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NPD December 2012 Sales Results [Up2: Xbox 360, All Nintendo Hardware, NSMB Wii U]

People are fooling themselves if they think the next xbox and playstation will light up the sales charts when they launch. Gaming sales have changed since the launches of the 360/PS3/Wii.
 
Besides, they were good with support with the Wii through 2010, 2011 is when it went downhill. I don't consider that a long,long time ago.

It was two full years ago. You might not consider that a long time but you could hardly call it striking whilst the iron was hot.
 

def sim

Member
The Wii U didn't do as bad as I've been reading. The demand is certainly nowhere near as high as with the original, but it's not the end of the world as some people have made it seem.

Also, that RROD argument is a classic. It's only true on internet forums.
 
People are fooling themselves if they think the next xbox and playstation will light up the sales charts when they launch. Gaming sales have changed since the launches of the 360/PS3/Wii.

People are fooling themselves if they think the next Xbox will suffer the same launch fate as the Wii U. Unless Microsoft is stupid enough to launch with a couple offline-only games and a bunch of 60 dollar ports of games that were available on other consoles for months that are now 20-40 dollars cheaper on other consoles. Sometimes launches fail not because of the economy, but because the company launching the console failed to deliver. IMO Nintendo failed to deliver.
 
460k is dissapoimting but far from disasterous. It would be disastrous if we could already say that no matter what nintendo does wiiu will be a virtual boy level failure but thats not the case. It is however going to be tough for nintendo to reach wii numbers. They need to hit it hard this year (like in 2007)

I get the hit it hard part but who are they going after?

Traditional gamers? No real chance. Durango and Orbis are around the corner and will take all that attention away.

Casuals? Maybe but so far they don't care. Maybe the game pad can get its WiiFit like cult following and explode. I doubt it but you never know.

The problem is see for Nintendo is a very limited potential customer pool. That's the scary part.
 

donny2112

Member
I don't know about _frenzy_, but iPhone released in mid-2007. 2007-2009 are the peak handheld years by that data, so if it was a direct effect it took a while.

2-year contracts run out. Parents upgrade to new iPhone and pass old one to kids. Handheld sales go to the toilet?
 

AOC83

Banned
People are fooling themselves if they think the next Xbox will suffer the same launch fate as the Wii U. Unless Microsoft is stupid enough to launch with a couple offline-only games and a bunch of 60 dollar ports of games that were available on other consoles for months that are now 20-40 dollars cheaper on other consoles.

Microsoft will launch guns blazing as they always did. There will be a tremendous hype surrounding the next gen consoles.
 

farnham

Banned
Of course Nintendo is wishing they hit on another fad. It's the way you make your console a hit if you don't have third party or core gamer support. Without it you have the Gamecube. A good console, regardless of poor sales.


.
i think both hardcore gamers and third parties made their choice regarding nintendo. Unless nintendo shifts all their business model, structure etc. They have no chance and even then MS and Sony have considerable headstarts.

It is wrong if you say their strategy is to hope for a fad. They are targeting kids and additionally a more broad audience.The 350$ price was, in my opinion the biggest problem. 250$ is a much easier decision then a 350$.
 

Petrae

Member
People are fooling themselves if they think the next xbox and playstation will light up the sales charts when they launch. Gaming sales have changed since the launches of the 360/PS3/Wii.

Possibly, though lower-priced hardware through XBL/PS+ subsidies could make for attractive jump-ins, IF they happen. Available games at launch will be another factor; will they be must-haves? Game prices may also be a factor, especially if they rise versus this generation.
 

farnham

Banned
I get the hit it hard part but who are they going after?

Traditional gamers? No real chance. Durango and Orbis are around the corner and will take all that attention away.

Casuals? Maybe but so far they don't care. Maybe the game pad can get its WiiFit like cult following and explode. I doubt it but you never know.

The problem is see for Nintendo is a very limited potential customer pool. That's the scary part.

Kids, nintendofans, female gamers and casuals

That means for example mario kart, animal crossing, mario galaxy, zelda, wii fit, wii sports..

Its not such a limited pool as you might think. Wii was shunned by hardcore gamers but it sold nearly 100 million units
 

pvpness

Member
People are fooling themselves if they think the next xbox and playstation will light up the sales charts when they launch. Gaming sales have changed since the launches of the 360/PS3/Wii.

Their current systems didn't light up the charts when they launched, so I could see how one could reach that conclusion. Personally I wanna know how much the new sony/MS hardware will cost at launch before I predict anything. Price is always the largest barrier to entry (as nintendo found out with 3ds and then again with wii u lol).
 

farnham

Banned
Their current systems didn't light up the charts when they launched, so I could see how one could reach that conclusion. Personally I wanna know how much the new sony/MS hardware will cost at launch before I predict anything. Price is always the largest barrier to entry (as nintendo found out with 3ds and then again with wii u lol).

baffling if you think about it.
 
Of course Nintendo is wishing they hit on another fad. It's the way you make your console a hit if you don't have third party or core gamer support. Without it you have the Gamecube. A good console, regardless of poor sales.

GC had better third-party support than Wii U looks to have right now, lol.
 

iammeiam

Member
2-year contracts run out. Parents upgrade to new iPhone and pass old one to kids. Handheld sales go to the toilet?

The iPhone App Store also didn't launch until July 2008, so I don't think the real handheld vs iOS competition started until then. Still took some time to build an install base, but I don't think the pre-app-store version of the iPhone really posed as much competition for a handheld.
 
Microsoft will launch guns blazing as they always did. There will be a tremendous hype surrounding the next gen consoles.

i agree.

MS will make sure that by the time the 720 hit the shelves, everyone will know what it is and what it does and what games it has.
 

Dunlop

Member
Microsoft will launch guns blazing as they always did. There will be a tremendous hype surrounding the next gen consoles.

yup

Funny enough as an owner of all console, I'm steering towards a HTPC or SteamBox next gen but if I do pick a single console it will be MS. Their rise from the XBOX to the 360 has been quite impressive
 

Dave Long

Banned
SMH, this argument again?

Any people really believe that 77 number for the PS3?
I think it's super foolish to discount repeat sales of 360s to people with broken systems. It's a much bigger number than anyone wants to believe. Here in the office I work with someone whose family bought four due to failure, and that after getting them fixed early on.

Most consumers don't go back to the manufacturer for the repair. They just buy a new one. That's how people have been trained by the retailers and the manufacturers... expect failure of electronics and that it's "cheaper" to just get a new one.

And yes, I do think Microsoft has had historic attach rates with 360, because Xbox Live forces many to choose the 360 console for online play due to friends being on that system. There is a clear trend to top selling releases and about one game per month being "hot" on 360 in a sort of feeding frenzy of gotta have it gaming among kids/adults.

The greatest thing Microsoft ever did was show everyone what everyone else is playing via the Friends List. It's a more powerful sales tool than any paid for marketing.
 

Stumpokapow

listen to the mad man
Nintendo should have forked out a lot of cash for Minecraft U TBH. That would have worked for xmas.

Wouldn't Microsoft just counter "we have Minecraft as well, our platform is cheaper, and we also have a gazillion other games"?

I think Minecraft would do well on NWU and any other platform but as far as a selling point goes, I pretty highly doubt it
 
eh ok you're right. but still.

alright, the thread reaction went "OMG bomba" > "hahaha bomba" > "is it worse than the PS3 and 360?" > "in December, yes, but for Nov + Dec, no, it actually did better" > everyone stopped talking about it

Well, here's a tidbit: it did considerably worse than the Gamecube and Xbox in Nov/Dec launch. Every other system you can compare it to - even the PS3 - had supply issues. The PS3's weren't for long, only a couple of weeks, but they were there. The Gamecube and Xbox didn't, and neither did the Wii U.
 

CrunchinJelly

formerly cjelly
I think it's super foolish to discount repeat sales of 360s to people with broken systems. It's a much bigger number than anyone wants to believe. Here in the office I work with someone whose family bought four due to failure, and that after getting them fixed early on.

Most consumers don't go back to the manufacturer for the repair. They just buy a new one. That's how people have been trained by the retailers and the manufacturers... expect failure of electronics and that it's "cheaper" to just get a new one.

And yes, I do think Microsoft has had historic attach rates with 360, because Xbox Live forces many to choose the 360 console for online play due to friends being on that system. There is a clear trend to top selling releases and about one game per month being "hot" on 360 in a sort of feeding frenzy of gotta have it gaming among kids/adults.

The greatest thing Microsoft ever did was show everyone what everyone else is playing via the Friends List. It's a more powerful sales tool than any paid for marketing.
How many people bought replacement PS2s or PS3s?

It is impossible to say for any of the consoles.
 

quest

Not Banned from OT
Their current systems didn't light up the charts when they launched, so I could see how one could reach that conclusion. Personally I wanna know how much the new sony/MS hardware will cost at launch before I predict anything. Price is always the largest barrier to entry (as nintendo found out with 3ds and then again with wii u lol).

Price is not an issue what so ever. The Wii U has standard console pricing. Did the PS2 and PS1 have pricing problem at launch at 299.99? You make it sound like the 599.99 PS3 that had a pricing problem. The 3DS had a pricing problem being 40% higher than the handheld standard pricing.
 
Even if Wii U was $250 Max, Nintendo still has to address the question of why it's worth buying over a PS360, or why it's worth an "upgrade" for current hd console owners. Obviously Nintendo and their 3rd party partners have to prove that the tablet and the UI are worth it.
 

Miles X

Member
I think it's super foolish to discount repeat sales of 360s to people with broken systems. It's a much bigger number than anyone wants to believe. Here in the office I work with someone whose family bought four due to failure, and that after getting them fixed early on.

Most consumers don't go back to the manufacturer for the repair. They just buy a new one. That's how people have been trained by the retailers and the manufacturers... expect failure of electronics and that it's "cheaper" to just get a new one.

And yes, I do think Microsoft has had historic attach rates with 360, because Xbox Live forces many to choose the 360 console for online play due to friends being on that system. There is a clear trend to top selling releases and about one game per month being "hot" on 360 in a sort of feeding frenzy of gotta have it gaming among kids/adults.

The greatest thing Microsoft ever did was show everyone what everyone else is playing via the Friends List. It's a more powerful sales tool than any paid for marketing.

Nobody cares about your geared anecdotal evidence, why don't you get that it means nothing and it's not 'people not wanting to believe' but that you can't gauge any figures whatsoever so it's pointless speculating about it. Let alone coming up with figures pulled out of your ass like 10%
 
And the only game 'hardware' since the Wii that has got that kind of treatment and welcome is Kinect. MS has proven they can do it.

they should treat the launch the same way Hollywood does with blockbuster movies.

have some MS PR head or a developer do the talk show rounds, demoing the product, do the same on news networks, build hype to those that, unlike us, don't visit forums and are not up to par with the latest rumours.

if there's a company with financial means and mainstream influence to make that happen is Microsoft.
 

farnham

Banned
Even if Wii U was $250 Max, Nintendo still has to address the question of why it's worth buying over a PS360, or why it's worth an "upgrade" for current hd console owners. Obviously Nintendo and their 3rd party partners have to prove that the tablet and the UI are worth it.

The convincing would have been a lot easier than with 350$ though
 

Dave Long

Banned
Nobody cares about your geared anecdotal evidence, why don't you get that it means nothing and it's not 'people not wanting to believe' but that you can't gauge any figures whatsoever so it's pointless speculating about it. Let alone coming up with figures pulled out of your ass like 10%
And if you revisit the history of the 360, nobody cared about the evidence the system was failing in record numbers until Microsoft wrote off a billion dollars to supposedly address the problem.
 

Miles X

Member
And if you revisit the history of the 360, nobody cared about the evidence the system was failing in record numbers until Microsoft wrote off a billion dollars to supposedly address the problem.

What's that got to do with anything? And nobody is debating there are broken systems out there, just that you can't arrive at a figure so don't bother. Especially when the $1b 3 year warranty was in function.

And what point are you even trying to make with this in the first place?!
 
Well, here's a tidbit: it did considerably worse than the Gamecube and Xbox in Nov/Dec launch. Every other system you can compare it to - even the PS3 - had supply issues. The PS3's weren't for long, only a couple of weeks, but they were there. The Gamecube and Xbox didn't, and neither did the Wii U.
How much does supply issues for a few weeks really impact the sales spread out over two months though? Feels like as much of a stretch as saying the Wii U having supply issues for a while because the distribution of premium bundles was scarce early on.
 
Why would you rebuy a 360 when launch consoles had a permanent warranty and the first revision had a 3 year warranty?

If that happened en masse the attach rate is beyond all reason.

The same people who bring this up are happy to bring up DS, PS2, or PSP hardware sales. The first and last had tons of revisions and the middle one broke as much as the XBox did, except with a less generous warranty.

Whatever benefit exists in this is not measurable and worthless for discussion.
 

slit

Member
Another thing Nintendo could do if they are serious about the "core" auidence, is nail down exclusives that had cult followings but bombed sales wise, like they did with Bayonetta. It won't put them at parity with Sony and Microsoft as far as third-party support, but doing that combined with Nintendo's first party offerings could go along way in helping the system out.
 
How much does supply issues for a few weeks really impact the sales spread out over two months though? Feels like as much of a stretch as saying the Wii U having supply issues for a while because the distribution of premium bundles was scarce early on.

It is more relevant when considering the momentum carried into January, if any
 

Road

Member
No, it didn't. The IDC report was useless, which was clearly stated early on in that thread.
Lots of people do, until the next financial thread that should clear it up and lots of 'huh, I thought it hit 77 mill not 74!'
SMH, this argument again?

Any people really believe that 77 number for the PS3?

It's pointless. That thread hasn't even left the first page of GAF yet, not to mention it has been reported in gaming sites all over the world. It'll be very hard to undo this myth.

The worst part is Sony doesn't give any numbers regularly anymore, so we'll have to wait and hope they'll say something when the PS3 crosses 75 million.
 

Miles X

Member
It's pointless. That thread hasn't even left the first page of GAF yet, not to mention it has been reported in gaming sites all over the world. It'll be very hard to undo this myth.

The worst part is Sony doesn't give any numbers regularly anymore, so we'll have to wait and hope they'll say something when the PS3 crosses 75 million.

I wonder if mods would frown upon a new thread disputing the numbers?

Heck, at least the title of the original should be changed.
 
And if you revisit the history of the 360, nobody cared about the evidence the system was failing in record numbers until Microsoft wrote off a billion dollars to supposedly address the problem.

If everyone was buying replacements, MS would never have had to pay for any returns. They could have just kept the billion.
 
And if you revisit the history of the 360, nobody cared about the evidence the system was failing in record numbers until Microsoft wrote off a billion dollars to supposedly address the problem.

Are you going to speculate how many NES', PS1s, and PS2s had to be replaced because they were built with either a shoddy cartridge connector or shoddy CD/DVD drives to revise their sales totals, too?
 
Is the Wii U the worst performing Nintendo console during its first major holiday?

No. Although we don't have specific numbers, console launches didn't used to be a huge phenomenon. The N64 only shipped 250k units between launch and Christmas in the US, and that was the largest, most successful console launch up to that time.
 
What's that got to do with anything? And nobody is debating there are broken systems out there, just that you can't arrive at a figure so don't bother. Especially when the $1b 3 year warranty was in function.

And what point are you even trying to make with this in the first place?!

Pretty simple his point.

360 isn't the success some believe, you gotta slash the number of systems sold by half at least.

It's absolutely ridiculous to still have people talking about RRODd and systems sales. But at the same time it's important to know who thinks like that I guess, makes it easier to ignore.
 

UberTag

Member
GC had better third-party support than Wii U looks to have right now, lol.
If you look at the annual charts, the Top 4 best-selling third-party games in North America all showed up for the Wii U launch.

Not a single one of them sold in great quantities even in relation to the install base.

What this means is that it doesn't matter whether Nintendo delivers every single third-party game that hit X360 and PS3 over the next two years... none of these games will sell. Third-party games won't sell on a highly successful 3DS platform either unless it's an overpriced 3D-enhanced version of Angry Birds.

In short, Nintendo's third-party support base is irreparably destroyed apart from fringe releases with small print counts and low expectations. On EVERY platform.

We also can't base the Wii U's success (or lack thereof) as a guideline for PS4/Xbox3 sales, either. Because it's third-party titles on non-Nintendo platforms (and to a lesser extent, Microsoft's first-party franchises) that draw consumers in North America.

If those are both provided to consumers next fall at an affordable entry point and some hooks to get them motivated (i.e. exclusive COD maps on the next Xbox successor), these systems will sell out. The demand will overwhelm supply. Especially for systems that markedly improved over circa-2005 hardware which the WiiU most assuredly is NOT.

Plus, Microsoft will actually commit marketing dollars towards their system's launch. Just like they did with the Kinect. Once again, something Nintendo did NOT do.
 
I think it's super foolish to discount repeat sales of 360s to people with broken systems. It's a much bigger number than anyone wants to believe. Here in the office I work with someone whose family bought four due to failure, and that after getting them fixed early on.

Most consumers don't go back to the manufacturer for the repair. They just buy a new one. That's how people have been trained by the retailers and the manufacturers... expect failure of electronics and that it's "cheaper" to just get a new one.

And yes, I do think Microsoft has had historic attach rates with 360, because Xbox Live forces many to choose the 360 console for online play due to friends being on that system. There is a clear trend to top selling releases and about one game per month being "hot" on 360 in a sort of feeding frenzy of gotta have it gaming among kids/adults.

The greatest thing Microsoft ever did was show everyone what everyone else is playing via the Friends List. It's a more powerful sales tool than any paid for marketing.

how much do microsoft charge for repairing consoles in the US? the price I was quoted once was £65 for full repair and years warranty on that repair. I don't know about anyone else, but I'm pretty sure you couldn't and still can't buy a 360 for less than £65.

Sony? well, sony charge £120 for repairs and with console prices around the £200 for some time in the UK, it makes more sense to buy a new ps3 than pay for it be repaired.
 

Road

Member
No. Although we don't have specific numbers, console launches didn't used to be a huge phenomenon. The N64 only shipped 250k units between launch and Christmas in the US, and that was the largest, most successful console launch up to that time.

Do you have Nintendo reports from that time?

There are sources that cite NPD figures between 1.8 and 2 million for N64 sales in 1996, including 290k on its first month (Sep, 1996).

Edit: blast from the past: http://wayback.archive.org/web/19961112125805/http://www.npd.com/toyspr1.htm
 

sangreal

Member
No. Although we don't have specific numbers, console launches didn't used to be a huge phenomenon. The N64 only shipped 250k units between launch and Christmas in the US, and that was the largest, most successful console launch up to that time.

? N64 was a huge phenomenon so that is a strange example. It was sold out everywhere, so while they may only have shipped 250,000 units (source?) that was a supply problem unlike the Wii U's demand problem. Even my mom camped out to get one as a gift.

Here is a contemporary article on the N64's supply problems: http://money.cnn.com/1996/11/07/companies/nintendo_pkg/

NEW YORK (CNNfn) - In his new movie, "Jingle All The Way," Arnold Schwarzenegger plays a parent who'll do anything to get his kid the hottest toy for Christmas.

In real life, parents this year are scrambling for the Nintendo 64, which is sold out in most stores nationwide.

...
At the same time, Nintendo runs the risk of becoming a victim of its own success, losing potential sales because of N-64 shortages.

Nintendo said it will double N-64 shipments to the United States this year, but predicts the effort will still fall short of demand.

That could hurt Nintendo's market share.

"A lot of the people that want (the N-64) right now are opting for (competitor's products)," said Dave Rother of toy giant Toys R Us.

Also, for laughs
Currently, the firm only offers three software game packages for the 64-bit system.

Nintendo plans to put out five more titles by Christmas, but may have to roll out more games quickly if the company hopes to keep the momentum going.

and people complain about today's launch lineups
 
I think it's super foolish to discount repeat sales of 360s to people with broken systems. It's a much bigger number than anyone wants to believe. Here in the office I work with someone whose family bought four due to failure, and that after getting them fixed early on.

Most consumers don't go back to the manufacturer for the repair. They just buy a new one. That's how people have been trained by the retailers and the manufacturers... expect failure of electronics and that it's "cheaper" to just get a new one.

And yes, I do think Microsoft has had historic attach rates with 360, because Xbox Live forces many to choose the 360 console for online play due to friends being on that system. There is a clear trend to top selling releases and about one game per month being "hot" on 360 in a sort of feeding frenzy of gotta have it gaming among kids/adults.

The greatest thing Microsoft ever did was show everyone what everyone else is playing via the Friends List. It's a more powerful sales tool than any paid for marketing.
We've talked about this. The attach rates would be astronomical if this was true. It's been refuted again and again, and it keeps coming up.

Besides, a certain number of all consoles are either broken, closeted, or 100% Madden machines when it comes to software. It evens out.
 
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