sakura Samurai, and their sequels are fun, but extremely narrow-focused and one-note even in their gameplay mechanics.

You can bring these bite-sized low-budget experiments up, but you're missing the larger point. People want games that really have a depth of gameplay (or production value) that is missing from these titles. And they want them to be original experiences.

There's no sense trying to convince someone that a fun game like PushMo with one major mechanic is going to scratch that itch. It's not.
 

axisofweevils

Holy crap! Today's real megaton is that more than two people can have the same first name.
Why would they go anywhere? If one console outselling another meant the end, Sony and MS would have given up by now.

Besides, the attach rate is apparently still higher. ;)
 

RedSwirl

Junior Member
How many more "what does Nintendo do now?" threads will there be? It seems as if there's always another low for Nintendo to hit.

Edit: Oh shit I didn't realize this is the same thread.
 

Daingurse

Member
Wii-U is done, and Nintendo just has to deal with it for another year or so. I have no idea what Nintendo will do from here, none. Nothing about the Wii-U can be salvaged frankly, Nintendo will simply have to support it-- most likely minimally--for another year or two. I honestly would think, that Nintendo would be done with consoles going forward, if not for Iwata saying this will not be the case.

No clue what the hell they'll do next time around, will be interesting to see though.
 
- Stop with the gimmicks.
- Stop putting so much focus and resources on the casual crowd.
- Invest in solid, competitive hardware with features gamers want and will use.
- Invest in new IPs.
- Invest in a robust, feature-rich online service.

In short, stop spending money on stupid shit and invest it in areas that matter.
 
There's no way you're shipping two pieces of hardware for $400, not unless one is relatively junk.



This is part of the problem but a very relevant point. If you look at Disney now, what are their moneymakers? Frozen, Avengers and other Marvel properties, Star Wars, Pixar movies...was any of this stuff part of their core business 20 years ago? They've constantly reinvented themselves decade by decade, and they made massive investments on established properties to grow their demographic. Disney buying Marvel and Star Wars is the equivalent of Nintendo buying Take Two and Capcom.


I heard it only costs Apple $150 to make an iPhone. $250 on a home console 2-3 years from now that is just as powerful as an X1 is not possible? Then how do these console manufacturers cut their prices 2 years into a console cycle?

Anyways lets say they price this at $600, Phones are $800, but are subsidized down to 200/300 with a contract. What if Nintendo did the same thing but not only do you get a Nintendo Phone but a home console that plays the same games and apps available on Android but also their legacy software plus all the new games they make?

It's just my 2 cents. This is what I would want, because as cool as the vita remote play is, it still requires an internet connection. But imagine being able to start game at home, goto work, continue the same game during break, then go home and continue on. All withou internet and having all games work because developers just have to make one version of the game., and no porting is requiered. A man can dream can't he? Lol.
 

orioto

Good Art™
Either rise to heaven or descend to hell :D

What I propose is a niche Nintendo platform and look outside gaming for growth (QoL). There is a 30-50M market for Pokemon, Mario, Animal Crossing, Smash etc per gen. People are forgetting about 3DS software sales.

Right, make videogame a niche and make money with something else. But we're not talking about Nintendo's pockets. i'm not worried for Nintendo's pockets. We're debating about how Nintendo can avoid disappearing completely from the videogame market in the next years.
 

Ansatz

Member
Right, make videogame a niche and make money with something else. But we're not talking about Nintendo's pockets. i'm not worried for Nintendo's pockets. We're debating about how Nintendo can avoid disappearing completely from the videogame market in the next years.

By creating surprising new software, one of my original points everyone missed out.

When Nintendo looks at the online FPS genre, they see Steel Diver Sub Wars. Not Mario, Link and Pikachu duking it out on a paintball arena (mere skin swap), but rather something completely different.
 

StevieP

Banned
Right, make videogame a niche and make money with something else. But we're not talking about Nintendo's pockets. i'm not worried for Nintendo's pockets. We're debating about how Nintendo can avoid disappearing completely from the videogame market in the next years.

It's more likely that a different current market player will disappear long before Nintendo does, despite any successes or perceived successes they currently have.
 
It must be frustrating to make amazing games and sell like crap, they need to ride it out for several years and then make a new console, hopefully with a better name.

I'm a happy Wii U owner, so I don't mind the lack of games as each that comes out is fantastic.
 

jblank83

Member
It must be frustrating to make amazing games and sell like crap, they need to ride it out for several years and then make a new console, hopefully with a better name.

I'm a happy Wii U owner, so I don't mind the lack of games as each that comes out is fantastic.

how can you enjoy games that aren't top sellers

you're like some sort of wizard
 

axisofweevils

Holy crap! Today's real megaton is that more than two people can have the same first name.
It must be frustrating to make amazing games and sell like crap, they need to ride it out for several years and then make a new console, hopefully with a better name.

I'm a happy Wii U owner, so I don't mind the lack of games as each that comes out is fantastic.

Actually, I don't think Nintendo are too worried by game sales. They obviously want the console to do better, but even Wii Party U sold 1 million.
 

Daingurse

Member
It must be frustrating to make amazing games and sell like crap, they need to ride it out for several years and then make a new console, hopefully with a better name.

I'm a happy Wii U owner, so I don't mind the lack of games as each that comes out is fantastic.

I must say, it's fucked up that the quality of software available, is completely irrelevant to the Wii-U's success/failure. Hell, it has arguably great titles right now, but it just doesn't seem to matter. That's how dead consoles work though; played tons of great stuff on my Dreamcast, that didn't do anything to help that system. No game could have helped that system due to Sega's fuck-ups, but I believe the Wii-U is in a similar overall situation.

No game is saving it.
 
I'll use that thread to say the same thing again and again!

Nintendo's problem is software, and their conservatism. They're managing there legacy and they'll die by continuing to do that. If Disney never had renewal, but kept releasing Mickey and Donald movies for years, they would be dead.

Nintendo going third party will only be a short boom, but the problem will remain the same after a while if they don't evolve radically in there way to think games. They can have every strategy you want but not acknowledging that will only distance the problem for a short while. Nintendo games don't appeal to new people, or at least new gamers anymore. Zelda is not the game that defines how an adventure game should be today, nor Metroid for its genre. Mario is not a game relevant enough, revolutionary and modern enough, so non mario fans just have to play it. This is really a matter of state of mind. They have to stop thinking of their properties as cherished legacy which they refresh yearly. They have to act like they have everything to prove again, and show the world how it's done.

Short term wise, strengthening their portable market, where they are relevant cause it's still a domain for kids and gamers with more old schools tastes, will give them an advantage, but for how long..

You make to much sense for this forum.

Amen.
 

KoopaTheCasual

Junior Member
- Continue ignoring the type of games that perform well in the PS4 ecosystem.
- Create surprising software that nobody thought they wanted.
- Keep price of entry down by offering low spec systems, 3D handheld games only need a resolution increase at this point. Wii U2 should still be 720p60fps based.
- Introduce a platform-independent NN account and a VC strategy that makes sense. Fill up eShop with indie titles.
- Unified software library. Let us choose between a portable, a stationary box that connects to the TV or both for double dippers. But these units shall share the same games, perhaps scalable graphics.
- New software pricing model that doesn't rely on temporary discounts but rather a reward system for those who invest time and money. Notice the word time. For example if I achieve certain achievements I could receive a -10% coupon to use on any DD-exclusive game.
- Give me new game information through Nintendo Direct, developer insights through Iwata Asks and a place to interact with other fans through Miiverse.

Basically bubble up and give us a pure Nintendo ecosystem, ignore what's happening outside this bubble. CoD and Fifa should never make an appearance.
Holy shit. This is exactly the kind of toxic mentality that has 3rd party developers and gamers alike running away in droves.
 

Riposte

Member
It's fucked up that the quality of software, is completely irrelevant to the Wii-U's success/failure. Hell, it has arguably great titles right now, but it just doesn't seem to matter.

I do agree they are great (just look at my top 10 list of 2013 for the NeoGAF's GOTY voting thread), but I do wish games like Pikmin 3 and The Wonderful 101 had online multiplayer (Mario, I can understand). I don't know if they can bet on their multiplayer games and modes catching on if most gamers expect to play multiplayer through the internet.

EDIT: The comparison to Disney's buying Marvel and Star Wars is a bit weird. That has nothing to do with making "new IP", which I think people are trying to say. Those are two IPs that have lasted decades on being exactly what they are and what Disney did was consolidate the number of old, yet relevant IPs they had. Nintendo buying popular IPs is an interesting idea, I suppose.
 

Spaghetti

Member
if i were nintendo i'd sit on my hands this gen and just make some adequate expansions and preparations for the next round. launching earlier with outdated hardware should not be the avenue to go down again. the next nintendo console needs to keep pace with the other systems on the market to allow third parties to consider it a viable option again.
 
hey, don't do that, you're ruining the thread!
:p just pointing out, everyone screaming for Nintendo to do new things seems to miss when they do new things

1) I don't see how 3DS games are going to help the Wii U.

2) How many of these games are actually good? I honestly don't know.
I agree, Wii U is a graveyard for new ideas barring stuff like NES Remix and the like, but its easier to make quick new ideas for a handheld system then a system like Wii U.

As for Quality, Pushmo and Crashmo are amazing, Dillons Rolling Western is fun yet can be frustrating at times, Steel Diver is a really fun free to play online mulitplayer FPS where you control submarines. Heck the only one I didn't really love from that list was Chibi Robo, but that was just because I find it hard to get the lighting right for the AR stuff.

Games like PushMo, Rolling Western, Sakura Samurai, and their sequels are fun, but extremely narrow-focused and one-note even in their gameplay mechanics.

You can bring these bite-sized low-budget experiments up, but you're missing the larger point. People want games that really have a depth of gameplay (or production value) that is missing from these titles. And they want them to be original experiences.

There's no sense trying to convince someone that a fun game like PushMo with one major mechanic is going to scratch that itch. It's not.
But they do, stuff like Wonderful 101 that they funded/published or Xenoblade, they do make big new ideas while pushing their old IPs. I would love to see nothing but new titles from Nintendo every month like everyone else. But making new games and new ideas takes time and when they are one company, trying to support 2 systems its not going to be easy.

I just think its unfair that people say Nintendo doesn't do new things, when they do, but for whatever reason people seem to ignore them and then say Nintendo never makes anything new.
 
I heard it only costs Apple $150 to make an iPhone. $250 on a home console 2-3 years from now that is just as powerful as an X1 is not possible? Then how do these console manufacturers cut their prices 2 years into a console cycle?

Anyways lets say they price this at $600, Phones are $800, but are subsidized down to 200/300 with a contract. What if Nintendo did the same thing but not only do you get a Nintendo Phone but a home console that plays the same games and apps available on Android but also their legacy software plus all the new games they make?

It's just my 2 cents. This is what I would want, because as cool as the vita remote play is, it still requires an internet connection. But imagine being able to start game at home, goto work, continue the same game during break, then go home and continue on. All withou internet and having all games work because developers just have to make one version of the game., and no porting is requiered. A man can dream can't he? Lol.

In 3 years the market for a console only as powerful as an Xbox One, at >$399, will be shrinking, not growing. That is precisely the kind of vortex Nintendo found themselves stuck in releasing the Wii U after 7 years of Xbox 360-level graphics. No one cares anymore. Sequels on this level of hardware don't excite people anymore. Existing owners will still buy games until the wheels fall off, but hardware sales will continue to crater. And when a third system arrives, offering the same level of graphics years after the fact, existing One/PS4 owners give a collective yawn because they've seen it all before.

If Nintendo is serious about staying in the hardware race, they have to actually start competing in the hardware race. Sony already has remote play. MS already has tablet & phone integration. Sony and MS both already make real phones and tablets - Sony makes some of the best Android products on the market. True VR is less than 18 months away. Sony's version might be even sooner (and cheaper). No one cares about Android (or iOS) gaming on a television.

These half-measures aren't going to cut it. Nintendo's strength is as a game maker. Making the best possible hardware using cheap off the shelf parts is what they should be doing going forward, rather than saddling their hardware with expensive distractions that no other devs on the planet care to use. If they release a new console in 2016/17 it should be at least 2-3x as powerful as a PS4, at $399.

EDIT: The comparison to Disney's buying Marvel and Star Wars is a bit weird. That has nothing to do with making "new IP", which I think people are trying to say. Those are two IPs that have lasted decades on being exactly what they are and what Disney did was consolidate the number of old, yet relevant IPs they had. Nintendo buying popular IPs is an interesting idea, I suppose.

Disney has re-purposed those IP to their needs. The strength of the Marvel brand isn't in comics anymore, it's in movies and TV.

Disney did make a recent Winnie the Pooh movie, and it was the worst-performing animation of the last 10 years if I'm not mistaken. They are constantly investing in new IP even as they do "HD rereleases" of their classic IP. They gutted their 2D animation studios, then spent some $400 million on Tangled and Frozen. So it means we will never see a traditionally animated sequel to The Lion King, but hey, Frozen just made a billion dollars.
 

Scum

Junior Member

I don't see what so hilarious about it though. It's one of the many things NCL should be doing. Breathing life back into their forgotten IPs and as well creating new ones, in genres they've been missing out on for years. It will help with the piss poor output they have for software. My point was that Nintendo are capable of more and should be bold about doing so.
 

Riposte

Member
I once saw someone propose the idea of a Nintendo Steam Box (low end on the specs) which could additionally play exclusive Nintendo/Wii U games. Sounds neat, though I wonder if that's even possible.

Disney has re-purposed those IP to their needs. The strength of the Marvel brand isn't in comics anymore, it's in movies and TV.

Marvel "re-purposed" itself (using the its long-established core IP).
 

Taker666

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if i were nintendo i'd sit on my hands this gen and just make some adequate expansions and preparations for the next round. launching earlier with outdated hardware should not be the avenue to go down again. the next nintendo console needs to keep pace with the other systems on the market to allow third parties to consider it a viable option again.
There's no point in keeping pace tech wise. 3rd parties won't support it regardless of power as they'll assume their games won't sell(and frankly don't want the hassle of supporting an additional machine), core gamers won't buy it because they know 3rd parties won't support it. Power is largely a non-issue.

If Nintendo released a machine twice as powerful as the PS4 or Xbone next week..Bethesda still won't support it, EA still won't support it, Take Two still won't support it, Konami still won't support it, Square still won't support it.
 
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