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NPD Sales Results for March 2013 [Up5: BioShock Infinite]

kinggroin

Banned
Evergreen titles, my friend.

No he's right (though I think th dire situation CURRENTLY is causing people to jump the gun in regards to future prospects).

The system isn't going to have a meaningful run if after this onslaught of games this year and maybe early next year, we're left with yet another 6 months of sporadic releases and re-perpetuating the belief that "Wii U has no games!".

Again; if Nintendo doesn't expand to adequately cover the 3DS AND Wii U at the same time, then we'll see a slightly better repeat of this year. Which is bad, and they should feel bad.
 

Mashing

Member
They've invested too much and are developing too many games for the Wii U to simply abandon ship. If by this time next year the situation is still grim, then that'll be something else entirely, but I suspect we'll get more than just the Wii U being discontinued at that point. We'd likely see MAJOR changes at Nintendo.

Of course, I wouldn't do what I suggested until after their currently in development games released. But I wouldn't let it stay on the market for more than another 2 years.
 

Kusagari

Member
Serious question... But is the vita going thru supply issues? I went to three stores today, target had one vita console (batman), bestbuy had no vita's, and Walmart had a plus 3G console. That's it. I asked at all three stores, and got the same response. " that's all we have, but you can order via online and ship to store"

Kinda fucked up IMO. Is this anywhere else? Any thoughts?

I know that some places are kind of phasing it out completely. Wouldn't be surprised if they don't want to stock it at all.
 
Wait, why are we all so sure the Wii outsold the Wii U? Just based on the last couple months? Wii U actually had a couple games this month at least :(

Creamsugar posted stats a bit ago. Wii > Wii U. Price and lineup will always trump new releases unless said new releases are biblical in strength.
 

Road

Member
npd_handheld_20130327y9h.png


Assuming 245k for 3DS and 36k for Vita.
 
Good for Luigi. The game deserves it.

Wii U deserves it too. I have one, so I hope they don't rush the games out because of these sales. But this shit is a mess. I still only have one game for the thing (except for the 30 cent VC titles)
 

Daingurse

Member
This. You can look back at the GC (and N64) libraries as a collective and see all the great games together, but at the time(as someone who was primarily both a GC only and N64 only gamer for most of their lifetimes) it was fucking painful. Long droughts of games. Delays. Subpar third party offerings.

Ah I see, me getting the GC after PS2 and Xbox destroyed my accurate perception of how things actually were then.
 
Are we now more confident in that 245k figure for the 3DS or is it just being used to interpret those charts because its the only number we have?
 

Nirolak

Mrgrgr
There was a lot to go around this month, but a couple titles could have done better
I do feel both BioShock and Tomb Raider had ~1 million potential, but I feel this isn't disastrous for them at least.

It will be interesting to see how things are doing in Q4 and this time next year.
 
Good for Luigi. The game deserves it.

Wii U deserves it too. I have one, so I hope they don't rush the games out because of these sales. But this shit is a mess. I still only have one game for the thing (except for the 30 cent VC titles)

They did the opposite. Now we're not getting anything concrete until June. They're going to f'in crowd out the Fall and Winter with everything now.

I do feel both BioShock and Tomb Raider had ~1 million potential, but I feel this isn't disastrous for them at least.

It will be interesting to see how things are doing in Q4 and this time next year.

This is true. This whole generation has been bumpy for every system that launched since mobile gaming became big (3DS, PSV, Wii U). The question is, after eight years, how will the new generation consoles actually do? They might have the hype, but will they be able to maintain it after launch?
 

Metallix87

Member
They needed to get it from the start. If they had that grand idea, we would have seen it at launch. The Wiimote had things going for it that the Pad don't. Namely novelty (we hadn't seen anything really like it before. People have been using tablets for years) and ease of use. My 60+ year old dad had never touched a video game in his life. He was able to grab the Wii Mote and play golf, bowling and tennis in a matter of seconds. This would not be the case with any tablet/TV interface. There was something much more natural about the Wii-mote as a method of input that the Pad simply cannot replicate.

I agree to a degree, in that I think the Wiimote was a much more basic design, and was able to get it's "message" across more clearly and much more easily.

Maybe you guys are right, though, and maybe you can logic it out to the GamePad being incapable of having the same appeal as the Wii Remote.

I guess I can use a phrase from Kevin Smith's "Too Fat for 40" special. In it, he tells a story about Wayne Gretzky's father giving his son a piece of advice for his hockey skill that can, theoretically apply to life itself.

"Don't go where the puck is, go where the puck's gonna be."

Maybe the Wii Remote was Nintendo going where the puck was going to be. They were bold, and aimed high to try to do something truly unique before anyone else really ventured before.

The DS was the same, in that sense, since it had touch screen gaming well before it was the norm.

Now, the Wii U, maybe that is Nintendo going where the puck is, in a world where touch screen gaming is the norm, and everyone plays Cut The Rope on their tablet.

I still think great software can turn the situation around, but Nintendo needs to look at the Wii U's eventual successor as another chance to revolutionize gaming again. They need to figure out where the puck is gonna be, and go there.
 

RedSwirl

Junior Member
This. You can look back at the GC (and N64) libraries as a collective and see all the great games together, but at the time (as someone who was primarily both a GC only and N64 only gamer for most of their lifetimes) it was fucking painful. Long droughts of games. Delays. Subpar third party offerings. Seeing the competition get great third party games that never got ported....it was not the funnest time.

Definitely agree. I was in the same situation at the time.
 
They did the opposite. Now we're not getting anything concrete until June. They're going to f'in crowd out the Fall and Winter with everything now.

We'll see how they handle it. If they plan to do a price drop with a relaunch, they might want exactly what you're saying: a crowd. That means that they might've delayed games like Pikmin but rushed games like the 3D Mario platformer to get them all close together in that time period.
 

Miles X

Member
Nah I do need glasses though. The brown vs black vs gray though looks a lot alike sitting back.

lol are you sure? There is Brown, Black and a kinda obvious orange there, no grey!

Edit: Oh wait there is a grey at the bottom, Vita, I didn't even see it, it's so tiny.
 

Bsigg12

Member
They did the opposite. Now we're not getting anything concrete until June. They're going to f'in crowd out the Fall and Winter with everything now.

Which is an even bigger problem because some larger titles could suffer severely when faced up against some next gen games for Sony and Microsoft. There is only so much a Nintendo brand can do, and if they were to spread more out over the year they could possibly garner some excitement but having nothing until August really just sucks.
 

Daingurse

Member
They've invested too much and are developing too many games for the Wii U to simply abandon ship. If by this time next year the situation is still grim, then that'll be something else entirely, but I suspect we'll get more than just the Wii U being discontinued at that point. We'd likely see MAJOR changes at Nintendo.

I agree, Nintendo are going to take their lumps and keep it moving.
 
He's including the hardware bundles.

He just said that the God of War number is skewed because of hardware bundles.

/edit: Beaten

Gotcha! I was unaware NPD did not include those things. In the grand scheme of things, and excluding digital sales those numbers are not too shabby right? Sure they are series low, but I'd be shocked if the expectations were for those to perform at mainline levels. Certainly a better picture than that Analyst firm painted.

Also only 10% down doesn't seem too bad considering the rise and importance of digital distribution and digital only content not factored into this.
 

A Human Becoming

More than a Member
Who the hell even cares, it's an accomplishment to even do that in this time and period.
Debatable, given what it's had to propel sales vs what DS had in the same timeframe.
I don't think it's a fair comparison as the two systems launched at different times of the year. The only fair way to compare is sales every 12 months. It's not like the consoles who all launched in November (except PS2, but that was near the end of October).
 
We'll see how they handle it. If they plan to do a price drop with a relaunch, they might want exactly what you're saying: a crowd. That means that they might've delayed games like Pikmin but rushed games like the 3D Mario platformer to get them all close together in that time period.

I'm more concerned about Mario Kart, to be honest. EAD Tokyo probably moved things around a bit to get 3D Land out by 2011, but they were working on a Wii U game beforehand I imagine. Meanwhile, 1-UP Studio is probably working full-tilt on 3D Mario and Mario Kart...and I hope Retro is not losing dev focus because of it, too.
 

kinggroin

Banned
Honestly it's pretty impressive. I'm surprised mobile devices have't completely eviscerated that market.

It won't do DS numbers in the long run.

However, you don't buy it when gamers say button>touch when it comes to portable gaming? I mean, I can't see anyone who IS serious about gaming portably NOT take a long look at the 3DS (and maybe, hopefully one day, the Vita).
 
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