Somewhat. I said earlier in the thread: the market buying the PS3 and 360 now are not the same as the market that bought the PS3 and 360 initially. And for the latter, being a suitable upgrade does matter.
The Wii U seems more and more to be fundamentally flawed for the early adopter market, beyond the Nintendo core; which is why I imagine it's collapsed completely after launch.
i think it's a conceptually confused piece of design, and it shows in the software. nintendo was too scared to rely on anything but their main franchise titles at launch, where the wii only had zelda (albeit one of the best-selling in the series).
more than that, nintendo had a pretty shitty launch with poorly-running games, a day 1 update, features missing from the system, and a lack of a message.
'how u will play next' is a poor slogan, especially compared to the previous launch. 'wii would like to play' is an inviting, friendly message, and it's accompanied by images of people sharing something. not only that, but it shows people of different ages, races, and locales giving it a shot and loving it.
'how u will play next' is nintendo telling you what to do. and then it shows people in boxes playing with tablets. because how u will play next is how u already play. that's cool.
if nintendo had everything up and pretty much running from the start, they could have had separate commercials advertising different features. one is about nintendoland or nsmbu. one is about internet features and off-screen play. one is about tvii. and actually dedicate some time to showing why it's going to be a benefit for the user.
actually the trailer from the e3 2011
reveal is a lot more coherent and entices the imagination more. i'm not saying devote 10 seconds of a 30 second ad to a person drawing link, but communicate some ideas clearly.