Most appropriate example is HS.
- Promising World
- Great Tech
- Mechanics that had a Good Foundation
- Ultimately mediocre and by the numbers
Exactly and Sony dropped that worthless IP like a sack of manure.
Better story is a subjective term. Order story and setting are great, and at least Order do not have some completely misplaced stuff like zombies in submarine in the middle of jungles. What Uncharted did differently was to include some humor (setting dictates) and add some simple platforming instead of plain storytelling parts in Order.
But still - Uncharted was very short. Very linear. And there were no point to play it again. Enemies was also not the most bright bunch. 80% of complaints to Order can be mirrored to first Uncharted.
And actually U1 sales was very poor initially. Pretty much the same situation as with Order.
Are we talking about the same game? And The Order story is good in which universe? It's the most dated/cliched story executed in the most awful way possible. And the zombie things in UC were a 100x more terrifying to confront than the misplaced werewolves in the Order.
U1 was a sleeper hit but it was a hit most assuredly. Sony even commented on its success in Europe compared the hush treatment regarding The Order. The game already dropped like a rock in UK and NA which bring in the most sales.
UC is a tps cinematic adventure game, same with the order, and the last of us for that matter. Its kinda Sony's thing, hence the comparisons. And I wouldn't recommend playing uc1, it's janky and kinda dull.
Sure I get that but how the game was received by critics and gamers the comparison makes more sense with the games Ive already mentioned than UC and TLOU.
UC1 definitely hasn't aged well but it is still more playable than TO and story worth your time even if its cliche but still executed well in comparison.
OK lets count the ways shall we
- Development of a second game will be cheaper thanks to shortened development time and the already completed engine. As such it would almost certainly take less investment than a different brand new IP of similar potential quality while also potentially generating more ROI for further IP investments.
- Sony invested in the development of their engine and presumably had the intention of utilizing that engine in future development
- Most importantly some see the story, setting and technology as having incredible potential and should it be capitalized on Sony could reap the benefits as they have with so many other IPs
- Sony wants to secure a major franchise in the same genre as the Order
- Regardless of your opinions on the game there is a market for a sequel and Sony can budget accordingly to appeal to that market while minimizing potential for loss.
Your hypothetical is ridiculous in that it assumes Sony would turn down funding a game from an established studio with which they have a previously successful relationship. That is, frankly, laughable. Sony likely turn down and greenlight projects every day. Funding new IPs is risky. We have already said as much. Arguing that they should ignore the investment theyve already made with a studio and their engine because further investment might encroach on "the next Bloodborne" is so fucking off-base its not even in the ballpark of logical. This is not a zero sum game. They have already invested and they have potential to see increased ROI with further development. That's a completely different situation than "so there were these two games pitched at the same time."
Sony gave them a shot and likely lost money because they have yet to say anything about the sales but it's clear as day from all the sales figures we have from npd and media create that the game very likely bombed. All the good will and relationship wont change the fact that RAD let Sony down and wasted their time. So what if they built an engine, that's doesn't mean Sony need to commit to it especially from a developer who is outside of SWWS. You know another developer who built their own engine to make a game? Ninja Theory with Heavenly Sword and we all know how well their relationship turned out.
Sony have no reason to secure another TPS franchise, sure they needed it now when ND were still cooking their stuff just like Sony needed Driveclub until PD is done with GT7. When ND finally arrive on PS4 with biennial releases they will have TPS covered for good this gen. When Sony needed RAD the most they let them down even with all the time and resources in the world. We can go on about how cheap it would be to continue and potential crap but the failure is too strong with the IP just like it was with Lair, Heavenly Sword and Haze. What exactly became of those new IP's?
The Order's failure as a new IP is even more apparent next to the great success of Bloodborne which also a new IP despite similar to Souls games just like TO has similarities to Gears and Uncharted. Sony are not in a position to throw money like they were last gen. I think it's very fair that Sony give devs 1 shot and if they fail critically and commercially there really is nothing to salvage by continuing it. Sure you will make a a few people very happy but a business can't be sustained on a few people.